Sedgistan wrote:I haven't checked the code for it, but I'd think the neatest/easiest solution would be to tweak the results of the nation creation questions so that it's impossible to max out those scores without answering an issue.
The rankings have to include every nation; anything else sounds too complex/messy.
There's a separate question on tie-breaking when nations are level. I don't want stats tweaked on population, or that'll have to be processed every major update. At the moment, the tie-breaker is the nation's database ID number, which some lucky nations (like myself - #6) who have low numbers benefit from. I don't feel that population is a better tie-breaker, as that just favours old nations. Maybe we could query the number of issues answered first - that'd reward issues-answerers, and the rest would be split by DBID as before. Thoughts on that?
1. Sounds ideal, exactly what I wanted.
2. Yeah, didn't think that was a realistic ask when others said it.
3. Fair. I think population is the only thing that makes IC sense as a split. I also think it rewards older players, but it could also reward younger nations instead, with a flat +0.00something based on when the nation was founded. Old nations would have near 0, while newer ones would have significantly more but still nothing noticeable. That way no processing would need to be done on inactive nations as the stat for that specific nation would remain static, just once during creation (to check the modifier).
Giant ties of nations with the same exact value I'm not a fan of. Obviously with influence in GCRs the cap exists, and other stats like endoes/DV will always have unavoidable giant ties, but otherwise I think big ties should be avoided.
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Separately, does Authoritarianism have a hard cap? If so, could it be adjusted/made soft, as caps just result in problems like the Black Market had until the Beta fixed it and it looks like several legit nations have reached it.
Edit: Might be a CWA question more, I can ask in Writers Block if better.