Merni wrote:The Python wrote:The Best Nation Game wasn't really that fun, and while using it is preferrible to issues, challenges are much more fun in my opinion, and probably better to tie to cards.
Challenges are tied in a way to stats, though; this would not solve the skewing of issue option stats by card farmers.
Yes, but it also encourages people to properly answer issues to build their stats, so would actually make the global results more effective.
However, one possibility I thought of: what if both best nations and challenge, as well as issues, but much less efficiently, gave cards? Then people who prefer challenge can do those, people who prefer best nations can do that, normal players can also get cards by answering issues etc.