NATION

PASSWORD

Accounts Development

Bug reports, general help, ideas for improvements, and questions about how things are meant to work.
User avatar
United Calanworie
Senior Game Moderator
 
Posts: 7324
Founded: Dec 12, 2018
Democratic Socialists

Accounts Development

Postby United Calanworie » Thu Jan 11, 2024 8:38 am

Sedgistan wrote:
Sedgistan wrote:There are some fundamental questions being considered, including:
1) Are players obliged to use an account, or can they continue to login to nations individually that exist outside of an account?
2) Are players allowed multiple accounts?
3) Is there a nation limit on an account? This may be a technical requirement.
4) Do we introduce a "Primary" nation designation, limited to one per player (even if you have multiple accounts) as a way of decoupling our "this is an individual player" check from WA membership (note: that WA would remain one per player)? This would be useful for achieving balance across several areas of the site without limiting players who either don't join the WA for ideological reasons or whose WA membership is impacted by their gameplay requirements.

Some clarity around this, as we had behind the scenes misunderstandings. We're potentially looking at this:
  • A player can have as many accounts as they wish.
  • There is a nation limit per account, for technical reasons.
  • A player can designate one account as their "Prime" account.
  • Nations in a non-Prime account cannot join the World Assembly.
  • A Prime account will limit the player to only having one nation within that account in the WA.
  • Bonuses for minigames (e.g. as WA nations currently get in N-Day) would be allocated to a single chosen nation within a Prime account, but could be assigned to something other than your WA nation.
Or in short "Prime" is at the account level, not nation level.

With current thinking, we're not intending to force players to migrate existing nations to an account, though we want to incentivise it. A "Prime" account is likely what we'd look at for Cards pack generation.

No consideration has yet been given to whether anything would be displayed to indicate a nation is part of an account, or whether that account is a "Prime" one.
Last edited by United Calanworie on Wed Mar 26, 2025 2:01 pm, edited 1 time in total.
@queerlyfe | She/Her/Hers
Getting Help Request (GHR) | One Stop Rules Shop (OSRS) | Routine Actions thread | NS Announcements Discord
Script Rules | API Documentation | Approved Image Hosts | How Bots are Regulated | NS Coders Discord

"...that I will support and defend the Constitution of the United States against all enemies, foreign and domestic..."
You are such a crybaby [...] all you do is lock threads and be a bitch to people, nobody likes you, you aren’t cool, you lock every thread for stupid reasons, often times not giving a reason, [...] all you do is sit on your computer all day on NationStates, locking threads at a rate 5x higher than any other mod [...] stop trying so hard to impress people, literally nobody like you.
Have a good day

User avatar
Sedgistan
Site Director
 
Posts: 38366
Founded: Oct 20, 2006
Anarchy

Postby Sedgistan » Thu Jan 11, 2024 9:14 am

The basic concept is that you have a single NationStates account you can log into, from which you can access and control all of your nations.

The key advantage would be switching quickly between your nations within having to log into each individually. Depending on implementation, potentially you could also easily switch your WA status too, view all your unread TGs and notices in one place, have a shared pool of Stamps, and share settings such as Vacation Mode and Ignore Lists.

User avatar
North Seedylver
Political Columnist
 
Posts: 5
Founded: Jan 10, 2024
Ex-Nation

Postby North Seedylver » Thu Jan 11, 2024 9:16 am

Sedgistan wrote:The basic concept is that you have a single NationStates account you can log into, from which you can access and control all of your nations.

The key advantage would be switching quickly between your nations within having to log into each individually. Depending on implementation, potentially you could also easily switch your WA status too, view all your unread TGs and notices in one place, have a shared pool of Stamps, and share settings such as Vacation Mode and Ignore Lists.

That's a cool idea right there.

User avatar
Improper Classifications
Ambassador
 
Posts: 1501
Founded: Apr 18, 2022
Ex-Nation

Postby Improper Classifications » Thu Jan 11, 2024 9:16 am

Intriguingly, the master account and account switcher code already exists in NS++. The trick would be porting it over to the site, as well as all of the other features planned
Last edited by Improper Classifications on Thu Jan 11, 2024 9:17 am, edited 1 time in total.
oooooooooooooooooooooooooooooooooo
Improper Classifications
Champion of the Void
& Proud Trans Girlie & ANTI-FASCIST
I hear hell's been better since she split!

User avatar
Untecna
Postmaster-General
 
Posts: 11685
Founded: Jun 02, 2020
Corrupt Dictatorship

Postby Untecna » Thu Jan 11, 2024 9:18 am

That sounds like a cool idea, especially for people who may want multiple nations and need easier management. But how difficult would something like this be to implement, and what benefits could it have for users and staff besides the obvious easier management?
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Untecna ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Starizon's Resident Lizard ~ Minister, Gameside ~ Deputy Minister, Culture
3x LGA ~ 1x GA2 ~ 1x Issues
Always lizardbrained, aren't I?

User avatar
North Seedylver
Political Columnist
 
Posts: 5
Founded: Jan 10, 2024
Ex-Nation

Postby North Seedylver » Thu Jan 11, 2024 9:21 am

Untecna wrote:That sounds like a cool idea, especially for people who may want multiple nations and need easier management. But how difficult would something like this be to implement, and what benefits could it have for users and staff besides the obvious easier management?

Sweeping would be easier.

User avatar
United Calanworie
Senior Game Moderator
 
Posts: 7324
Founded: Dec 12, 2018
Democratic Socialists

Postby United Calanworie » Thu Jan 11, 2024 11:56 am

Accounts let us do a lot of cool technical things on the backend. And by cool, I mean "less likely to have us set our hair on fire while coding features."
@queerlyfe | She/Her/Hers
Getting Help Request (GHR) | One Stop Rules Shop (OSRS) | Routine Actions thread | NS Announcements Discord
Script Rules | API Documentation | Approved Image Hosts | How Bots are Regulated | NS Coders Discord

"...that I will support and defend the Constitution of the United States against all enemies, foreign and domestic..."
You are such a crybaby [...] all you do is lock threads and be a bitch to people, nobody likes you, you aren’t cool, you lock every thread for stupid reasons, often times not giving a reason, [...] all you do is sit on your computer all day on NationStates, locking threads at a rate 5x higher than any other mod [...] stop trying so hard to impress people, literally nobody like you.
Have a good day

User avatar
Durmengrad Prime
Envoy
 
Posts: 218
Founded: Sep 24, 2020
Iron Fist Consumerists

Postby Durmengrad Prime » Thu Jan 11, 2024 12:08 pm

Asking for official responses only- please don't reply if you're not a staff member.

1. If accounts happen would everyone have to use them or would it be optional?

2. Would there be a 1 person 1 account rule or could you have multiple accounts?

I definitely don't want my sleeper nations in the same account as my official nations.

Also, if the answer to 2 is no:

3. Would it be possible to move a nation from one account to another?
Visoraxus Holoratus Durm Ekruteak Nazgurth Retcon Starkiller
[Osi] Imyr Muaat, [TBH] Sergeant, [SPK] Spellcaster
First WA Delegate of Warzone Trinidad
There is no good and evil, there is only evil.
The North Polish Union wrote:But yes Osiris is better than the West Pacific.
RiderSyl wrote:It's Independent, Tim, not Defend-dependent.
Urine Town wrote:Edit: Shiiiit… I think I’m talking to a raider. This is why I password protected my region
United Calanworie wrote:Last edited by United Calanworie on 20 Apr 2024, 20:09, edited 1 time in total.
Reason: wtf why did that emoji end up in my post
United Calanworie wrote:Edit: wtf I'm defending perl????

User avatar
Untecna
Postmaster-General
 
Posts: 11685
Founded: Jun 02, 2020
Corrupt Dictatorship

Postby Untecna » Thu Jan 11, 2024 12:10 pm

United Calanworie wrote:Accounts let us do a lot of cool technical things on the backend. And by cool, I mean "less likely to have us set our hair on fire while coding features."

Well, I suppose that's good justification lmao
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Untecna ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Starizon's Resident Lizard ~ Minister, Gameside ~ Deputy Minister, Culture
3x LGA ~ 1x GA2 ~ 1x Issues
Always lizardbrained, aren't I?

User avatar
Sedgistan
Site Director
 
Posts: 38366
Founded: Oct 20, 2006
Anarchy

Postby Sedgistan » Thu Jan 11, 2024 12:47 pm

Durmengrad Prime wrote:Asking for official responses only- please don't reply if you're not a staff member.

You don't get to determine that. Very little of the "Accounts" project is set in stone. We want to hear people's opinions on the questions you asked, and on other aspects of Accounts. Similarly, share your view.
Last edited by Sedgistan on Thu Jan 11, 2024 12:47 pm, edited 2 times in total.

User avatar
Ostalgieland
Spokesperson
 
Posts: 101
Founded: Nov 10, 2023
Ex-Nation

Postby Ostalgieland » Thu Jan 11, 2024 12:50 pm

Sedgistan wrote:The basic concept is that you have a single NationStates account you can log into, from which you can access and control all of your nations.

The key advantage would be switching quickly between your nations within having to log into each individually. Depending on implementation, potentially you could also easily switch your WA status too, view all your unread TGs and notices in one place, have a shared pool of Stamps, and share settings such as Vacation Mode and Ignore Lists.

I think this is cool, especially having to log in to all of my alts is annoying
♡Ostalgieland♡
I used to be an ipad kid, ask me anything.
anyways, i use she/her, i am bisexual, communist(authleft), big fan of left unity, also check out my alt Aihoshistan!
If i start a thread, please do not start a bar fight
The player who formerly controlled those nations had a large issue with following the rules about one WA nation only. As a result, they lost all their nations.

You really haven't grasped the idea of "knock it off," have you?
1 day ban for persistent spam around the same topic.The rules are still here for you to read through whenever you get the chance, but preferably you'd do it now.

The thread OP is DEAT as pure troll.

User avatar
Untecna
Postmaster-General
 
Posts: 11685
Founded: Jun 02, 2020
Corrupt Dictatorship

Postby Untecna » Thu Jan 11, 2024 12:51 pm

Durmengrad Prime wrote:Asking for official responses only- please don't reply if you're not a staff member.

1. If accounts happen would everyone have to use them or would it be optional?

2. Would there be a 1 person 1 account rule or could you have multiple accounts?

I definitely don't want my sleeper nations in the same account as my official nations.

Also, if the answer to 2 is no:

3. Would it be possible to move a nation from one account to another?

1. My assumption is that it would be required, even if you only had one nation. It simply leaves the option open to make a new nation if you want to. I would further assume that current users could make accounts and assign their existing nations to said account, if this idea was implemented.

2. It would probably make more sense to have a 1 person, 1 account rule, due to the nature of the account as an aggregator for your nations.

3. This one would probably be hard to justify as a player-controlled aspect. It would likely be better if people transferred nations with the allowance of site staff, similar to thread ownership in the forums.

Just my opinions on these questions.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Untecna ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Starizon's Resident Lizard ~ Minister, Gameside ~ Deputy Minister, Culture
3x LGA ~ 1x GA2 ~ 1x Issues
Always lizardbrained, aren't I?

User avatar
Durmengrad Prime
Envoy
 
Posts: 218
Founded: Sep 24, 2020
Iron Fist Consumerists

Postby Durmengrad Prime » Thu Jan 11, 2024 1:03 pm

Sedgistan wrote:
Durmengrad Prime wrote:Asking for official responses only- please don't reply if you're not a staff member.

You don't get to determine that. Very little of the "Accounts" project is set in stone. We want to hear people's opinions on the questions you asked, and on other aspects of Accounts. Similarly, share your view.

My opinion is definitely this: it should not be required; if it is, you should be able to have multiple, but maybe not an unlimited number; and it should definitely be possible to somehow move nations to a different account or remove them from an account completely- tbh I think the easiest way to move them to a different account would be removing them from one account and adding them to another.
Visoraxus Holoratus Durm Ekruteak Nazgurth Retcon Starkiller
[Osi] Imyr Muaat, [TBH] Sergeant, [SPK] Spellcaster
First WA Delegate of Warzone Trinidad
There is no good and evil, there is only evil.
The North Polish Union wrote:But yes Osiris is better than the West Pacific.
RiderSyl wrote:It's Independent, Tim, not Defend-dependent.
Urine Town wrote:Edit: Shiiiit… I think I’m talking to a raider. This is why I password protected my region
United Calanworie wrote:Last edited by United Calanworie on 20 Apr 2024, 20:09, edited 1 time in total.
Reason: wtf why did that emoji end up in my post
United Calanworie wrote:Edit: wtf I'm defending perl????

User avatar
Untecna
Postmaster-General
 
Posts: 11685
Founded: Jun 02, 2020
Corrupt Dictatorship

Postby Untecna » Thu Jan 11, 2024 1:45 pm

Would an Account be attached to an email by default?
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Untecna ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Starizon's Resident Lizard ~ Minister, Gameside ~ Deputy Minister, Culture
3x LGA ~ 1x GA2 ~ 1x Issues
Always lizardbrained, aren't I?

User avatar
Improper Classifications
Ambassador
 
Posts: 1501
Founded: Apr 18, 2022
Ex-Nation

Postby Improper Classifications » Thu Jan 11, 2024 2:05 pm

Durmengrad Prime wrote:
Sedgistan wrote:You don't get to determine that. Very little of the "Accounts" project is set in stone. We want to hear people's opinions on the questions you asked, and on other aspects of Accounts. Similarly, share your view.

My opinion is definitely this: it should not be required; if it is, you should be able to have multiple, but maybe not an unlimited number; and it should definitely be possible to somehow move nations to a different account or remove them from an account completely- tbh I think the easiest way to move them to a different account would be removing them from one account and adding them to another.

Trotting back to NS++ here - its puppet list has a split feature where you can simply separate into different lists - would that solve the problem?
oooooooooooooooooooooooooooooooooo
Improper Classifications
Champion of the Void
& Proud Trans Girlie & ANTI-FASCIST
I hear hell's been better since she split!

User avatar
Refuge Isle
Retired Moderator
 
Posts: 2721
Founded: Dec 14, 2018
Ex-Nation

Postby Refuge Isle » Thu Jan 11, 2024 2:13 pm

Sedgistan wrote:The basic concept is that you have a single NationStates account you can log into, from which you can access and control all of your nations.

The key advantage would be switching quickly between your nations within having to log into each individually. Depending on implementation, potentially you could also easily switch your WA status too, view all your unread TGs and notices in one place, have a shared pool of Stamps, and share settings such as Vacation Mode and Ignore Lists.

Seems there's little concrete details around this idea right now, but it sounds like an advantageous system that makes moot the ageing and unreliable nature of NS++, which I think people used for something similar.

The hazards I can foresee would be in nation transfers, on-going shared nations, liabilities arising stamps on shared nations being inappropriately used or accessed, and whether this would prevent nations from CTEing like an autologger, adding to the nation bloat. These issues are likely solvable by firming up the details as this concept develops.
Last edited by Refuge Isle on Thu Jan 11, 2024 2:13 pm, edited 1 time in total.

User avatar
Southglory
Ambassador
 
Posts: 1314
Founded: Oct 31, 2023
Iron Fist Consumerists

Postby Southglory » Thu Jan 11, 2024 2:25 pm

1 Have the user able to give and remove access with confirmation from an another nation, much like withdrawing and accepting embassies.
2 On going shared nations, no clue.
3 Stamp Issue, no clue.
4 Nation Bloat, have the user select nations to be considered puppets which would be autologged in one day before CTE.
Last edited by Southglory on Thu Jan 11, 2024 2:36 pm, edited 1 time in total.
May we be opponents in peace and friends in arms.

User avatar
Minoa
Negotiator
 
Posts: 6228
Founded: Oct 05, 2011
Civil Rights Lovefest

Postby Minoa » Thu Jan 11, 2024 4:53 pm

I think that the new account system should be voluntary, and it should not be limited to one account (of x nations) per player, because such a policy reminds me of a policy of a certain disastrous sequel. According to this Wayback Machine snapshot:

How many nations can I have?
You may have one nation per world.

I am also reminded about how Patreon and many sites do allow multiple accounts for legitimate purposes.
Last edited by Minoa on Thu Jan 11, 2024 4:55 pm, edited 2 times in total.
Mme A. d'Oiseau, B.A. (State of Minoa)

User avatar
SherpDaWerp
Admin
 
Posts: 2365
Founded: Mar 02, 2016
Benevolent Dictatorship

Postby SherpDaWerp » Thu Jan 11, 2024 5:38 pm

(posting completely as a player)

Realistically, what is the benefit of this system if it ends up being voluntary or allowing multiple accounts per player? That just ends up being a slightly-more-integrated puppet switcher, which can be accomplished in ~100 lines of userscript. "Minigames are thoroughly dominated by puppets" is perhaps the most common complaint I've ever seen about this game - accounts are an excellent opportunity to completely extinguish that concern, by offering e.g. per-account cards generation, per-account Trade Fair item generation, per-account N-Day abilities...

Shared nations have never been supported by the site, with a warning in the OSRS about how "this is a bad idea" for at least as long as I've been around. Frankly, if shared accounts become mechanically impossible, you can't really complain. Besides, now that regional succession is a thing, what is the actual need for shared accounts? Common editing of dispatches & forum posts? That could be something that gets added to the game. (And w/r/t sleepers, there's no reason a nation's account-ownership has to be public.)

I struggle to see the relevance of bringing up other sites as examples, given they operate on wildly different principles. Sure, you should be allowed to have different social media accounts for different things. But that's entirely separate from a game in which large swathes of users regularly complain about use of multiple nations breaking things.
Last edited by SherpDaWerp on Thu Jan 11, 2024 5:50 pm, edited 1 time in total.
NationStates Administrator

Statistical speculation from before 18/01/23 is entirely unofficial

User avatar
Makko Oko
Ambassador
 
Posts: 1126
Founded: Jan 20, 2018
Ex-Nation

Postby Makko Oko » Thu Jan 11, 2024 8:30 pm

I would like to see supporter status carry over to any other confirmed nation under your control and share those benefits like the increased telegram storage
OBC Current News: First-Ever Anti-Terrorism Act Enacted | Emperor launches plans to expand trade | Danika Hicks Case: NOT GUILTY VERDICT! Court rules 3-2
Information:
IIWiki Factbooks
NS Factbooks

NOTE: This nation does not reflect my real beliefs in any way, shape or form

User avatar
Bears Armed
Postmaster of the Fleet
 
Posts: 21608
Founded: Jun 01, 2006
Civil Rights Lovefest

Postby Bears Armed » Thu Jan 11, 2024 9:23 pm

SherpDaWerp wrote:I struggle to see the relevance of bringing up other sites as examples, given they operate on wildly different principles.
Minoa was referencing the late & unlamented NS2.
The Confrederated Clans (and other Confrederated Bodys) of the Free Bears of Bears Armed
(includes The Ursine NorthLands) Demonym = Bear[s]; adjective = ‘Urrsish’.
Population = just under 20 million. Economy = only Thriving. Average Life expectancy = c.60 years. If the nation is classified as 'Anarchy' there still is a [strictly limited] national government... and those aren't "biker gangs", they're traditional cross-Clan 'Warrior Societies', generally respected rather than feared.
Author of some GA Resolutions, via Bears Armed Mission; subject of an SC resolution.
Factbook. We have more than 70 MAPS. Visitors' Guide.
The IDU's WA Drafting Room is open to help you.
Author of issues #429, 712, 729, 934, 1120, 1152, 1474, 1521.

User avatar
Durmengrad Prime
Envoy
 
Posts: 218
Founded: Sep 24, 2020
Iron Fist Consumerists

Postby Durmengrad Prime » Fri Jan 12, 2024 9:05 am

Improper Classifications wrote:
Durmengrad Prime wrote:My opinion is definitely this: it should not be required; if it is, you should be able to have multiple, but maybe not an unlimited number; and it should definitely be possible to somehow move nations to a different account or remove them from an account completely- tbh I think the easiest way to move them to a different account would be removing them from one account and adding them to another.

Trotting back to NS++ here - its puppet list has a split feature where you can simply separate into different lists - would that solve the problem?

No.
Visoraxus Holoratus Durm Ekruteak Nazgurth Retcon Starkiller
[Osi] Imyr Muaat, [TBH] Sergeant, [SPK] Spellcaster
First WA Delegate of Warzone Trinidad
There is no good and evil, there is only evil.
The North Polish Union wrote:But yes Osiris is better than the West Pacific.
RiderSyl wrote:It's Independent, Tim, not Defend-dependent.
Urine Town wrote:Edit: Shiiiit… I think I’m talking to a raider. This is why I password protected my region
United Calanworie wrote:Last edited by United Calanworie on 20 Apr 2024, 20:09, edited 1 time in total.
Reason: wtf why did that emoji end up in my post
United Calanworie wrote:Edit: wtf I'm defending perl????

User avatar
Untecna
Postmaster-General
 
Posts: 11685
Founded: Jun 02, 2020
Corrupt Dictatorship

Postby Untecna » Fri Jan 12, 2024 9:08 am

Durmengrad Prime wrote:
Improper Classifications wrote:Trotting back to NS++ here - its puppet list has a split feature where you can simply separate into different lists - would that solve the problem?

No.

I think the idea of having a central account is that you would only have one account. If you were allowed to have multiple, the purpose of the account system becomes moot.

Thus, making groups of your nations on one account, and having a feature such as puppet listing implemented to permit this, is a far better solution than returning to square one.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Untecna ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Starizon's Resident Lizard ~ Minister, Gameside ~ Deputy Minister, Culture
3x LGA ~ 1x GA2 ~ 1x Issues
Always lizardbrained, aren't I?

User avatar
Durmengrad Prime
Envoy
 
Posts: 218
Founded: Sep 24, 2020
Iron Fist Consumerists

Postby Durmengrad Prime » Fri Jan 12, 2024 9:20 am

Untecna wrote:
Durmengrad Prime wrote:No.

I think the idea of having a central account is that you would only have one account. If you were allowed to have multiple, the purpose of the account system becomes moot.

Thus, making groups of your nations on one account, and having a feature such as puppet listing implemented to permit this, is a far better solution than returning to square one.

Not for me.
Visoraxus Holoratus Durm Ekruteak Nazgurth Retcon Starkiller
[Osi] Imyr Muaat, [TBH] Sergeant, [SPK] Spellcaster
First WA Delegate of Warzone Trinidad
There is no good and evil, there is only evil.
The North Polish Union wrote:But yes Osiris is better than the West Pacific.
RiderSyl wrote:It's Independent, Tim, not Defend-dependent.
Urine Town wrote:Edit: Shiiiit… I think I’m talking to a raider. This is why I password protected my region
United Calanworie wrote:Last edited by United Calanworie on 20 Apr 2024, 20:09, edited 1 time in total.
Reason: wtf why did that emoji end up in my post
United Calanworie wrote:Edit: wtf I'm defending perl????

User avatar
Untecna
Postmaster-General
 
Posts: 11685
Founded: Jun 02, 2020
Corrupt Dictatorship

Postby Untecna » Fri Jan 12, 2024 9:32 am

Durmengrad Prime wrote:
Untecna wrote:I think the idea of having a central account is that you would only have one account. If you were allowed to have multiple, the purpose of the account system becomes moot.

Thus, making groups of your nations on one account, and having a feature such as puppet listing implemented to permit this, is a far better solution than returning to square one.

Not for me.

You're an individual. This site has thousands of other individuals who play. Changes will reflect the best solutions for all, rather than based solely on one person's wants.

Essentially, think broadly and not only of yourself.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Untecna ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Starizon's Resident Lizard ~ Minister, Gameside ~ Deputy Minister, Culture
3x LGA ~ 1x GA2 ~ 1x Issues
Always lizardbrained, aren't I?

Next

Advertisement

Remove ads

Return to Technical

Who is online

Users browsing this forum: No registered users

Advertisement

Remove ads