This is an issue that was discussed and understood back when the activity page was first introduced -
viewtopic.php?p=16559156&sid=6f4ade4de941b988783a98e2979a8c35#p16559156
[violet] wrote:Mallorea and Riva wrote:As far as everything else, regarding your statements about how scripts already made all of this possible, that the super dossier made all of this possible, etc: that is my point. You extend the WA happenings, then you extend them to absurd lengths, then you create super dossiers, and now this. I understand that we are on an unstoppable march towards automated gameplay, but don't expect me to be happy about it.
I understand that completely, but I think the way to prevent "automated gameplay" is to make success less reliant on being overlooked by your opponents. (There are several things we can do along these lines and several already on the drawing board.) Because we no longer live in a script-free world; we have to deal with the fact that bots crawl the site pretty much constantly, and collect everything they find. If we ignore that--if we veto a Reports page because we want it to remain hard to collate that information--then all we do is widen the divide between the people with scripts and people without. That actually encourages the shift to scripts and tools.
I don't believe we can stop the data-gathering, no matter what rules we make. For all the criticism Afforess gets, he's often only doing in public and within the rules what others have done privately and/or illegally. I have to track down and block illegal scripts, and it's painful and time-consuming and getting worse and worse. If it's possible today to publish information on the site but hide it from bots, it's not going to be possible for much longer.
But obviously stealth is an important part of the invasion game today, and the new Reports page makes life difficult. In particular it helps the casual defender, who couldn't be bothered figuring out scripts and tools, but will use this. I am aware of that, and I am a supporter of balance in the invasion game.
viewtopic.php?p=17087993&sid=077e4d79975671308aa96cccfbe3aa22#p17087993
Ballotonia wrote:General Halcones wrote:The problem is the World API has a 28 second delay.... why is this?
See the discussion at the beginning of this thread.
Tldr: if it weren't on delay it would've cut down on defender's response times to invasions. Since that wasn't the objective for this feature, the delay was put in. That way whether or not to remove the delay, what its effects would be, etc... is a separate discussion from moving the old style reports to the new style Activity page.
Ballotonia
I do not believe that increasing the delay back out to 10-15 seconds would have significant consequences for any participants outside of R/D.