by DavanteAdams » Mon Nov 23, 2020 9:08 am
by 9003 » Mon Nov 23, 2020 9:25 am
by Boston Castle » Mon Nov 23, 2020 9:56 am
9003 wrote:it could be interesting but what defines a card as mythic? Clearly the top of the top so basically the staff who for the most part don't change over season to season. I would rather it be x random legs are mythic this season or top 10 decks that player is mythic (semi shamelessly plugging this idea) as there should be some change over in the top 10 season to season. AS well as they are the biggest traders (and normally biggest names) in the cards community. But I would support an elite rank of cards above and beyond legendary but it would have to be a limited few otherwise we will just want a Ultra mythic or somthing like yugioh style.
A similar cool idea would be is if certain cards can be foil but that would require an ovehaul of the trade system that most likely won't happen (or you just add /foil=true to any pages that deal with foils cards I don't know the data base side but mabye just a data flag or something and foils only happen s3 onward.
by DavanteAdams » Mon Nov 23, 2020 9:59 am
9003 wrote:it could be interesting but what defines a card as mythic? Clearly the top of the top so basically the staff who for the most part don't change over season to season. I would rather it be x random legs are mythic this season or top 10 decks that player is mythic (semi shamelessly plugging this idea) as there should be some change over in the top 10 season to season. AS well as they are the biggest traders (and normally biggest names) in the cards community. But I would support an elite rank of cards above and beyond legendary but it would have to be a limited few otherwise we will just want a Ultra mythic or somthing like yugioh style.
A similar cool idea would be is if certain cards can be foil but that would require an ovehaul of the trade system that most likely won't happen (or you just add /foil=true to any pages that deal with foils cards I don't know the data base side but mabye just a data flag or something and foils only happen s3 onward.
by Mathuvan Union » Mon Nov 23, 2020 10:01 am
Boston Castle wrote:9003 wrote:it could be interesting but what defines a card as mythic? Clearly the top of the top so basically the staff who for the most part don't change over season to season. I would rather it be x random legs are mythic this season or top 10 decks that player is mythic (semi shamelessly plugging this idea) as there should be some change over in the top 10 season to season. AS well as they are the biggest traders (and normally biggest names) in the cards community. But I would support an elite rank of cards above and beyond legendary but it would have to be a limited few otherwise we will just want a Ultra mythic or somthing like yugioh style.
A similar cool idea would be is if certain cards can be foil but that would require an ovehaul of the trade system that most likely won't happen (or you just add /foil=true to any pages that deal with foils cards I don't know the data base side but mabye just a data flag or something and foils only happen s3 onward.
I like this idea a lot. However, I'd limit it only to long-time staff (Ransium, etc.) and a few super influential WAers (think IA).
by Boston Castle » Mon Nov 23, 2020 10:01 am
DavanteAdams wrote:9003 wrote:it could be interesting but what defines a card as mythic? Clearly the top of the top so basically the staff who for the most part don't change over season to season. I would rather it be x random legs are mythic this season or top 10 decks that player is mythic (semi shamelessly plugging this idea) as there should be some change over in the top 10 season to season. AS well as they are the biggest traders (and normally biggest names) in the cards community. But I would support an elite rank of cards above and beyond legendary but it would have to be a limited few otherwise we will just want a Ultra mythic or somthing like yugioh style.
A similar cool idea would be is if certain cards can be foil but that would require an ovehaul of the trade system that most likely won't happen (or you just add /foil=true to any pages that deal with foils cards I don't know the data base side but mabye just a data flag or something and foils only happen s3 onward.
Yeah actually that would be a good idea for S3, having about the top 10-20 best legendaries become mythics, but with that their junk value would go up. But instead of the best legendary cards you could just base it off the same stuff a legendary is based off of. Badges, Influence, DV, etc.
by Cirrus Azale » Mon Nov 23, 2020 10:03 am
by Boston Castle » Mon Nov 23, 2020 10:04 am
Mathuvan Union wrote:Boston Castle wrote:I like this idea a lot. However, I'd limit it only to long-time staff (Ransium, etc.) and a few super influential WAers (think IA).
Ironic, Ransium's retiring.
I think it should be really hard to get and only specific categories, IE you have to have 3/4 of your stats being in top 1%, and have authored resolutions, written issues or be staff.
by Apostate » Mon Nov 23, 2020 10:05 am
by DavanteAdams » Mon Nov 23, 2020 10:09 am
Boston Castle wrote:Mathuvan Union wrote:Ironic, Ransium's retiring.
I think it should be really hard to get and only specific categories, IE you have to have 3/4 of your stats being in top 1%, and have authored resolutions, written issues or be staff.
I think it would need to be more restrictive than written issues/resolutions. I think you'd need to say like...minimum 5(? I have no idea how many issue authors have 5 issues) issues written, minimum 15 combined WA Resolutions passed, or staff (moderator of any kind) for longer than a year. I think that definitely decreases the pool to a few dozen at best.
by Boston Castle » Mon Nov 23, 2020 10:09 am
Apostate wrote:Making it a popularity contest seems terrible. Since most NS staff are already Legendary cards, they should NOT be allowed to be a higher new category. However, scarcity or value of existent S2 cards cant be used as criteria either, since market manipulation would happen by the big boys (and girls) in the card game. Maybe it could be something only Epic cards get bumped up to? That way, you get your long time/active players more involved but also avoid the bootlicking portion of chasing site staff cards. Just a thought!
by Cirrus Azale » Mon Nov 23, 2020 10:13 am
DavanteAdams wrote:Boston Castle wrote:I think it would need to be more restrictive than written issues/resolutions. I think you'd need to say like...minimum 5(? I have no idea how many issue authors have 5 issues) issues written, minimum 15 combined WA Resolutions passed, or staff (moderator of any kind) for longer than a year. I think that definitely decreases the pool to a few dozen at best.
I would say JV of 10.00. Since you know the JV's difference gets bigger each time, eg. .01, 0.1, .25, .5, 1 and so on. This would be very limited and very hard to get. I would prefer Mythic over Pristine since mythic is more the next step up. Also what color would Pristine be? But with Mythic red just kind of fits it.
And I think that site staff and mods should have a seperate rarity then regular players to show them apart. Then we can have our regular rarities and they can have 1 rarity. Whatever that might be.
by Apostate » Mon Nov 23, 2020 10:15 am
Boston Castle wrote:Apostate wrote:Making it a popularity contest seems terrible. Since most NS staff are already Legendary cards, they should NOT be allowed to be a higher new category. However, scarcity or value of existent S2 cards cant be used as criteria either, since market manipulation would happen by the big boys (and girls) in the card game. Maybe it could be something only Epic cards get bumped up to? That way, you get your long time/active players more involved but also avoid the bootlicking portion of chasing site staff cards. Just a thought!
I mean...maybe? But otherwise, you're only going to frustrate people if there's no set criterion. I guess one possible solution might be to make it like a just for the first season of a new card thing. (i.e. a card is ineligible for 'Mythic' or what have you if it's already been in another season).
On the other hand, that might make only a very few cards that weren't in S1 or S2 eligible. Only one that really springs to mind off the top of my head is 10x WA author Cretox State.
by Boston Castle » Mon Nov 23, 2020 10:17 am
Apostate wrote:Boston Castle wrote:I mean...maybe? But otherwise, you're only going to frustrate people if there's no set criterion. I guess one possible solution might be to make it like a just for the first season of a new card thing. (i.e. a card is ineligible for 'Mythic' or what have you if it's already been in another season).
On the other hand, that might make only a very few cards that weren't in S1 or S2 eligible. Only one that really springs to mind off the top of my head is 10x WA author Cretox State.
I guess that is a potential solution. My idea was to try and find a way/method to acknowledge players that are not already legendary (and therefore, cool) in the card trading world but to incorporate some of the involved but more fringe Epics/ultra rares, especially roleplayers and such which typically are sort of left out of the conversation when it comes to acknowledgement. Some of the more prolific forum posters (not spammers and still excluding staff) could be another way to measure them up? I just know that after playing this game for almost 17 years now any new add typically becomes the domain of a few at the expense of the many and to avoid that would show some real growth in the game and keep more players interested than just the gerrymanders and site staff and super involved already.
by Apostate » Mon Nov 23, 2020 10:26 am
Boston Castle wrote:Apostate wrote:
I guess that is a potential solution. My idea was to try and find a way/method to acknowledge players that are not already legendary (and therefore, cool) in the card trading world but to incorporate some of the involved but more fringe Epics/ultra rares, especially roleplayers and such which typically are sort of left out of the conversation when it comes to acknowledgement. Some of the more prolific forum posters (not spammers and still excluding staff) could be another way to measure them up? I just know that after playing this game for almost 17 years now any new add typically becomes the domain of a few at the expense of the many and to avoid that would show some real growth in the game and keep more players interested than just the gerrymanders and site staff and super involved already.
The main issue, and staff could correct me if I'm wrong here, is that unless RP isn't part of the game mechanics other than stats-i.e. not in the way that the WA is. Therefore, it'd be hard to reconcile the two.
As for forum posting-I don't think that would work either because I'm pretty sure that isn't factored into card category as well.
by Cirrus Azale » Mon Nov 23, 2020 10:30 am
by Authoritaria-Imperia » Mon Nov 23, 2020 11:22 am
by The Unified Missourtama States » Mon Nov 23, 2020 11:29 am
by DavanteAdams » Mon Nov 23, 2020 11:29 am
Authoritaria-Imperia wrote:I personally do not support this idea. It feels like the beginning of a long power-creep-esque process that ends with us having ten rarities and the once-precious "Mythic" cards popping up in every other pack. But even if it didn't go there, I think we just don't need a seventh rarity. It's hard enough for the average cards beginner (maybe not farmer, but plenty of players don't start that route) to get a Legendary — how long would it take to get a "Mythic" card? How high do we want to put the ceiling here, and how much less interesting will it be for relaxed players to progress in the game with the knowledge that they'll need months of work just to get some card with a new colour? I think Legendary is fine, especially considering the extreme range of values in that rarity already — Legendaries have oft-stable values ranging from 10.00 to 600.00, so creating something with even more value just creates overlap. The addition of a new rarity would do nothing but temporarily satisfy a hunger for something more — once implemented, it'd lose its thrill in six months and we'd be right where we started.
My point is, the cards game is doing well right now with six rarities, and it should stay that way.
That being said, the idea of a randomly-selected set of cards being holographic in some way (e.g. a light rainbow-shimmer GIF placed over the picture) would have my support, since it's the kind of solution that wouldn't cause excessive hype and would be more substantial than stacking a red layer on top of a perfectly sufficient cake. If holographics were implemented, I'd just want the players behind holographic-card nations to have the option to permanently drop that feature from their card during the inscription period (if they want their nation to have a regular-looking card).
by Riemstagrad » Mon Nov 23, 2020 11:59 am
by Boston Castle » Mon Nov 23, 2020 12:12 pm
Riemstagrad wrote:now that we're shooting ideas:
Historical cards: for example: ceased to exist resolution authors, only pullable on the anniversary day of those resolutions (and not pullable by TCALS)
by The Blaatschapen » Mon Nov 23, 2020 4:56 pm
Riemstagrad wrote:now that we're shooting ideas:
Historical cards: for example: ceased to exist resolution authors, only pullable on the anniversary day of those resolutions (and not pullable by TCALS)
by DavanteAdams » Mon Nov 23, 2020 5:08 pm
The Blaatschapen wrote:Related to the card rarity idea.
An auction, [v] sells off one mythic rarity to be given to a nation in s3. The highest bidder wins, and their card will be mythic in the next season.
Riemstagrad wrote:now that we're shooting ideas:
Historical cards: for example: ceased to exist resolution authors, only pullable on the anniversary day of those resolutions (and not pullable by TCALS)
If the nation had custom flags, do we still have those on file?
by Honeydewistania » Mon Nov 23, 2020 6:20 pm
Alger wrote:if you have egoquotes in your signature, touch grass
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