9003 wrote:Americastrailia wrote:I think the cards need some changes before season 2:
First, tying the cards to issues implies it is meant for the players who do issues, and thus it needs to be accessible and move slow. Currently it doesn't. It still plays like an April 1st event, and that needs to change. I think this could be half fixed either by extending auctions to 24 hours out, or ending all auctions around the same time(s) each day (such as right before update).
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All auctions ending at update would allow players to do bank transfers last secound with no risk involved and 24 hour auctions would food the market to the point that our only search function is worthless.
True. There are other ways to address the accessibility issue.
I do agree with your point on card vaule under legendary is spotty at best but I think we are at a point that most cards sell for more than junk (all epics go for atleast .55) and anything lower if they have made a name for themself sell for more than junk. Also setting the junk vaule to .01 on all cards would make it next to impossible for new players to get in the market considering that one ultra rare card is worth 20 commons.
I was actually thinking of using this to help new players get into the market for Season 2. There's no reason we can't do 0.10, or even 1.00 bank per card. I do imagine the deck expansion cost would have to inflate proportionally, but that would actually help new players.
A search function other than my offline list would make cards much nicer too the dbid in the boneyard update helped massively but a full on search function would be much appreciated. And potentially rather than an off season a season 2 spoiler like release a few details or random cards rarity (probably for the mods or whoever) because they are the least likely to CTE . And give us a count down to the start so that we can update our flags and customise the cards a bit before they get created
That would be nice.