- Establish precedent
The rules are only limited in their scope and coverage, that's a fact. Nobody can foresee possible future players who engage in conduct that makes correct implementation of the rules increasingly difficult; a prime example would be Hippostania. This is why precedent is necessary. Questionable cases require an interpretation of the rules and the context of the situation rather than a clear-cut ruling, so when a ruling is eventually made - preferably based on input from both Mods and players alike, the rule must receive some kind of addendum, informing that this rule was brought up and deemed applicable in that particular case; links would be helpful.
I would suggest that the playerbase and Moderation team takes a moment to recall "questionable cases" that were difficult to reach a ruling on and post them, establishing a list that we can all skim through and perhaps realize that the current rules need minor changes in phrasing or nuance that may make similar cases less questionable in the future. As a result, Mods will have a stronger foundation to build their ruling on and players will be more likely to accept the ruling. - Locks
I have a small issue on locks. On occasion, locks have been made based on some kind of rule violation, but nobody receives any punishment for violating the rule. Either you warn people for violating the rules, or you don't lock the thread and instead ask people to cool down.
Just because you can't be bothered doesn't mean you should just lock it.
Oh, and don't remove post from the suggestion box that you don't consider relevant.
Or at the very least post here and reply as to WHY you consider them irrelevant.