Unibot III wrote:Eluvatar wrote:Moving puppets into your own region is not considered puppet flooding.
Thank you, Elu. This part of the problem wasn't clear in Roavin's OP.
So . . . my question is why wouldn't the moderators broaden the concept of "puppet flooding" to include regions that you've created to disrupt update or otherwise, just mass intentional disruption of update in general?
I mean, if defenders were to plump 1000s of nations into the target-region, it'd be puppet flooding.
But you're saying, invaders can create a region near the the target-region to accomplish the exact same thing effectively as defenders would wish to do but in reverse - and it isn't puppet flooding?
What we're talking about here is puppet flooding by stealth and one of the most egregious cases of it, I've ever heard of or contemplated.
I maintain that this issue should first be considered by Game Moderators before it becomes an administration issue. Is this really how they want to interpret and enforce the rules? It walks all over the puppet flooding rule. Defenders have carefully obeyed the rule for years - but invaders get to stake out a massive exception of it for themselves? Doesn't seem fair and it'll have a demonstrably poor impact on Military Gameplay. The only way I can think of, off the top of my head, to combat this puppet flooding is with more puppet flooding to expand the window and give yourself more time to re-calibrate. This kind of "literal" interpretation of what is and isn't puppet flooding will spiral out of control by encouraging puppet flooding tit-for-tat.
The exception for puppet flooding should be reserved for legitimate uses - honest players who are maintaining a puppet storage region. Not gameplayers manipulating update by moving thousands of nations back and forth at a certain timeframe. It makes a joke of the rules.
Visible confusion
Or....you can have a manual trigger instead of a script? Use a manual trigger who will -sit- and be able to adjust far quicker than editing your script for causing a mass jump. There's a reason we have them. Humans can account better for error than code.
So the Drewpocalypse was also puppet flooding I'm guessing by this logic, does that demand an immediate puppet sweep of every nation involved during that timeframe that was created as well?
I get the whole darkspawn aesthetic we've got going and it's cool and all, but when raiders do something, it's the hearth of evil and rulebreaking and the mods/admins must take action because you find it unfair?