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by Christian Democrats » Thu Oct 15, 2015 9:53 pm
Leo Tolstoy wrote:Wrong does not cease to be wrong because the majority share in it.
by Christian Democrats » Thu Oct 15, 2015 10:03 pm
Leo Tolstoy wrote:Wrong does not cease to be wrong because the majority share in it.
by Khanatah » Thu Oct 15, 2015 10:38 pm
by Phydios » Thu Oct 15, 2015 11:46 pm
Khanatah wrote:Very happy to see this new feature enabled, but disappointed that the ability to rename the Delegate and Founder positions has apparently been removed. Will this be coming back? I had changed the titles for the positions before and it worked, but noticed that they've been changed back to the defaults and the option to change the titles has been removed from the regional controls. Hope whatever issues were caused by that specific feature are fixed soon! Good work by the way, love seeing this site grow.
If you claim to be religious but don’t control your tongue, you are fooling yourself, and your religion is worthless. Pure and genuine religion in the sight of God the Father means caring for orphans and widows in their distress and refusing to let the world corrupt you. | Not everyone who calls out to me, ‘Lord! Lord!’ will enter the Kingdom of Heaven. Only those who actually do the will of my Father in heaven will enter. On judgment day many will say to me, ‘Lord! Lord! We prophesied in your name and cast out demons in your name and performed many miracles in your name.’ But I will reply, ‘I never knew you. Get away from me, you who break God’s laws.’James 1:26-27, Matthew 7:21-23
by Zemnaya Svoboda » Fri Oct 16, 2015 12:09 am
Phydios wrote:Khanatah wrote:Very happy to see this new feature enabled, but disappointed that the ability to rename the Delegate and Founder positions has apparently been removed. Will this be coming back? I had changed the titles for the positions before and it worked, but noticed that they've been changed back to the defaults and the option to change the titles has been removed from the regional controls. Hope whatever issues were caused by that specific feature are fixed soon! Good work by the way, love seeing this site grow.
Isn't that just an NS++ feature? That's how it appears for me in Regional Controls. Were you on a mobile device when you noticed the feature was missing?
by Khanatah » Fri Oct 16, 2015 12:43 am
by Cora II » Fri Oct 16, 2015 12:52 am
Nonali wrote:Zemnaya Svoboda wrote:I think I would most like a 26 hour lockout on appointing or dismissing Regional Officers. It would be consistent with the lockout on welcome telegrams; it would allow Natives, for the first time in a long time, to meaningfully fight back; and it would be simple to implement.
I'm fine with the appointing part but new WA delegates should certainly be able to dismiss officers immediately. Otherwise you'll get a constant and never-ending fight over the appearance and embassies and suppressing posts and everything else.
Also this would basically kill the whole raiding defending part of NS. An officer with border control and high influence could eject any invader who tried to seize the WA delegate. He'd have 26 hours to do so with nothing the raiders could do to respond.
I'm not a fan of raiding but I do think it's an important aspect of the game.
by Improving Wordiness » Fri Oct 16, 2015 1:31 am
Cora II wrote:
Actually, it works both ways depending on how it is used. For taggers it gives benefits, but also for defenders and detaggers. Active communities benefit most, near-dead puppet dumps least.
Practical example: Tag at http://www.nationstates.net/region=the_ ... _duckcrocs. There was 100+ embassies that Snezzy had withdraw following Cimmerian standard tagging protocol. She granted RO access to me for sharing that mundane, tiresome task.
Vice-Delegate access to all participating raiders would make things even faster to do, but also that would be easily nullified by organised active native and/or defender ROs.
What ever, Raiders' task isn't to organize native defenses, and defender tactics.
Klaus Devestatorie wrote:I'm a massive tool. ;)
by XKZ Coordination Office » Fri Oct 16, 2015 3:03 am
by Minoa » Fri Oct 16, 2015 4:35 am
by Improving Wordiness » Fri Oct 16, 2015 4:45 am
Klaus Devestatorie wrote:I'm a massive tool. ;)
by Enfaru » Fri Oct 16, 2015 6:42 am
Executive authority is required to appoint, dismiss, or modify Regional Officers. Only Founders and Delegates can have Executive authority.
by Pierconium » Fri Oct 16, 2015 6:44 am
Enfaru wrote:Executive authority is required to appoint, dismiss, or modify Regional Officers. Only Founders and Delegates can have Executive authority.
I'd like to challenge this. I would love this to be opened up so that it can be delegated to other members of the region.
by Themightymanuel » Fri Oct 16, 2015 9:11 am
Christian Democrats wrote:When creating custom officer positions, I think it would be nice for us to have a drop-down list of icons to accompany the names that we're giving our officers.
by Lockdownn » Fri Oct 16, 2015 9:18 am
Enfaru wrote:Executive authority is required to appoint, dismiss, or modify Regional Officers. Only Founders and Delegates can have Executive authority.
I'd like to challenge this. I would love this to be opened up so that it can be delegated to other members of the region.
by Red Dusk » Fri Oct 16, 2015 9:39 am
by Imperium Anglorum » Fri Oct 16, 2015 10:47 am
by Belschaft » Fri Oct 16, 2015 11:20 am
by Cora II » Fri Oct 16, 2015 11:21 am
Imperium Anglorum wrote:I agree with the people who have already remarked that having the pretitle in the RO names just muddles up the list of regional officers. It should either be disposed of or made optional in the Admin board.
by Leveat » Fri Oct 16, 2015 11:40 am
by Gest » Fri Oct 16, 2015 11:48 am
Red Dusk wrote:Defenders manage to get one of their own as an RO...
by United German Regions » Fri Oct 16, 2015 1:00 pm
Gest wrote:Red Dusk wrote:Defenders manage to get one of their own as an RO...
All it would take is one old puppet nation in a founderless region to end any occupation. Founderless regions don't have elections so as soon as a new nation takes the delegacy the natives will know a raid has happened. Then they'll have 26 hours to end any occupation. That's not a fightback option, it's a massacre option. There has to be consequences to being in a founderless region, it's not a natural state.
If a delay in dismissal is implemented then what is the point of the delegate elect change?
United German Regions is supplying medical aid to numerous nations recovering from war | UGR investigators discovered the presence of slavery in Cresenthia to manufacture teddy bears | The leader of UGR has just eaten a samich
by Embassy Master » Fri Oct 16, 2015 1:34 pm
by Cora II » Fri Oct 16, 2015 2:04 pm
Gest wrote:Red Dusk wrote:Defenders manage to get one of their own as an RO...
All it would take is one old puppet nation in a founderless region to end any occupation. Founderless regions don't have elections so as soon as a new nation takes the delegacy the natives will know a raid has happened. Then they'll have 26 hours to end any occupation. That's not a fightback option, it's a massacre option. There has to be consequences to being in a founderless region, it's not a natural state.
If a delay in dismissal is implemented then what is the point of the delegate elect change?
by Improving Wordiness » Fri Oct 16, 2015 2:23 pm
Embassy Master wrote:PROBLEM:
Ok, I have 9 officers right now, one ceased to exist while in office. I tried to modify and dismiss but it popped up the "This [nation] has ceased to exist" screen. It still says I have 9 officers when I only have 8. Can you please fix it so that I can dismiss an officer that ceased to exist.
Klaus Devestatorie wrote:I'm a massive tool. ;)
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