Erastide wrote:Part of the problem with that survey is that it could only hit the players that are involved enough to care and participate in such a thing. There are a lot of nations that are created, live 28 days and die. Or slightly longer. Just as there are quite a few nations that sit by themselves in small regions and do issues only. There's really no way the survey could reach that population.
10% of people being invaders/defenders is too high, but the proportions are probably nice.
Essentially yes. Without Admin support, we had to limit survey distribution to NS-based forums, be they official or unofficial. That meant that the target audience was...people who are active on a NS-based forum. I can't prove anything, but reason suggests that such players are a definite minority. Most NS players come and go without ever reaching that level of involvement, and most of those who stay are still minimally involved in some small, selective area. It'd be a mistake to extrapolate the survey results proportionally to the entire ~10,000+ player base. Incidentally, one of the things that I felt was a significant problem with the survey was that we were unable to reach the most numerous invader groups.
Marcuslandia wrote:Anyway, I'm thinking it safe to say that about 10% of players are into I/D, and 20% are into RP, and 30% involved in "organized regional activity" (read: "we do our own thing"). That's primary interest. Secondary adds about another 10% to I/D, 15% to RP, and 15% to regional interests. So, 20/35/45. Of people that knew of and cared to respond to the survey.
I felt that the "primary importance" question was less informative than the "secondary importance" one, since NSers don't all cram into easy categories and they could choose more than one. However, the percentages were displayed wrong in the secondary importance question. Calculating the percentages correctly reveals that the number of respondents with at least an interest in I/D was more like a third. Again, though, those proportions can't reasonably be applied to the game at large. The only way we'd be able to judge the proportions of the game as a whole would be a survey created by admin and sent to all nations.
Additionally, the survey response group overwhelmingly expressed disinterest in NS2, with ~85% saying they didn't play it. The reduction in NS1 site visits due to NS2 must instead have been due to the less involved part of the playerbase switching over.