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Regional Officers

Bug reports, general help, ideas for improvements, and questions about how things are meant to work.

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The Silver Sentinel
Ambassador
 
Posts: 1226
Founded: Jul 04, 2015
Ex-Nation

Postby The Silver Sentinel » Sun Oct 18, 2015 1:53 pm

Jakker wrote: but ROs with tons of influence that will shut your raid up in minutes.

Is it not their region? Last time I checked, they are not welcoming you in to sully up their WFE and take control of their region. We have regions for that, they are called warzones. You are complaining that you had to put in all this work to raid the region. What about nations that reside there? Is their work not just, if not more important? By all means please quote my comment out of context to defend your position.

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Ever-Wandering Souls
Negotiator
 
Posts: 7272
Founded: Jan 01, 2014
Father Knows Best State

Postby Ever-Wandering Souls » Sun Oct 18, 2015 2:26 pm

The Silver Sentinel wrote:
Jakker wrote: but ROs with tons of influence that will shut your raid up in minutes.

Is it not their region? Last time I checked, they are not welcoming you in to sully up their WFE and take control of their region. We have regions for that, they are called warzones. You are complaining that you had to put in all this work to raid the region. What about nations that reside there? Is their work not just, if not more important? By all means please quote my comment out of context to defend your position.


Last I recall, the warzones were bitching about an RO in Airspace continuing to hold the region as well ;)

I agreed with much of Onder's post on the last page. Delays in appointments to maintain the status quo are more than fair. Delays in dismissal, I believe, will not have effects nearly as agreeable.
Proud Raider; General of The Black Hawks, Ret.
TG me anytime; I'm always happy to talk about anything!

The Alicorns (Equestria) wrote:Let them stay, no need to badmouth them...From our view a bunch of nations just came in, seized the delegate position, and changed a few superficial things...we play NationStates differently...there's really no reason for us to be butthurt.
http://www.nationstates.net/page=rmb/postid=8944227
http://www.nationstates.net/page=rmb/postid=8951258

Misley wrote:
Hobbesistan wrote:Don't think I understand the question.
The color or what?..

Jesus, Hobbes, it's 2015. You can't just call someone "the color".

Reploid Productions wrote:Raiders are endlessly creative

How Do I Telegram API?

Omnis delenda est.

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Belschaft
Minister
 
Posts: 2409
Founded: Mar 19, 2008
Civil Rights Lovefest

Postby Belschaft » Sun Oct 18, 2015 2:27 pm

Jakker wrote:
Belschaft wrote:Which is why I have been arguing for a delay in dismissal and appointment of RO's from day one. At present BC/RO's are of use only to raiders and coupers, and reduce regional security making natives lives harder.


It sounds like we are specifically talking about border control. I am fine with delaying appointment, but please tell me how delaying dismissal won't kill most raids?

Delaying dismissal will make raiders and coupers lives considerably harder; that was meant to be the bloody point. Somewhere between the conference and implementation admin seem to have forgotten that.
You will never be happy if you continue to search for what happiness consists of.
You will never live if you are looking for the meaning of life.

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Belschaft
Minister
 
Posts: 2409
Founded: Mar 19, 2008
Civil Rights Lovefest

Postby Belschaft » Sun Oct 18, 2015 2:28 pm

Ever-Wandering Souls wrote:
The Silver Sentinel wrote:Is it not their region? Last time I checked, they are not welcoming you in to sully up their WFE and take control of their region. We have regions for that, they are called warzones. You are complaining that you had to put in all this work to raid the region. What about nations that reside there? Is their work not just, if not more important? By all means please quote my comment out of context to defend your position.


Last I recall, the warzones were bitching about an RO in Airspace continuing to hold the region as well ;)

I agreed with much of Onder's post on the last page. Delays in appointments to maintain the status quo are more than fair. Delays in dismissal, I believe, will not have effects nearly as agreeable.

By which you mean it will make your life harder by empowering natives, which was meant to be the entire point.
You will never be happy if you continue to search for what happiness consists of.
You will never live if you are looking for the meaning of life.

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Zemnaya Svoboda
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Posts: 867
Founded: Jan 06, 2004
Civil Rights Lovefest

Postby Zemnaya Svoboda » Sun Oct 18, 2015 2:29 pm

Indeed, I'm pretty sure it's understood that the game needs rebalancing. This means non-neutral changes.

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New Perotasoa
Bureaucrat
 
Posts: 51
Founded: Aug 18, 2015
Ex-Nation

Postby New Perotasoa » Sun Oct 18, 2015 2:29 pm

Ever-Wandering Souls wrote:Last I recall, the warzones were bitching about an RO in Airspace continuing to hold the region as well ;)

I agreed with much of Onder's post on the last page. Delays in appointments to maintain the status quo are more than fair. Delays in dismissal, I believe, will not have effects nearly as agreeable.


Unfortunately, this is true. He joined an invasion and became Vice Delegate, then banjected the WA Delegate (who did nothing??) and holds power. There are only two nations left in Airspace.

To be fair, the RO's are more useful for Warzones to help prevent invasions. The Delegate can be removed, but if you are online before the invaders after the update you can always banject them all as an emergency measure to slow the invasion. It nearly saved my region :(

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Ever-Wandering Souls
Negotiator
 
Posts: 7272
Founded: Jan 01, 2014
Father Knows Best State

Postby Ever-Wandering Souls » Sun Oct 18, 2015 2:37 pm

I've been over several times here, how, if delayed dismissal in implemented, yes, raids will be far harder - but the ones that do succeed will be near irreversible. Any response to that?


New Perotasoa wrote:
Unfortunately, this is true. He joined an invasion and became Vice Delegate, then banjected the WA Delegate (who did nothing??) and holds power. There are only two nations left in Airspace.

To be fair, the RO's are more useful for Warzones to help prevent invasions. The Delegate can be removed, but if you are online before the invaders after the update you can always banject them all as an emergency measure to slow the invasion. It nearly saved my region :(


You see, Chester, even the regions made to be raided have Natives who don't like them to be. :P
Proud Raider; General of The Black Hawks, Ret.
TG me anytime; I'm always happy to talk about anything!

The Alicorns (Equestria) wrote:Let them stay, no need to badmouth them...From our view a bunch of nations just came in, seized the delegate position, and changed a few superficial things...we play NationStates differently...there's really no reason for us to be butthurt.
http://www.nationstates.net/page=rmb/postid=8944227
http://www.nationstates.net/page=rmb/postid=8951258

Misley wrote:
Hobbesistan wrote:Don't think I understand the question.
The color or what?..

Jesus, Hobbes, it's 2015. You can't just call someone "the color".

Reploid Productions wrote:Raiders are endlessly creative

How Do I Telegram API?

Omnis delenda est.

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Zemnaya Svoboda
Diplomat
 
Posts: 867
Founded: Jan 06, 2004
Civil Rights Lovefest

Postby Zemnaya Svoboda » Sun Oct 18, 2015 2:39 pm

Ever-Wandering Souls wrote:I've been over several times here, how, if delayed dismissal in implemented, yes, raids will be far harder - but the ones that do succeed will be near irreversible. Any response to that?


I did. I disagree with your assessment. I think delayed regional officer changes helps natives more than it helps occupiers. (I am not sure that it helps either as much as Regional Officers with Border Control help coupers, of course...)

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New Perotasoa
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Posts: 51
Founded: Aug 18, 2015
Ex-Nation

Postby New Perotasoa » Sun Oct 18, 2015 3:01 pm

Ever-Wandering Souls wrote:
You see, Chester, even the regions made to be raided have Natives who don't like them to be. :P


I thought the same when I first settled in the Warzones a few months ago. It is indeed true 8)

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Belschaft
Minister
 
Posts: 2409
Founded: Mar 19, 2008
Civil Rights Lovefest

Postby Belschaft » Sun Oct 18, 2015 3:12 pm

Zemnaya Svoboda wrote:
Ever-Wandering Souls wrote:I've been over several times here, how, if delayed dismissal in implemented, yes, raids will be far harder - but the ones that do succeed will be near irreversible. Any response to that?


I did. I disagree with your assessment. I think delayed regional officer changes helps natives more than it helps occupiers. (I am not sure that it helps either as much as Regional Officers with Border Control help coupers, of course...)

I see BC/RO's being neutral in regards to coups if there is delayed changes implemented, and assuming that at least some of the BC/RO's are anti-coup. For example, in the 2013 Milograd coup of TSP BC/RO's would have led to a swift native victory as either Fudgie or Brutland would have had the influence to eject him, and he had none of the people who would have been BC/RO's on his side. The NLO coup of Lazarus however would have probably ended as an NLO victory as they had the majority of the people who would have been BC/RO's on their side.
You will never be happy if you continue to search for what happiness consists of.
You will never live if you are looking for the meaning of life.

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Ever-Wandering Souls
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Posts: 7272
Founded: Jan 01, 2014
Father Knows Best State

Postby Ever-Wandering Souls » Sun Oct 18, 2015 3:18 pm

A rouge delegate would have been in office long enough to have the power to remove and appoint RO's (assuming they had people they could trust). What would be needed to prevent that would be an embassy-style ever-present delay on appointments/dismissals, as compared to a regionwide TG style from-appointment clock.
Proud Raider; General of The Black Hawks, Ret.
TG me anytime; I'm always happy to talk about anything!

The Alicorns (Equestria) wrote:Let them stay, no need to badmouth them...From our view a bunch of nations just came in, seized the delegate position, and changed a few superficial things...we play NationStates differently...there's really no reason for us to be butthurt.
http://www.nationstates.net/page=rmb/postid=8944227
http://www.nationstates.net/page=rmb/postid=8951258

Misley wrote:
Hobbesistan wrote:Don't think I understand the question.
The color or what?..

Jesus, Hobbes, it's 2015. You can't just call someone "the color".

Reploid Productions wrote:Raiders are endlessly creative

How Do I Telegram API?

Omnis delenda est.

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Belschaft
Minister
 
Posts: 2409
Founded: Mar 19, 2008
Civil Rights Lovefest

Postby Belschaft » Sun Oct 18, 2015 3:30 pm

Ever-Wandering Souls wrote:A rouge delegate would have been in office long enough to have the power to remove and appoint RO's (assuming they had people they could trust). What would be needed to prevent that would be an embassy-style ever-present delay on appointments/dismissals, as compared to a regionwide TG style from-appointment clock.

Which is why such a system is my first preference. An appointment clock is better than what we have currently, but only of use for invasions.
You will never be happy if you continue to search for what happiness consists of.
You will never live if you are looking for the meaning of life.

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[violet]
Executive Director
 
Posts: 16207
Founded: Antiquity

Postby [violet] » Sun Oct 18, 2015 3:50 pm

Guy wrote:First, I'd like to note that it's disappointing not to have a serious response from Admin for the last week, but then again, we haven't seen a serious response for three years now.

Ask me a question, I'll answer it. This is my 86th forum post on Regional Officers and there's a News announcement describing the precise changes under consideration, so I'm genuinely unsure what you're waiting for. When we call for player feedback, that's genuine: we want to hear from the community, not direct it.

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Belschaft
Minister
 
Posts: 2409
Founded: Mar 19, 2008
Civil Rights Lovefest

Postby Belschaft » Sun Oct 18, 2015 3:53 pm

[violet] wrote:
Guy wrote:First, I'd like to note that it's disappointing not to have a serious response from Admin for the last week, but then again, we haven't seen a serious response for three years now.

Ask me a question, I'll answer it. This is my 86th forum post on Regional Officers and there's a News announcement describing the precise changes under consideration, so I'm genuinely unsure what you're waiting for. When we call for player feedback, that's genuine: we want to hear from the community, not direct it.

Here's a question; are admin currently considering implementing either of the proposed forms of RO appointment/removal delay?
You will never be happy if you continue to search for what happiness consists of.
You will never live if you are looking for the meaning of life.

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[violet]
Executive Director
 
Posts: 16207
Founded: Antiquity

Postby [violet] » Sun Oct 18, 2015 3:55 pm

So personally it looks like these changes are shaping up as the most promising:

  • New Delegates should be unable to appoint new Regional Officers for the first 72 hours (but can immediately dismiss any existing Officers).
  • Regions should be unable to eject more than one nation per second. (This would reduce the effectiveness of a team of Border Control Officers working together to hold a newly-captured region against liberators).
The first one could perhaps be trialed as a shorter window than 72 hours with a view to adjusting as necessary.

The other proposals from the News page seem to have less support at this stage, or would more fundamentally change the nature of gameplay, as opposed to merely rebalancing what we just implemented, which takes it somewhat outside the scope of this particular discussion.

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[violet]
Executive Director
 
Posts: 16207
Founded: Antiquity

Postby [violet] » Sun Oct 18, 2015 3:56 pm

Belschaft wrote:Here's a question; are admin currently considering implementing either of the proposed forms of RO appointment/removal delay?

Yes, of course. It says so on the News page.

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Ever-Wandering Souls
Negotiator
 
Posts: 7272
Founded: Jan 01, 2014
Father Knows Best State

Postby Ever-Wandering Souls » Sun Oct 18, 2015 3:57 pm

[violet] wrote:Ask me a question, I'll answer it.


Who is [Violet]?
What is the answer to life, the universe, and everything?
What is the question to life, the universe, and everything?
Why oh why did she swallow that fly?
If Pinocchio says "this statement is a lie," what does his nose do?

....sorry, couldn't resist :P
Proud Raider; General of The Black Hawks, Ret.
TG me anytime; I'm always happy to talk about anything!

The Alicorns (Equestria) wrote:Let them stay, no need to badmouth them...From our view a bunch of nations just came in, seized the delegate position, and changed a few superficial things...we play NationStates differently...there's really no reason for us to be butthurt.
http://www.nationstates.net/page=rmb/postid=8944227
http://www.nationstates.net/page=rmb/postid=8951258

Misley wrote:
Hobbesistan wrote:Don't think I understand the question.
The color or what?..

Jesus, Hobbes, it's 2015. You can't just call someone "the color".

Reploid Productions wrote:Raiders are endlessly creative

How Do I Telegram API?

Omnis delenda est.

User avatar
Zemnaya Svoboda
Diplomat
 
Posts: 867
Founded: Jan 06, 2004
Civil Rights Lovefest

Postby Zemnaya Svoboda » Sun Oct 18, 2015 4:01 pm

[violet] wrote:The other proposals from the News page seem to have less support at this stage, or would more fundamentally change the nature of gameplay, as opposed to merely rebalancing what we just implemented, which takes it somewhat outside the scope of this particular discussion.

Regional Officers fundamentally change much about gameplay.

It was my understanding that the Summit was intended to rebalance gameplay, not merely add more bells and whistles without fixing the imbalance. :(

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Ever-Wandering Souls
Negotiator
 
Posts: 7272
Founded: Jan 01, 2014
Father Knows Best State

Postby Ever-Wandering Souls » Sun Oct 18, 2015 4:01 pm

[violet] wrote:So personally it looks like these changes are shaping up as the most promising:

  • New Delegates should be unable to appoint new Regional Officers for the first 72 hours (but can immediately dismiss any existing Officers).
  • Regions should be unable to eject more than one nation per second. (This would reduce the effectiveness of a team of Border Control Officers working together to hold a newly-captured region against liberators).
The first one could perhaps be trialed as a shorter window than 72 hours with a view to adjusting as necessary.

The other proposals from the News page seem to have less support at this stage, or would more fundamentally change the nature of gameplay, as opposed to merely rebalancing what we just implemented, which takes it somewhat outside the scope of this particular discussion.


Agreed absolutely with the first and trial.
On the second - One per second seems like an arbitrary number that has been thrown out. Could we perhaps do some example runs of ejections for you, so you could get an accurate gauge of what one person's ejection speeds in a few scenarios (ejecting incoming nations, ejection nations previously in the region [i.e. in refounding cases], doing the latter via the NS++ banhammer tool, doing it vanilla via nation pages, and doing it with some minor user-end page appearance changes) is?

EDIT: and by "one person" I mean a single person at a time, with trials done by several players.
Last edited by Ever-Wandering Souls on Sun Oct 18, 2015 4:06 pm, edited 1 time in total.
Proud Raider; General of The Black Hawks, Ret.
TG me anytime; I'm always happy to talk about anything!

The Alicorns (Equestria) wrote:Let them stay, no need to badmouth them...From our view a bunch of nations just came in, seized the delegate position, and changed a few superficial things...we play NationStates differently...there's really no reason for us to be butthurt.
http://www.nationstates.net/page=rmb/postid=8944227
http://www.nationstates.net/page=rmb/postid=8951258

Misley wrote:
Hobbesistan wrote:Don't think I understand the question.
The color or what?..

Jesus, Hobbes, it's 2015. You can't just call someone "the color".

Reploid Productions wrote:Raiders are endlessly creative

How Do I Telegram API?

Omnis delenda est.

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Knot II
Spokesperson
 
Posts: 116
Founded: May 06, 2015
Ex-Nation

Postby Knot II » Sun Oct 18, 2015 4:02 pm

[violet] wrote:
  • New Delegates should be unable to appoint new Regional Officers for the first 72 hours (but can immediately dismiss any existing Officers).
The first one could perhaps be trialed as a shorter window than 72 hours with a view to adjusting as necessary.

A very reasonable change to the RO system.
[violet] wrote:
  • Regions should be unable to eject more than one nation per second. (This would reduce the effectiveness of a team of Border Control Officers working together to hold a newly-captured region against liberators).

I'm going to have to disagree with this one. Even without regional officers, ejecting faster than a rate of one nation per second is absolutely essential to suppressing liberations, not to mention refounding.
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Jakker
Retired Moderator
 
Posts: 2934
Founded: May 17, 2011
Ex-Nation

Postby Jakker » Sun Oct 18, 2015 4:06 pm

Zemnaya Svoboda wrote:
[violet] wrote:The other proposals from the News page seem to have less support at this stage, or would more fundamentally change the nature of gameplay, as opposed to merely rebalancing what we just implemented, which takes it somewhat outside the scope of this particular discussion.

Regional Officers fundamentally change much about gameplay.

It was my understanding that the Summit was intended to rebalance gameplay, not merely add more bells and whistles without fixing the imbalance. :(


You have to remember that these affect more than just R/D. This allows many regions the ability to share region duties and not have to rely on a single founder or delegate to do everything.
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The Bruce wrote:Mostly I feel sorry for [raiders], because they put in all this effort and at the end of the day have nothing to show for it and have created nothing.

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[violet]
Executive Director
 
Posts: 16207
Founded: Antiquity

Postby [violet] » Sun Oct 18, 2015 4:07 pm

Ever-Wandering Souls wrote:One per second seems like an arbitrary number that has been thrown out.

It is completely arbitrary! Implementation requires details, which I have to invent if there's been no player discussion. So yes, please do give informed feedback on what that number should be.

It may also be helpful to consider the difference between a limit like "one per X seconds" and "X per Y seconds." A one-per-second limit is stricter than five per five seconds, for example, because the latter is more forgiving of burst activity.

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Belschaft
Minister
 
Posts: 2409
Founded: Mar 19, 2008
Civil Rights Lovefest

Postby Belschaft » Sun Oct 18, 2015 4:12 pm

[violet] wrote:
Belschaft wrote:Here's a question; are admin currently considering implementing either of the proposed forms of RO appointment/removal delay?

Yes, of course. It says so on the News page.

Are admin considering the broader embassy style delay system? It faces fiercer opposition than the 26 hour delay, but is actually useful in fighting coups as well as raids.
You will never be happy if you continue to search for what happiness consists of.
You will never live if you are looking for the meaning of life.

User avatar
Ever-Wandering Souls
Negotiator
 
Posts: 7272
Founded: Jan 01, 2014
Father Knows Best State

Postby Ever-Wandering Souls » Sun Oct 18, 2015 4:17 pm

[violet] wrote:
Ever-Wandering Souls wrote:One per second seems like an arbitrary number that has been thrown out.

It is completely arbitrary! Implementation requires details, which I have to invent if there's been no player discussion. So yes, please do give informed feedback on what that number should be.

It may also be helpful to consider the difference between a limit like "one per X seconds" and "X per Y seconds." A one-per-second limit is stricter than five per five seconds, for example, because the latter is more forgiving of burst activity.


I'm sure that I could get a few people together one update in a puppet dump to run tests like those mentioned above, if that would be something you'd desire. Your back end tools would probably be best at determining averages over time. It wouldn't even need to be done at an update, and all but the tests for ejecting an incoming force could be done one person at a time. If you have parameters (like "how many can you eject in 10 seconds") we can test those via a couple methods, relay which method was used when, and you could draw data from that.

I can definitely agree that the burst allowance could be useful when we're speaking of stopping an incoming force, but if we're talking trying to eject your last 15 supports right before trying to refound a liberated region, if the overall cap exceeds that, it makes less difference. I'd overall prefer to focus on a more realistic, less arbitrary number.
Last edited by Ever-Wandering Souls on Sun Oct 18, 2015 4:21 pm, edited 1 time in total.
Proud Raider; General of The Black Hawks, Ret.
TG me anytime; I'm always happy to talk about anything!

The Alicorns (Equestria) wrote:Let them stay, no need to badmouth them...From our view a bunch of nations just came in, seized the delegate position, and changed a few superficial things...we play NationStates differently...there's really no reason for us to be butthurt.
http://www.nationstates.net/page=rmb/postid=8944227
http://www.nationstates.net/page=rmb/postid=8951258

Misley wrote:
Hobbesistan wrote:Don't think I understand the question.
The color or what?..

Jesus, Hobbes, it's 2015. You can't just call someone "the color".

Reploid Productions wrote:Raiders are endlessly creative

How Do I Telegram API?

Omnis delenda est.

User avatar
Ever-Wandering Souls
Negotiator
 
Posts: 7272
Founded: Jan 01, 2014
Father Knows Best State

Postby Ever-Wandering Souls » Sun Oct 18, 2015 4:24 pm

I'd also think it's worth noting that a realistic limit would be more effective in refounding under the above situation, as I've broached before. We could test to confirm, but it's my strong belief that half a dozen people trying to eject an incoming force will not be all that much more effective than two people trying to eject an incoming force. Whereas in ejecting a body of nations already in the region can be pre-divided among RO's, ejecting people "first come first serve" as they come in is likely to result in a number of clashes between ejecting officers.
Proud Raider; General of The Black Hawks, Ret.
TG me anytime; I'm always happy to talk about anything!

The Alicorns (Equestria) wrote:Let them stay, no need to badmouth them...From our view a bunch of nations just came in, seized the delegate position, and changed a few superficial things...we play NationStates differently...there's really no reason for us to be butthurt.
http://www.nationstates.net/page=rmb/postid=8944227
http://www.nationstates.net/page=rmb/postid=8951258

Misley wrote:
Hobbesistan wrote:Don't think I understand the question.
The color or what?..

Jesus, Hobbes, it's 2015. You can't just call someone "the color".

Reploid Productions wrote:Raiders are endlessly creative

How Do I Telegram API?

Omnis delenda est.

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