NATION

PASSWORD

[GAME IDEA] Invest in other people's economies.

Bug reports, general help, ideas for improvements, and questions about how things are meant to work.
User avatar
Fulford
Secretary
 
Posts: 37
Founded: May 03, 2019
Ex-Nation

[GAME IDEA] Invest in other people's economies.

Postby Fulford » Sat Jun 01, 2019 12:31 pm

We have the in game currency due to cards and trading. You can junk / scrap your cards for cash, right?

Use this currency to invest in economies.

Lets say you invest in my economy which is at 38/100 for 38.
And it rose to 57. You would get 57 from the 38 you invested.
Fulford does not participate in NationStates stats and policies.

"We are United in diversity, Unity in Liberty!"
- Adam Salt, President of Fulford

User avatar
Americastrailia
Secretary
 
Posts: 26
Founded: Aug 13, 2017
Ex-Nation

Postby Americastrailia » Sat Jun 01, 2019 3:09 pm

So basically, a stock market where you buy shares of other countries? That would fit nicely with the Jennifer Government theme, but my guess is it is more work than it's worth for Admin.

But supposing they are open to the idea, I have a couple questions:

1. Players can have multiple nations, and the effects of most issues are roughly known. While it is amusing to think of players purposely screwing their investors over by driving their economies to the ground, this comes with the exploit that players can just invest in themselves and make tons of bank. How would you prevent this?

2. What happens if I invest in a nation that CTE's later? Do I get my initial investment back? Do I keep my share in this non-existent nation, and hope they come back? Or is my share just converted to bank?

3. How would shares work? Is there a limit per nation? How is this different from the cards, which already models a stock market pretty well?

User avatar
USS Monitor
Retired Moderator
 
Posts: 30747
Founded: Jul 01, 2015
Inoffensive Centrist Democracy

Postby USS Monitor » Sat Jun 01, 2019 3:31 pm

I think card-game bank should stay separate from national economic stats.
Last edited by USS Monitor on Sat Jun 01, 2019 3:32 pm, edited 1 time in total.
Don't take life so serious... it isn't permanent... RIP Dyakovo and Ashmoria
19th century steamships may be harmful or fatal if swallowed. In case of accidental ingestion, please seek immediate medical assistance.
༄༅། །འགྲོ་བ་མི་རིགས་ག་ར་དབང་ཆ་འདྲ་མཉམ་འབད་སྒྱེཝ་ལས་ག་ར་གིས་གཅིག་གིས་གཅིག་ལུ་སྤུན་ཆའི་དམ་ཚིག་བསྟན་དགོས།

User avatar
9003
Diplomat
 
Posts: 624
Founded: Oct 25, 2012
Corporate Police State

Postby 9003 » Sat Jun 01, 2019 6:56 pm

If bank (card monies) is linked to economy it breaks one of the largest NationStates tenets the fact that there's no wrong way to play. Those who strive for a lower economy would be punished and those who go for a higher econmy would than have an advantage on the card market. While interesting it gives a right way to play
proud member of PETZ people for the Ethical Treatment of Zombies

Active member of The cards market place discord

User avatar
46566
Diplomat
 
Posts: 552
Founded: Aug 09, 2006
Democratic Socialists

Postby 46566 » Sun Jun 02, 2019 11:49 am

What about something along the lines of debt? Each nation could determine how much debt they want to buy by inputting a percentage based on their GDP numbers. Do we have a number calculated for government shortfall or surplus? We can have it regional based and world based if possible.
Economic Left/Right: -5.75
Social Libertarian/Authoritarian: -1.85

User avatar
Bears Armed
Postmaster of the Fleet
 
Posts: 21475
Founded: Jun 01, 2006
Civil Rights Lovefest

Postby Bears Armed » Mon Jun 03, 2019 6:57 am

46566 wrote:Do we have a number calculated for government shortfall or surplus?

No.
The Confrederated Clans (and other Confrederated Bodys) of the Free Bears of Bears Armed
(includes The Ursine NorthLands) Demonym = Bear[s]; adjective = ‘Urrsish’.
Population = just under 20 million. Economy = only Thriving. Average Life expectancy = c.60 years. If the nation is classified as 'Anarchy' there still is a [strictly limited] national government... and those aren't "biker gangs", they're traditional cross-Clan 'Warrior Societies', generally respected rather than feared.
Author of some GA Resolutions, via Bears Armed Mission; subject of an SC resolution.
Factbook. We have more than 70 MAPS. Visitors' Guide.
The IDU's WA Drafting Room is open to help you.
Author of issues #429, 712, 729, 934, 1120, 1152, 1474, 1521.

User avatar
Marxist Germany
Minister
 
Posts: 2171
Founded: Jun 07, 2018
Ex-Nation

Postby Marxist Germany » Mon Jun 03, 2019 4:00 pm

46566 wrote:What about something along the lines of debt? Each nation could determine how much debt they want to buy by inputting a percentage based on their GDP numbers. Do we have a number calculated for government shortfall or surplus? We can have it regional based and world based if possible.

Governments in NS tax as much as they spend.
Author of GA#461, GA#470, GA#477, GA#481, GA#486 (co-author), and SC#295

Former delegate of The United Federations; citizen and former Senior Senator of 10000 Islands; 113th Knight of TITO

User avatar
Borovan entered the region as he
Ambassador
 
Posts: 1115
Founded: Dec 18, 2017
Ex-Nation

Postby Borovan entered the region as he » Mon Jun 03, 2019 4:27 pm

Bad idea over long run in RL the market rises while recessions have their effect investors will always grow the money long haul. Investing in NS economic stats r dumb as stats can go anywhere from powerhouse to basket case it doesn't simulate RL stock market

User avatar
Marxist Germany
Minister
 
Posts: 2171
Founded: Jun 07, 2018
Ex-Nation

Postby Marxist Germany » Mon Jun 03, 2019 5:59 pm

Borovan entered the region as he wrote:Bad idea over long run in RL the market rises while recessions have their effect investors will always grow the money long haul. Investing in NS economic stats r dumb as stats can go anywhere from powerhouse to basket case it doesn't simulate RL stock market

Punctuation has left the chat...
Author of GA#461, GA#470, GA#477, GA#481, GA#486 (co-author), and SC#295

Former delegate of The United Federations; citizen and former Senior Senator of 10000 Islands; 113th Knight of TITO

User avatar
46566
Diplomat
 
Posts: 552
Founded: Aug 09, 2006
Democratic Socialists

Postby 46566 » Mon Jun 03, 2019 7:59 pm

Marxist Germany wrote:
46566 wrote:What about something along the lines of debt? Each nation could determine how much debt they want to buy by inputting a percentage based on their GDP numbers. Do we have a number calculated for government shortfall or surplus? We can have it regional based and world based if possible.

Governments in NS tax as much as they spend.

I figured we have a taxation stat and a freedom from taxation stat calculated.i for some reason thought how it could be used in a formula for money gained from tax(either income or other forms of tax) the only problem would be the amount of people working. Though it could be determined by employment maybe.
Economic Left/Right: -5.75
Social Libertarian/Authoritarian: -1.85

User avatar
The New California Republic
Post Czar
 
Posts: 35483
Founded: Jun 06, 2011
Civil Rights Lovefest

Postby The New California Republic » Tue Jun 04, 2019 6:45 am

Fulford wrote:We have the in game currency due to cards and trading. You can junk / scrap your cards for cash, right?

Use this currency to invest in economies.

Lets say you invest in my economy which is at 38/100 for 38.
And it rose to 57. You would get 57 from the 38 you invested.

No, as it'd fundamentally disadvantage players that don't participate in card trading.
Last edited by Sigmund Freud on Sat Sep 23, 1939 2:23 am, edited 999 times in total.

The Irradiated Wasteland of The New California Republic: depicting the expanded NCR, several years after the total victory over Caesar's Legion, and the annexation of New Vegas and its surrounding areas.

White-collared conservatives flashing down the street
Pointing their plastic finger at me
They're hoping soon, my kind will drop and die
But I'm going to wave my freak flag high
Wave on, wave on
||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||

User avatar
Odinburgh
Minister
 
Posts: 2770
Founded: Jun 17, 2011
Ex-Nation

Postby Odinburgh » Tue Jun 04, 2019 8:51 am

Had the same idea but it be more like a stat boost. A nation could send request for one of their Stat areas. If agreed but yours and their stats would double both combining rating in any Stat area. Say I have defense score of 2000 and this other guy has 25000. That would be added together and reflected at both nations. However there could be a flaw in that approach but I have no idea.
Last edited by Odinburgh on Tue Jun 04, 2019 8:54 am, edited 3 times in total.

User avatar
Bears Armed
Postmaster of the Fleet
 
Posts: 21475
Founded: Jun 01, 2006
Civil Rights Lovefest

Postby Bears Armed » Tue Jun 04, 2019 8:53 am

Odinburgh wrote:Had the same idea but it be more like a stat boost. A nation could send request for one of their Stat areas. If agreed but yours and their stats would double both combining rating in any Stat area. Say I have defense score of 2000 and this other guy has 25000. That would be added together and reflected at both nations. However their could be flaw in that approach but I have no idea.

Puppets.
The Confrederated Clans (and other Confrederated Bodys) of the Free Bears of Bears Armed
(includes The Ursine NorthLands) Demonym = Bear[s]; adjective = ‘Urrsish’.
Population = just under 20 million. Economy = only Thriving. Average Life expectancy = c.60 years. If the nation is classified as 'Anarchy' there still is a [strictly limited] national government... and those aren't "biker gangs", they're traditional cross-Clan 'Warrior Societies', generally respected rather than feared.
Author of some GA Resolutions, via Bears Armed Mission; subject of an SC resolution.
Factbook. We have more than 70 MAPS. Visitors' Guide.
The IDU's WA Drafting Room is open to help you.
Author of issues #429, 712, 729, 934, 1120, 1152, 1474, 1521.

User avatar
Odinburgh
Minister
 
Posts: 2770
Founded: Jun 17, 2011
Ex-Nation

Postby Odinburgh » Tue Jun 04, 2019 8:54 am

Bears Armed wrote:
Odinburgh wrote:Had the same idea but it be more like a stat boost. A nation could send request for one of their Stat areas. If agreed but yours and their stats would double both combining rating in any Stat area. Say I have defense score of 2000 and this other guy has 25000. That would be added together and reflected at both nations. However their could be flaw in that approach but I have no idea.

Puppets.


Exactly. Unless only done with WA nations.

User avatar
The New California Republic
Post Czar
 
Posts: 35483
Founded: Jun 06, 2011
Civil Rights Lovefest

Postby The New California Republic » Tue Jun 04, 2019 9:35 am

Odinburgh wrote:
Bears Armed wrote:Puppets.

Exactly. Unless only done with WA nations.

And again it'd be seen as punishing players that don't have/want WA membership and/or don't play the card game by creating a two-tier system of stats that can be attained, as inevitably nations that have WA membership and play the card game will be able to attain higher stats than those who don't.
Last edited by Sigmund Freud on Sat Sep 23, 1939 2:23 am, edited 999 times in total.

The Irradiated Wasteland of The New California Republic: depicting the expanded NCR, several years after the total victory over Caesar's Legion, and the annexation of New Vegas and its surrounding areas.

White-collared conservatives flashing down the street
Pointing their plastic finger at me
They're hoping soon, my kind will drop and die
But I'm going to wave my freak flag high
Wave on, wave on
||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||

User avatar
Marxist Germany
Minister
 
Posts: 2171
Founded: Jun 07, 2018
Ex-Nation

Postby Marxist Germany » Tue Jun 04, 2019 10:27 am

The New California Republic wrote:
Odinburgh wrote:Exactly. Unless only done with WA nations.

And again it'd be seen as punishing players that don't have/want WA membership and/or don't play the card game by creating a two-tier system of stats that can be attained, as inevitably nations that have WA membership and play the card game will be able to attain higher stats than those who don't.

Technically speaking, WA nations do have an advantage already since resolutions can alter stats.
Author of GA#461, GA#470, GA#477, GA#481, GA#486 (co-author), and SC#295

Former delegate of The United Federations; citizen and former Senior Senator of 10000 Islands; 113th Knight of TITO

User avatar
The New California Republic
Post Czar
 
Posts: 35483
Founded: Jun 06, 2011
Civil Rights Lovefest

Postby The New California Republic » Tue Jun 04, 2019 10:39 am

Marxist Germany wrote:
The New California Republic wrote:And again it'd be seen as punishing players that don't have/want WA membership and/or don't play the card game by creating a two-tier system of stats that can be attained, as inevitably nations that have WA membership and play the card game will be able to attain higher stats than those who don't.

Technically speaking, WA nations do have an advantage already since resolutions can alter stats.

Yes but marginally. What was just proposed would involve dumping a major boost into a single stat. And WA decisions are dispersed over a large number of people, whereas what is proposed here could be done with puppets.
Last edited by The New California Republic on Tue Jun 04, 2019 10:41 am, edited 1 time in total.
Last edited by Sigmund Freud on Sat Sep 23, 1939 2:23 am, edited 999 times in total.

The Irradiated Wasteland of The New California Republic: depicting the expanded NCR, several years after the total victory over Caesar's Legion, and the annexation of New Vegas and its surrounding areas.

White-collared conservatives flashing down the street
Pointing their plastic finger at me
They're hoping soon, my kind will drop and die
But I'm going to wave my freak flag high
Wave on, wave on
||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||

User avatar
Odinburgh
Minister
 
Posts: 2770
Founded: Jun 17, 2011
Ex-Nation

Postby Odinburgh » Tue Jun 04, 2019 11:58 am

The New California Republic wrote:
Odinburgh wrote:Exactly. Unless only done with WA nations.

And again it'd be seen as punishing players that don't have/want WA membership and/or don't play the card game by creating a two-tier system of stats that can be attained, as inevitably nations that have WA membership and play the card game will be able to attain higher stats than those who don't.


True on that. Not sure even small percentage would work without puppets really having an advantage as it would only be a small fraction which done without being WA nation or not.
Last edited by Odinburgh on Tue Jun 04, 2019 11:59 am, edited 1 time in total.

User avatar
Land Without Shrimp
Envoy
 
Posts: 268
Founded: Apr 12, 2016
Civil Rights Lovefest

Postby Land Without Shrimp » Wed Jun 05, 2019 10:34 am

Marxist Germany wrote:
The New California Republic wrote:And again it'd be seen as punishing players that don't have/want WA membership and/or don't play the card game by creating a two-tier system of stats that can be attained, as inevitably nations that have WA membership and play the card game will be able to attain higher stats than those who don't.

Technically speaking, WA nations do have an advantage already since resolutions can alter stats.

Or disadvantage, as the case may be. ;) I'm pretty sure 95% of WA resolutions affect my stats in ways I don't want...

Anyway, I'm not exactly sure I like this idea. Mostly because I (as someone with limited free time) enjoy the fact that I only need to answer a few issues once a day to keep my nation humming at maximum efficiency. This would introduce an aspect into the "nation game" that would very much benefit those with the time/resources to built up an alliance(or network?) of economic support, which very much means that those of us that treat the nation simulator as more of a single player game would get left in the dust. It'd be disappointing.

I've already resigned myself to the fact that I'll never have the best card deck, simply because I don't have the time to manage a puppet card farm empire. It'd make me sad if the nation simulator goes that route so that there is an intrinsic stat advantage to whoever has the most time to spend on building up bank and networking for investment.


Advertisement

Remove ads

Return to Technical

Who is online

Users browsing this forum: Baharan, Cricetomia, Gmt2001, Hipearia, IdontCare, Phydios, Qingguo, Sun Topia, The West Indies Union, Tricklandia

Advertisement

Remove ads