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by Alusi » Mon Sep 18, 2017 3:18 pm
by Drasnia » Mon Sep 18, 2017 3:22 pm
Galiantus VII wrote:Mount Seymour wrote:It's not 2.5% of NationStates that's "most heavily affected". It's a third. And for the benefit of 0.008% of the game.
I keep having to go back to this because no one has seemed to notice, but what if this change only affected larger regions? You know, the ones with enough players that not everyone has to go out and learn about regional security to protect the region. I absolutely agree small regions shouldn't have to deal with this I'm curious how things would look if you took out regions smaller than 20 nations and compared the number of affected nations then, with the consideration that it might be a good thing that regions with 100 or more nations are affected.
Also, you should leave puppet storage regions out of your data (if you aren't already doing so) because they aren't a good indicator of numbers of players affected, which is the really important number here.
by Alusi » Mon Sep 18, 2017 3:24 pm
Drasnia wrote:Galiantus VII wrote:
I keep having to go back to this because no one has seemed to notice, but what if this change only affected larger regions? You know, the ones with enough players that not everyone has to go out and learn about regional security to protect the region. I absolutely agree small regions shouldn't have to deal with this I'm curious how things would look if you took out regions smaller than 20 nations and compared the number of affected nations then, with the consideration that it might be a good thing that regions with 100 or more nations are affected.
Also, you should leave puppet storage regions out of your data (if you aren't already doing so) because they aren't a good indicator of numbers of players affected, which is the really important number here.
So you're saying the game should punish people who have been successful at building a large and stable region?
by Razil States » Mon Sep 18, 2017 3:27 pm
August wrote:The only thing I can do at this point is repeat myself:Deadeye Jack wrote:There will be 100s and 1000s of raids of regions that wouldn't have been raided before for every 1 instance of R/Der's regions being successfully targeted.August wrote:These regions are already out there. They are not being regularly targeted. This proposal, if implemented, would only make more of them.
If this change would result in raiders lining up around the block to destroy regions with founders and exec delegates, why are they not doing it already?
Bubblegum Soviets wrote:Let's please not. When I created my region so I could be left alone, I didn't remove exec from the delegate. Shortly thereafter, I was tagged by Lily, so I had to take exec off of the delegate. I don't see why we should be catering to you military folks when it will just make me have to regularly clean up graffiti. It's a selfish proposal and not one that will at all benefit the game.
by Kylia Quilor » Mon Sep 18, 2017 3:29 pm
by Galiantus VII » Mon Sep 18, 2017 3:43 pm
Drasnia wrote:Galiantus VII wrote:
I keep having to go back to this because no one has seemed to notice, but what if this change only affected larger regions? You know, the ones with enough players that not everyone has to go out and learn about regional security to protect the region. I absolutely agree small regions shouldn't have to deal with this I'm curious how things would look if you took out regions smaller than 20 nations and compared the number of affected nations then, with the consideration that it might be a good thing that regions with 100 or more nations are affected.
Also, you should leave puppet storage regions out of your data (if you aren't already doing so) because they aren't a good indicator of numbers of players affected, which is the really important number here.
So you're saying the game should punish people who have been successful at building a large and stable region?
The side effects of hearing a view you disagree with can include confusion, nausea, and vomiting. Just try and listen to someone say anything politically incorrect without doing any of those things. Obviously, then, we have to consider the precious feelings of everyone we talk to. Some people don't want to be triggered, guys. It's their right as Americans.
by Alusi » Mon Sep 18, 2017 3:57 pm
Galiantus VII wrote:Drasnia wrote:So you're saying the game should punish people who have been successful at building a large and stable region?
I think you're making a mountain of a mole-hill. Founders are invincible gods even with a forced executive delegate. It's more like reaching a harder level than a massive punishment like you're making it out to be. Challenging games are fun. If you're too large and powerful, where's the challenge?
Edit: also, if you can make a large stable region with slightly more difficult game settings, that is of itself a reward.
by Galiantus VII » Mon Sep 18, 2017 4:03 pm
Alusi wrote:Galiantus VII wrote:I think you're making a mountain of a mole-hill. Founders are invincible gods even with a forced executive delegate. It's more like reaching a harder level than a massive punishment like you're making it out to be. Challenging games are fun. If you're too large and powerful, where's the challenge?
Edit: also, if you can make a large stable region with slightly more difficult game settings, that is of itself a reward.
So are you saying that there should be different difficulty levels for NS?
The side effects of hearing a view you disagree with can include confusion, nausea, and vomiting. Just try and listen to someone say anything politically incorrect without doing any of those things. Obviously, then, we have to consider the precious feelings of everyone we talk to. Some people don't want to be triggered, guys. It's their right as Americans.
by Zaolat » Mon Sep 18, 2017 8:36 pm
USS Monitor wrote:Potential solution: If a region has a founder, Executive powers do not kick in until a delegate has been in power for an hour.
That still puts an undue burden on founders to log in during a limited time frame, and log in every day. Founders should not be obligated to log in every day to protect their region from raiding.Ever-Wandering Souls wrote:Not a fan, simply because it several damages the ability for regions with no interest in R/D to opt out. I see the point you're making, and they certainly are interesting ones in terms of R/D regions being able to actually combat other R/D regions, as well as in terms of increased potential for in-region conflict, but I do not think that outweighs the need for a fairly simple opt out for the vast majority of regions.
It is a *good* thing that R/D'ers can tell those who do not want to be involved to simply a) have a founder and b) remove permissions from the delegate role and perhaps attach them to the nation serving as delegate instead.
It would narrow the options to avoid being tagged to a) have a solid chunk of WA's on delegate (not necessarily an easy thing for many regions) or b) have a password, which stifles growth. Those are fairly shitty options. It is good to have good options for keeping regions stable and secure.
TFW even raiders are opposed to an idea that would make raiding easier.
But I completely agree.
by August » Tue Sep 19, 2017 8:40 pm
Too bad there was never a solid response to the quoted point. That was probably the strongest counter to the most popular argument in this thread.August wrote:[Regions with founders and exec delegates] are already out there. They are not being regularly targeted. This proposal, if implemented, would only make more of them.
Figured. I had hoped to see a little more debate, though. Thank you to everyone who posted constructively on either side.Reploid Productions wrote:The techies are not going to...
by Galiantus VII » Tue Sep 19, 2017 9:37 pm
August wrote:Too bad there was never a solid response to the quoted point. That was probably the strongest counter to the most popular argument in this thread.August wrote:[Regions with founders and exec delegates] are already out there. They are not being regularly targeted. This proposal, if implemented, would only make more of them.Figured. I had hoped to see a little more debate, though. Thank you to everyone who posted constructively on either side.Reploid Productions wrote:The techies are not going to...
The side effects of hearing a view you disagree with can include confusion, nausea, and vomiting. Just try and listen to someone say anything politically incorrect without doing any of those things. Obviously, then, we have to consider the precious feelings of everyone we talk to. Some people don't want to be triggered, guys. It's their right as Americans.
by Phydios » Tue Sep 19, 2017 10:21 pm
August wrote:Too bad there was never a solid response to the quoted point. That was probably the strongest counter to the most popular argument in this thread.August wrote:[Regions with founders and exec delegates] are already out there. They are not being regularly targeted. This proposal, if implemented, would only make more of them.
If you claim to be religious but don’t control your tongue, you are fooling yourself, and your religion is worthless. Pure and genuine religion in the sight of God the Father means caring for orphans and widows in their distress and refusing to let the world corrupt you. | Not everyone who calls out to me, ‘Lord! Lord!’ will enter the Kingdom of Heaven. Only those who actually do the will of my Father in heaven will enter. On judgment day many will say to me, ‘Lord! Lord! We prophesied in your name and cast out demons in your name and performed many miracles in your name.’ But I will reply, ‘I never knew you. Get away from me, you who break God’s laws.’James 1:26-27, Matthew 7:21-23
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