Idea: Non-Updating Regions
Posted: Wed Jan 27, 2021 6:48 am
Currently NS has a bit of a problem in that there are tens of thousands of puppets that don't really need to update every 12 hours. Whether they be card puppets or military puppets. This creates extra server lag and prolongs update to the point where update is still not back to pre-drew-boom levels after WA population (and therefore assumed unique users) going down for months.
My suggestion would be to have the ability to make a region that doesn't update, it doesn't have a delegate and is limited in that they shouldn't be able to recruit, change the WFE after founding, or have an RMB. These would be only useful for puppet storage, and use of them would be voluntary. I've considered a cap on updating puppets but that might have a lot of knock on effects.
I do admit this is an R/D QOL change more than anything, but the number of puppets some have is getting ridiculous and update could probably be returned to pre-boom levels after this. A downside that I see is that everyone would have an equally good JP, although this is also an upside in that it encourages R/D puppets to move to these regions.
Any thoughts?
My suggestion would be to have the ability to make a region that doesn't update, it doesn't have a delegate and is limited in that they shouldn't be able to recruit, change the WFE after founding, or have an RMB. These would be only useful for puppet storage, and use of them would be voluntary. I've considered a cap on updating puppets but that might have a lot of knock on effects.
I do admit this is an R/D QOL change more than anything, but the number of puppets some have is getting ridiculous and update could probably be returned to pre-boom levels after this. A downside that I see is that everyone would have an equally good JP, although this is also an upside in that it encourages R/D puppets to move to these regions.
Any thoughts?