Imperium Anglorum wrote:Galiantus III wrote:Putting them together doesn't work like you're saying. It just places a bunch of requirements on blockers, but not backers. It's not symmetric. One is just a failsafe for the other so approval defenders/backers have to do virtually nothing:
- If approvals are only tied to the region, the initial defense will be easy, but changing it back may not be possible without invasion.
- If approvals are only tied to the nation, the initial defense will be hard, but changing it back will be relatively easy.
- If approvals are tied to both the region and the nation, the initial defense will be easy, and changing back losses will be trivial.
It doesn't work like that for raiders/blockers, and sets up a ridiculous standard to derive any benefit from approval raiding:
- They must perform a full invasion of the region. This entirely removes many regions from play.
- They must do this with a limited selection of targets, which backers have 100% knowledge of ahead of time.
- They must keep up this style of attack for multiple updates, very frequently against regions with founders.
If you want the type of switching action you are looking for, the best option is to only make one change, not both.
I'm not sure I understand what you mean. It's entirely symmetric.
Imagine region with native delegate who has approved proposal P. To deprive P of the native delegate's approval: install a raider delegate, actually hit the 'withdraw approval' button, maintain control of the region.
To create a new approval of P, create a new region. Install a delegate, actually hit the 'approve' button, maintain control of the region.
Oh, I thought you were claiming it was fair. You're actually saying it is the operational opposite of adding an approval. That's a good point, but it doesn't create a balanced outcome. Creating a new approval is already very easy compared to removing one. Making it even more difficult to do a removal without first letting players try and counter each other isn't a good way to approach approvals.