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Suggestion: Add Confirmation Before Changing Regions

PostPosted: Mon Jan 20, 2020 5:04 pm
by Angshire
A neat feature to have in place to prevent accidently clicking and swapping regions.

PostPosted: Mon Jan 20, 2020 5:10 pm
by Morover
Perhaps a toggleable option to do so?

PostPosted: Mon Jan 20, 2020 6:31 pm
by Aclion
Would make chasing a pain in the ass.

PostPosted: Mon Jan 20, 2020 7:48 pm
by Angshire
Yeah, I think making it toggleable in the options would be the best approach.

PostPosted: Mon Jan 20, 2020 10:14 pm
by Praeceps
Aclion wrote:Would make chasing a pain in the ass.

A toggeable option in the settings (similar to confirmation for issue answering) would avoid this issue.

I am sure many, many, many players would appreciate this feature.

PostPosted: Tue Jan 21, 2020 4:23 pm
by Lockdownn
Morover wrote:Perhaps a toggleable option to do so?

This ^

PostPosted: Wed Jan 22, 2020 12:03 pm
by Unibot III
Angshire wrote:A neat feature to have in place to prevent accidently clicking and swapping regions.


This would be a hassle for defenders specifically - they have to respond in quick fashion to invasions.

Invaders could click to move their target-region in advance and then hover their finger on the "Are you sure you want to move?" button. In effect, giving invaders an additional time advantage (probably 1 sec or more) over defenders on top of what advantage is already present.

A toggeable option would be fine although defenders would definitely have to flip through their switcher accounts and make sure they've got the default setting switched off.

PostPosted: Wed Jan 22, 2020 12:48 pm
by Bormiar
Why does it matter?

PostPosted: Wed Jan 22, 2020 2:39 pm
by Recuecn
Bormiar wrote:Why does it matter?

I know of some people who have accidentally thrown a residency badge down the drain this way.

PostPosted: Wed Jan 22, 2020 3:01 pm
by Francois Isidore
This seems like a good suggestion to me.

PostPosted: Wed Jan 22, 2020 4:25 pm
by Bormiar
Recuecn wrote:
Bormiar wrote:Why does it matter?

I know of some people who have accidentally thrown a residency badge down the drain this way.

Does it go away if there’s no update?

PostPosted: Wed Jan 22, 2020 5:08 pm
by SherpDaWerp
Yeah. If you get back before update you retain influence, but residency updates the instant you move region, so you can't just go back before update and keep a high residency value.

PostPosted: Wed Apr 22, 2020 7:16 pm
by Landelberg
I have a brief question: I heard from other people that if you switch regions, but return before there is an update, you will keep your endorsements. This is what it seemed like, since I checked that I was still endorsing those nations and they were endorsing me. However, I have been getting telegrams from the other nations noticing that I wasn't endorsed to them. I am not sure if it's my mistake or a glitch, since I am rather new, but any feedback would be appreciated.

PostPosted: Wed Apr 22, 2020 8:57 pm
by Aurum Raider
Aclion wrote:Would make chasing a pain in the ass.

I was immediately skeptical of this idea, but you've sold me. Full support.

But really though - this just seems like it will make moving from region to region an extremely tedious task.

Unibot III wrote:This would be a hassle for defenders specifically - they have to respond in quick fashion to invasions.

A toggeable option would be fine although defenders would definitely have to flip through their switcher accounts and make sure they've got the default setting switched off.

While it's a hassle for defenders, making this all about the poor defenders is a poor way to go about it. Yes, defenders face the challenge of adding yet another hotkey to breeze.

Alternatively, absolutely anybody who actively plays the game (Raiders and Defenders) is inconvenienced. We already have to move 40+ nations around every update just to prepare.
A toggle switch will probably have to be muddled with for every single puppet by absolutely everybody unless the current behavior is it's default.

Unibot III wrote:Invaders could click to move their target-region in advance and then hover their finger on the "Are you sure you want to move?" button. In effect, giving invaders an additional time advantage (probably 1 sec or more) over defenders on top of what advantage is already present.

This is absolutely no different from what goes on on the raider end already. It's just another obnoxious step you have to do between the target getting posted and the GO order. And if it's a toggle this becomes even more of a non-issue. Defenders will turn the toggle off, and it will be reduced to something that inconveniences both sides.

TL;DR if you care about your residency badge, be a little more careful around that move button. Worse comes worse, don't let go of the mouse button, and press F5

PostPosted: Thu Apr 23, 2020 1:34 am
by Flanderlion
I like this idea, as someone who accidentally moved ruining my residency streak in Oct 16. Re GP, like implementing it even without a toggle won't kill GP, so rest of sites utility should come first. GPers are some of the most capable at managing nations/updating their settings, and an extra one time click when setting up a nation isn't a big deal. Losing streaks due to mistakes and the like is far more. It's pretty common people accidentally moving regions and ruining their residency stats. Moving regions is a big deal as the WA is literally sending a fleet of helicopters to pick up your nation and fly it to the new region. It shouldn't be a single click action by default.

Here are just a few of the many examples:

viewtopic.php?p=34621078#p34621078
viewtopic.php?p=32169225#p32169225
viewtopic.php?p=28927802#p28927802
viewtopic.php?p=31536333#p31536333
viewtopic.php?p=30874868#p30874868
https://www.nationstates.net/page=rmb/postid=38154037
https://www.nationstates.net/page=rmb/postid=38124696
https://www.nationstates.net/page=rmb/postid=38098617
https://www.nationstates.net/page=rmb/postid=38092623
https://www.nationstates.net/page=rmb/postid=37191901
https://www.nationstates.net/page=rmb/postid=37179873
https://www.nationstates.net/page=rmb/postid=36682682
https://www.nationstates.net/page=rmb/postid=36202206
https://www.nationstates.net/page=rmb/postid=35967434
https://www.nationstates.net/page=rmb/postid=35947054

If needed, I can spend an hour and wall of text more examples, but I think the point is pretty clear.

PostPosted: Thu Apr 23, 2020 2:14 pm
by Luna Amore
Flanderlion wrote:I like this idea, as someone who accidentally moved ruining my residency streak in Oct 16. Re GP, like implementing it even without a toggle won't kill GP, so rest of sites utility should come first. GPers are some of the most capable at managing nations/updating their settings, and an extra one time click when setting up a nation isn't a big deal. Losing streaks due to mistakes and the like is far more. It's pretty common people accidentally moving regions and ruining their residency stats. Moving regions is a big deal as the WA is literally sending a fleet of helicopters to pick up your nation and fly it to the new region. It shouldn't be a single click action by default.

Here are just a few of the many examples:

viewtopic.php?p=34621078#p34621078
viewtopic.php?p=32169225#p32169225
viewtopic.php?p=28927802#p28927802
viewtopic.php?p=31536333#p31536333
viewtopic.php?p=30874868#p30874868
https://www.nationstates.net/page=rmb/postid=38154037
https://www.nationstates.net/page=rmb/postid=38124696
https://www.nationstates.net/page=rmb/postid=38098617
https://www.nationstates.net/page=rmb/postid=38092623
https://www.nationstates.net/page=rmb/postid=37191901
https://www.nationstates.net/page=rmb/postid=37179873
https://www.nationstates.net/page=rmb/postid=36682682
https://www.nationstates.net/page=rmb/postid=36202206
https://www.nationstates.net/page=rmb/postid=35967434
https://www.nationstates.net/page=rmb/postid=35947054

If needed, I can spend an hour and wall of text more examples, but I think the point is pretty clear.

[violet] posted in that second thread, and I'm not sure anything has changed in the meantime.

Making Residency cumulative rather than streak-based (as was suggested in some of those thread) would be a better answer I think although I don't know if it's possible.

PostPosted: Thu Apr 23, 2020 7:19 pm
by Flanderlion
Luna Amore wrote:[violet] posted in that second thread, and I'm not sure anything has changed in the meantime.

Making Residency cumulative rather than streak-based (as was suggested in some of those thread) would be a better answer I think although I don't know if it's possible.

Saw that post - was why I linked stuff saying it was a common issue. For me personally it'll have been fixed by just making residency only update at update, right now you lose the streak as soon as you move.

PostPosted: Thu Apr 23, 2020 7:20 pm
by Vilita
Luna Amore wrote:
[violet] posted in that second thread, and I'm not sure anything has changed in the meantime.

Making Residency cumulative rather than streak-based (as was suggested in some of those thread) would be a better answer I think although I don't know if it's possible.


Influence appears to have sub-stat tracking at the regional level so i dont know why residency couldn't do the same. Perhaps for tidyness it would keep your "Longest Regional Residency" and your "Current Regional Residency" so it only track 2 lines instead of tracking "has spent 1 day in" for hundreds of regions in the db for raider/defender types.

For the quote you mean this?

[violet] wrote:I am interested in how you keep misclicking "Move Region," though.



1) It is right next to the "Add to dossier" button.
2) Additionally, as others mentioned, sometimes pages shift slightly after loading
3) Cell phones and touch screens

I very nearly quit the game entirely if not for the NS forums due to this but I still haven't touched an issue or any gameplay related features of the game on this account since the temporary 2 second screw up despite years upon years of users requesting an update to prevent these mistakes in the hope that the residency stat will be restored one day in the future. Its not as if the data is lost, it still displays right on the residency chart.

Image

Still, I won't answer any issues or make any game related changes to this account in the event at some point in the future this wrong can be righted. From a gameplay perspective this nation is 100% unchanged from the time the "incident" happened and so any discussion about butterfly effects should be irrelevant.

Its not as if leaving the region was a choice or any action was taken when the region was departed. It was just a misclick that could have been avoided if the layout of the site was different or a confirmation button was present. If its not a big issue, and only happens infrequently then there should be a way to manually connect the two lines. If it happens often enough that it would be too burdensome to have the admins correct the stat for the users affected by it, then it seems a change to the site would be the obvious solution.

Flanderlion wrote:Saw that post - was why I linked stuff saying it was a common issue. For me personally it'll have been fixed by just making residency only update at update, right now you lose the streak as soon as you move.


I was told the reason they didnt want it to be like that was because then folks could leave a region, TAKE ACTIONS, then return with no consequence. Which is understandable. But there has to be a middle ground for nations who A) CARE about their residency stat and B) TAKE NO ACTION other than to return to their region after such a mistake is made.

Again, the data is there. It shows right on the residency page how long the residency was before the issue. Just do +that amount and the issue is fixed for those with documented complaints. Then add the confirmation button in and from that point on no more manual adjustments as the fault is on the user

PostPosted: Fri Apr 24, 2020 1:11 pm
by Lord Dominator
I'd personally prefer the option of just having residency update at update.

PostPosted: Fri Apr 24, 2020 1:28 pm
by Aurum Raider
Vilita wrote:I was told the reason they didnt want it to be like that was because then folks could leave a region, TAKE ACTIONS, then return with no consequence.

Do you happen to have a link to an argument like this? I'm kind of curious about the context of it.
I can't imagine why it would really matter why someone could go to another region, do something, then return.

PostPosted: Sat Apr 25, 2020 6:38 pm
by Unibot III
I'd be perfectly find if this option defaulted to NO confirmation. Military gameplayers should not have to shift through dozens of accounts to remove confirmation as an option - and ensure every future puppet of theirs has confirmations turned off.

I disagree with Aurum Raider. The experiences of defenders and invaders are not symmetrical - you do not get to prepare your moves in advance of spotted invasions when you're defending.

PostPosted: Sat Apr 25, 2020 6:58 pm
by Imperium Anglorum
Lord Dominator wrote:I'd personally prefer the option of just having residency update at update.

This is the sensible option imo.

PostPosted: Sat Apr 25, 2020 7:31 pm
by Aurum Raider
Unibot III wrote:I disagree with Aurum Raider. The experiences of defenders and invaders are not symmetrical - you do not get to prepare your moves in advance of spotted invasions when you're defending.

Neither of us want it implemented, so arguing over whose experience is made worse is pointless. Re-read my post. At no point did I say that the experiences were symmetrical.

My broader point was that nobody in military gameplay will benefit from this idea - unless it is implemented as a toggle you have to turn on.

Lord Dominator wrote:I'd personally prefer the option of just having residency update at update.

This seems like the simplest solution to the problem that negatively impacts the fewest people.

PostPosted: Sat Apr 25, 2020 7:39 pm
by Unibot III
Aurum Raider wrote:
Unibot III wrote:I disagree with Aurum Raider. The experiences of defenders and invaders are not symmetrical - you do not get to prepare your moves in advance of spotted invasions when you're defending.

Neither of us want it implemented, so arguing over whose experience is made worse is pointless. Re-read my post. At no point did I say that the experiences were symmetrical.

My broader point was that nobody in military gameplay will benefit from this idea - unless it is implemented as a toggle you have to turn on.

Lord Dominator wrote:I'd personally prefer the option of just having residency update at update.

This seems like the simplest solution to the problem that negatively impacts the fewest people.


Actually I did misread your "Full support" comment, fair enough. Sorry. Nobody will benefit in military gameplay from this proposal, but the problem really is that it would be a pain in the ass for military gameplayers. We agree it would be best if it was an option that needed to be turned on.

PostPosted: Sun Apr 26, 2020 1:56 am
by Aclion
Lord Dominator wrote:I'd personally prefer the option of just having residency update at update.

It doesn't sound like people are upset about anything more then residency resetting, so this seems like an ideal solution.