by Sacred Toast » Sat Oct 22, 2016 1:53 pm
by Lancaster of Wessex » Sat Oct 22, 2016 1:58 pm
by Sacred Toast » Sat Oct 22, 2016 2:04 pm
Lancaster of Wessex wrote:I don't really see the point of nations just "floating about in the ether." One could always as you know create their own region and live in it as a hermit with a password, that way you don't have to bother with anyone else. There's little practical advantage of being region-less, from what I can imagine anyway.
by Lancaster of Wessex » Sat Oct 22, 2016 2:07 pm
Sacred Toast wrote:Lancaster of Wessex wrote:I don't really see the point of nations just "floating about in the ether." One could always as you know create their own region and live in it as a hermit with a password, that way you don't have to bother with anyone else. There's little practical advantage of being region-less, from what I can imagine anyway.
That is true, but I think it would be a lot easier to communicate with other people who didn't want ties to government if there was a regionless mode, were peoples who wanted to interact directly with other nations could do so. I think this would also be helpful to Rpers who wanted to forgo NS applications such as issues because they could set up official relations with other nations without the use of a collective region. This way people could actually attempt to have better foreign policies in their roleplay life.
by Sacred Toast » Sat Oct 22, 2016 2:12 pm
Lancaster of Wessex wrote:Sacred Toast wrote:
That is true, but I think it would be a lot easier to communicate with other people who didn't want ties to government if there was a regionless mode, were peoples who wanted to interact directly with other nations could do so. I think this would also be helpful to Rpers who wanted to forgo NS applications such as issues because they could set up official relations with other nations without the use of a collective region. This way people could actually attempt to have better foreign policies in their roleplay life.
If concerns are roleplay based, I would dare say: who cares about the actual real workings of NS. You or anyone can ignore 100% of the actual game when you roleplay, obviously. I don't see having a region as a constraint on roleplay whatsoever.
Regions to confer governance either per se, it's just a way to keep things structured, and it too doesn't hinder interacting directly with other nations either.
by Lancaster of Wessex » Sat Oct 22, 2016 2:23 pm
Sacred Toast wrote:Lancaster of Wessex wrote:
If concerns are roleplay based, I would dare say: who cares about the actual real workings of NS. You or anyone can ignore 100% of the actual game when you roleplay, obviously. I don't see having a region as a constraint on roleplay whatsoever.
Regions to confer governance either per se, it's just a way to keep things structured, and it too doesn't hinder interacting directly with other nations either.
Oh not at all, I wasn't saying my concenrs are just roleplay based, I was just making a rebuttal to your post.
I also believe that making a regionless feature would
1. Give people who were undecided a place to stay other than the Pacifics
2. Allowing common people to converse with one another without convincing their governments to open embassies and then convincing others to accept it.
3. Possibly even acting as a free place to advertise regions, as certain regionless individuals may be looking for a new home.
4. An easy middle ground for inter-regional disputes
by Trotza » Sat Oct 22, 2016 2:27 pm
Sacred Toast wrote:Lancaster of Wessex wrote:I don't really see the point of nations just "floating about in the ether." One could always as you know create their own region and live in it as a hermit with a password, that way you don't have to bother with anyone else. There's little practical advantage of being region-less, from what I can imagine anyway.
That is true, but I think it would be a lot easier to communicate with other people who didn't want ties to government if there was a regionless mode, were peoples who wanted to interact directly with other nations could do so.
by Sacred Toast » Sat Oct 22, 2016 2:34 pm
Lancaster of Wessex wrote:Sacred Toast wrote:
Oh not at all, I wasn't saying my concenrs are just roleplay based, I was just making a rebuttal to your post.
I also believe that making a regionless feature would
1. Give people who were undecided a place to stay other than the Pacifics
2. Allowing common people to converse with one another without convincing their governments to open embassies and then convincing others to accept it.
3. Possibly even acting as a free place to advertise regions, as certain regionless individuals may be looking for a new home.
4. An easy middle ground for inter-regional disputes
I typo'ed in my last part: "Regions to confer governance either per se..."
Should be "Regions don't," not "to."
Anyway!
1). Again, they can just create their own region temporarily, password it, and keep it their own little abode.
2). Telegrams are just as simple to chat with, there's no need for embassies or RMB's.
3). Regions can be advertised, as they are, in the forums.
4). Regional disputes too can be worked out in the forums.
It is a neat idea I don't dare deny, I just don't see the benefits of doing all that extra work on the part of the Admins to facilitate this when there are answers to everything.
within your first 5 weeks on the game? How about seeking out and finding others who had the same ideas as you and start telegram threads with them? Or how to even go onto a forum? I myself didn't realize what a forum was for the first 3 weeks I was on this game, let alone drag myself away from the fun megathreads of General Assembly and into the depths of Technical, International Incidents etc.Lancaster of Wessex wrote:just create their own region temporarily, password it, and keep it their own little abode.
by Sacred Toast » Sat Oct 22, 2016 2:36 pm
Trotza wrote:Sacred Toast wrote:
That is true, but I think it would be a lot easier to communicate with other people who didn't want ties to government if there was a regionless mode, were peoples who wanted to interact directly with other nations could do so.
Gosh, if only the people who wanted to be regionless could better communicate and interact with each other, forming a community of shared interest. Almost as if there could be a region for them...
by Australian rePublic » Sat Oct 22, 2016 2:40 pm
by Sacred Toast » Sat Oct 22, 2016 2:42 pm
Enfaru wrote:There is a place where members go when they are "regionless". We call that "The Rejected Realms". This place is for people who no longer have a home for whatever reason or do not wish to have a home.
by Sacred Toast » Sat Oct 22, 2016 2:42 pm
Australian Republic wrote:https://www.nationstates.net/page=create_region
Create a region, put a password, don't allow anyone to join. Problem solved. I could imagine that complete regionlessness would cheat the WA endorsement system
by Hurdergaryp » Sat Oct 22, 2016 2:44 pm
Lancaster of Wessex wrote:I don't really see the point of nations just "floating about in the ether." One could always as you know create their own region and live in it as a hermit with a password, that way you don't have to bother with anyone else. There's little practical advantage of being region-less, from what I can imagine anyway.
by Sacred Toast » Sat Oct 22, 2016 2:46 pm
Hurdergaryp wrote:Lancaster of Wessex wrote:I don't really see the point of nations just "floating about in the ether." One could always as you know create their own region and live in it as a hermit with a password, that way you don't have to bother with anyone else. There's little practical advantage of being region-less, from what I can imagine anyway.
And just name that region of one "Regionless" if that is truly your desire.
by Trotza » Sat Oct 22, 2016 2:48 pm
by Conscentia » Sat Oct 22, 2016 2:50 pm
Sacred Toast wrote:Recently I decided a better way to play this game is to become severed from all the different governmental forms and just enjoy the forums and Issues and the rmbs, this has worked out fine for me, but I have been thinking that it would be amazing if there was a regionless feature. You know that button that says Tired of Life in [insert region name]? well what if clicking that gave you an option to leave the region and enter a regionless mode. From here you could manage your own nations diplomacy to its finest degree, by making "embassies" in other regionless nations, there could even be a regionless rmb for regionless nations who wished to communicate in a traditional rmb style.
I have given this idea a lot of thought and have a lot of different ideas on how this aspect of the game could be developed, so please don't just dismiss it as a whimsical fantasization and give it some actual, practical thought. I think it would be an excellent addition of gameplay.
Misc. Test Results And Assorted Other | The NSG Soviet Last Updated: Test Results (2018/02/02) | ¯\_(ツ)_/¯ |
by Sacred Toast » Sat Oct 22, 2016 2:51 pm
Trotza wrote:It'd be no easier learning about the game there as it would be anywhere, and it therefore useless.
by Sacred Toast » Sat Oct 22, 2016 2:53 pm
Conscentia wrote:Sacred Toast wrote:Recently I decided a better way to play this game is to become severed from all the different governmental forms and just enjoy the forums and Issues and the rmbs, this has worked out fine for me, but I have been thinking that it would be amazing if there was a regionless feature. You know that button that says Tired of Life in [insert region name]? well what if clicking that gave you an option to leave the region and enter a regionless mode. From here you could manage your own nations diplomacy to its finest degree, by making "embassies" in other regionless nations, there could even be a regionless rmb for regionless nations who wished to communicate in a traditional rmb style.
I have given this idea a lot of thought and have a lot of different ideas on how this aspect of the game could be developed, so please don't just dismiss it as a whimsical fantasization and give it some actual, practical thought. I think it would be an excellent addition of gameplay.
So being "regionless" would be indistinguishable from having your own region? Sounds like you want to run a region called "regionless".
by Conscentia » Sat Oct 22, 2016 2:55 pm
Misc. Test Results And Assorted Other | The NSG Soviet Last Updated: Test Results (2018/02/02) | ¯\_(ツ)_/¯ |
by Sacred Toast » Sat Oct 22, 2016 3:02 pm
Conscentia wrote:Sacred Toast wrote:no, it would not... you people seem awfully repetitive today. Also I answered that question as well ^^^^^^^^
Where did you answer that specific question? You have responded to several people. A link or quote would be helpful.
As far as I've seen, you said that being "regionless" would have "other features". If those "other features" are the ones you've listed in the OP, then those are identical to the features one already has as a region founder.
Sacred Toast wrote:Lancaster of Wessex wrote:
If concerns are roleplay based, I would dare say: who cares about the actual real workings of NS. You or anyone can ignore 100% of the actual game when you roleplay, obviously. I don't see having a region as a constraint on roleplay whatsoever.
Regions to confer governance either per se, it's just a way to keep things structured, and it too doesn't hinder interacting directly with other nations either.
Oh not at all, I wasn't saying my concenrs are just roleplay based, I was just making a rebuttal to your post.
I also believe that making a regionless feature would
1. Give people who were undecided a place to stay other than the Pacifics
2. Allowing common people to converse with one another without convincing their governments to open embassies and then convincing others to accept it.
3. Possibly even acting as a free place to advertise regions, as certain regionless individuals may be looking for a new home.
4. An easy middle ground for inter-regional disputes
Australian Republic wrote:https://www.nationstates.net/page=create_region
Create a region, put a password, don't allow anyone to join. Problem solved. I could imagine that complete regionlessness would cheat the WA endorsement system
by Sacred Toast » Sat Oct 22, 2016 3:04 pm
Tsunegara wrote:just make a region, password it and reject/ignore all embassy requests...
Sacred Toast wrote:Conscentia wrote:Where did you answer that specific question? You have responded to several people. A link or quote would be helpful.
As far as I've seen, you said that being "regionless" would have "other features". If those "other features" are the ones you've listed in the OP, then those are identical to the features one already has as a region founder.Sacred Toast wrote:
Oh not at all, I wasn't saying my concenrs are just roleplay based, I was just making a rebuttal to your post.
I also believe that making a regionless feature would
1. Give people who were undecided a place to stay other than the Pacifics
2. Allowing common people to converse with one another without convincing their governments to open embassies and then convincing others to accept it.
3. Possibly even acting as a free place to advertise regions, as certain regionless individuals may be looking for a new home.
4. An easy middle ground for inter-regional disputesAustralian Republic wrote:https://www.nationstates.net/page=create_region
Create a region, put a password, don't allow anyone to join. Problem solved. I could imagine that complete regionlessness would cheat the WA endorsement systemSacred Toast wrote:No, you are missing my point. I was not suggesting a traditional sense region, or even a region of one, I am suggesting a large scale community with other features as I have listed above.
Didn't want to make this extremely long so here you go. I admit that maybe I was a little harsh, people have been saying the same exact thing over and over, I notice your post had 2 parts, I believe one of them is answered above.
The difference between it being a region of one is that it would be directly between nations, not regions. If you attempt to communicate with another region of one, 9 time out of 10, it won't be someone who wants to communicate, it will be someone who just wants a region of one, and isn't interested in the policies above.
by Hurdergaryp » Sat Oct 22, 2016 3:07 pm
Sacred Toast wrote:Trotza wrote:It'd be no easier learning about the game there as it would be anywhere, and it therefore useless.
I beg to differ. It would be a useful tool in the sense that it would create a sense of organization for those who had none, and yes, you can all bring up all the arguments of Lancaster of Wessex over and over again that doesn't change the fact that I answered that post directly below it
by Sacred Toast » Sat Oct 22, 2016 3:10 pm
Hurdergaryp wrote:Sacred Toast wrote:I beg to differ. It would be a useful tool in the sense that it would create a sense of organization for those who had none, and yes, you can all bring up all the arguments of Lancaster of Wessex over and over again that doesn't change the fact that I answered that post directly below it
A sense of organization for those who have no sense of organization. But if you have no sense of organization, wouldn't you be unable to recognize a sense of organization, even if it hit you in the face? Would those without a sense of organization even be in need of a sense of organization? These are questions that need to be asked.
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