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Refactoring (was: Refactor preview)

Bug reports, general help, ideas for improvements, and questions about how things are meant to work.

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Reloria
Spokesperson
 
Posts: 189
Founded: Nov 10, 2004
Ex-Nation

Postby Reloria » Wed Jan 21, 2015 6:52 am

I can't be sure if this is related to the refactoring, but I'll mention it anyway: when browsing the analysis tab on my phone (iPhone 5S, iOS8, if that makes any difference), each time I try and press the 'go' button to load the next topic, the screen scrolls down and dumps me into the 'add nation' text box. It's not a big deal, as I can scroll back up again, but it is a little frustrating. Again, I can't be sure if this is relevant, but I have only noticed this since the refactoring happened. That could just as well be because going onto the analysis tab was my first thought after it went live, though!

This is on the mobile NS theme by the way. Does anybody else get this?

Good job on the refactoring, by the way. It's a great improvement!

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Athretvari
Diplomat
 
Posts: 574
Founded: Apr 29, 2012
Liberal Democratic Socialists

Postby Athretvari » Wed Jan 21, 2015 6:59 am

Reloria wrote:I can't be sure if this is related to the refactoring, but I'll mention it anyway: when browsing the analysis tab on my phone (iPhone 5S, iOS8, if that makes any difference), each time I try and press the 'go' button to load the next topic, the screen scrolls down and dumps me into the 'add nation' text box. It's not a big deal, as I can scroll back up again, but it is a little frustrating. Again, I can't be sure if this is relevant, but I have only noticed this since the refactoring happened. That could just as well be because going onto the analysis tab was my first thought after it went live, though!

This is on the mobile NS theme by the way. Does anybody else get this?

Good job on the refactoring, by the way. It's a great improvement!


Ditto, and here I was thinking my fingers were getting fatter.
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Kaspera
Lobbyist
 
Posts: 11
Founded: Nov 29, 2014
Ex-Nation

Postby Kaspera » Wed Jan 21, 2015 8:42 am

Was there an adjustment to Refactoring last night that would affect the "Most Pro-market" census? I'm tracking specific effects of issues on three of my nations and noticed I went up about 50-60 points on each nation (Ikonja, Cozala, and Kaspera). The issue Cozala faced last night shouldn't have had an effect on Commerce AFAIK, and Kaspera actually dismissed last night's issue. Ikonja had no change in actual government spending on commerce.
Last edited by Kaspera on Wed Jan 21, 2015 8:42 am, edited 1 time in total.

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Luna Amore
Issues Editor
 
Posts: 15751
Founded: Antiquity
Benevolent Dictatorship

Postby Luna Amore » Wed Jan 21, 2015 9:29 am

Kaspera wrote:Was there an adjustment to Refactoring last night that would affect the "Most Pro-market" census? I'm tracking specific effects of issues on three of my nations and noticed I went up about 50-60 points on each nation (Ikonja, Cozala, and Kaspera). The issue Cozala faced last night shouldn't have had an effect on Commerce AFAIK, and Kaspera actually dismissed last night's issue. Ikonja had no change in actual government spending on commerce.

The scale was changed from 0-20 to -100-100. See:

[violet] wrote:Still, Lawyer Suicide was scored pretty highly in "Analysis: Most Pro-Market." I have adjusted that scale so it now pays a lot of attention to whether the nation has outlawed free enterprise. It also goes from -100 to 100 now, instead of 0 to 20.
Last edited by Luna Amore on Wed Jan 21, 2015 9:31 am, edited 1 time in total.

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Farrakhan
Secretary
 
Posts: 29
Founded: Dec 10, 2014
Democratic Socialists

Postby Farrakhan » Wed Jan 21, 2015 11:21 am

Havensky wrote:This may be more complicated, but is there a way to figure out exchange rates? Or at least how strong my currency is VS....something?

I ask because my average income is 115k credits - which sounds pretty good. But I'm not sure if that's relative to US dollars or if I have a pretty weak currency.


Great question.

When comparing the overall size of two different economies from the outlook data, is each nation's default currency of equal value to one another (ie. Country XYZ default currency always equals Country ABC default currency)? Or is there some sort of floating exchange rate that makes for more complication than readily meets the eye?
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[violet]
Executive Director
 
Posts: 16215
Founded: Antiquity

Postby [violet] » Wed Jan 21, 2015 1:18 pm

Tulija wrote:when it comes to issues on crime that require a response that would lower civil rights, I tend to dismiss. Would this not leave crime the same, rather than increase it?

Dismissing an issue will never affect your nation stats, correct.

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[violet]
Executive Director
 
Posts: 16215
Founded: Antiquity

Postby [violet] » Wed Jan 21, 2015 1:25 pm

Jute wrote:Thanks for the answer. So I need now a better economy to get more tourists? Because I have seen another nation with a slight less stunning environment still getting more than four times as many tourists.

You need to have not completely eliminated your tourism industry to get tourists now. If you have no industry, your environment can't produce tourists for you any more. If you do have a tourism industry, a good environment will help it.

Jute wrote:This is actually something I'd like to know, too: My nation went from being a rather godless state to one that is even surpassing conservative nations in religiousness. And I have no problem with that at all, I'm just wondering, is it just because of some issue-specific effects, or affected by other stats, too?

It's because your nation spends 2 trillion a year on Spirituality, which is a lot. The reason that number is so high, if you are supposed to be a secular state, is almost certainly due to Known Issue #1 in the OP.

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[violet]
Executive Director
 
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Founded: Antiquity

Postby [violet] » Wed Jan 21, 2015 1:28 pm

Reloria wrote:I can't be sure if this is related to the refactoring, but I'll mention it anyway: when browsing the analysis tab on my phone (iPhone 5S, iOS8, if that makes any difference), each time I try and press the 'go' button to load the next topic, the screen scrolls down and dumps me into the 'add nation' text box.

Huh. I see what you mean. That's weird. It's because the Add Nation text box gets autofocus now, but Safari is being strange about it.

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[violet]
Executive Director
 
Posts: 16215
Founded: Antiquity

Postby [violet] » Wed Jan 21, 2015 1:30 pm

Farrakhan wrote:When comparing the overall size of two different economies from the outlook data, is each nation's default currency of equal value to one another (ie. Country XYZ default currency always equals Country ABC default currency)? Or is there some sort of floating exchange rate that makes for more complication than readily meets the eye?

I'm trying to avoid re-answering questions that were already covered earlier in the thread, because I only have so much time, but this keeps coming up, so: There is no concept of exchange rates in NationStates at the moment. I don't know if we'll implement one in the future. In the meantime, you can assume that nation currencies are 1:1 with each other, and to US dollars, if you like.

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Jute
Postmaster-General
 
Posts: 13735
Founded: Jan 28, 2014
Scandinavian Liberal Paradise

Postby Jute » Wed Jan 21, 2015 3:51 pm

[violet] wrote:
Jute wrote:Thanks for the answer. So I need now a better economy to get more tourists? Because I have seen another nation with a slight less stunning environment still getting more than four times as many tourists.

You need to have not completely eliminated your tourism industry to get tourists now. If you have no industry, your environment can't produce tourists for you any more. If you do have a tourism industry, a good environment will help it.

Jute wrote:This is actually something I'd like to know, too: My nation went from being a rather godless state to one that is even surpassing conservative nations in religiousness. And I have no problem with that at all, I'm just wondering, is it just because of some issue-specific effects, or affected by other stats, too?

It's because your nation spends 2 trillion a year on Spirituality, which is a lot. The reason that number is so high, if you are supposed to be a secular state, is almost certainly due to Known Issue #1 in the OP.

Thanks. This includes general issues regarding industry, too, right? And actually it isn't supposed to be that atheist, I was just used to having high godlessness. The spirituality sector originally made up more than 10 %, but then over time went away completely. I guess it'll stay longer this time.
Carl Sagan, astrophysicist and atheist wrote:"Science is not only compatible with spirituality; it is a profound source of spirituality.
When we recognize our place in an immensity of light-years and in the passage of ages,
when we grasp the intricacy, beauty, and subtlety of life, then that soaring feeling,
that sense of elation and humility combined, is surely spiritual...
The notion that science and spirituality are somehow mutually exclusive does a disservice to both."
Italios wrote:Jute's probably some sort of Robin Hood-type outlaw
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[violet]
Executive Director
 
Posts: 16215
Founded: Antiquity

Postby [violet] » Wed Jan 21, 2015 4:27 pm

[violet] wrote:
DarthStassen wrote:Although I have an income tax of 0% I just received the "Taxpayers on Strike"-issue.
Shouldn't the refactoring avoid such cases?

You definitely shouldn't have received that issue. I actually can't figure out how you got it. It's coming up as invalid for your nation.

Should be fixed now.

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Zurkerx
Retired Moderator
 
Posts: 12388
Founded: Jan 20, 2011
Anarchy

Postby Zurkerx » Wed Jan 21, 2015 8:00 pm

I have a quick question: "254 trillion Zurkxes • 6.8% of GDP".

Is this what my government spends because 143.51 trillion is a lot for defense (56.5 %)? Not complaining, just wondering.
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Infected Mushroom
Post Czar
 
Posts: 39295
Founded: Apr 15, 2014
Corrupt Dictatorship

Postby Infected Mushroom » Wed Jan 21, 2015 8:23 pm

I don't really like the Inequality statistics that much.

For example, it says that in my country the wealthiest make 6.8 times as much as poorest...

just from a layman's point of view, its really hard to tell if that's a lot of inquality or not.

Also, is the ''average income'' currency-sensitive? Is 70,000 Currency X equal to 70,000 Currency Y for another nation or is there math for currency as well? If there is, then it can be really misleading (a page might say their average income is 80,000 X but because X is worth very little and is really de-valued, 40,000 Y is more, you can't tell). Or are they all like USD?
Last edited by Infected Mushroom on Wed Jan 21, 2015 8:23 pm, edited 1 time in total.

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Phydios
Minister
 
Posts: 2575
Founded: Dec 06, 2014
Left-Leaning College State

Postby Phydios » Wed Jan 21, 2015 8:51 pm

Infected Mushroom wrote:Also, is the ''average income'' currency-sensitive? Is 70,000 Currency X equal to 70,000 Currency Y for another nation or is there math for currency as well? If there is, then it can be really misleading (a page might say their average income is 80,000 X but because X is worth very little and is really de-valued, 40,000 Y is more, you can't tell). Or are they all like USD?


This was just addressed (again) only a few posts above.
[violet] wrote:I'm trying to avoid re-answering questions that were already covered earlier in the thread, because I only have so much time, but this keeps coming up, so: There is no concept of exchange rates in NationStates at the moment. I don't know if we'll implement one in the future. In the meantime, you can assume that nation currencies are 1:1 with each other, and to US dollars, if you like.


I should reiterate, however, that that exchange rate doesn't actually exist. One currency has no value relative to another. If you have to have an exchange rate, assume all currencies are equal to each other and to USD, but that won't make sense in some (probably many) places.
Last edited by Phydios on Wed Jan 21, 2015 8:52 pm, edited 1 time in total.
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Bears Armed
Postmaster of the Fleet
 
Posts: 21482
Founded: Jun 01, 2006
Civil Rights Lovefest

Postby Bears Armed » Thu Jan 22, 2015 10:37 am

Okay, I can see why the calculator now assumes that the Bears’ general preference for minimal government over-rides their stated support for certain sectors (even though that isn’t how I RP them…), although I’m slightly irked that going from “no obvious [from income tax] central government spending on law-&-order, although it is one of the leader’s priorities” to simply “no obvious [from income tax] central government spending on law-&-order” because of this change has resulted in such an apparent increase in Crime: Then again, obviously neither the old calculations nor this re-calculation have ever considered the [next tier of government down] Clan governments’ spending on this topic, and the effects which that would have…
^_^

What I’m slightly confused about, though, is the amount of the Expenditure pie-chart that’s dedicated to ‘Industry’. Have I really chosen so many issue options that involve subsidies, relative to the number of issues that involved spending on other fields (such as Culture) instead, which I thought wasn’t the case… or was being strongly pro-Corporation & pro-Capitalism in the initial questionnaire and then maintaining a high level of Economic Freedom enough to make the calculator you’re now using assume that there would be subsidies even without me choosing many options that explicitly stated this?
Last edited by Bears Armed on Thu Jan 22, 2015 10:45 am, edited 2 times in total.
The Confrederated Clans (and other Confrederated Bodys) of the Free Bears of Bears Armed
(includes The Ursine NorthLands) Demonym = Bear[s]; adjective = ‘Urrsish’.
Population = just under 20 million. Economy = only Thriving. Average Life expectancy = c.60 years. If the nation is classified as 'Anarchy' there still is a [strictly limited] national government... and those aren't "biker gangs", they're traditional cross-Clan 'Warrior Societies', generally respected rather than feared.
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Infected Mushroom
Post Czar
 
Posts: 39295
Founded: Apr 15, 2014
Corrupt Dictatorship

Postby Infected Mushroom » Thu Jan 22, 2015 11:00 am

Phydios wrote:
Infected Mushroom wrote:Also, is the ''average income'' currency-sensitive? Is 70,000 Currency X equal to 70,000 Currency Y for another nation or is there math for currency as well? If there is, then it can be really misleading (a page might say their average income is 80,000 X but because X is worth very little and is really de-valued, 40,000 Y is more, you can't tell). Or are they all like USD?


This was just addressed (again) only a few posts above.
[violet] wrote:I'm trying to avoid re-answering questions that were already covered earlier in the thread, because I only have so much time, but this keeps coming up, so: There is no concept of exchange rates in NationStates at the moment. I don't know if we'll implement one in the future. In the meantime, you can assume that nation currencies are 1:1 with each other, and to US dollars, if you like.


I should reiterate, however, that that exchange rate doesn't actually exist. One currency has no value relative to another. If you have to have an exchange rate, assume all currencies are equal to each other and to USD, but that won't make sense in some (probably many) places.


i see...

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Kelinfort
Post Marshal
 
Posts: 16394
Founded: Nov 10, 2013
Ex-Nation

Postby Kelinfort » Thu Jan 22, 2015 11:32 am

I don't understand my nation at all. I have 4.2% progressive income tax, yet very low inequality. Very low public healthcare, yet high lifespan and higher health.

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Jute
Postmaster-General
 
Posts: 13735
Founded: Jan 28, 2014
Scandinavian Liberal Paradise

Postby Jute » Thu Jan 22, 2015 2:25 pm

Kelinfort wrote:I don't understand my nation at all. I have 4.2% progressive income tax, yet very low inequality. Very low public healthcare, yet high lifespan and higher health.

If the people stay healthy and there aren't many born with or later developing chronic illnesses, there's no need for good healthcare to maintain a high lifespan, I guess? And lower taxes doesn't have to mean high inequality either.
Carl Sagan, astrophysicist and atheist wrote:"Science is not only compatible with spirituality; it is a profound source of spirituality.
When we recognize our place in an immensity of light-years and in the passage of ages,
when we grasp the intricacy, beauty, and subtlety of life, then that soaring feeling,
that sense of elation and humility combined, is surely spiritual...
The notion that science and spirituality are somehow mutually exclusive does a disservice to both."
Italios wrote:Jute's probably some sort of Robin Hood-type outlaw
"Boys and girls so happy, young and gay / Don't let false worldly joy carry your hearts away."

See the Jutean language! Talk to me about all. Avian air force flag (via) Is Religion Dangerous?

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[violet]
Executive Director
 
Posts: 16215
Founded: Antiquity

Postby [violet] » Thu Jan 22, 2015 4:03 pm

Bears Armed wrote:What I’m slightly confused about, though, is the amount of the Expenditure pie-chart that’s dedicated to ‘Industry’. Have I really chosen so many issue options that involve subsidies, relative to the number of issues that involved spending on other fields (such as Culture) instead, which I thought wasn’t the case… or was being strongly pro-Corporation & pro-Capitalism in the initial questionnaire and then maintaining a high level of Economic Freedom enough to make the calculator you’re now using assume that there would be subsidies even without me choosing many options that explicitly stated this?

It's difficult to answer this question definitively without sitting down with a glass of wine and several years' worth of server logs, but I would guess that yes, you really have favored government spending on business that much, relative to other areas. Bear in mind (ahahahaha) that your government is less than 1% of your economy, so its spending is a mere drop in the bucket. It's that tiny government and huge private sector that makes me think you've answered a lot of pro-industry issues, and the effects of these have leaked into your government.

Nothing you do on the initial nation questionnaire is permanent, and most of the effects can be reversed very quickly via issues.

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[violet]
Executive Director
 
Posts: 16215
Founded: Antiquity

Postby [violet] » Thu Jan 22, 2015 4:03 pm

Kelinfort wrote:I don't understand my nation at all. I have 4.2% progressive income tax, yet very low inequality. Very low public healthcare, yet high lifespan and higher health.

What a lovely nation! Tell us your secrets.

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Indian Empire
Minister
 
Posts: 2088
Founded: Mar 29, 2013
Democratic Socialists

Postby Indian Empire » Thu Jan 22, 2015 6:59 pm

I'm glad they're using this because I got my taxes down to 66.5%! :clap:
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The Phone
Civil Servant
 
Posts: 6
Founded: May 23, 2012
Ex-Nation

Postby The Phone » Thu Jan 22, 2015 11:00 pm

Once again I'd like to express my extreme dissatisfaction with the Refactoring.Again, I've worked for nearly ten years now to get my main nation right where I wanted it, and now it is slowly tanking despite the fact that I am continuing to answer issues the same way I have always done.

In fact, it's actually encouraging me to NOT play the game at all.

I again request that we be given the choice to opt in or out of having Refactoring applied to our nations.
Last edited by The Phone on Thu Jan 22, 2015 11:01 pm, edited 2 times in total.

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Leutria
Ambassador
 
Posts: 1724
Founded: Oct 29, 2012
Left-wing Utopia

Postby Leutria » Thu Jan 22, 2015 11:09 pm

The Phone wrote:Once again I'd like to express my extreme dissatisfaction with the Refactoring.Again, I've worked for nearly ten years now to get my main nation right where I wanted it, and now it is slowly tanking despite the fact that I am continuing to answer issues the same way I have always done.

In fact, it's actually encouraging me to NOT play the game at all.

I again request that we be given the choice to opt in or out of having Refactoring applied to our nations.

And yet you continue to not even say what your main nation is, or exactly where things are wrong so they may be explained and looked at (with any bugs if present being fixed).

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Mostrov
Minister
 
Posts: 2701
Founded: Aug 06, 2009
Inoffensive Centrist Democracy

Postby Mostrov » Fri Jan 23, 2015 6:18 am

Last edited by Mostrov on Fri Mar 15, 2024 4:10 am, edited 1 time in total.

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Kelinfort
Post Marshal
 
Posts: 16394
Founded: Nov 10, 2013
Ex-Nation

Postby Kelinfort » Fri Jan 23, 2015 8:41 am

[violet] wrote:
Kelinfort wrote:I don't understand my nation at all. I have 4.2% progressive income tax, yet very low inequality. Very low public healthcare, yet high lifespan and higher health.

What a lovely nation! Tell us your secrets.

Originally I had a 28% income tax before refactoring. That shrunk to 4.2% as of now. I basically lost my whole army (too small to save defence), welfare and healthcare shrunk, education grew to 47% of my budget, and my government shrunk to 11.3% of GDP.

Yet my crime is still (relatively) low, my health is 25, my inequality is oddly low, and I'm off the charts on gilded widgets (business subsidies). I find it odd so much has changed positive.

A little background: my nation was initially created as a dictatorship. Then, it became democratic, but because I repealed policies, my crime skyrocketed to high. So I increased the law and order budget. I would think that now it has declined by half, my crime would probably by moderate.

It just seems too go to be true. :p
Last edited by Kelinfort on Fri Jan 23, 2015 8:42 am, edited 1 time in total.

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