by Veeblefetzer » Thu Sep 20, 2018 11:50 pm
by Grenartia » Fri Sep 21, 2018 12:02 am
Veeblefetzer wrote:I know this is a complete waste of time but how about a new option in the store. I'll pay to avoid apocalypse. Maybe not forever but like 6 mths or even a year in advance. Make it pay per time feature. $5/mth up to 1 yr. $2/mth .. I don't know, just fkn do it.
by Frisbeeteria » Fri Sep 21, 2018 8:59 am
by Enfaru » Fri Sep 21, 2018 9:21 am
by Trotterdam » Fri Sep 21, 2018 9:26 am
by USS Monitor » Fri Sep 21, 2018 10:44 am
Enfaru wrote:There's more to Nationstates than logging in and deciding issues. I would guess, for the majority, the entire reason that we are here is because one day, we thought that we could start our very own nation. That's an idea, a concept, a dream and not one iota revolves around logging in or solving issues. I can completely agree that people who don't log in and don't contribute in one way or another to the site should be subject to the usual procedures...but if they're paying. That's a whole new ball game.
With the increased revenue, that would give rise to paid administrators, techies and professional moderators. This in turn, with the increased capacity to respond to bugs, features, upgrades and sparkly new website finishes would undoubtedly lead to greater activity and add to Nationstates marketing budget to attract newbies from far and wide. All this, because someone wants to pay Max some money so that they can effectively rent a mere twenty megabytes a month space on their server and never use it! Won't somebody think of the bandwidth savings!
Let us dream that we have our very own nations.
by Aclion » Fri Sep 21, 2018 10:52 am
Trotterdam wrote:What's the point of having your own nation if you never even look at it?
by Veeblefetzer » Fri Sep 21, 2018 3:42 pm
Frisbeeteria wrote:I'm not seeing this as something that adds value to the game. Sure, it adds money to Max's coffers, but it doesn't add active players. I can't see a benefit to having nations sit idle for a year at a time. If you can't be bothered to log in every 60 days, you're not "playing" the game.
by Veeblefetzer » Fri Sep 21, 2018 3:44 pm
Trotterdam wrote:What's the point of having your own nation if you never even look at it?
by Avalornia » Fri Sep 21, 2018 3:52 pm
by Victorious Decepticons » Fri Sep 21, 2018 3:53 pm
Trotterdam wrote:What's the point of having your own nation if you never even look at it?
Newaswa wrote:What is the greatest threat to your nation?Vallermoore wrote:The Victorious Decepticons.Bluquse wrote:Imperialist, aggressive, and genociding aliens or interdimensional beings that would most likely slaughter or enslave us
rather than meet up to have a talk. :(TurtleShroom wrote:Also, like any sane, civilized nation, we always consider the Victorious Decepticons a clear, present, and obvious threat we must respect, honor, and leave alone in all circumstances. Always fear the Victorious Decepticons.
The Huskar Social Union wrote: ... massive empires of genocidal machines.
by Augustus Legions » Fri Sep 21, 2018 3:55 pm
by Veeblefetzer » Fri Sep 21, 2018 3:56 pm
USS Monitor wrote:Enfaru wrote:There's more to Nationstates than logging in and deciding issues. I would guess, for the majority, the entire reason that we are here is because one day, we thought that we could start our very own nation. That's an idea, a concept, a dream and not one iota revolves around logging in or solving issues. I can completely agree that people who don't log in and don't contribute in one way or another to the site should be subject to the usual procedures...but if they're paying. That's a whole new ball game.
With the increased revenue, that would give rise to paid administrators, techies and professional moderators. This in turn, with the increased capacity to respond to bugs, features, upgrades and sparkly new website finishes would undoubtedly lead to greater activity and add to Nationstates marketing budget to attract newbies from far and wide. All this, because someone wants to pay Max some money so that they can effectively rent a mere twenty megabytes a month space on their server and never use it! Won't somebody think of the bandwidth savings!
Let us dream that we have our very own nations.
I think people sometimes overestimate how much money could do to improve NS. What would make "professional" moderators better than the current team? In fact, what makes you think paid mods wouldn't just mean putting the current team on payroll?
If I was doing it, I'd also put the more productive issues editors on payroll before hiring any new people. Maintaining the issues game is skilled labor.
But in practice, money isn't a priority and we're fine with the volunteer thing.
by Scottish Socialists » Fri Sep 21, 2018 4:00 pm
Avalornia wrote:I have an idea. Why dont we implement this potential "feature" with the postmaster and supporter options in the store? Buy one of those, your nation takes longer to cte. For example when you buy the postmaster package your nation now takes 100 days to cte instead of 60.
Would be something fairly simple and doesn't overhaul the website.
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by Avalornia » Fri Sep 21, 2018 4:05 pm
Scottish Socialists wrote:Avalornia wrote:I have an idea. Why dont we implement this potential "feature" with the postmaster and supporter options in the store? Buy one of those, your nation takes longer to cte. For example when you buy the postmaster package your nation now takes 100 days to cte instead of 60.
Would be something fairly simple and doesn't overhaul the website.
I like that.
It means that if you are into the game enough to pay, but can’t log in for 60 days due to like, going to Malawi for 3 months, then you’ll be fine, because with the account, you’ll take longer to CTE.
by Frisbeeteria » Fri Sep 21, 2018 4:17 pm
Augustus Legions wrote:this a good idea take this to the wa
Avalornia wrote:Why dont we implement this potential "feature" with the postmaster and supporter options in the store?
Scottish Socialists wrote:It means that if you are into the game enough to pay, but can’t log in for 60 days due to like, going to Malawi for 3 months, then you’ll be fine,
Victorious Decepticons wrote:I have one nation that I keep because it's my region's founder. I've forgotten to log into it several times now, and had to rush back to reactivate it and stop the region from being founderless.
by Veeblefetzer » Fri Sep 21, 2018 4:20 pm
Avalornia wrote:What about my idea above?
by Enfaru » Fri Sep 21, 2018 6:27 pm
Frisbeeteria wrote:This is the closest thing to being a valid reason I've seen, and I don't think it's valid. If you're logging in to the Founder nation less than once every two months, you're not doing much as a founder. At the very least, you need to participate. If you're not logging in to the Founder, your region is already effectively founderless.
by Victorious Decepticons » Fri Sep 21, 2018 7:01 pm
Frisbeeteria wrote:This is the closest thing to being a valid reason I've seen, and I don't think it's valid. If you're logging in to the Founder nation less than once every two months, you're not doing much as a founder. At the very least, you need to participate. If you're not logging in to the Founder, your region is already effectively founderless.
Newaswa wrote:What is the greatest threat to your nation?Vallermoore wrote:The Victorious Decepticons.Bluquse wrote:Imperialist, aggressive, and genociding aliens or interdimensional beings that would most likely slaughter or enslave us
rather than meet up to have a talk. :(TurtleShroom wrote:Also, like any sane, civilized nation, we always consider the Victorious Decepticons a clear, present, and obvious threat we must respect, honor, and leave alone in all circumstances. Always fear the Victorious Decepticons.
The Huskar Social Union wrote: ... massive empires of genocidal machines.
by USS Monitor » Fri Sep 21, 2018 8:45 pm
Victorious Decepticons wrote:Frisbeeteria wrote:This is the closest thing to being a valid reason I've seen, and I don't think it's valid. If you're logging in to the Founder nation less than once every two months, you're not doing much as a founder. At the very least, you need to participate. If you're not logging in to the Founder, your region is already effectively founderless.
Obviously, I think it's a very valid reason.
(ETA: Almost all of my activity on here has been through Victorious Decepticons since I activated this nation. I log into this one several times a day! To me, Decepticons are simply far more interesting to RP with than playing as Yet Another Human Nation. However, the region was founded with an earlier nation, and I see no way to simply switch the Founder title for the region to this one. I don't want to give up my original region name, so I keep the founding nation alive to maintain the region as-is.)
I didn't be a founder to DO anything. I founded a region to ensure I would be left alone, and NOT have to deal with the stress of R/D, "doing much," or anything along the axis of what you have mentioned. My region is my little castle, not something intended to make my own life needlessly aggravating. What you seem to think of as fun would completely wreck the game for me. If I wanted to do any of that stuff you mentioned, I would NOT have founded a region, I would have gone to one of the big ones where the activity already is.
My region has only my nations in it. It is passworded so it stays that way. The founding nation is kept alive, and re-activated as necessary, specifically to ENSURE it stays that way, and is free from R/D raids. The only reason I'm in any region at all is because the game mechanics demand it. As long as they continue to do so, I strongly prefer it the way I have it.
When I do want to do something involving other players, there is plenty of non-region-based RP, the F&NI forum, NSG, and other things that don't involve me having to deal with any garbage arising from where I put my nations.
by Galiantus III » Fri Sep 21, 2018 11:51 pm
Victorious Decepticons wrote:
However, the region was founded with an earlier nation, and I see no way to simply switch the Founder title for the region to this one. I don't want to give up my original region name, so I keep the founding nation alive to maintain the region as-is.
The only reason I'm in any region at all is because the game mechanics demand it. As long as they continue to do so, I strongly prefer it the way I have it.
Frisbeeteria wrote:For some reason I have a mental image of a dolphin, trying to organize a new pod of his fellow dolphins to change the course of a nuclear sub. It's entertaining, I'll give ya that.
Ballotonia wrote:Testing is for sissies. The actual test is to see how many people complain when any change is made ;)
by Grenartia » Sat Sep 22, 2018 3:39 am
Frisbeeteria wrote:Victorious Decepticons wrote:I have one nation that I keep because it's my region's founder. I've forgotten to log into it several times now, and had to rush back to reactivate it and stop the region from being founderless.
This is the closest thing to being a valid reason I've seen, and I don't think it's valid. If you're logging in to the Founder nation less than once every two months, you're not doing much as a founder. At the very least, you need to participate. If you're not logging in to the Founder, your region is already effectively founderless.
by Bears Armed » Sat Sep 22, 2018 4:54 am
by Grenartia » Sat Sep 22, 2018 6:52 am
Bears Armed wrote:Don't some people use scripts to keep their nations alive, without checking-in personally, anyway?
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