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law making

Bug reports, general help, ideas for improvements, and questions about how things are meant to work.
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Dragon inc
Civilian
 
Posts: 1
Founded: Apr 26, 2022
Corporate Bordello

law making

Postby Dragon inc » Wed Apr 27, 2022 3:20 pm

I think it would be a good idea if people could make laws for their nations by writing them in the legislation tab of their factbook. It should be able to use the same processes that translate world assembly use to apply the effects of laws on its nations but only to one. This improvement should allow players to influence their nations without having to wait for issues.

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PAVLRT
Lobbyist
 
Posts: 11
Founded: Apr 25, 2022
Iron Fist Consumerists

Postby PAVLRT » Wed Apr 27, 2022 3:22 pm

Dragon inc wrote:I think it would be a good idea if people could make laws for their nations by writing them in the legislation tab of their factbook. It should be able to use the same processes that translate world assembly use to apply the effects of laws on its nations but only to one. This improvement should allow players to influence their nations without having to wait for issues.

That does sound like a nice feature, but the thing is: Issues exist for a reason and they are a major part of gameplay.

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Gandoor
Powerbroker
 
Posts: 9911
Founded: Sep 23, 2008
Civil Rights Lovefest

Postby Gandoor » Wed Apr 27, 2022 3:36 pm

That'd be:
- A. Far too complex to program

- B. Defeat the entire point of the issues and the fact that this game isn't a micromanagement game where you can precisely control how your nation develops
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Trivalve
Spokesperson
 
Posts: 173
Founded: Jun 17, 2021
Civil Rights Lovefest

Postby Trivalve » Wed Apr 27, 2022 3:40 pm

"This game isn't designed to be won" - Max Barry

Implementing this change is effectively allowing you to win the game by forging your nation exactly how you want it with out any problems.

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Bears Armed
Postmaster of the Fleet
 
Posts: 20835
Founded: Jun 01, 2006
Civil Rights Lovefest

Postby Bears Armed » Wed Apr 27, 2022 4:29 pm

You certainly can write down your nation's laws in a factbook, even though that won't affect your nation's stats: It can reasonably be presumed that every nation -- except, perhaps, the most extreme of anarchies -- already has a code of laws before it's player starts answering Issues, and having a list written out would give you a target to aim at with your issue-answering.
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