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Beta 006: Lifespan

Bug reports, general help, ideas for improvements, and questions about how things are meant to work.

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Divitalia
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Postby Divitalia » Wed Feb 14, 2018 8:02 pm

Wow, this would bring me from about 30.5 to 81

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Fauxia
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Postby Fauxia » Wed Feb 14, 2018 8:14 pm

I’d also like to ask- will the difference in lifespan of newly founded capitalist nations in comparison to socialist ones increase?
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46566
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Postby 46566 » Wed Feb 14, 2018 8:23 pm

Fauxia wrote:
46566 wrote:I don't mind this though I'm one of the ones with a big jump. I gain 72 years roughly. From 23 to 95 years.
That seems a bit much...

I see similarly enormous effects on nations such as Christian Democrats, Digmound, and Sovereign Default. I think the beta is just a bit imbalanced.

I’ve wanted this for a while, though. Most NS nations are developed nations, and developed nations should have lifespan in the 70+ range

It could be to much focus on the economic numbers maybe. I think I put a decent amount in public health Care and my poorest make allot. I think the biggest thing might also be how much the environmental increase or decrease is handled.
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[violet]
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Postby [violet] » Wed Feb 14, 2018 9:27 pm

Fauxia wrote:I see similarly enormous effects on nations such as Christian Democrats, Digmound, and Sovereign Default. I think the beta is just a bit imbalanced.

A large change might mean the beta is flawed, or instead that it fixes a large problem in the existing algorithm. We want to find nations that seem to make less sense under the beta than they do now.

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The New California Republic
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Postby The New California Republic » Thu Feb 15, 2018 7:09 am

[violet] wrote:
Fauxia wrote:I see similarly enormous effects on nations such as Christian Democrats, Digmound, and Sovereign Default. I think the beta is just a bit imbalanced.

A large change might mean the beta is flawed, or instead that it fixes a large problem in the existing algorithm. We want to find nations that seem to make less sense under the beta than they do now.

I'd say that my current stat for lifespan makes no sense at all because of the existing algorithm being flawed, but the beta for the same stat makes far more sense. I will admit that the increase in my case is ridiculously massive, an increase of 223%, but it is far better than the equally ridiculously low lifespan of 27.97 years that I currently have. I cannot think of any possible reason for the lifespan being that low, except the existing algorithm being completely borked.

I will admit that there are probably some nations where the change upwards or downwards in the beta won't make as much sense, but I'm sure that will be sorted out in time, once the code has been tweaked a bit more to balance it.
Last edited by Sigmund Freud on Sat Sep 23, 1939 2:23 am, edited 999 times in total.

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Belshekistan
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[violet]
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Postby [violet] » Thu Feb 15, 2018 2:51 pm

The New California Republic wrote:I cannot think of any possible reason for the lifespan being that low, except the existing algorithm being completely borked.

Under the existing model, the usual reason why an economically developed nation has a very low lifespan is that the environment is exerting an overwhelming effect. This is certainly the case in The Irradiated Wasteland of The New California Republic.

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Trotterdam
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Postby Trotterdam » Thu Feb 15, 2018 3:43 pm

So I noticed something interesting:
http://www.nationstates.net/page=beta?beta=6&nation=wolfcubs
Apparently, this nation's Lifespan and Death Rate would both increase with this change?


Overall it seems nearly all nations would see a Lifespan increase - when I did a random test, only one out of fifty saw Lifespan decrease.
Last edited by Trotterdam on Fri Feb 16, 2018 4:54 am, edited 1 time in total.

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Pencil Sharpeners 2
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Postby Pencil Sharpeners 2 » Thu Feb 15, 2018 3:46 pm

Trotterdam wrote:So I noticed something interesting:
http://www.nationstates.net/page=beta?beta=6&nation=wolfcubs
Apparently, this nation's Lifespan and Death Rate would both increase with this change?

Rescaling:
[violet] wrote:
Pencil Sharpeners 2 wrote:Also, not sure if this is a bug, or just as a result of some rescaling, but Pinkiopia sees substantial increases in both lifespan and death rate.

It's the rescaling. Currently Pinkiopia is ranked low in the world on both Lifespan and Death Rate! Under the beta, Pinkiopia's average lifespan will increase a little but still be less than average, while its Death Rate will increase a lot and be higher than average.
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The New California Republic
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Postby The New California Republic » Thu Feb 15, 2018 3:49 pm

[violet] wrote:
The New California Republic wrote:I cannot think of any possible reason for the lifespan being that low, except the existing algorithm being completely borked.

Under the existing model, the usual reason why an economically developed nation has a very low lifespan is that the environment is exerting an overwhelming effect. This is certainly the case in The Irradiated Wasteland of The New California Republic.

Oh, the environment, that little thing? We often just ignore it.

:p
Last edited by Sigmund Freud on Sat Sep 23, 1939 2:23 am, edited 999 times in total.

The Irradiated Wasteland of The New California Republic: depicting the expanded NCR, several years after the total victory over Caesar's Legion, and the annexation of New Vegas and its surrounding areas.

White-collared conservatives flashing down the street
Pointing their plastic finger at me
They're hoping soon, my kind will drop and die
But I'm going to wave my freak flag high
Wave on, wave on
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The Glorious Third Reign of Templedom
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Postby The Glorious Third Reign of Templedom » Thu Feb 15, 2018 9:33 pm

Off-topic. Presently, Beta 006 topic has 35 replies and 606 views. When number of replies hit 59+1, except views exceed 699, the evil cometh!!!!!!!

On-topic: pre-emp the beast, implement this now! (And lock thread)
Last edited by The Glorious Third Reign of Templedom on Thu Feb 15, 2018 10:26 pm, edited 2 times in total.
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Krampusreich
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Postby Krampusreich » Thu Feb 15, 2018 10:01 pm

I support this. The current model for tracking lifespan feels inadequate, in my opinion.

This new model may require some mechanical tweaking, but overall it makes more sense.

Out of curiosity, how will it affect nations with universal health care? (My nation has this.)
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He Qixin
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Postby He Qixin » Fri Feb 16, 2018 12:03 am

Still a query though, why does this beta affect some nations more than others? I mean my citizens' average lifespans just increased from approximately 74 to 83 years, or an increase of just about 9 years.
Last edited by He Qixin on Fri Feb 16, 2018 12:04 am, edited 2 times in total.
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Morizari
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Postby Morizari » Fri Feb 16, 2018 12:07 am

*
Last edited by Morizari on Thu Mar 08, 2018 12:06 am, edited 1 time in total.

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The Glorious Third Reign of Templedom
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Postby The Glorious Third Reign of Templedom » Fri Feb 16, 2018 1:40 am

Krampusreich wrote:...

Post with your main!
Last edited by The Glorious Third Reign of Templedom on Fri Feb 16, 2018 1:41 am, edited 1 time in total.
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Krampusreich
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Postby Krampusreich » Fri Feb 16, 2018 4:09 am

The Glorious Third Reign of Templedom wrote:
Krampusreich wrote:...

Post with your main!


I meant that the nation I am currently posting with has Universal Health Care. Check the policies before saying something like that.
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Bears Armed
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Postby Bears Armed » Fri Feb 16, 2018 4:36 am

Trotterdam wrote:OVerall it seems nearly all nations would see a Lifespan increase - when I did a random test, only one out of fifty saw Lifespan decrease.

So few? Oh well, I did intend this nation to be unusual...

Scale World Rank Current Beta Change %
#44. Longest Average Lifespans (Years) 1,567th 92.19 42.05 -50.14 ⇣54.4%
#5. Highest Unexpected Death Rate (Bus Surprisal Index) 179,336th 19.32 137.64 +118.32 ⇡612%
#68. Most Developed (Human Development Index) 4,991st 91.4 74.69 -16.71 ⇣18.3%


(I considered the previous calculation to be too high, I consider the new one to be too low: The "real" value, as I see it, was & is about halfway between these...)
Last edited by Bears Armed on Fri Feb 16, 2018 5:30 am, edited 2 times in total.
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Krampusreich
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Postby Krampusreich » Fri Feb 16, 2018 5:25 am

Bears Armed wrote:
Trotterdam wrote:OVerall it seems nearly all nations would see a Lifespan increase - when I did a random test, only one out of fifty saw Lifespan decrease.

So few? Oh well, I did inrtend this nation to be unusual...

Scale World Rank Current Beta Change %
#44. Longest Average Lifespans (Years) 1,567th 92.19 42.05 -50.14 ⇣54.4%
#5. Highest Unexpected Death Rate (Bus Surprisal Index) 179,336th 19.32 137.64 +118.32 ⇡612%
#68. Most Developed (Human Development Index) 4,991st 91.4 74.69 -16.71 ⇣18.3%


(I considered the previous calculation to be too high, I consider the new one to be too low: The "real" value, as I see it, was & is about halfway between these...)



Apparently I'll be seeing a 61.9% decrease in death rate, and an average lifespan increase of about 13 years. Must be that government money at work, getting people their iodine tablets and prussian blue.
Last edited by Krampusreich on Fri Feb 16, 2018 5:26 am, edited 1 time in total.
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Candlewhisper Archive
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Postby Candlewhisper Archive » Mon Feb 19, 2018 5:46 am

He Qixin wrote:Still a query though, why does this beta affect some nations more than others? I mean my citizens' average lifespans just increased from approximately 74 to 83 years, or an increase of just about 9 years.


Because different nations are different? :meh:
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He Qixin
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Postby He Qixin » Mon Feb 19, 2018 3:57 pm

Candlewhisper Archive wrote:
He Qixin wrote:Still a query though, why does this beta affect some nations more than others? I mean my citizens' average lifespans just increased from approximately 74 to 83 years, or an increase of just about 9 years.


Because different nations are different? :meh:

Probably. :)
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According to this index, this civilization is:
Tier: 8
Level: 5
Type: 6
A 9 civilization because I lean more towards it.

This nation is always used to post in the forums unless the forum is the WA, for which I use Triangle and Square, a WA member, to post.

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Arkhall
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Postby Arkhall » Wed Feb 21, 2018 6:22 am

Damn it. I liked having an OP science nation where everyone died at 26.

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Candlewhisper Archive
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Postby Candlewhisper Archive » Wed Feb 21, 2018 7:19 am

Arkhall wrote:Damn it. I liked having an OP science nation where everyone died at 26.


Hmm, well the beta suggests you're going from 59.65 to 70.35, so you didn't have that anyway.

In the meantime, I'll be going from 22.18 to 22.96, which goes to show that even if you downgrade the impact of environment on lifespan you can still have a lifespan score that is primary destroyed by crappy environment. You've just gotta have a REALLY crappy environment. :)
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The New California Republic
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Postby The New California Republic » Wed Feb 21, 2018 8:26 am

Candlewhisper Archive wrote:In the meantime, I'll be going from 22.18 to 22.96, which goes to show that even if you downgrade the impact of environment on lifespan you can still have a lifespan score that is primary destroyed by crappy environment. You've just gotta have a REALLY crappy environment. :)

My environment is appalling, but life expectancy will go up from 28.08 to 90.33: https://www.nationstates.net/page=beta? ... a_republic

I mean, look at this: https://www.nationstates.net/nation=the ... ensusid=63

So even having a really trashy environment doesn't guarantee that life expectancy won't go up once the new beta is implemented.
Last edited by Sigmund Freud on Sat Sep 23, 1939 2:23 am, edited 999 times in total.

The Irradiated Wasteland of The New California Republic: depicting the expanded NCR, several years after the total victory over Caesar's Legion, and the annexation of New Vegas and its surrounding areas.

White-collared conservatives flashing down the street
Pointing their plastic finger at me
They're hoping soon, my kind will drop and die
But I'm going to wave my freak flag high
Wave on, wave on
||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||

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A-Failed-State
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Ex-Nation

Postby A-Failed-State » Wed Feb 21, 2018 8:54 am

Well, with the worst economy possible,I still get a 5.80 increase In Lifespan.

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Candlewhisper Archive
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Postby Candlewhisper Archive » Wed Feb 21, 2018 9:44 am

The New California Republic wrote:
Candlewhisper Archive wrote:In the meantime, I'll be going from 22.18 to 22.96, which goes to show that even if you downgrade the impact of environment on lifespan you can still have a lifespan score that is primary destroyed by crappy environment. You've just gotta have a REALLY crappy environment. :)

My environment is appalling, but life expectancy will go up from 28.08 to 90.33: https://www.nationstates.net/page=beta? ... a_republic

I mean, look at this: https://www.nationstates.net/nation=the ... ensusid=63

So even having a really trashy environment doesn't guarantee that life expectancy won't go up once the new beta is implemented.


For sure, its just a rebalancing of various factors, and environment has been downgraded. But trust me when I say that for me personally, my environment remains the cause of my poor lifespan. In backstage game terms, my environment is about 3 times worse than yours...

The front of stage stat doesn't really reflect how many anti-environment decisions I've taken, as there' scaling algorithms, but my environment really did take three times as many awful anti-environment decisions as yours did.
Last edited by Candlewhisper Archive on Wed Feb 21, 2018 9:45 am, edited 1 time in total.
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