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Issue Submissions

PostPosted: Sun Apr 29, 2018 5:22 pm
by Land of Bobtopia
I recently submitted an issue for the game and was just wondering how much time it takes for it to get reviewed and get notice to weather its been accepted or not. :)

PostPosted: Sun Apr 29, 2018 6:51 pm
by USS Monitor
Turn-around time varies. If it's added to the game, you'll receive a TG. If an editor is working on it and wants your input, they'll let you know. If it gets rejected, you won't be notified.

PostPosted: Sun Apr 29, 2018 7:07 pm
by Auralia
USS Monitor wrote:If it gets rejected, you won't be notified.

...which is unfortunate, because everyone who submits an issue would like to know if their issue has actually been rejected or is just sitting in a queue somewhere.

PostPosted: Sun Apr 29, 2018 7:28 pm
by Frisbeeteria
Auralia wrote:
USS Monitor wrote:If it gets rejected, you won't be notified.

...which is unfortunate, because everyone who submits an issue would like to know if their issue has actually been rejected or is just sitting in a queue somewhere.

There was talk of a fix - an interface for checking that out - but it got sidelined (probably because it was more difficult than it first appeared). I'm sure it's still on admin's to-do list, but probably not all that high up.

PostPosted: Sun Apr 29, 2018 9:13 pm
by Raionitu
I remember a suggestion about this, not really a technical implementation, but for players who take the time to draft their issue on the forums, then if an editor rejects it they post in that players thread telling them it was rejected, possibly with a short reason why so players know if its worth it to try redrafting or not.

PostPosted: Mon Apr 30, 2018 10:12 am
by Bears Armed
The thing is, there are issues that eventually made it into the game after years in the pool of submissions. Setting a deadline by which authors must be notified might set too strict a limit on how long the editors can leave submitted drafts in the "possibles" part of the pool...

PostPosted: Mon Apr 30, 2018 12:35 pm
by Frisbeeteria
Bears Armed wrote:The thing is, there are issues that eventually made it into the game after years in the pool of submissions.

While that was very true in the past when only one or two mods were working the list, it's vastly improved with our large team of Issue Editors. I believe that most issues are examined by at least one of the IEs within a day or two.

The current problem is that an IE will grab an issue, work on it for a few days or weeks, decide it's unworkable, and dump it back into the scrap pile. Even then, a different IE might take a shot at it. Consequently, a given issue's status might change several times before it's either added or dumped.

The one group that does get notified are spammers and flamers. Those guys get to hear from the mods, and usually end up with warnings or deletions.

PostPosted: Mon Apr 30, 2018 12:38 pm
by Socio Polor
I think there should be an interface or some additional web page that's updated routinely either automatically or manually by the Issue Editors on submissions that's been accepted into the pool, rejected or are already being worked on by an editor,just my little two cent on this suggestion.

PostPosted: Mon Apr 30, 2018 12:43 pm
by Frisbeeteria
Socio Polor wrote:there should be an interface or some additional web page that's updated routinely either automatically

We already have that for the mods and IEs. The problem is porting it over to the players somehow. Only the authors should have access to their own content (it would be rude otherwise), and that was the problem. We couldn't make the individual permissions work.

Showing the whole thing to the public at large wouldn't be fair to the authors, some of whom might have 50 crappy submissions before coming up with a winner. Also, plagiarism would become a problem.

PostPosted: Mon Apr 30, 2018 12:55 pm
by Socio Polor
Frisbeeteria wrote:
Socio Polor wrote:there should be an interface or some additional web page that's updated routinely either automatically

We already have that for the mods and IEs. The problem is porting it over to the players somehow. Only the authors should have access to their own content (it would be rude otherwise), and that was the problem. We couldn't make the individual permissions work.

Showing the whole thing to the public at large wouldn't be fair to the authors, some of whom might have 50 crappy submissions before coming up with a winner. Also, plagiarism would become a problem.

I see where you're coming from, however in terms of plagiarism I fail to understand how it'll cause anymore problems when drafts are shown publicly