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New statistic idea

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MaPetiteFille
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Founded: Jun 14, 2022
Compulsory Consumerist State

New statistic idea

Postby MaPetiteFille » Tue Jun 21, 2022 10:46 am

There should be a statistic for having the largest number of statistics in the top percentages including 10, 5, and 1 and call it "Well-roundedness."

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Catalonia 2070 RP
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Postby Catalonia 2070 RP » Tue Jun 21, 2022 10:47 am

MaPetiteFille wrote:There should be a statistic for having the largest number of statistics in the top percentages including 10, 5, and 1 and call it "Well-roundedness."

There basically is called Averageness which is the opposite

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Dexterra
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Postby Dexterra » Tue Jun 21, 2022 11:04 am

Catalonia 2070 RP wrote:
MaPetiteFille wrote:There should be a statistic for having the largest number of statistics in the top percentages including 10, 5, and 1 and call it "Well-roundedness."

There basically is called Averageness which is the opposite

It seems different to me. What I think they're suggesting is a gold, bronze or green badge for those with the most gold, bronze and green badges - i.e., you get a (super meta) gold badge for being in the top 1% for most gold badges, and so forth
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Heidgaudr
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Postby Heidgaudr » Tue Jun 21, 2022 11:12 am

This would end up being heavily biased towards nations with large industry. There are 15 separate rankings for individual sectors of industry, and they are far more heavily correlated with each other than any other equivalent bloc of stats.

"Well-roundedness" or other similar stats end up not accomplishing their intended purposes very well.
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Umbratellus
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Postby Umbratellus » Tue Jun 21, 2022 11:20 am

Heidgaudr wrote:This would end up being heavily biased towards nations with large industry. There are 15 separate rankings for individual sectors of industry, and they are far more heavily correlated with each other than any other equivalent bloc of stats.

"Well-roundedness" or other similar stats end up not accomplishing their intended purposes very well.

If anything it would be biased towards nations with extremely large governments, not industry. Not only does every area besides social policy and administration have a dedicated stat of its own, others like weather and environmental beauty (eco-friendliness), health and lifespan (public healthcare), scientific advancement, intelligence, and culture (public education), compliance and safety (law enforcement), etc. all scale very quickly with the corresponding stats. Increasing one industry any meaningful amount also tends to reduce all others a little bit. I think the stat idea in OP is silly and too meta to be of any value, but it would hardly be overly favorable to big industrial nations.

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Comfed
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Postby Comfed » Tue Jun 21, 2022 11:23 am

Umbratellus wrote:compliance and safety (law enforcement)

Are you sure about that?
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Umbratellus
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Postby Umbratellus » Tue Jun 21, 2022 11:28 am

Comfed wrote:
Umbratellus wrote:compliance and safety (law enforcement)

Are you sure about that?

Ah lol, in this case the gold corruption is a bit more significant, but generally increasing law enforcement helps me increase safety. As a whole though, you're the exact kind of nation I was thinking about. Tons of gold badges, only a small number of which are industrial ones. Most of them are either directly resulting from large government or a byproduct of it (ie. government size, taxation).
Last edited by Umbratellus on Tue Jun 21, 2022 11:31 am, edited 1 time in total.

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MaPetiteFille
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Founded: Jun 14, 2022
Compulsory Consumerist State

Postby MaPetiteFille » Tue Jun 21, 2022 12:22 pm

What about calling it "Diversity" instead and attaching a weight to each rank with 10% being 1, 5% being 2, and 1% being 3 points and they add up the points to see whose government supports the largest amount of different things the most. I was taking a peek at the Queendom of Kindjal and other such old heads and thought they have a huge number of top percentile stats and thought it'd be cool to see which government was capable of supporting the most number of different things at a large scale. It seemed to me that getting to that level revolved mainly around being around long enough and answering many issues and the stat would be helpful to determine if you had a good chance at challenging the player or not. If they ranked highly in "diversity" then they probably have a lot of stats that were better than yours. I remember going up against a nation that had a rank of 16 and I 18 and thought it was going to be a piece of cake, but when my specialty (agriculture) got decimated by theirs, I wondered what was up. Agriculture is a high stat of mine, but a low stat of theirs and they still beat me. I realized that since they had more time to play, they had more time to level their stats and become stronger on the challenge mini game.

I feel like the "diversity" idea I have would give me a good metric with which to estimate my ability to best an opponent in challenges.
Last edited by MaPetiteFille on Tue Jun 21, 2022 3:14 pm, edited 1 time in total.

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Catalonia 2070 RP
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Postby Catalonia 2070 RP » Tue Jun 21, 2022 12:25 pm

MaPetiteFille wrote:What about calling it "Diversity" instead and attaching a weight to each rank with 10% being 1, 5% being 2, and 1% being 3 points and they add up the points to see whose government supports the largest amount of different things the most. I was taking a peek at the Queendom of Kindjal and other such old heads and thought they have a huge number of top percentile stats and thought it'd be cool to see which government was capable of supporting the most number of different things at a large scale. It seemed to me that getting to that level revolved mainly around being around long enough and the stat would be helpful to determine if you had a good chance at challenging the player or not. If they ranked highly in "diversity" then they probably have a lot of stats that were better than yours. I remember going up against a nation that had a rank of 16 and I 18 and thought it was going to be a piece of cake, but when my specialty (agriculture) got decimated by theirs, I wondered what was up. Agriculture is a high stat of mine, but a low stat of theirs and they still beat me. I realized that since they had more time to play, they had more time to level their stats and become stronger on the challenge mini game.

I feel like the "diversity" idea I have would give me a good metric with which to estimate my ability to best an opponent in challenges.

Yes, probably a good idea.

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MaPetiteFille
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Founded: Jun 14, 2022
Compulsory Consumerist State

Postby MaPetiteFille » Tue Jun 21, 2022 12:31 pm

Catalonia 2070 RP wrote:Yes, probably a good idea.


:blush: :) thanks

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MaPetiteFille
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Founded: Jun 14, 2022
Compulsory Consumerist State

Postby MaPetiteFille » Tue Jun 21, 2022 3:13 pm

Competitive Players (like myself) who want to have a high challenge rank and high win rate may want to limit their losses by avoiding combat with high "diversity" players. Alternatively, if a player were to have a higher challenge rank but a low diversity, it would encourage players to challenge them in an attempt to earn hella points. We could even call it the challenge stat since challenges all revolve around who has the higher of a given stat.


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