
by Mackenzia » Sat Apr 08, 2017 10:49 pm

by Phydios » Sat Apr 08, 2017 10:51 pm
Mackenzia wrote:Recently back when it all ended. We had it all, warfare then we lost the realistic gameplay man. I say bring it back
If you claim to be religious but don’t control your tongue, you are fooling yourself, and your religion is worthless. Pure and genuine religion in the sight of God the Father means caring for orphans and widows in their distress and refusing to let the world corrupt you. | Not everyone who calls out to me, ‘Lord! Lord!’ will enter the Kingdom of Heaven. Only those who actually do the will of my Father in heaven will enter. On judgment day many will say to me, ‘Lord! Lord! We prophesied in your name and cast out demons in your name and performed many miracles in your name.’ But I will reply, ‘I never knew you. Get away from me, you who break God’s laws.’

by Socio Polor » Sun Apr 09, 2017 11:52 am
"Man is nature. What we create is an extension of nature. God is nothing more than a symptom of an irrational fear of the unknown."

by Vando0sa » Sun Apr 09, 2017 1:48 pm
Socio Polor wrote:Yeah, as Phydois stated above-nuclear war was only a temporary feature implemented as a april fools day joke, something they usually do every year. If you wish for it to be a permanent feature you could try asking here in the technical forum board, though it'll be a waste of time considering Max Barry (Site creator and owner) already stated soon after he released the site that he'll never add any war mechanics to the game, and nuclear warfare would fall right under that category.

by Australian rePublic » Sun Apr 09, 2017 1:52 pm

by Aclion » Sun Apr 09, 2017 4:45 pm

by USS Monitor » Sun Apr 09, 2017 4:48 pm
Vando0sa wrote:It would be cool to see this even't happen annually like Z-day though.
Australian Republic wrote:The thing is, that's unfair to elimated nations. They probably could create a system where it resets every now and again, but between shift work and timezones, deciding WHEN it would reset would be a logistical nightmare

by Drasnia » Sun Apr 09, 2017 5:30 pm


by Socio Polor » Sun Apr 09, 2017 7:04 pm
Vando0sa wrote:Socio Polor wrote:Yeah, as Phydois stated above-nuclear war was only a temporary feature implemented as a april fools day joke, something they usually do every year. If you wish for it to be a permanent feature you could try asking here in the technical forum board, though it'll be a waste of time considering Max Barry (Site creator and owner) already stated soon after he released the site that he'll never add any war mechanics to the game, and nuclear warfare would fall right under that category.
Awww.. that makes me sad.. I missed almost the entire event due to working over that weekend.. It would be cool to see this even't happen annually like Z-day though. And with that Bitcoin too. That was also quite fun!

"Man is nature. What we create is an extension of nature. God is nothing more than a symptom of an irrational fear of the unknown."

by Aclion » Sun Apr 09, 2017 8:58 pm
USS Monitor wrote:There's been some talk of that. Not sure if it's going to happen, but it's possible.
Socio Polor wrote:I understand how you feel, I liked it too. In fact I think I was more into it than I should have been.

by Australian rePublic » Sun Apr 09, 2017 11:51 pm
USS Monitor wrote:Vando0sa wrote:It would be cool to see this even't happen annually like Z-day though.
There's been some talk of that. Not sure if it's going to happen, but it's possible.Australian Republic wrote:The thing is, that's unfair to elimated nations. They probably could create a system where it resets every now and again, but between shift work and timezones, deciding WHEN it would reset would be a logistical nightmare
The timezone thing isn't that big of an issue. Joining late only gets you immediately knocked out if you join a faction that's already doing badly.
Requiring nations to manually rejoin the game after the reset would ensure that everyone gets the chance to take advantage of the reset.

by USS Monitor » Mon Apr 10, 2017 1:19 am
Australian Republic wrote:USS Monitor wrote:
There's been some talk of that. Not sure if it's going to happen, but it's possible.
The timezone thing isn't that big of an issue. Joining late only gets you immediately knocked out if you join a faction that's already doing badly.
Requiring nations to manually rejoin the game after the reset would ensure that everyone gets the chance to take advantage of the reset.
I'd personally like the option to remain in a faction indefinitely, through an unlimited number of reset cycles. If you REALLY like your faction, you can remain in it again, and again, and again. Maybe a click button with the text "remain here indefinitely" and yoj either select/unselect depending on your ulyimate desire. I don't know how it would work if the founder left though, maybe transfer power to next to join

by Flanderlion » Mon Apr 10, 2017 4:16 am

by Australian rePublic » Mon Apr 10, 2017 4:58 am
USS Monitor wrote:Australian Republic wrote:I'd personally like the option to remain in a faction indefinitely, through an unlimited number of reset cycles. If you REALLY like your faction, you can remain in it again, and again, and again. Maybe a click button with the text "remain here indefinitely" and yoj either select/unselect depending on your ulyimate desire. I don't know how it would work if the founder left though, maybe transfer power to next to join
Could have nations get kicked from their factions when they get destroyed, but if your nation is still active when the reset comes, it would stay put.

by Socio Polor » Mon Apr 10, 2017 5:11 am
"Man is nature. What we create is an extension of nature. God is nothing more than a symptom of an irrational fear of the unknown."

by Aclion » Mon Apr 10, 2017 2:29 pm

by Australian rePublic » Mon Apr 10, 2017 4:07 pm

by Socio Polor » Mon Apr 10, 2017 5:41 pm
"Man is nature. What we create is an extension of nature. God is nothing more than a symptom of an irrational fear of the unknown."

by Aclion » Tue Apr 11, 2017 12:04 am
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