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Corindia
Minister
 
Posts: 2663
Founded: May 29, 2016
Left-wing Utopia

Postby Corindia » Tue Sep 06, 2016 7:03 am

This seems like an elegant way to handle war, I'd like this.

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Caracasus
Powerbroker
 
Posts: 7918
Founded: Apr 23, 2015
Ex-Nation

Postby Caracasus » Tue Sep 06, 2016 8:42 am

Perhaps a way to get round moderators being inundated with "I declare war on you" stuff would be to have an option to either turn it off completely (much in the same way that not being in the WA means you can't be endorsed) and/or an option that means if a nation decides to declare hostilities on you, you can choose to accept it or not.

I.E Evil goblin empire declares hostilities against you. Accept?

I... kinda like the idea as flavour. Perhaps with a limit on how many nations you can interact with. It doesn't just have to be limited to war either. You could select a "trade with" option and get a little breakdown of who your nation trades with, who they're hostile to etc...

If war ever was bought in, I could see these ideas working.

EDIT: Possibly even a gradient of hostilities. Right from "X nation is trading passive aggressive missives with you" up to "X nation is openly hostile to you"
Last edited by Caracasus on Tue Sep 06, 2016 8:44 am, edited 1 time in total.
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Maljaratas
Ambassador
 
Posts: 1609
Founded: Apr 25, 2015
Ex-Nation

Postby Maljaratas » Tue Sep 06, 2016 2:34 pm

Wallenburg wrote:I very much like Candlewhisperer's idea, although I'd rather the Hostility option generate a happening such as, "%NATION1% has publicly denounced %NATION2%, warning the world that they are not to be trusted!"

How about some "Declarations of Friendship" :p
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Wallenburg
GA Secretariat
 
Posts: 22344
Founded: Jan 30, 2015
Democratic Socialists

Postby Wallenburg » Tue Sep 06, 2016 3:15 pm

Maljaratas wrote:
Wallenburg wrote:I very much like Candlewhisperer's idea, although I'd rather the Hostility option generate a happening such as, "%NATION1% has publicly denounced %NATION2%, warning the world that they are not to be trusted!"

How about some "Declarations of Friendship" :p

To be honest, I've more frequently received messages that amount to, "I found your proposal to the World Assembly very troubling. Surely there is a better way to resolve our differences than petty politics."
I want to improve.
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Excidium Planetis
Powerbroker
 
Posts: 8066
Founded: May 01, 2014
New York Times Democracy

Postby Excidium Planetis » Wed Sep 07, 2016 10:38 am

Wallenburg wrote:
Maljaratas wrote:How about some "Declarations of Friendship" :p

To be honest, I've more frequently received messages that amount to, "I found your proposal to the World Assembly very troubling. Surely there is a better way to resolve our differences than petty politics."


Well, one nation just plain declared war on me through an illegal proposal, so I can totally see how being a resolution author would drastically increase the rate at which nations declare hostilities.
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Wallenburg
GA Secretariat
 
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Founded: Jan 30, 2015
Democratic Socialists

Postby Wallenburg » Wed Sep 07, 2016 11:07 am

Excidium Planetis wrote:Well, one nation just plain declared war on me through an illegal proposal, so I can totally see how being a resolution author would drastically increase the rate at which nations declare hostilities.

I can see that happening. During my last campaign, I received a response simply saying "I will nuke the fuck out of you." I imagine that a Declare War function would have settled their urge to nuke me far less vocally. :)
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Unibot III
Negotiator
 
Posts: 6891
Founded: Mar 11, 2011
Democratic Socialists

Postby Unibot III » Wed Sep 07, 2016 4:52 pm

@Candlewhisper: Looking back at the old idea list to remind myself, I did suggest this back in the dying Jolt days and there was no administrative response at the time. Here's hoping you get one this time! It seems like the natural evolution of the 'regional embassies' feature.
Last edited by Unibot III on Wed Sep 07, 2016 4:54 pm, edited 3 times in total.
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Candlewhisper Archive
Senior Issues Editor
 
Posts: 23297
Founded: Aug 28, 2015
Anarchy

Postby Candlewhisper Archive » Thu Sep 08, 2016 2:55 am

Wallenburg wrote:I very much like Candlewhisperer's idea, although I'd rather the Hostility option generate a happening such as, "%NATION1% has publicly denounced %NATION2%, warning the world that they are not to be trusted!"


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Gregoryisgodistan
Senator
 
Posts: 3907
Founded: Jun 22, 2013
Ex-Nation

Postby Gregoryisgodistan » Fri Sep 09, 2016 9:52 am

The Blaatschapen wrote:
Candlewhisper Archive wrote:People are missing the point here, I think. Nobody is asking for a war simulation. What is being sought is more tools to describe diplomatic stances.

I agree, it'd be nice to have options other than "endorse".

Maybe what would be cool would be to have something like four diplomatic states, of which you can only ever have one in place:

- Nothing. You don't care enough about that nation to have a stance.
- Endorsement. Region only, of course, same function as presently.
- Hostility. Anywhere in the world. Flag it up on the logs, but on the front screen under endorsements just say "X nations have declared themselves hostile to @@NAME@@". Only if you reciprocate hostility would you then get a front page insert saying "@@NAME@@ is at war with (other nation's name)". Some nuance could then later be added, for long running wars, for recently declared wars. The code could perhaps cap you out at just naming the three nations you have been at war with the longest. Maybe something like "@@NAME@@ is at war with many nations, most notably A, B and C."
Because war would only result from mutual hostility, you could control this to some extent.
To stop spamming of hostilities, you could allow just one declaration of hostility per update. That'd make it a significant thing.
- Interest. This is basically saying you're watching that nation with interest, but have no other diplomatic stance on. This wouldn't need to be anything other than ("X nations have expressed that they are watching @@NAME@@ with interest.") No game effect would be needed, it's basically just a measure of noteworthiness.

You could then link these things to sections in the dossier, so that you can click a dossier tab to list endorsed nations, nations you are at war with, nations who you are hostile with, vice versa, and so on.

The issue editor's dream would then be to be able to use a piece of code to insert real nation names into issues, like @@RANDOMWARENEMY@@ or @@RANDOMALLY@@. You could have an issue saying something like "During your nation's ongoing conflict with Candlewhisper Archive..."

How cool would that be?

Obviously these are just mad ideas, and the people behind the coding would have to decide whether they're worth implementing or not.


I can see the tonnes of people declaring hostility on the mods now :D

Maybe a limit in how many people can declare hostility on you? To avoid mass-cyberbullying?


But what if it's not bullying? What if you're a crazy psychotic dictatorship which has slaves and over 200 capital crimes including farting, sneezing, and eating or drinking anything other than prune juice and gruel?

Of course, it might be hard to extend this to non-WA nations while making sure WA endorsements are only WA. Perhaps have the game check if both nations are WA and only count those endorsements for WA purposes?
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Consigahria
Chargé d'Affaires
 
Posts: 357
Founded: Nov 03, 2007
Inoffensive Centrist Democracy

Postby Consigahria » Sun Sep 18, 2016 10:52 pm

Bump.

Is that a thing?

I'm loving this. <-<
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Almonaster Nuevo
Negotiator
 
Posts: 5932
Founded: Mar 11, 2007
Civil Rights Lovefest

Postby Almonaster Nuevo » Mon Sep 19, 2016 1:12 pm

I like this idea a lot.

It needs to be clear that this is only a diplomatic option - no actual war game.

I think the best approach might be to implement a "no consequences" variant initially. Simply a public declaration that you are at war (or allied with...) another nation.

The next step might be to enable use within issues - %RANDOMENEMY% and %RANDOMALLY%, both defaulting to "a neighbouring country" or somesuch.

Beyond that, there are many options, including those suggested above. I think a bit more debate would be needed before introducing any which impacted on gameplay. One I quite like is the idea that declared allies might share some degree of influence, and thus be harder to ban/eject. That gives a useful self-support option for natives who do not want to have a founder.
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Mirachromia
Spokesperson
 
Posts: 115
Founded: Oct 24, 2015
Ex-Nation

Postby Mirachromia » Mon Sep 19, 2016 4:45 pm

Interesting idea! While I was reading this, I was initially against it, but as I kept going, I realized it would actually make a lot of sense to add. I hope this gets noticed!
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Arachnid Cheerios and the Kuba Queendom
Secretary
 
Posts: 38
Founded: May 30, 2016
Ex-Nation

Postby Arachnid Cheerios and the Kuba Queendom » Tue Sep 20, 2016 7:04 pm

I really hope this gets added! While the issues and diplomacy through regions are wonderful, I would absolutely love to see formal declarations of aggression/interest!

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Bears Armed
Postmaster of the Fleet
 
Posts: 21281
Founded: Jun 01, 2006
Civil Rights Lovefest

Postby Bears Armed » Sun Sep 25, 2016 4:43 am

Almonaster Nuevo wrote:One I quite like is the idea that declared allies might share some degree of influence, and thus be harder to ban/eject. That gives a useful self-support option for natives who do not want to have a founder.

Although of course it would also be used by raiders, making expulsion of them harder...
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Almonaster Nuevo
Negotiator
 
Posts: 5932
Founded: Mar 11, 2007
Civil Rights Lovefest

Postby Almonaster Nuevo » Sun Sep 25, 2016 8:41 am

Bears Armed wrote:
Almonaster Nuevo wrote:One I quite like is the idea that declared allies might share some degree of influence, and thus be harder to ban/eject. That gives a useful self-support option for natives who do not want to have a founder.

Although of course it would also be used by raiders, making expulsion of them harder...


Which why I said that this should initially be limited to the diplomatic aspects, and any gameplay effects only added after careful discussion.

As I had envisaged it, my feeling is that it would be of significantly more use to natives, but that can wait until such discussions are held.
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Corindia
Minister
 
Posts: 2663
Founded: May 29, 2016
Left-wing Utopia

Postby Corindia » Sun Sep 25, 2016 8:42 am

Almonaster Nuevo wrote:
Bears Armed wrote:Although of course it would also be used by raiders, making expulsion of them harder...


Which why I said that this should initially be limited to the diplomatic aspects, and any gameplay effects only added after careful discussion.

As I had envisaged it, my feeling is that it would be of significantly more use to natives, but that can wait until such discussions are held.

Maybe just make the alliance need a month to reach full strength

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The Great Devourer of All
Minister
 
Posts: 2940
Founded: Dec 26, 2015
Ex-Nation

Postby The Great Devourer of All » Sun Sep 25, 2016 8:45 am

Max Barry hath decreed that all wars are to be forum-based.
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Herulija
Secretary
 
Posts: 40
Founded: Aug 01, 2016
Ex-Nation

Postby Herulija » Sun Sep 25, 2016 8:58 am

Well, it'd be a cool idea in theory, but given what I've seen around here, it'd very quickly devolve into a petty playground riot...

"I declare war!! You suck!"
"Me too!-- Infantry, attack!"

"Nuh uhhhh. I have super-duper ultra-mega planet-killing space ships with kung-fu grips in orbit, and we just burned you all before you could get us. We win."
"That's not fair! FINE- I'm going underground to build mega-mega space ship burning fireball laser BB guns to fight back."
"You can't do that."
"Yes huhhhh! You're not the boss of me."
"MODS! He's cheating! I'm telling my mom on you."

Fuck that.

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Enfaru
Minister
 
Posts: 2921
Founded: Apr 20, 2012
Ex-Nation

Postby Enfaru » Sun Sep 25, 2016 5:21 pm

Herulija wrote:Well, it'd be a cool idea in theory, but given what I've seen around here, it'd very quickly devolve into a petty playground riot...

"I declare war!! You suck!"
"Me too!-- Infantry, attack!"

"Nuh uhhhh. I have super-duper ultra-mega planet-killing space ships with kung-fu grips in orbit, and we just burned you all before you could get us. We win."
"That's not fair! FINE- I'm going underground to build mega-mega space ship burning fireball laser BB guns to fight back."
"You can't do that."
"Yes huhhhh! You're not the boss of me."
"MODS! He's cheating! I'm telling my mom on you."

Fuck that.


That is the current situation. I don't see how this feature would change that? >.> If someone wants to god mod, they can, it's really their choice. However people tend to stop role-playing with you if this keeps happening.

This proposal does not mean any troops are moving or implement "war" in any way. This is simply "declaring". After that, people can take it to forums and role-play to their hearts desire, which to within reason...is left entirely alone by the mods.
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New Axiom
Minister
 
Posts: 2045
Founded: Aug 22, 2015
Ex-Nation

Postby New Axiom » Mon Oct 03, 2016 10:35 am

Candlewhisper Archive wrote:People are missing the point here, I think. Nobody is asking for a war simulation. What is being sought is more tools to describe diplomatic stances.

I agree, it'd be nice to have options other than "endorse".

Maybe what would be cool would be to have something like four diplomatic states, of which you can only ever have one in place:

- Nothing. You don't care enough about that nation to have a stance.
- Endorsement. Region only, of course, same function as presently.
- Hostility. Anywhere in the world. Flag it up on the logs, but on the front screen under endorsements just say "X nations have declared themselves hostile to @@NAME@@". Only if you reciprocate hostility would you then get a front page insert saying "@@NAME@@ is at war with (other nation's name)". Some nuance could then later be added, for long running wars, for recently declared wars. The code could perhaps cap you out at just naming the three nations you have been at war with the longest. Maybe something like "@@NAME@@ is at war with many nations, most notably A, B and C."
Because war would only result from mutual hostility, you could control this to some extent.
To stop spamming of hostilities, you could allow just one declaration of hostility per update. That'd make it a significant thing.
- Interest. This is basically saying you're watching that nation with interest, but have no other diplomatic stance on. This wouldn't need to be anything other than ("X nations have expressed that they are watching @@NAME@@ with interest.") No game effect would be needed, it's basically just a measure of noteworthiness.

You could then link these things to sections in the dossier, so that you can click a dossier tab to list endorsed nations, nations you are at war with, nations who you are hostile with, vice versa, and so on.

The issue editor's dream would then be to be able to use a piece of code to insert real nation names into issues, like @@RANDOMWARENEMY@@ or @@RANDOMALLY@@. You could have an issue saying something like "During your nation's ongoing conflict with Candlewhisper Archive..."

How cool would that be?

Obviously these are just mad ideas, and the people behind the coding would have to decide whether they're worth implementing or not.


I like this idea. What If there was also a spy option, which would be like 'it is rumored that X nations are watching @@NAME@@ with unconfirmed spies.'
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Maljaratas
Ambassador
 
Posts: 1609
Founded: Apr 25, 2015
Ex-Nation

Postby Maljaratas » Mon Oct 03, 2016 10:37 am

New Axiom wrote:I like this idea. What If there was also a spy option, which would be like 'it is rumored that X nations are watching @@NAME@@ with unconfirmed spies.'

They aren't very good spies if people know they're there.
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New Axiom
Minister
 
Posts: 2045
Founded: Aug 22, 2015
Ex-Nation

Postby New Axiom » Mon Oct 03, 2016 10:47 am

Maljaratas wrote:
New Axiom wrote:I like this idea. What If there was also a spy option, which would be like 'it is rumored that X nations are watching @@NAME@@ with unconfirmed spies.'

They aren't very good spies if people know they're there.


That's why there's words like 'rumored' and 'unconfirmed.'
Everyone has a plan until the New Axiom Imperial Army comes. Then everyone is just like, omigawd. Run.

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Zakuvia wrote:If you aren't imagining a chain gang of adorable old retirees building a wall with Fixodent and using their Hoverounds as tow trucks then you're not the NS I remember.


Ethel mermania wrote:
New Axiom wrote:
You mean Black Friday as in the Apex Preadator of Capatalism?

Victory is measured in gi Joe dolls and easy bake ovens. It was not old age that killed castro, it was nintendo.


Pringles or Lays Stax? I prefer the Lays.

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Maljaratas
Ambassador
 
Posts: 1609
Founded: Apr 25, 2015
Ex-Nation

Postby Maljaratas » Mon Oct 03, 2016 10:52 am

New Axiom wrote:
Maljaratas wrote:They aren't very good spies if people know they're there.


That's why there's words like 'rumored' and 'unconfirmed.'

My point still stands. If people know that there is a spy somewhere in the government, that spy isn't doing their job well. (Unless it was because their home agency was hacked or something.)
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