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by Scardino » Fri Nov 03, 2017 8:19 pm
by Kylia Quilor » Fri Nov 03, 2017 8:39 pm
by Eluvatar » Fri Nov 03, 2017 9:10 pm
Dysmastan wrote:Alright, so for the sake of providing input, I'm going to make a suggestion. Maybe it's not the best, but it can't be the worst.
So, before it's decided whether this feature gets fully implemented or not, do a beta test of this and other planned update features. Use some temporary regions, or just requisition the warzone regions for a few days, whatever. Invite players to try out the features so you can get some feedback.
Trotterdam wrote:I must have missed that part of the proposal. Lemme have another look...Flanderlion wrote:I liked the census bits though - can we have that without the rest?Wait a moment, we already have this.Eluvatar wrote:The game will track endorsements live. A "World Assembly Endorsements Given" census scale will be introduced, and the "World Assembly Endorsements" census scale and ranking will be updated whenever an endorsement is given, withdrawn, or a nation moves.
Assuming this works like the zombie censi did, the sorting isn't 100% live (but updates pretty frequently), but the numbers themselves are. A random check on a nation that recently gained an endorsement suggests this to indeed be the case.
Trotterdam wrote:The problem is that since the appeal of raiding comes from vandalizing regions people actually care about, both raiders and defenders are likely to put in a half-baked effort in such a beta test, making it an unreliable test for what tactics each side would use when playing seriously.Lenlyvit wrote:I really don't like this idea, but I agree with this sentiment. It would be interesting to see how this would actually work.
Same reasons the warzones in general failed.
by Flanderlion » Fri Nov 03, 2017 9:14 pm
Eluvatar wrote:Trotterdam wrote:I must have missed that part of the proposal. Lemme have another look...Wait a moment, we already have this.
Assuming this works like the zombie censi did, the sorting isn't 100% live (but updates pretty frequently), but the numbers themselves are. A random check on a nation that recently gained an endorsement suggests this to indeed be the case.
Yes, we already have "World Assembly Endorsements". We don't have "World Assembly Endorsements Given".
by Eluvatar » Fri Nov 03, 2017 9:15 pm
by Todd McCloud » Fri Nov 03, 2017 9:19 pm
Eluvatar wrote:Souls, Tim, and others, what effect do you think applying the same immunity to the incumbent Delegate's endorsers as the Delegate-Elect's endorsers would have?
by Trotterdam » Fri Nov 03, 2017 9:44 pm
Eluvatar wrote:Yes, we already have "World Assembly Endorsements". We don't have "World Assembly Endorsements Given".Trotterdam wrote:I must have missed that part of the proposal. Lemme have another look...Wait a moment, we already have this.
Assuming this works like the zombie censi did, the sorting isn't 100% live (but updates pretty frequently), but the numbers themselves are. A random check on a nation that recently gained an endorsement suggests this to indeed be the case.
If you're going to select regions to test on randomly, that could easily hit regions who really don't want it. At that point you might as well implement the beta for everyone, and then if it doesn't work out, roll back the beta for everyone. Overall, not a good idea.Eluvatar wrote:One could do something radical, like randomly selecting some fraction of the regions of the world to have this mechanic apply to them to see what happens comparing to the others, but that's probably not sensible.
Assuming that I'm allowed to count myself under "others", I already covered this:Eluvatar wrote:Souls, Tim, and others, what effect do you think applying the same immunity to the incumbent Delegate's endorsers as the Delegate-Elect's endorsers would have?
Trotterdam wrote:Unfortunately, this would significantly limit the ability of regions to eject nations for non-R/D reasons. It would also allow nations to endorse the delegate at first to gain immunity, then drop that endorsement at the tactically-appropiate moment.
by Ever-Wandering Souls » Fri Nov 03, 2017 9:46 pm
Eluvatar wrote:Yes, there are limitations to how good such a test could be.
One could do something radical, like randomly selecting some fraction of the regions of the world to have this mechanic apply to them to see what happens comparing to the others, but that's probably not sensible.
One would likely have to be satisfied with what information could be gleaned from people trying the mechanics out in something more of a short lived wild west.
Souls, Tim, and others, what effect do you think applying the same immunity to the incumbent Delegate's endorsers as the Delegate-Elect's endorsers would have?
The Alicorns (Equestria) wrote:Let them stay, no need to badmouth them...From our view a bunch of nations just came in, seized the delegate position, and changed a few superficial things...we play NationStates differently...there's really no reason for us to be butthurt.
http://www.nationstates.net/page=rmb/postid=8944227
http://www.nationstates.net/page=rmb/postid=8951258
Reploid Productions wrote:Raiders are endlessly creative
by Tim-Opolis » Fri Nov 03, 2017 10:15 pm
Ever-Wandering Souls wrote:Eluvatar wrote:Yes, there are limitations to how good such a test could be.
One could do something radical, like randomly selecting some fraction of the regions of the world to have this mechanic apply to them to see what happens comparing to the others, but that's probably not sensible.
One would likely have to be satisfied with what information could be gleaned from people trying the mechanics out in something more of a short lived wild west.
Souls, Tim, and others, what effect do you think applying the same immunity to the incumbent Delegate's endorsers as the Delegate-Elect's endorsers would have?
1) I do not think most people here are at all fans of "well despite everyone hating this, let's press forwards and try it in a few places, see how it goes."
2) I think you're not listening if you think that that's at all a solution, given the repeated insistence all around on "lets not make Gameplay all pile-offs," and the fact that that reply is basically "well what if we made it *more* of a pile-off, just a bit more equal of one (and further make it impossible for RO's to do the job they were added for to boot)!
<Koth - 06/30/2020> I mean as far as GPers go, Tim is one of the most iconic
by Lord Ravenclaw » Fri Nov 03, 2017 10:54 pm
by Dysmastan » Fri Nov 03, 2017 11:18 pm
Eluvatar wrote:
Souls, Tim, and others, what effect do you think applying the same immunity to the incumbent Delegate's endorsers as the Delegate-Elect's endorsers would have?
by Consular » Sat Nov 04, 2017 1:50 am
by Raionitu » Sat Nov 04, 2017 4:34 am
Eluvatar wrote:Souls, Tim, and others, what effect do you think applying the same immunity to the incumbent Delegate's endorsers as the Delegate-Elect's endorsers would have?
Koth wrote:you guys are cool, like lately ive been watching the overal state of the raider world and been like,"ew", but you guys are very not ew
Reppy wrote:Swearing is just fucking fine on this goddamn fucking forum.
Aguaria Major wrote:The Black Hawks is essentially a regional equivalent of Heath Ledger's Joker: they just want to watch the world burn
Frisbeeteria wrote:Please stop.Please.
Souls wrote:Hi, I'm Souls. Have you embraced our lord and savior , Piling yet?
Souls wrote:Note to self: Watch out for Rai in my bedroom
Altinsane wrote:Me, about every suspiciously helpful newb I meet: "It's probably Rai."
Lord Dominator wrote:Koth is a drunken alternate personality of yours
by Eluvatar » Sat Nov 04, 2017 5:42 am
Raionitu wrote:Eluvatar wrote:Souls, Tim, and others, what effect do you think applying the same immunity to the incumbent Delegate's endorsers as the Delegate-Elect's endorsers would have?
Assuming this is all the time, it one, makes it so certain players get ejection immunity by endorsing, which provides two big problems.
1. RMB spammer X comes in, endorses delegate, and starts spamming. Yay, now they can't be ejected and will continue spamming RMB until a mod is able to get on to stop them.
2. Pure number piling game. And then if the delegate group gets ahead for even 2 minutes, that would mean the other person is no longer immune and them and their es go bye bye. This means that sitting WAD has a massive advantage, both native WAD or raider point.
by Rammeludia » Sat Nov 04, 2017 7:19 am
by Eluvatar » Sat Nov 04, 2017 7:21 am
Rammeludia wrote:Not sure if this was stated already, this idea could kill new R/D groups, if they do not make friends with the big groups quick enough. Or if they have a unique theme like the Eternal Knights did.
by Bedetopia » Sat Nov 04, 2017 7:44 am
by Kanglia » Sat Nov 04, 2017 8:48 am
by Dvorak The Great » Sat Nov 04, 2017 9:12 am
by Rammeludia » Sat Nov 04, 2017 9:19 am
by Bears Armed » Sat Nov 04, 2017 9:53 am
Dvorak The Great wrote:All I ask is that can NationStates focus on something that actually compliments gameplay? Something that both raiders and defenders both agree on?
by Ever-Wandering Souls » Sat Nov 04, 2017 10:02 am
The Alicorns (Equestria) wrote:Let them stay, no need to badmouth them...From our view a bunch of nations just came in, seized the delegate position, and changed a few superficial things...we play NationStates differently...there's really no reason for us to be butthurt.
http://www.nationstates.net/page=rmb/postid=8944227
http://www.nationstates.net/page=rmb/postid=8951258
Reploid Productions wrote:Raiders are endlessly creative
by Dvorak The Great » Sat Nov 04, 2017 12:19 pm
by Vuori Kunin-Grrs » Sat Nov 04, 2017 12:52 pm
by Feng-Huang » Sat Nov 04, 2017 1:05 pm
Vuori Kunin-Grrs wrote:I think mainly, we need a good idea for an "opt-out", and this is not the best way to do it - it has unintended consequences.
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