by The Northern Light » Sun Aug 18, 2019 3:22 pm
Home of the WADP, Planet Eras, and the Constibillocode!
by Toerana » Sun Aug 18, 2019 3:31 pm
by Refuge Isle » Sun Aug 18, 2019 5:07 pm
by Catsfern » Sun Aug 18, 2019 5:10 pm
by Pacomia » Sun Aug 18, 2019 5:12 pm
Catsfern wrote:if i may make a request to also make a special badge for anyone who collects say 20 or more copies of their own nations card.
by Catsfern » Sun Aug 18, 2019 5:26 pm
by Marxist Germany » Sun Aug 18, 2019 6:43 pm
by 9003 » Mon Aug 19, 2019 10:14 am
by Tarockanien » Sun Aug 25, 2019 12:23 pm
by Toerana » Sun Aug 25, 2019 1:15 pm
by The Northern Light » Sun Aug 25, 2019 1:37 pm
Tarockanien wrote:When looking at the nations posting so far, I´d say, it´s rather self-explaining why I (and I assume, most of the other "single nation" or "small" players) won´t be to "amused" if the "card game" shows any repercussions in the NS-game other than being listed (ranked) as it´s done at the moment.
Tarockanien wrote:Farmers and the like don´t "invest time in the game", they invest time in their own greed and desire for being some "big cheese" somehow. This (imo unfair and somehow even disgusting) behaviour shouldn´t be encouraged and rewarded as well by some sort of "official" recognition (like badges, further rankings, aso), since thousands of "single nation" or, as you might call them, "small" players in NS, which would never ever have a real chance to get some "badges" stand against at max a few dozens of "big farmers" fighting in a closed game among themselves. As Coffin-breathe wrote in an other thread, it would only be a "fair" and "acceptable for everyone" option, if there would be only one card-receiving nation for every player, and everyone started anew without massive accumulated "bank" and "unlimited card space".
Tarockanien wrote:And more than this, there should not be a competition of "amass-collections", but of "themed collections", which imo distinguishes "real collections (those where someone really has his heart and interest in)" from simple "big amassings of similar cards from a bunch of farms and calling it a collection" only on reason of "because I can". I´d say, the best, and/or most original and creative collections go mainly unnoticed, because their owners don´t brag about; they don´t have to, because they collect for their own purpose and desire, not for "big show-offs".
Home of the WADP, Planet Eras, and the Constibillocode!
by Giant Baba » Sun Aug 25, 2019 4:06 pm
Tarockanien wrote:And more than this, there should not be a competition of "amass-collections", but of "themed collections", which imo distinguishes "real collections (those where someone really has his heart and interest in)" from simple "big amassings of similar cards from a bunch of farms and calling it a collection" only on reason of "because I can". I´d say, the best, and/or most original and creative collections go mainly unnoticed, because their owners don´t brag about; they don´t have to, because they collect for their own purpose and desire, not for "big show-offs".
by Giant Baba » Sun Aug 25, 2019 4:07 pm
The Northern Light wrote:Hi,
I'd like to suggest that deck value is added as a category that confers a world ranking, as well as regional and national trophies.
We already have rankings and trophies for several very disparate aspects of the game, ranging from various gameplay mechanics (population, residency, endorsements, influence), to all sorts of statistics based on issues and WA votes.
Given that trading cards are now an full-fledged part of the game (important enough to have their own section in the FAQ), I think it would make sense to add rankings and trophies based on deck values. All nations have a deck value, whether they participate in the cards game or not---same as how all nations have endorsements, and associated rankings and trophies, whether they participate in the WA game or not.
Having rankings and trophies based on card value would help promote participation to the cards subgame, and it would also help provide recognition to those who excel at it.
Additionally, regional rankings and trophies would help bring some regional-level activity to the cards subgame, e.g., regions encouraging their nations to get involved in order to boost the regional ranking.
Thanks,
TNL.
by Catsfern » Mon Aug 26, 2019 12:20 pm
Toerana wrote:I entirely agree. Anyone with more than 1 nation should get all their nations DEAT'd as there is a risk of cards being played on more than one account.
In all seriousness Card farming takes an immense amount of time if you do it a lot and can reap very little about points. People do it for their own wealth - but that's why people buy and sell cards. For money, value, to collect impressive collections and more. This rewards player who put a lot of time into the sub game as at the end of the day if the Administration team chose to all the work could vanish.
by Aclion » Mon Aug 26, 2019 3:32 pm
The Northern Light wrote:Tarockanien wrote:When looking at the nations posting so far, I´d say, it´s rather self-explaining why I (and I assume, most of the other "single nation" or "small" players) won´t be to "amused" if the "card game" shows any repercussions in the NS-game other than being listed (ranked) as it´s done at the moment.
I am not sure what repercussions you are talking about. Nations that don't want to participate in the cards game will... just not have a trophy that they already don't have. It will basically have zero effect on them.
It is no different than the existing trophy for endorsements: If a nation decides they want to stay out of the WA, they just don't get a trophy for endorsements, a trophy they didn't have to begin with. So, they are not affected by the existence of the trophy whatsoever.
Giant Baba wrote:Tarockanien wrote:And more than this, there should not be a competition of "amass-collections", but of "themed collections", which imo distinguishes "real collections (those where someone really has his heart and interest in)" from simple "big amassings of similar cards from a bunch of farms and calling it a collection" only on reason of "because I can". I´d say, the best, and/or most original and creative collections go mainly unnoticed, because their owners don´t brag about; they don´t have to, because they collect for their own purpose and desire, not for "big show-offs".
Very interesting. Question: if these theme collectors that you speak of are characterized by having 'real interest and heart' and collect 'for their own purpose and desire', wouldn't the very idea of featuring such players in some form of competitive arena contradict their game play intentions? Wouldn't we run the risk of using subjective criteria to create a new generation of 'big cheeses' and 'big show offs'? Worse yet, sans the ability of an objective measurement to make evaluations on 'themes' when the number of cards isn't among the criteria, how could any ranking escape being merely a collection of prejudices and biases toward certain theme concepts, while being against others?
by The Northern Light » Mon Aug 26, 2019 5:16 pm
Aclion wrote:The difference is that this is something that can be achieved legally through scripts. Unlike other trophies that either can't, or for which scripts add little if any advantage.
Aclion wrote:Which is why success in the card game should remain open ended. I'd be far more appreciative of something that supports that then something that supports the least personal form of card collection.
Home of the WADP, Planet Eras, and the Constibillocode!
by Praeceps » Sun Sep 01, 2019 12:04 pm
by Destructive Government Economic System » Sun Sep 01, 2019 2:25 pm
Keshiland literally wrote:I would give it a no. A country that lies about how free, or how great, or how humanitarian it is can never be developed. Example, NK lies and says they are democratic and are not, the US lies and says we are free yet we incarcerate millions for a medical plant. See we are basically a larger more populated North Korea.
by Candlewhisper Archive » Mon Sep 02, 2019 2:17 am
The Northern Light wrote:First, it is not possible to (legally) automate card farming. The reason is that issues answered by scripts do not generate new cards. You have to answer them manually to be able to generate cards. I use italics because there are tools for accelerating issue answering, e.g., using NS++ to make switching faster, or using key-binding scripts. While these tools make card farming somewhat easier, the fact remains that the only way to take advantage of card farming is through copious amounts of tedious manual effort.
by Frisbeeteria » Mon Sep 02, 2019 6:44 am
Candlewhisper Archive wrote:Seems almost unbelievable.
by The Blaatschapen » Mon Sep 02, 2019 7:43 am
Frisbeeteria wrote:Candlewhisper Archive wrote:Seems almost unbelievable.
Speaking as another player who spends entirely too much time manually answering issues, I can assure you that it's entirely believable. I don't imagine we spend a lot of time reading your team's fine work, but you can scroll and click without paying a ton of attention if you don't care about the outcomes.
by The Northern Light » Mon Sep 02, 2019 11:40 am
Candlewhisper Archive wrote:The Northern Light wrote:First, it is not possible to (legally) automate card farming. The reason is that issues answered by scripts do not generate new cards. You have to answer them manually to be able to generate cards. I use italics because there are tools for accelerating issue answering, e.g., using NS++ to make switching faster, or using key-binding scripts. While these tools make card farming somewhat easier, the fact remains that the only way to take advantage of card farming is through copious amounts of tedious manual effort.
Huh, I did not know that. So Koem Kab got his collection the hard way, manually answering issues on a multitude of nations?
Seems almost unbelievable.
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