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by [violet] » Sun Mar 06, 2011 3:54 pm
by Mahaj WA Seat » Sun Mar 06, 2011 4:05 pm
Georgism wrote:Fuck off you cunt, I'm always nice.
NERVUN wrote:Yog zap!
Cool Egg Sandwich wrote:I am the Urinater..... I'll be back.
Jedi Utopians wrote:5) Now, saying that a nation couldn't be part of OPEC would be bold. AIPEC sounds like something you'd want to get checked out by a physician for.
by Earth22 » Sun Mar 06, 2011 4:23 pm
by Oliver the Mediocre » Sun Mar 06, 2011 4:27 pm
Earth22 wrote:All of that sounds fine and good, though the population counting worries me a bit in regard to feeders. I think if you could annex everything besides for Feeders + Laz/TRR it'd be fantastic, though. I think with feeders it would throw the game into a bit of too much of a whirl.
Also, I'd like to suggest that you can only Annex regions with 10+ regions in it. What's to stop one from having one main region and making lots and lots of puppet regions to annex to it? Plus, I think adding a 10+ limit would make it more reasonable and more important.
I absolutely adore the Embassies bit, though and can't wait to see these changes implemented!
by Sedgistan » Sun Mar 06, 2011 4:33 pm
Earth22 wrote:All of that sounds fine and good, though the population counting worries me a bit in regard to feeders. I think if you could annex everything besides for Feeders + Laz/TRR it'd be fantastic, though. I think with feeders it would throw the game into a bit of too much of a whirl.
by The Murtunian Tribes » Sun Mar 06, 2011 4:34 pm
Sedgistan wrote:Earth22 wrote:All of that sounds fine and good, though the population counting worries me a bit in regard to feeders. I think if you could annex everything besides for Feeders + Laz/TRR it'd be fantastic, though. I think with feeders it would throw the game into a bit of too much of a whirl.
There's such a thing as "too much of a whirl"? I think it'd be good to give an added incentive for taking over the feeders...
by Earth22 » Sun Mar 06, 2011 4:41 pm
by Mahaj WA Seat » Sun Mar 06, 2011 5:01 pm
Earth22 wrote:The Murtunian Tribes wrote:
No guts no glory...
Meh, I guess I'd enjoy keeping the Feeders as the free for all that they are now more then having one region flat out claim them. I think it'd be a prejudice for new nations that joined and an unfair advantage for already large and powerful regions against smaller ones. IE: I think in the end it'd get us to such a polarized point where new little regions wouldn't be able to attract as many newbies--something that's already difficult. It just seems rather unfair overall.
Georgism wrote:Fuck off you cunt, I'm always nice.
NERVUN wrote:Yog zap!
Cool Egg Sandwich wrote:I am the Urinater..... I'll be back.
Jedi Utopians wrote:5) Now, saying that a nation couldn't be part of OPEC would be bold. AIPEC sounds like something you'd want to get checked out by a physician for.
by Daynor » Sun Mar 06, 2011 6:56 pm
by Mousebumples » Sun Mar 06, 2011 7:44 pm
[violet] wrote:Regions can only be annexed by one other region at any given time.
by [violet] » Sun Mar 06, 2011 8:19 pm
Daynor wrote:You say embassies provide no hard gameplay benefit. However, if feeders only have two or three embassies those nations are going to get viewed by many more new nations...
I wonder if you considered a cap on the number of embassies one is allowed to have? I've seen many regions with dozens of embassies on their forums, if that builds up on a nation page it could get annoying to look at on region after region.
Also, if a region is refounded would that cancel all existing embassies it has?
by [violet] » Sun Mar 06, 2011 8:19 pm
Mousebumples wrote:[violet] wrote:Regions can only be annexed by one other region at any given time.
Just to clarify: A given region can have multiple regions that it has annexed, right?
i.e. Testregiona has annexed both Annex1 and Annex2. However, both Annex1 and Annex2 have ONLY been annexed by one region.
by Daynor » Sun Mar 06, 2011 10:31 pm
Kalibarr wrote:Region A annexes Region B, Region B annexes Region C, and Region C annexes Region A
by [violet] » Sun Mar 06, 2011 10:36 pm
Daynor wrote:When Macedon moved from Macedon to Macedonia they would have had to form a chain to keep Macedonia as the main region. Ex: Macedonia -> Macedon -> Colonies. In that situation it would have worked better if when Macedonia annexed Macedon all the colonies of Macedon switch to Macedonia.
by Evil Wolf » Sun Mar 06, 2011 10:38 pm
Kalibarr wrote:but what if this happened:
Region A annexes Region B, Region B annexes Region C, and Region C annexes Region A
Kryozerkia wrote:In the good old days raiding was illegal
Crazy Girl wrote:Invading was never illegal
[violet] wrote:There is supposed to be an invasion game.
by Daynor » Sun Mar 06, 2011 10:54 pm
[violet] wrote:Daynor wrote:When Macedon moved from Macedon to Macedonia they would have had to form a chain to keep Macedonia as the main region. Ex: Macedonia -> Macedon -> Colonies. In that situation it would have worked better if when Macedonia annexed Macedon all the colonies of Macedon switch to Macedonia.
Better for whom? I was wondering whether it's more interesting if longer chains get more vulnerable.
by Ballotonia » Sun Mar 06, 2011 11:42 pm
Earth22 wrote:Also, I'd like to suggest that you can only Annex regions with 10+ regions in it. What's to stop one from having one main region and making lots and lots of puppet regions to annex to it? Plus, I think adding a 10+ limit would make it more reasonable and more important.
by The Rich Port » Sun Mar 06, 2011 11:50 pm
by JURISDICTIONS » Mon Mar 07, 2011 8:14 am
Takaram wrote:Irony. Rule 4 prevents a repeal based on Rule 4 violations, meaning that Rule 4 does not comply with Rule 4. It should be struck down.
by Inkarzikan » Mon Mar 07, 2011 8:17 am
by Dysian » Tue Mar 08, 2011 1:09 pm
[violet] wrote: If not stopped, it (annex) would be recorded in the region's History (permanently) and, while current, on the region's front page.
by Halcones » Tue Mar 08, 2011 1:23 pm
by Dysian » Tue Mar 08, 2011 1:42 pm
[violet] wrote:Neither embassies nor annexations have an associated Influence cost.
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