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by Just Guy » Sun Dec 12, 2010 11:15 pm
Crushing Our Enemies wrote:It would turn raiding and defending into an exercise in creating and moving puppets quickly, and who can sit at the computer for the longest making dozens of puppets.
Evil Wolf wrote:Is it really a handicap if the field is unbalance in favor of defenders to start with?
by Evil Wolf » Sun Dec 12, 2010 11:28 pm
Kryozerkia wrote:In the good old days raiding was illegal
Crazy Girl wrote:Invading was never illegal
[violet] wrote:There is supposed to be an invasion game.
by Crazy girl » Sun Dec 12, 2010 11:41 pm
by Evil Wolf » Sun Dec 12, 2010 11:45 pm
Kryozerkia wrote:In the good old days raiding was illegal
Crazy Girl wrote:Invading was never illegal
[violet] wrote:There is supposed to be an invasion game.
by Crazy girl » Sun Dec 12, 2010 11:58 pm
by Evil Wolf » Mon Dec 13, 2010 12:21 am
Kryozerkia wrote:In the good old days raiding was illegal
Crazy Girl wrote:Invading was never illegal
[violet] wrote:There is supposed to be an invasion game.
by Ballotonia » Mon Dec 13, 2010 12:35 am
by Ananke II » Mon Dec 13, 2010 4:08 am
Evil Wolf wrote:Trust me when I say 'you're wrong'.
Doesn't help that defenders have the Dossier tactic that basically makes defending easy as pie. All the have to do is watch the WA updates all day and dossier anyone who is admitted to the WA. Easier still, thanks to the Reports feature, all they then need to do is watch that one page during update, press F5 every so often and their almost guaranteed to spot at least one puppet partaking in a raid of any decent size.
by Wopruthien » Mon Dec 13, 2010 3:08 pm
Evil Wolf wrote:Trust me when I say 'you're wrong'.
Doesn't help that defenders have the Dossier tactic that basically makes defending easy as pie. All the have to do is watch the WA updates all day and dossier anyone who is admitted to the WA. Easier still, thanks to the Reports feature, all they then need to do is watch that one page during update, press F5 every so often and their almost guaranteed to spot at least one puppet partaking in a raid of any decent size.
by Eruestan » Mon Dec 13, 2010 5:35 pm
Ballotonia wrote:Ok, let me spell out the MAJOR advantage invaders already have, since it seems to be lost on even the invaders themselves:
1. updates are predictable. Regions update in the same sequence every single day.
5. due to 1., invaders can time their attack to mere seconds before a region updates. I know this for a fact cause defenders can already do this as part of liberations. I've done this myself.
Ballotonia
by [violet] » Mon Dec 13, 2010 6:13 pm
by Wopruthien » Mon Dec 13, 2010 6:23 pm
[violet] wrote:I'm not sure we're adding much with a debate on who's got it easier in a perfect world where all invaders and defenders operate with perfect timing and co-ordination. Both sides can probably smite the other if they do everything just right.
by Crazy girl » Mon Dec 13, 2010 11:23 pm
by Ballotonia » Tue Dec 14, 2010 6:21 am
[violet] wrote:I'm not sure we're adding much with a debate on who's got it easier in a perfect world where all invaders and defenders operate with perfect timing and co-ordination. Both sides can probably smite the other if they do everything just right.
[violet] wrote:I'm persuaded by Evil Wolf's post about this change making life harder for invaders, and since I think the current state of gameplay is (somewhat) too weighted against them already, I don't plan to implement this.
by [violet] » Tue Dec 14, 2010 2:47 pm
by Crazy girl » Tue Dec 14, 2010 4:51 pm
by Crushing Our Enemies » Tue Dec 14, 2010 5:28 pm
by Ballotonia » Wed Dec 15, 2010 5:58 am
[violet] wrote:I totally take the point that invaders acting perfectly should not lose to defenders. But I think that's less relevant than what happens in practice, where both sides act competently but imperfectly.
by Klaus Devestatorie » Wed Dec 15, 2010 6:02 am
Wopruthien wrote:LOL
I'd have sent in a WA first to collect a few native WA endorsements first then moved in my main body of troops if I was you EW.
Ballotonia wrote:5. due to 1., invaders can time their attack to mere seconds before a region updates. I know this for a fact cause defenders can already do this as part of liberations. I've done this myself.
by Improving Wordiness » Wed Dec 15, 2010 1:46 pm
Klaus Devestatorie wrote:
That removes a valuable soldier from the field for a month to prepare for a raid that might not just have someone coming in quick (and the response times of Improving Wordiness and Anime Daisuki are either within 5-10 seconds or not at all- wouldn't be suprised if someone's writing scripts for that and I'm going to be running some tests to see if I can prove it).
Klaus Devestatorie wrote:I'm a massive tool. ;)
by [violet] » Wed Dec 15, 2010 4:03 pm
Ballotonia wrote:So... what if defenders were to decide that, say, starting tomorrow, they're really not gonna bother anymore and sit back and relax. Would you then decide to give them more advantages in the game to make up for that? Would be consistent, given your approach towards invaders...
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