Doge Land wrote:Collecting numbered nations are kind of cool. Gives me a feeling of success once I finally finish a collection. Also, I mean, nobody told you that you had to participate in large-scale card farming- I mean, I have a computer that could probably handle it but I still keep my card farm at around 20 puppets.
Maybe we could create a rarity for nations that have barely any stat badges (usually what puppets are), like if you have less than 4 stat badges then you get the "trash" rarity and the JV and base MV are 0.00.
That wouldn't solve the problem of an awful lot of meaningless cards - they'd still be pulled except the pulled cards would be worth than useless.
Any attempt to filter out "puppets" would be flawed as it would catch actual players.
I love this idea in principle, I'm not sold to it being tied to "Best Nation" (given again people would click exclusively 1 option, whichever is easiest) but removing hard timers (timers more than a few seconds) would go a very long way to solve some of the issues widespread card farming has brought.
Puppets would still exist, alongside large puppet collection as there are always going to be people who enjoy answering lots of issues the "normal" way, R/Ders would have switcher sets etc, but it would remove the necessity of lots of puppets to play cards at a "high" level.