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[IDEA] Reduced Populations

Bug reports, general help, ideas for improvements, and questions about how things are meant to work.
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Caribbean Keys
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[IDEA] Reduced Populations

Postby Caribbean Keys » Fri Mar 19, 2010 6:40 am

I think that populations should be reduced by ten-fold (/1000), making a country with 7 billion one with 7 million. I noticed that the world population for this game is like one trillion. I also think that countries that are archipelagos should have an option to keep their populations under one million.
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Hindopia
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Postby Hindopia » Fri Mar 19, 2010 6:45 am

The NS world is a veryyy big place. And people are proud of their massive populations. It is more accurately described as E-penis.
Last edited by Hindopia on Fri Mar 19, 2010 6:46 am, edited 1 time in total.
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La Habana
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Postby La Habana » Fri Mar 19, 2010 6:46 am

Caribbean Keys wrote:I think that populations should be reduced by ten-fold (/1000), making a country with 7 billion one with 7 million. I noticed that the world population for this game is like one trillion. I also think that countries that are archipelagos should have an option to keep their populations under one million.


You are only saying that because you are a new nation and you feel inadequate. No offence intended.
The Original CyberPunk Dystopia of NationStates.
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New Sociopia wrote:Really camp Jesus flailing his wrists wildly and saying 'Like, ohmygod! Get out of the temple bitches! You aren't nearly fabulous enough!'
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Bears Armed
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Postby Bears Armed » Fri Mar 19, 2010 6:47 am

Compare the value in my sig to the value on my nation's page...
The Confrederated Clans (and other Confrederated Bodys) of the Free Bears of Bears Armed
(includes The Ursine NorthLands) Demonym = Bear[s]; adjective = ‘Urrsish’.
Population = just under 20 million. Economy = only Thriving. Average Life expectancy = c.60 years. If the nation is classified as 'Anarchy' there still is a [strictly limited] national government... and those aren't "biker gangs", they're traditional cross-Clan 'Warrior Societies', generally respected rather than feared.
Author of some GA Resolutions, via Bears Armed Mission; subject of an SC resolution.
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Sevaris
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Postby Sevaris » Fri Mar 19, 2010 6:48 am

As someone who has been intermittently involved with this site for a few years, I actually say I have to agree with this, since these nations with 4 and 5 billion, even more, tend to engage in e-wank-or as someone noted, e-penis. But there's an easy way around this, and that's just to RP with a fixed population. I know some people do this, and I myself have done it sometimes when I feel like being more realistic.

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Solyhniya
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Postby Solyhniya » Fri Mar 19, 2010 6:49 am

Caribbean Keys wrote:I think that populations should be reduced by ten-fold (/1000), making a country with 7 billion one with 7 million. I noticed that the world population for this game is like one trillion. I also think that countries that are archipelagos should have an option to keep their populations under one million.


I have been thinking this for SOOO long, just been to lazy to post it. Yes, ten fold reduction should happen to make the game realistic. Maybe not technically (in the NS game our populations would stay the same) but in RPs the GM could declare that all populations are to divided in such a way.

I know that Solyhniya should not have over 2 billion citizens, but we have to go along with this ridiculous figure just to be able to compete with other nations of similar sizes.
The Democratic Hetmanate of Solynia
Демократичне Гетьманство Солинії
The Pan-Slavic Union State Embassies
Dimoniquid wrote:Dear God, Solyhniya, you kick so much ass!

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Cameroi
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Postby Cameroi » Fri Mar 19, 2010 7:00 am

in keeping the progaming simple and i think also what too many people seem to have wanted, large populations to have large armies to go and bash each other with, so we have this, population factor in 'the game' that only grows and grows and can only do so a little slower or a little faster but can only grow and never stabilize or reduce.

but you can still ignore that in you're own perceptions and roll play. that's what i do in cameroi. i love the idea of the issue thing, but some of the way the stats work are just based on whole ways of life that certain aspects of cameroi, and quite a number of other nations around here, are very much at odds with.

in cameroi nature has evolved something that is in all our drinking water or the air we breathe or something, or maybe our institutes of impure science came up with some bug or something that would do this, but at any rate, sustains our population at MUCH lower and more environmentally comfortable levels then whatever the population statistic is showing.

it WOULD be nice to have something like that actually IN "the game". but that would take both the powers that be willing to accept it, AND someone to create the code. and even then, someone or someseveral to review and certify the code, that it wasn't going to screw everything else up, before integrating and applying it.

still it is something, a capacity, i too would like to see.
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La Habana
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Postby La Habana » Fri Mar 19, 2010 8:05 am

Solyhniya wrote:
Caribbean Keys wrote:I think that populations should be reduced by ten-fold (/1000), making a country with 7 billion one with 7 million. I noticed that the world population for this game is like one trillion. I also think that countries that are archipelagos should have an option to keep their populations under one million.


I have been thinking this for SOOO long, just been to lazy to post it. Yes, ten fold reduction should happen to make the game realistic. Maybe not technically (in the NS game our populations would stay the same) but in RPs the GM could declare that all populations are to divided in such a way.

I know that Solyhniya should not have over 2 billion citizens, but we have to go along with this ridiculous figure just to be able to compete with other nations of similar sizes.


You think a tiny 2 billion is a 'ridiculous figure'? Try having 13.75 billion as your population figure (like me). But in all seriousness, I am glad to have a population this big, as it not only shows how dedicated you have been to the game, it also gives you considerable weight in diplomacy..........I will be dragged off kicking and screaming before I support population reduction.

EDIT: Also, if you have a reasonable RP skills you can formulate the massive population figure into a positive thing for your nation, see my factbook as an example of this.
Last edited by La Habana on Fri Mar 19, 2010 8:11 am, edited 1 time in total.
The Original CyberPunk Dystopia of NationStates.
Proteus of F7, God of Foresight and Transformation.
LA HABANA FACTBOOK
Council Member of The Vladivostok Alliance.
New Sociopia wrote:Really camp Jesus flailing his wrists wildly and saying 'Like, ohmygod! Get out of the temple bitches! You aren't nearly fabulous enough!'
La Habana wrote:
Kalasparata wrote:I own most of Antarctica!

Like hell you do.

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Usual People In Life
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Postby Usual People In Life » Fri Mar 19, 2010 9:20 am

I also think that populations should not be reduced as this shows how long people have played the game for.
When is a nation not a nation? When it's a region!

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Solyhniya
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Postby Solyhniya » Fri Mar 19, 2010 9:34 am

Usual People In Life wrote:I also think that populations should not be reduced as this shows how long people have played the game for.


(@La Habana also)

This argument completely falls through like a half-eaten BLT that's been soaking in a gutter for three weeks. If all populations are divided by the same integer, then all ratios will be completely the same.

In a way, La Habana, this would make you look even more übercool: you'd be one of the only nations who could claim to have over a billion pop, with losers like me stuck at the nice, comfortable, 200 million mark. This is a lot more like real life (that makes you China, I guess xD)
The Democratic Hetmanate of Solynia
Демократичне Гетьманство Солинії
The Pan-Slavic Union State Embassies
Dimoniquid wrote:Dear God, Solyhniya, you kick so much ass!

Skaladora wrote:Christians in general and Catholics in particular should stop giving more weight to the words of random morons, and listen more closely to what the guy they believe to have been the son of God has been saying.

United human countries wrote:Funniest joke is one you don't have to explain.

Unless they don't get it.

New Nicksyllvania - Unjustly Deleted 4/2/11

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Liventia
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Postby Liventia » Fri Mar 19, 2010 9:44 am

Слава Україні!

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Bears Armed
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Civil Rights Lovefest

Postby Bears Armed » Fri Mar 19, 2010 10:16 am

Liventia wrote:Refer.

And, for that matter, even ...
The Confrederated Clans (and other Confrederated Bodys) of the Free Bears of Bears Armed
(includes The Ursine NorthLands) Demonym = Bear[s]; adjective = ‘Urrsish’.
Population = just under 20 million. Economy = only Thriving. Average Life expectancy = c.60 years. If the nation is classified as 'Anarchy' there still is a [strictly limited] national government... and those aren't "biker gangs", they're traditional cross-Clan 'Warrior Societies', generally respected rather than feared.
Author of some GA Resolutions, via Bears Armed Mission; subject of an SC resolution.
Factbook. We have more than 70 MAPS. Visitors' Guide.
The IDU's WA Drafting Room is open to help you.
Author of issues #429, 712, 729, 934, 1120, 1152, 1474, 1521.

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Caribbean Keys
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Founded: Mar 13, 2010
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Postby Caribbean Keys » Fri Mar 19, 2010 10:26 am

La Habana wrote:You are only saying that because you are a new nation and you feel inadequate. No offence intended.

Actually, that's not true. Because I'm calling for a game-wide reduction, so my 9 million would become 9,000 or 90,000.

You think a tiny 2 billion is a 'ridiculous figure'? Try having 13.75 billion as your population figure

13.75 billion people is twice the size of the current population of the earth as a whole. That's a little odd.

I also think that populations should not be reduced as this shows how long people have played the game for.

Billion or million doesn't negate how long you've been playing. I'm not asking for a plague on all our houses, just a restructuring of reference.
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La Habana
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Postby La Habana » Fri Mar 19, 2010 10:31 am

Solyhniya wrote:
Usual People In Life wrote:I also think that populations should not be reduced as this shows how long people have played the game for.


(@La Habana also)

This argument completely falls through like a half-eaten BLT that's been soaking in a gutter for three weeks. If all populations are divided by the same integer, then all ratios will be completely the same.

In a way, La Habana, this would make you look even more übercool: you'd be one of the only nations who could claim to have over a billion pop, with losers like me stuck at the nice, comfortable, 200 million mark. This is a lot more like real life (that makes you China, I guess xD)


But the point I was making was what is the point? Why reduce populations from what they are now? If it is to make the game more 'realistic' then that makes absolutely no sense, as NationStates isn't supposed to be realistic. And to be perfectly honest, I prefer to be "übercool" by being one of the few nations with over 10 billion citizens, not just over a billion.

On another point, it just isn't practical to expect everyone to accept a population reduction, take me for example, I have structured my factbook around my population number....as do a lot of people.....are you saying that we will be forced to rewrite our entire factbook? Because that's what I would have to do if this ill-thought out idea does ever happen to be implemented......
The Original CyberPunk Dystopia of NationStates.
Proteus of F7, God of Foresight and Transformation.
LA HABANA FACTBOOK
Council Member of The Vladivostok Alliance.
New Sociopia wrote:Really camp Jesus flailing his wrists wildly and saying 'Like, ohmygod! Get out of the temple bitches! You aren't nearly fabulous enough!'
La Habana wrote:
Kalasparata wrote:I own most of Antarctica!

Like hell you do.

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La Habana
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Postby La Habana » Fri Mar 19, 2010 10:37 am

Caribbean Keys wrote:
La Habana wrote:
You think a tiny 2 billion is a 'ridiculous figure'? Try having 13.75 billion as your population figure

13.75 billion people is twice the size of the current population of the earth as a whole. That's a little odd.


What is this 'earth' you speak of? (Just to point out, the realities of planet Earth have absolutely no bearing on the feasibility of NationStates populations whatsoever.....it is never implied that the setting for NationStates is Earth itself....)
The Original CyberPunk Dystopia of NationStates.
Proteus of F7, God of Foresight and Transformation.
LA HABANA FACTBOOK
Council Member of The Vladivostok Alliance.
New Sociopia wrote:Really camp Jesus flailing his wrists wildly and saying 'Like, ohmygod! Get out of the temple bitches! You aren't nearly fabulous enough!'
La Habana wrote:
Kalasparata wrote:I own most of Antarctica!

Like hell you do.

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Caribbean Keys
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Founded: Mar 13, 2010
Ex-Nation

Postby Caribbean Keys » Fri Mar 19, 2010 11:27 am

La Habana wrote:X2


Well, I respect that opinion and I concede that this may have an effect on RP players. Also, I'm getting that we're talking about a mysterious planet in another galaxy that can actually hold trillions of humans (or whatever we are). I was just remarking how unrealistic it would be to expect 13 billion people to coexist within a single governing structure. The population of India is just now cresting over 1.1 billion and if you look at the sheer volume of problems within their state, my point might not seem so ill-conceived.
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Crabulonia
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Postby Crabulonia » Fri Mar 19, 2010 11:39 am

Caribbean Keys wrote:
La Habana wrote:X2


Well, I respect that opinion and I concede that this may have an effect on RP players. Also, I'm getting that we're talking about a mysterious planet in another galaxy that can actually hold trillions of humans (or whatever we are). I was just remarking how unrealistic it would be to expect 13 billion people to coexist within a single governing structure. The population of India is just now cresting over 1.1 billion and if you look at the sheer volume of problems within their state, my point might not seem so ill-conceived.


FT works better with huge populations as they can make up the full extent of a galactic empire.

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Mousebumples
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Inoffensive Centrist Democracy

Postby Mousebumples » Fri Mar 19, 2010 5:07 pm

La Habana wrote:But the point I was making was what is the point? Why reduce populations from what they are now? If it is to make the game more 'realistic' then that makes absolutely no sense, as NationStates isn't supposed to be realistic. And to be perfectly honest, I prefer to be "übercool" by being one of the few nations with over 10 billion citizens, not just over a billion.

On another point, it just isn't practical to expect everyone to accept a population reduction, take me for example, I have structured my factbook around my population number....as do a lot of people.....are you saying that we will be forced to rewrite our entire factbook? Because that's what I would have to do if this ill-thought out idea does ever happen to be implemented......

Agreed. I'm not as involved with the IC diplomacy (or at all involved in the IC army/war stuff), but I'm proud of the fact that I have over 14 billion citizens. If it was reduced to 1.4 billion, it wouldn't be nearly as impressive compared to a mere 1 billion (or even 900 million).

I further echo the comments of other leaders suggesting that if you are concerned with your nation's population, RP it as a different, lower number. There is nothing that stops you from doing so.

Yours,
Leader of the Mouse-a-rific Mousetastic Moderator Mousedom of Mousebumples
Past WA Delegate for Europeia & Monkey Island
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I'm an "adorably marvelous NatSov" - Mallorea and Riva
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