Ever-Wandering Souls wrote:I feel like yelling at admin and saying "you'll never actually make any of these changes" before the situation is even implemented isn't exactly the best way to make those changes happen...
You have to keep in mind that defenders have waited
three years to see any change to the R/D game and now this one, that disproportionately benefits raiders to the point of making liberations impossible, is the first one rolled out. The skepticism that site administration will make changes when it's clear they'll be needed, in any kind of timely manner, is warranted. It's already clear they'll be needed.
Ever-Wandering Souls wrote:Hell, even I can agree that this seems like it will disproportionately benefit raider - but I also can't even begin to claim that I know for sure what will happen. Maybe natives or defender will find some way I haven't thought of before to use these features to stop us? Maybe this will make things too easy and we'll get bored and leave? Maybe increased frequency of devastating raids will lead to a larger anti-raider movement and create forces large and active enough to either counter jumps or make libs so massive that even six of us can't stop it? I can respect wanting to wait a bit and see how it goes. After all, you've been complaining for years how things are already overwhelmingly in the favor of raiders - surely this isn't that much worse, and if it is, then surely admin will step in and change the code?
I mean, if there was this much instant outrage over raids, the scales would have turned the other way months ago....
Did you really just make the argument that since R/D is already almost completely tilted toward your side, this can't be much worse? This is much worse precisely for that reason. It's already extremely difficult to defend, virtually impossible to liberate. Now it will still be extremely difficult to defend and
completely impossible to liberate. Why keep doing it? What's the incentive? What makes it fun for defenders at that point? Those are the questions site administration should be asking, but instead [violet] wants defenders to try to liberate raids a few times knowing they'll lose because they'll be helpful test subjects. Defenders aren't volunteer punching bags and guinea pigs for both raiders and site administration, they're players of this game who deserve some damn respect and consideration and currently are getting none.
I personally will neither raid nor defend until [violet] makes changes to Regional Officers that will curb abuse by raiders and restore, at a minimum, some
semblance of balance. No defender should defend until she does that. No raider worth their salt should raid until she does that. Making radical changes to the game that the people affected by it absolutely hate needs to stop, and site administration needs to start recognizing that game changes should serve the players of this game, not the other way around. This game is utter crap at this point and it's almost entirely because of site administration's negligence and careless disregard for players' experiences.