by Anagonia » Wed Feb 17, 2021 3:25 pm
by Flanderlion » Wed Feb 17, 2021 3:28 pm
by Anagonia » Wed Feb 17, 2021 3:32 pm
Flanderlion wrote:NS does have an opt out mechanism, a Founder with non-executive delegacy.
by Wymondham » Wed Feb 17, 2021 4:47 pm
by Anagonia » Wed Feb 17, 2021 5:51 pm
Wymondham wrote:If a region has an executive delegacy, how is the game meant to tell the difference between players legitimately moving regions to elect a new WAD (allowed under your proposal) and Raiders targeting a region that is opted out. How would this opt out be enforced.
Similar ideas have been proposed for the entirety of the game's existence, or near enough anyways, and they have all been rejected by the admins over the same issue, that presented above. I'd be interested to hear your workable solution to this when so many others have failed
by Anagonia » Wed Feb 17, 2021 5:56 pm
by Baedan » Wed Feb 17, 2021 6:06 pm
by Anagonia » Wed Feb 17, 2021 6:17 pm
Baedan wrote:gonna be honest man i would definitely ignore whether or not a region used the opt-out feature, i think most other people would too ¯\_(ツ)_/¯
Comfed wrote:No raider would care about such a mechanism if there were no consequences for ignoring it.
by Flanderlion » Wed Feb 17, 2021 6:20 pm
by Anagonia » Wed Feb 17, 2021 6:26 pm
Flanderlion wrote:Raiders raid for a reaction. The game created warzones to be raided, but raiders ignored them. RP regions have usually better reactions than other places, so they're usually hit when possible.
by Baedan » Wed Feb 17, 2021 6:53 pm
Anagonia wrote:Flanderlion wrote:Raiders raid for a reaction. The game created warzones to be raided, but raiders ignored them. RP regions have usually better reactions than other places, so they're usually hit when possible.
Thanks for your reply.
I'm going to wait for further response, but I believe your statement has implications that somehow feel very uncomfortable to me. I'll be available for further response tomorrow evening, my job is calling. Thank you for your patience and replies.
by NOrTh pAcIfiC spY » Wed Feb 17, 2021 7:13 pm
Baedan wrote:Anagonia wrote:
Thanks for your reply.
I'm going to wait for further response, but I believe your statement has implications that somehow feel very uncomfortable to me. I'll be available for further response tomorrow evening, my job is calling. Thank you for your patience and replies.
Ehh, I wouldn't put too much stock into what Flander is saying. Plenty of raiders raid for reasons besides just getting a rise out of people.
The bigger problem is that the overwhelming majority of regions do not and will not participate in military gameplay and will mark themselves as such. The regions that do participate are for the most part unraidable, because they have non-executive delegacies and active founders.
Only hitting regions that opt into gameplay also immediately forecloses tag raiding, which the majority of raiding is.
by Baedan » Wed Feb 17, 2021 7:25 pm
NOrTh pAcIfiC spY wrote:Baedan wrote:Ehh, I wouldn't put too much stock into what Flander is saying. Plenty of raiders raid for reasons besides just getting a rise out of people.
The bigger problem is that the overwhelming majority of regions do not and will not participate in military gameplay and will mark themselves as such. The regions that do participate are for the most part unraidable, because they have non-executive delegacies and active founders.
Only hitting regions that opt into gameplay also immediately forecloses tag raiding, which the majority of raiding is.
When I raided both I, our region, and our regions raider allies raided for fun, and picked targets based on which would get the greatest rise out of defenders/natives. I know raiding is smaller now than it once was, and that the regions involved have less participants/pilers, but I find it hard to believe the core reasons have changed.
by Comfed » Thu Feb 18, 2021 7:17 am
Anagonia wrote:Baedan wrote:gonna be honest man i would definitely ignore whether or not a region used the opt-out feature, i think most other people would too ¯\_(ツ)_/¯Comfed wrote:No raider would care about such a mechanism if there were no consequences for ignoring it.
Thank you for your replies.
This has significantly altered my perspective of the situation. If I may be so bold as to ask, are you implying that even with the knowledge that you knew these regions weren't gameplay related and if this mechanic was in place, you would still raid them? May I ask the purpose behind this if would not be a part of the game at that point? What would the motivations be behind this instead of honoring something that contributes to a sense of community?
I look forward to your responses.
Depending on the responses, and I appreciate your honesty - I do sincerely, I will rewrite my suggestions to bolster this new and forming perspective.
by Topid » Thu Feb 18, 2021 10:40 am
by Galiantus III » Thu Feb 18, 2021 11:04 am
Frisbeeteria wrote:For some reason I have a mental image of a dolphin, trying to organize a new pod of his fellow dolphins to change the course of a nuclear sub. It's entertaining, I'll give ya that.
Ballotonia wrote:Testing is for sissies. The actual test is to see how many people complain when any change is made ;)
by Anagonia » Thu Feb 18, 2021 9:03 pm
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