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New CTE and no more nation sharing

Bug reports, general help, ideas for improvements, and questions about how things are meant to work.
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Old Hope
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Posts: 1332
Founded: Sep 21, 2014
Liberal Democratic Socialists

New CTE and no more nation sharing

Postby Old Hope » Mon Jun 06, 2022 4:59 am

CTE - A nation ceases to exist after 4 years without either of these actions:
-Answering an issue
-Moving a nation
-Refounding a nation
-Founding a nation
-Endorsing a nation
-Unendorsing a nation
-Anything else that causes the nation to generate regional happenings, excluding passive regional happenings caused by the system or other players(Being endorsed, hit by zombies/cure missiles, ranking changes...).

Voluntary sharing of nations is now forbidden.
Currently shared nations need to be assigned to one person only.

This would fix a lot of problems.
Trophy regions would eventually open again if the founder has moved on.
Regions would be opened up again instead of protected by a bot from a long-inactive founder.
Regions would be incentivized to share founder nations to circumvent this, so it is now forbidden.
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New Kowloon Bay
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Posts: 632
Founded: Jun 01, 2020
Democratic Socialists

Postby New Kowloon Bay » Mon Jun 06, 2022 5:01 am

I feel like it would be quite challenging to even attempt to stop voluntary nation sharing.

And I don't quite understand how this would open up trophy regions, with the new 4-year CTE, does that not mean a bot can just sit in the region, do nothing and still keep it locked up?
Last edited by New Kowloon Bay on Mon Jun 06, 2022 5:02 am, edited 1 time in total.
Yeah I don't know when I'm set in.
yet another uh.....
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Old Hope
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Founded: Sep 21, 2014
Liberal Democratic Socialists

Postby Old Hope » Mon Jun 06, 2022 5:05 am

New Kowloon Bay wrote:I feel like it would be quite challenging to even attempt to stop voluntary nation sharing.

Not that challenging. A big punishment(DEAT or DOS for the first offence, DOS for the second) would be more than enough to stop voluntary nation sharing. It would be difficult to detect with certainity(and it should be punished only when it's clear-cut), but if someone slips up that the founder nation is shared then all of these players are in very big trouble.
Imperium Anglorum wrote:The format wars are a waste of time.

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New Kowloon Bay
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Founded: Jun 01, 2020
Democratic Socialists

Postby New Kowloon Bay » Mon Jun 06, 2022 5:09 am

Old Hope wrote:
New Kowloon Bay wrote:I feel like it would be quite challenging to even attempt to stop voluntary nation sharing.

Not that challenging. A big punishment(DEAT or DOS for the first offence, DOS for the second) would be more than enough to stop voluntary nation sharing. It would be difficult to detect with certainity(and it should be punished only when it's clear-cut), but if someone slips up that the founder nation is shared then all of these players are in very big trouble.

So are you banning all voluntary nation sharing or voluntary founder-nation sharing?
Yeah I don't know when I'm set in.
yet another uh.....
NKB News:


More information here.

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Sedgistan
Senior Issues Moderator
 
Posts: 33757
Founded: Oct 20, 2006
Anarchy

Postby Sedgistan » Mon Jun 06, 2022 5:24 am

This isn't feasible. Mods don't have the tools, time or interest to enforce a prohibition on nation sharing.

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Kingdom of Englands
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Posts: 241
Founded: Feb 08, 2020
Scandinavian Liberal Paradise

Postby Kingdom of Englands » Mon Jun 06, 2022 5:26 am

This is a horrible idea, including voluntary founder-nation sharing, which is super important to the structure of how my region functions.
The Founder account for my region is only shared between me and someone else to prevent total dictatorship, it is only used sparely.
It helps the other NS user use RO power for the founder account in case they are not an RO, as I am always RO in the region.

I would also take a guess that hundreds of users of NS share founder accounts, why punish users for playing the game in a legal way?
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Hiram Land
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Left-Leaning College State

Postby Hiram Land » Mon Jun 06, 2022 5:27 am

Old Hope wrote:CTE - A nation ceases to exist after 4 years without either of these actions:
-Answering an issue
-Moving a nation
-Refounding a nation
-Founding a nation
-Endorsing a nation
-Unendorsing a nation
-Anything else that causes the nation to generate regional happenings, excluding passive regional happenings caused by the system or other players(Being endorsed, hit by zombies/cure missiles, ranking changes...).

Voluntary sharing of nations is now forbidden.
Currently shared nations need to be assigned to one person only.

This would fix a lot of problems.
Trophy regions would eventually open again if the founder has moved on.
Regions would be opened up again instead of protected by a bot from a long-inactive founder.
Regions would be incentivized to share founder nations to circumvent this, so it is now forbidden.

I definitely do not like the 4-year part. That's frankly too long. What if someone wants to forget/leave NationStates - there is no delete button so we're left with CTE'ing. If you are going on a vacation or need a break there's vacation mode which extends the time a nation can continue to not CTE.
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Nordic Peoples Reich
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Posts: 41
Founded: May 18, 2022
Ex-Nation

Postby Nordic Peoples Reich » Mon Jun 06, 2022 5:41 am

As someone who has a growing empire of trophy regions myself, I can promise you that I wouldn't let this happen to my puppets. I can move them in and out of a captured region and still keep the region under my control, as long as I'm smart enough to not do it right before an update. Also I could always just create new puppets whenever I wanted to. In other words, this suggestion wouldn't really change anything other than leading to fresh occupier puppets being created every so often.

And promoting a DOS punishment over nation sharing is just ridiculous
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WayNeacTia
Senator
 
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Founded: Aug 01, 2014
Ex-Nation

Postby WayNeacTia » Mon Jun 06, 2022 6:10 am

If a solution was ever begging for a problem to come along, this would be it....
Last edited by WayNeacTia on Mon Jun 06, 2022 6:11 am, edited 1 time in total.
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Old Hope
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Posts: 1332
Founded: Sep 21, 2014
Liberal Democratic Socialists

Postby Old Hope » Mon Jun 06, 2022 6:49 am

Hiram Land wrote:
Old Hope wrote:CTE - A nation ceases to exist after 4 years without either of these actions:
-Answering an issue
-Moving a nation
-Refounding a nation
-Founding a nation
-Endorsing a nation
-Unendorsing a nation
-Anything else that causes the nation to generate regional happenings, excluding passive regional happenings caused by the system or other players(Being endorsed, hit by zombies/cure missiles, ranking changes...).

Voluntary sharing of nations is now forbidden.
Currently shared nations need to be assigned to one person only.

This would fix a lot of problems.
Trophy regions would eventually open again if the founder has moved on.
Regions would be opened up again instead of protected by a bot from a long-inactive founder.
Regions would be incentivized to share founder nations to circumvent this, so it is now forbidden.

I definitely do not like the 4-year part. That's frankly too long. What if someone wants to forget/leave NationStates - there is no delete button so we're left with CTE'ing. If you are going on a vacation or need a break there's vacation mode which extends the time a nation can continue to not CTE.

That'd be in addition to normal CTE.
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Old Hope
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Founded: Sep 21, 2014
Liberal Democratic Socialists

Postby Old Hope » Mon Jun 06, 2022 6:52 am

Nordic Peoples Reich wrote:As someone who has a growing empire of trophy regions myself, I can promise you that I wouldn't let this happen to my puppets. I can move them in and out of a captured region and still keep the region under my control, as long as I'm smart enough to not do it right before an update. Also I could always just create new puppets whenever I wanted to. In other words, this suggestion wouldn't really change anything other than leading to fresh occupier puppets being created every so often.

Or even answer any issue. You are still active, this isn't the problem. The problem are old founder accounts by people who no longer play, not old founder accounts by those who do.
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Catalonia 2070 RP
Chargé d'Affaires
 
Posts: 355
Founded: Sep 29, 2021
Iron Fist Consumerists

Postby Catalonia 2070 RP » Mon Jun 06, 2022 6:53 am

Old Hope wrote:
Nordic Peoples Reich wrote:As someone who has a growing empire of trophy regions myself, I can promise you that I wouldn't let this happen to my puppets. I can move them in and out of a captured region and still keep the region under my control, as long as I'm smart enough to not do it right before an update. Also I could always just create new puppets whenever I wanted to. In other words, this suggestion wouldn't really change anything other than leading to fresh occupier puppets being created every so often.

Or even answer any issue. You are still active, this isn't the problem. The problem are old founder accounts by people who no longer play, not old founder accounts by those who do.

So you mean that even if you logged in every 28 days to stop yourself from CTE'ing, if, after 4 years, you hadn't done anything aside from logging in you'd CTE?

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Old Hope
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Posts: 1332
Founded: Sep 21, 2014
Liberal Democratic Socialists

Postby Old Hope » Mon Jun 06, 2022 6:54 am

Catalonia 2070 RP wrote:
Old Hope wrote:Or even answer any issue. You are still active, this isn't the problem. The problem are old founder accounts by people who no longer play, not old founder accounts by those who do.

So you mean that even if you logged in every 28 days to stop yourself from CTE'ing, if, after 4 years, you hadn't done anything aside from logging in you'd CTE?

If you hadn't done anything aside from anything doable by bot.
Last edited by Old Hope on Mon Jun 06, 2022 6:56 am, edited 1 time in total.
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Frisbeeteria
Senior Game Moderator
 
Posts: 27253
Founded: Dec 16, 2003
Capitalizt

Postby Frisbeeteria » Mon Jun 06, 2022 7:00 am

I have done none of these things in the last 4 years, despite being very active on the site for almost 2 decades. I guess I'm now dead.

Now tell me how I can distinguish between someone who shares a nation from someone who, for example, routinely travels for family, school or business. I'm waiting.

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Kandorith
Minister
 
Posts: 2087
Founded: Aug 26, 2009
Capitalizt

Postby Kandorith » Mon Jun 06, 2022 9:14 am

Well, I guess all my puppets are CTE'd then I guess because they are only used to generate a compendium on a fantasy world and the entire region has no WA delegate, no RMB activity, no WA nation, etc.

And this is exactly why this is a bad idea.

Not to mention nation sharing is used for multiple things which in no way violates any rules.
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Old Hope
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Founded: Sep 21, 2014
Liberal Democratic Socialists

Postby Old Hope » Mon Jun 06, 2022 11:32 am

No nation sharing is out.
CTE is out.

How about: A founder that had no activity beyond that what could be fully automated for 4 years becomes an inactive founder. Inactive founders lose executive status. Founders soon to be marked inactive get notified via telegram, notices, and if enabled, mail.
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Haganham
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Founded: Aug 17, 2021
Psychotic Dictatorship

Postby Haganham » Mon Jun 06, 2022 12:17 pm

A much simpler solution would be a change to script rules - logging into a nation is now a restricted action. That way people who want to lock down a region would actually need to manage their puppets instead of just keeping a script running once every other month.
Last edited by Haganham on Mon Jun 06, 2022 12:17 pm, edited 1 time in total.
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Refuge Isle
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Posts: 1341
Founded: Dec 14, 2018
Left-wing Utopia

Postby Refuge Isle » Mon Jun 06, 2022 12:22 pm

Old Hope wrote:CTE - A nation ceases to exist after 4 years without either of these actions:
-Answering an issue
-Moving a nation
-Refounding a nation
-Founding a nation
-Endorsing a nation
-Unendorsing a nation
-Anything else that causes the nation to generate regional happenings, excluding passive regional happenings caused by the system or other players(Being endorsed, hit by zombies/cure missiles, ranking changes...).

Voluntary sharing of nations is now forbidden.
Currently shared nations need to be assigned to one person only.

This would fix a lot of problems.
Trophy regions would eventually open again if the founder has moved on.
Regions would be opened up again instead of protected by a bot from a long-inactive founder.
Regions would be incentivized to share founder nations to circumvent this, so it is now forbidden.


I feel like the majority of nation sharing has nothing to do with keeping a founder alive, but is more primarily used by people running government representative accounts like The First Warden, The Northern Light, TSP Foreign Office, Europeia Dispatch Office, and The League Foreign Affairs. And that's just me scanning the trending dispatches page.

Haganham wrote:A much simpler solution would be a change to script rules - logging into a nation is now a restricted action. That way people who want to lock down a region would actually need to manage their puppets instead of just keeping a script running once every other month.

I agree that this is a more targetted solution.

It would also cause Chicken Overlords to CTE, so full support of course.
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United Calanworie
Technical Moderator
 
Posts: 1846
Founded: Dec 12, 2018
Democratic Socialists

Postby United Calanworie » Mon Jun 06, 2022 12:37 pm

Haganham wrote:A much simpler solution would be a change to script rules - logging into a nation is now a restricted action. That way people who want to lock down a region would actually need to manage their puppets instead of just keeping a script running once every other month.

So also removing every single private command endpoint from the API?
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Bears Armed
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Founded: Jun 01, 2006
Civil Rights Lovefest

Postby Bears Armed » Mon Jun 06, 2022 1:09 pm

Refuge Isle wrote:I feel like the majority of nation sharing has nothing to do with keeping a founder alive, but is more primarily used by people running government representative accounts like The First Warden, The Northern Light, TSP Foreign Office, Europeia Dispatch Office, and The League Foreign Affairs. And that's just me scanning the trending dispatches page.

There are some for official roles in the 'NS Sports' sub-forum as well, for example NSWC Signups.


Old Hope's posts are usually more sensible & better-written than this: Could that nation have been hijacked?
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Old Hope
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Founded: Sep 21, 2014
Liberal Democratic Socialists

Postby Old Hope » Mon Jun 06, 2022 1:52 pm

Haganham wrote:A much simpler solution would be a change to script rules - logging into a nation is now a restricted action. That way people who want to lock down a region would actually need to manage their puppets instead of just keeping a script running once every other month.

Yes of course! That's an excellent idea!
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United Calanworie
Technical Moderator
 
Posts: 1846
Founded: Dec 12, 2018
Democratic Socialists

Postby United Calanworie » Mon Jun 06, 2022 3:51 pm

Also I really wanna know why the heck you came up with this idea -- as far as I'm aware, there hasn't been a substantial issue with puppets/nation sharing in... a very long time, outside of issues that could be dealt with by a better mechanism of trading card pack delivery.
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Scottish Republic
Lobbyist
 
Posts: 15
Founded: May 05, 2022
Ex-Nation

Postby Scottish Republic » Tue Jun 07, 2022 2:42 am

I don't like this idea due to the fact that many regions, including my own, are structured with a shared Founder Account.
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Grishahakkaverchynot
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Posts: 118
Founded: May 06, 2020
Left-Leaning College State

Postby Grishahakkaverchynot » Tue Jun 07, 2022 6:54 am

Shared founder accounts and region holders are the biggest enemies to your ideas. And I happen to hold some regions. Very opposed.
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WayNeacTia
Senator
 
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Ex-Nation

Postby WayNeacTia » Tue Jun 07, 2022 7:21 am

Scottish Republic wrote:I don't like this idea due to the fact that many regions, including my own, are structured with a shared Founder Account.

Which is a horrible idea....
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RiderSyl wrote:You'd really think that defenders would communicate with each other about this. I know they're not a hivemind, but at least some level of PR skill would keep Quebecshire and Quebecshire from publically contradicting eac

wait


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