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by Vaculatestar64 » Sat Nov 18, 2017 6:51 pm
by Insaeldor » Sat Nov 18, 2017 7:37 pm
by The Derpy Democratic Republic Of Herp » Sat Nov 18, 2017 7:44 pm
Greater vakolicci haven wrote:Unfortunately gameplay features a whole lot more methods of people getting in contact with each other that aren't as well-regulated. Often a region/community might only have a few admins or moderators, and regional politics may act as a hinderence to them acting to solve a given situation. Similarly, the necisary communication between regions and communities that would make it much harder for people to simply melt away into the shadows and join another group, rinsing and repeating as they go, does not occur.
Their is also a far higher likelihood that players will talk in one-on-one communication with each other, such as in skype or discord.
USS Monitor wrote:The Derpy Democratic Republic Of Herp wrote:What the hell is going on in gameplay that this shit happens? And I thought General was the worst.
NSG has heated arguments, but they're usually more ideological rather than personal. I get the feeling that GP has more close friendships, but also more personal grudges and dysfunctional relationships, because relationships between players are an essential part of the game.
by Mount Seymour » Sat Nov 18, 2017 7:53 pm
The Pacific Alpine Commonwealth of Mount Seymour
a.k.a. Somyrion, Aumeltopia
by Mallorea and Riva » Sat Nov 18, 2017 7:56 pm
NERVUN wrote:That said, per the site rules stating "Max and the Admins may invoke special rulings as they see a need," site staff has the right to remove a user for any reason not already outlined in the Terms of Service, the Frequently Asked Questions, or the One Stop Rules Shop. We try to avoid invoking that clause, but it is there and can be invoked when it is absolutely necessary for the protection of our players and the site.
by Crushing Our Enemies » Sat Nov 18, 2017 8:04 pm
by Unibot III » Sat Nov 18, 2017 8:06 pm
Mallorea and Riva wrote:NERVUN wrote:That said, per the site rules stating "Max and the Admins may invoke special rulings as they see a need," site staff has the right to remove a user for any reason not already outlined in the Terms of Service, the Frequently Asked Questions, or the One Stop Rules Shop. We try to avoid invoking that clause, but it is there and can be invoked when it is absolutely necessary for the protection of our players and the site.
After reading over the last several pages of this thread I get this weird sense that no one read this part of the post, and that the parts which followed were completely misinterpreted.
The part about DOS orders not being a magic bullet is just a reminder that while we may implement them, that does not guarantee that the problem user will be forever wiped from the game. That line was meant to help serve as a reminder for victims that in cases where the moderators ban someone for predatory behavior we, despite our best efforts, are not perfect. I see a lot of people reading that line to mean "DOS orders aren't perfect so we won't ever use them!" which is simply wrong.
He is saying that a DOS is not the magic bullet people seem to think that it is. It is not perfect. It will do nothing to keep banned individuals from joining the myriad offsites/chats where the problem behaviors take place. It will not stop them from looking at and browsing the NS forums or RMBs, as those are viewable to anyone.
[violet] wrote:I mean this in the best possible way,
but Unibot is not a typical NS player.
Milograd wrote:You're a caring, resolute lunatic
with the best of intentions.
by Ever-Wandering Souls » Sat Nov 18, 2017 8:08 pm
Mallorea and Riva wrote:NERVUN wrote:That said, per the site rules stating "Max and the Admins may invoke special rulings as they see a need," site staff has the right to remove a user for any reason not already outlined in the Terms of Service, the Frequently Asked Questions, or the One Stop Rules Shop. We try to avoid invoking that clause, but it is there and can be invoked when it is absolutely necessary for the protection of our players and the site.
After reading over the last several pages of this thread I get this weird sense that no one read this part of the post, and that the parts which followed were completely misinterpreted.
The part about DOS orders not being a magic bullet is just a reminder that while we may implement them, that does not guarantee that the problem user will be forever wiped from the game. That line was meant to help serve as a reminder for victims that in cases where the moderators ban someone for predatory behavior we, despite our best efforts, are not perfect. I see a lot of people reading that line to mean "DOS orders aren't perfect so we won't ever use them!" which is simply wrong.
The Alicorns (Equestria) wrote:Let them stay, no need to badmouth them...From our view a bunch of nations just came in, seized the delegate position, and changed a few superficial things...we play NationStates differently...there's really no reason for us to be butthurt.
http://www.nationstates.net/page=rmb/postid=8944227
http://www.nationstates.net/page=rmb/postid=8951258
Reploid Productions wrote:Raiders are endlessly creative
by Rogamark » Sat Nov 18, 2017 8:09 pm
Mount Seymour wrote:snip
by Crushing Our Enemies » Sat Nov 18, 2017 8:15 pm
Well that's a bold assertion. I assume you have some kind of justification for it? Cause it seems like you could totally just act sometimes (such as when the evidence is incontrovertible, or when the accused player admits wrongdoing, etc) but not all the time.Rogamark wrote:I at least agree that there is a point that doesn't seem to get across:
Once you decide to engage in that kind of involvement, you cannot just restrict the scope of it. If you act on such information once, you must do it every time.
Rogamark wrote:The orange blob does not have the option to say "we only get involved if we trust the offsite admin".
Rogamark wrote:The orange blob does not have the option to say "we only get involved in the cases we choose".
Rogamark wrote:The orange blob does not have the option to say "we only get involved if it's a grey blob we care about".
Rogamark wrote:Either you keep to your own platform, or you don't. There is no risk-free middle ground, no matter how reasonable "What we want" may sound and look. It's not possible.
by Mount Seymour » Sat Nov 18, 2017 8:19 pm
Rogamark wrote:Mount Seymour wrote:snip
I at least agree that there is a point that doesn't seem to get across:
Once you decide to engage in that kind of involvement, you cannot just restrict the scope of it. If you act on such information once, you must do it every time.
Once the central orange blob decides to extend a tentacle outside its core sphere, and officially interact with a grey blob, all the effects mentioned before trigger.
The orange blob does not have the option to say "we only get involved if we trust the offsite admin".
The orange blob does not have the option to say "we only get involved in the cases we choose".
The orange blob does not have the option to say "we only get involved if it's a grey blob we care about".
Either you keep to your own platform, or you don't. There is no risk-free middle ground, no matter how reasonable "What we want" may sound and look. It's not possible.
I think it may be possible to have some exchange of information at least, if it's done right. At least I seem to recall that a very large tech company from California was faced with about the same issue, and they found a solution. But I'll have to look into it, I don't remember the details. That would be an entirely different proposal, though, and it's a discussion for another day.
The Pacific Alpine Commonwealth of Mount Seymour
a.k.a. Somyrion, Aumeltopia
by Escade » Sat Nov 18, 2017 8:31 pm
by Rogamark » Sat Nov 18, 2017 8:49 pm
Crushing Our Enemies wrote:Well that's a bold assertion. I assume you have some kind of justification for it? Cause it seems like you could totally just act sometimes (such as when the evidence is incontrovertible, or when the accused player admits wrongdoing, etc) but not all the time.
by Socio Polor » Sat Nov 18, 2017 9:04 pm
Frisbeeteria wrote:Ever-Wandering Souls wrote:Seems like the ability to expand the team is something that lies within your hands, if the current team is not sufficient. As noted a bit above, there has been an open pin about doing so for what, about 1/4 of a year now with no results?
If you need more moderators, add more moderators. Though as I also stated above, people are gonna be a lot less likely to accept if the vibe is that they can’t do shit to improve the community in that position.
The community wants moderators it can trust to be fair and non-corrupt. The bulk of the nominations we get are from players with warning histories out the wazoo; or newbies who have been playing for a month or two. Others have been involved in RP or GP, and have large numbers of 'enemies' on the site, or are unwilling to give up their gameplay activities in order to accept this thankless job.
Should we drop our standards and let just anyone be a moderator? We need viable candidates with a mostly clean history and a decent reputation for fairness. Adding team members isn't easy, or we'd have picked more than just Ransium from the recent submissions. It's not exclusively in our hands, EWS.
by Guy » Sat Nov 18, 2017 9:28 pm
Guy wrote:I do actually understand the concerns around legal liability when a person is publicly announced to have harassed or abuse others.
That doesn’t have to be the case in order to improve the current situation. There are a handful of cases (that I’m personally aware of) where a person is widely reputed to be a serial abuser, and there is a lot of evidence to that effect. Most of these cases rise above ‘mere’ (and I loathe using that word) sexual harassment, and are in the realm of psychological abuse or likely criminal sexual offending.
The mods can then make a decision not to welcome that person on the website. It would be an entirely discretionary decision. It does not need to be announced.
The Brunhilde case is instructive. Only someone being purposefully obtuse would be able to come to the conclusion that the alleged wrongdoing there did not happen. I see no issue with issuing a DoS.
There are several other cases where the mod team should be satisfied, not to 51% or 80%, but 99.9%. Some of these players still pose a serious threat to NSers. And you should at least consider setting up a process to be able to deal with them.
[violet] wrote:Never underestimate the ability of admin to do nothing.
by Korhe » Sat Nov 18, 2017 9:43 pm
Mount Seymour wrote:Since clearly we're not getting the point across even with numerous explanatory, detailed posts, I thought visuals might work a bit better.
(Image)
In these images, the yellow central circle is NS-the-site, https://www.nationstates.net. Each grey circle is a theoretical offsite forum, discord, skype, chat, wiki, etc. that's been established by and for members of the NationStates community. That green circle is anything classed under "offsite activities". The lines are the connections between NS and its offsite children, and the orange blob is the jurisdiction that the NS mods are able to use in investigations or discuss, i.e. "where you can get help from the NS mods".
(A) is one specific offsite forum. It's in the middle of a massive harassment case. The grey blob around it is the area that its admins can look into, and are investigating at the moment. As you can see, it's sharing information ("contact" by overlapping) with its neighboring, related offsites, as well as completely non-NS related venues.
(Image)
This is essentially what we've seen recently. Offsite admins at (A) are reaching out towards NS itself to share important information about the harasser-- but not only are the NS Mods not making contact, they're actively pulling away from anything offsite. Anytime something happens offsite, it can't be mentioned (sound familiar?). And in the process, they're actually uncovering large portions of NS the site and leaving them vulnerable.
(Image)
This is what the situation would look like if things were "normal" according to logical versions of the current NS rules. Or, you could say, if the defamation rule were not so restrictive. The offsite and onsite admins/mods still can't overlap, but at least they're close and the gap between them is small enough that it's reasonably manageable. NS onsite and anything very close to it are fully protected, even though it remains quite insular. Eh.
(Image)
This is what the entire purpose of this thread is about. It's what we'd like it to look like. NS moderation is actually on the communication lines, able to be on the receiving end of any important, reliable offsite administrative evidence. It's not trying to cover any offsite locations, but simply cover the pathways between them and NS proper. But the most important part here is the overlap, (c). If there's a known harasser in (A), the evidence can be communicated through (c) to NS moderation.
(Image)
This is not what, I think, anyone is asking for. NS Moderation is not the internet police, and neither is it responsible for things that happen on offsite media. It's not responsible for investigating offsite. It's not responsible for maintaining community standards offsite. It should not be involved offsite.
But when it is approached by trusted offsite admins, it needs to be able to act on their information. And at the very least, it should not run away fleeing at the mere mention.
EDIT: Now that I think about it, there are a couple of changes I'd make:
- The "grey blob" of offsite admins should be from the start much larger than that of NS moderation-- they already do much more outside investigation work.
- The really important thing is not that NS moderation extends its "tentacles" out to reach for communication with offsite admins,
because offsite administration can already reach into the NS site; but that when offsite administration does reach into the NS site,
Moderation doesn't shrink away from it even further but instead maintains its full area and thereby allows that overlap to occur.
by Mount Seymour » Sat Nov 18, 2017 9:49 pm
Guy wrote:Guy wrote:I do actually understand the concerns around legal liability when a person is publicly announced to have harassed or abuse others.
That doesn’t have to be the case in order to improve the current situation. There are a handful of cases (that I’m personally aware of) where a person is widely reputed to be a serial abuser, and there is a lot of evidence to that effect. Most of these cases rise above ‘mere’ (and I loathe using that word) sexual harassment, and are in the realm of psychological abuse or likely criminal sexual offending.
The mods can then make a decision not to welcome that person on the website. It would be an entirely discretionary decision. It does not need to be announced.
The Brunhilde case is instructive. Only someone being purposefully obtuse would be able to come to the conclusion that the alleged wrongdoing there did not happen. I see no issue with issuing a DoS.
There are several other cases where the mod team should be satisfied, not to 51% or 80%, but 99.9%. Some of these players still pose a serious threat to NSers. And you should at least consider setting up a process to be able to deal with them.
1. Mods say they are open to receiving information regarding off-site harassment
2. Open conversations are held with those who supplied this information
3. Mod team ban people whom they see fit to do so.
The ban does not require any justification or announcement. It does not create a slippery slope. Mod team can use it as sparingly, or as often, as they see fit. Hopefully, they will see fit to do so when they have credible evidence of serious wrongdoing.
It's not complicated, and doesn't open anyone to any form of liability.
The Pacific Alpine Commonwealth of Mount Seymour
a.k.a. Somyrion, Aumeltopia
by Rogamark » Sat Nov 18, 2017 9:56 pm
Guy wrote:Guy wrote:The ban does not require any justification or announcement. It does not create a slippery slope. Mod team can use it as sparingly, or as often, as they see fit. Hopefully, they will see fit to do so when they have credible evidence of serious wrongdoing.
It's not complicated, and doesn't open anyone to any form of liability.
by Reploid Productions » Sat Nov 18, 2017 10:28 pm
[violet] wrote:Maybe we could power our new search engine from the sexual tension between you two.
by Conservative Values » Sat Nov 18, 2017 10:47 pm
by Luziyca » Sat Nov 18, 2017 10:49 pm
Conservative Values wrote:How do you square: “We won’t tell you they are DOS.” With “We give warnings for posting on behalf of / quoting DOS players.”
Or are you merely saying you won’t say why a DOS was issued?
by Reploid Productions » Sat Nov 18, 2017 10:49 pm
Conservative Values wrote:Or are you merely saying you won’t say why a DOS was issued?
[violet] wrote:Maybe we could power our new search engine from the sexual tension between you two.
by Ever-Wandering Souls » Sat Nov 18, 2017 10:50 pm
Reploid Productions wrote:Whenever we conclude that someone is a threat to the site and/or our users, we declare that person Delete On Sight and we do our best to remove that person from NationStates.net.
...
Because of the above, we can neither confirm nor deny any impending, past, or recent delete on sight orders relevant to this topic. This is frustrating, but it's the internet we live in.
...
It's also frustrating that in many cases, much of the evidence that we're being asked to act on has not been provided to us.
The Alicorns (Equestria) wrote:Let them stay, no need to badmouth them...From our view a bunch of nations just came in, seized the delegate position, and changed a few superficial things...we play NationStates differently...there's really no reason for us to be butthurt.
http://www.nationstates.net/page=rmb/postid=8944227
http://www.nationstates.net/page=rmb/postid=8951258
Reploid Productions wrote:Raiders are endlessly creative
by Reploid Productions » Sat Nov 18, 2017 11:07 pm
Ever-Wandering Souls wrote:The problem with this here is that there have been many, many cases where someone *has* filed all available information via moderation or GHR, and nothing has happened, no need to confirm or deny, because no nations are soiled, or the players are still here. So either a) that's not been historically true, or b) these players have not been deemed a threat. Failing to recognize that this, historically, has not been accurate one way or another, rather than acting like it has always been the case, would likely go a long ways in terms of goodwill.
So, I'll ask clearly - do you want us to formally resubmit evidence of every one of two dozen or so known harassers who are not deleted, and hope they get acted on *now*?
Reploid Productions wrote: if you have reason to believe that someone is a threat to NationStates.net or our users, then you may contact us by GHR with your evidence, including any relevant offsite material.
[violet] wrote:Maybe we could power our new search engine from the sexual tension between you two.
by Consular » Sun Nov 19, 2017 2:44 am
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