
by Elke and Elba » Sat Jul 05, 2014 1:43 am
Ratateague wrote:NationStates seems to hate the Geneva Convention. I've lost count in how many times someone has tried to introduce something like it. Why they don't like it is a mystery to me. Probably a lot of jingoist wingnuts.
Ardchoille wrote:When you consider that (violet) once changed the colour of the whole game for one player ... you can understand how seriously NS takes its players.

by Semarland » Sat Jul 05, 2014 1:45 am
Elke and Elba wrote:Rather than having raiders get into regions because they have the password, would it be possible to install a "invitation" button for the founder/exec delegate or a "request for invitation" button for the nation who wishes to enter the region?
Passwords are faulty as raiders have shown - they can get passwords easily and raid. This makes it hard for the exec delegate (especially those without a founder) to do anything if he is replaced, and hard for defenders to enter as the raider delegate would then change a password.
Instead, by using an invitation or request for invitation button, it would allow regions to retain a high degree of security as it can remain lock without anyone except the exec delegate or founder to have the password, and kick when necessary.

by The Blaatschapen » Sat Jul 05, 2014 1:47 am
Elke and Elba wrote:Rather than having raiders get into regions because they have the password, would it be possible to install a "invitation" button for the founder/exec delegate or a "request for invitation" button for the nation who wishes to enter the region?
Passwords are faulty as raiders have shown - they can get passwords easily and raid. This makes it hard for the exec delegate (especially those without a founder) to do anything if he is replaced, and hard for defenders to enter as the raider delegate would then change a password.
Instead, by using an invitation or request for invitation button, it would allow regions to retain a high degree of security as it can remain lock without anyone except the exec delegate or founder to have the password, and kick when necessary.

by Nierr » Sat Jul 05, 2014 1:50 am
Elke and Elba wrote:Passwords are faulty as raiders have shown - they can get passwords easily and raid. This makes it hard for the exec delegate (especially those without a founder) to do anything if he is replaced, and hard for defenders to enter as the raider delegate would then change a password.

by The Serbian Empire » Sat Jul 05, 2014 1:50 am
The Blaatschapen wrote:Elke and Elba wrote:Rather than having raiders get into regions because they have the password, would it be possible to install a "invitation" button for the founder/exec delegate or a "request for invitation" button for the nation who wishes to enter the region?
Passwords are faulty as raiders have shown - they can get passwords easily and raid. This makes it hard for the exec delegate (especially those without a founder) to do anything if he is replaced, and hard for defenders to enter as the raider delegate would then change a password.
Instead, by using an invitation or request for invitation button, it would allow regions to retain a high degree of security as it can remain lock without anyone except the exec delegate or founder to have the password, and kick when necessary.
And how will you ensure that a delegate does not (accidentally) invite one or more raiders?

by Elke and Elba » Sat Jul 05, 2014 1:51 am
The Blaatschapen wrote:Elke and Elba wrote:Rather than having raiders get into regions because they have the password, would it be possible to install a "invitation" button for the founder/exec delegate or a "request for invitation" button for the nation who wishes to enter the region?
Passwords are faulty as raiders have shown - they can get passwords easily and raid. This makes it hard for the exec delegate (especially those without a founder) to do anything if he is replaced, and hard for defenders to enter as the raider delegate would then change a password.
Instead, by using an invitation or request for invitation button, it would allow regions to retain a high degree of security as it can remain lock without anyone except the exec delegate or founder to have the password, and kick when necessary.
And how will you ensure that a delegate does not (accidentally) invite one or more raiders?
Ratateague wrote:NationStates seems to hate the Geneva Convention. I've lost count in how many times someone has tried to introduce something like it. Why they don't like it is a mystery to me. Probably a lot of jingoist wingnuts.
Ardchoille wrote:When you consider that (violet) once changed the colour of the whole game for one player ... you can understand how seriously NS takes its players.

by Yukonastan » Sat Jul 05, 2014 1:52 am
The Blaatschapen wrote:Elke and Elba wrote:Rather than having raiders get into regions because they have the password, would it be possible to install a "invitation" button for the founder/exec delegate or a "request for invitation" button for the nation who wishes to enter the region?
Passwords are faulty as raiders have shown - they can get passwords easily and raid. This makes it hard for the exec delegate (especially those without a founder) to do anything if he is replaced, and hard for defenders to enter as the raider delegate would then change a password.
Instead, by using an invitation or request for invitation button, it would allow regions to retain a high degree of security as it can remain lock without anyone except the exec delegate or founder to have the password, and kick when necessary.
And how will you ensure that a delegate does not (accidentally) invite one or more raiders?

by Wisconsin9 » Sat Jul 05, 2014 1:52 am
The Blaatschapen wrote:Elke and Elba wrote:Rather than having raiders get into regions because they have the password, would it be possible to install a "invitation" button for the founder/exec delegate or a "request for invitation" button for the nation who wishes to enter the region?
Passwords are faulty as raiders have shown - they can get passwords easily and raid. This makes it hard for the exec delegate (especially those without a founder) to do anything if he is replaced, and hard for defenders to enter as the raider delegate would then change a password.
Instead, by using an invitation or request for invitation button, it would allow regions to retain a high degree of security as it can remain lock without anyone except the exec delegate or founder to have the password, and kick when necessary.
And how will you ensure that a delegate does not (accidentally) invite one or more raiders?

by Elke and Elba » Sat Jul 05, 2014 1:52 am
Ratateague wrote:NationStates seems to hate the Geneva Convention. I've lost count in how many times someone has tried to introduce something like it. Why they don't like it is a mystery to me. Probably a lot of jingoist wingnuts.
Ardchoille wrote:When you consider that (violet) once changed the colour of the whole game for one player ... you can understand how seriously NS takes its players.

by Bentus » Sat Jul 05, 2014 1:54 am
"Though I fly through the valley of Death, I shall fear no evil. For I am at the Karman line and climbing." - Bentusi SABRE motto
North America Inc wrote:13. IfFinland SSR or Bentusanyone spams the Discord with shipping goals, I will personally tell your mother.

by Reploid Productions » Sat Jul 05, 2014 1:54 am
[violet] wrote:Maybe we could power our new search engine from the sexual tension between you two.

by The Blaatschapen » Sat Jul 05, 2014 1:55 am
Elke and Elba wrote:The Blaatschapen wrote:
And how will you ensure that a delegate does not (accidentally) invite one or more raiders?
That's the point. With a password, the raider can just pass them on, with a raider, you can always kick him out before he starts his Trojan Horse operation.
Unless the raider is very persistent, or the region not careful enough to invite an entire bunch of them - of which either the region deserves it or public outcry would get bells in the WA ringing.

by Nierr » Sat Jul 05, 2014 1:56 am
Regional officers when they get instituted?Reploid Productions wrote:Interesting concept, but some things to consider with the idea:
-Who can issue an invite to a region that is invite-only? Founder? Delegate? Anybody with X amount of influence?

by Bentus » Sat Jul 05, 2014 2:00 am
The Blaatschapen wrote:Elke and Elba wrote:
That's the point. With a password, the raider can just pass them on, with a raider, you can always kick him out before he starts his Trojan Horse operation.
Unless the raider is very persistent, or the region not careful enough to invite an entire bunch of them - of which either the region deserves it or public outcry would get bells in the WA ringing.
Raiders can be very persistent.
They use the "sleeper" method for various regions (including my former region of Belgium). So, slowly but surely, they can trickle in nations through invites, and it will happen regardless.
"Though I fly through the valley of Death, I shall fear no evil. For I am at the Karman line and climbing." - Bentusi SABRE motto
North America Inc wrote:13. IfFinland SSR or Bentusanyone spams the Discord with shipping goals, I will personally tell your mother.

by Elke and Elba » Sat Jul 05, 2014 2:00 am
Reploid Productions wrote:Interesting concept, but some things to consider with the idea:
-Who can issue an invite to a region that is invite-only? Founder? Delegate? Anybody with X amount of influence?
-Sounds like this would work ideally as some sort of border control option: maybe a setting in regional controls so a region is either open/passworded/invite-only?
Admittedly, it's almost 2am here, and I had a long day with that whole "'MURICA'S B-DAY FUCK YEAH!" thing, so my coherency levels are dropping rather quickly. ^^;
Ratateague wrote:NationStates seems to hate the Geneva Convention. I've lost count in how many times someone has tried to introduce something like it. Why they don't like it is a mystery to me. Probably a lot of jingoist wingnuts.
Ardchoille wrote:When you consider that (violet) once changed the colour of the whole game for one player ... you can understand how seriously NS takes its players.

by Elke and Elba » Sat Jul 05, 2014 2:02 am
The Blaatschapen wrote:Elke and Elba wrote:
That's the point. With a password, the raider can just pass them on, with a raider, you can always kick him out before he starts his Trojan Horse operation.
Unless the raider is very persistent, or the region not careful enough to invite an entire bunch of them - of which either the region deserves it or public outcry would get bells in the WA ringing.
Raiders can be very persistent.
They use the "sleeper" method for various regions (including my former region of Belgium). So, slowly but surely, they can trickle in nations through invites, and it will happen regardless.
Ratateague wrote:NationStates seems to hate the Geneva Convention. I've lost count in how many times someone has tried to introduce something like it. Why they don't like it is a mystery to me. Probably a lot of jingoist wingnuts.
Ardchoille wrote:When you consider that (violet) once changed the colour of the whole game for one player ... you can understand how seriously NS takes its players.

by The Blaatschapen » Sat Jul 05, 2014 2:04 am
Bentus wrote:The Blaatschapen wrote:
Raiders can be very persistent.
They use the "sleeper" method for various regions (including my former region of Belgium). So, slowly but surely, they can trickle in nations through invites, and it will happen regardless.
Apologies if I'm completely wrong here, but as I understand it founders/delegates can boot people from regions? If so, could they not simply remove the raiders?
Also, if the ability to invite is limited strictly to the founder/delegate then the raiders should find it very impractical (won't say impossible) to get enough people in the region to take it over.

by Bentus » Sat Jul 05, 2014 2:06 am
The Blaatschapen wrote:
Oh, founders/delegates can eject and ban other nations from the region. But founders are irrelevant, since raiders tend to not really be able to irreversibly grief such a region.
So that leaves founderless regions with delegates.
And then comes the question "How do you recognize a raider before it is too late".
And well, you don't. Sure, there are some signs that might tip a wary delegate off. But otherwise?
And then it's simply a method of waiting, until enough raiders are in, and then they switch to WA, and they take over the delegacy, etc.
"Though I fly through the valley of Death, I shall fear no evil. For I am at the Karman line and climbing." - Bentusi SABRE motto
North America Inc wrote:13. IfFinland SSR or Bentusanyone spams the Discord with shipping goals, I will personally tell your mother.

by Elke and Elba » Sat Jul 05, 2014 2:07 am
The Blaatschapen wrote:Bentus wrote:
Apologies if I'm completely wrong here, but as I understand it founders/delegates can boot people from regions? If so, could they not simply remove the raiders?
Also, if the ability to invite is limited strictly to the founder/delegate then the raiders should find it very impractical (won't say impossible) to get enough people in the region to take it over.
Oh, founders/delegates can eject and ban other nations from the region. But founders are irrelevant, since raiders tend to not really be able to irreversibly grief such a region.
So that leaves founderless regions with delegates.
And then comes the question "How do you recognize a raider before it is too late".
And well, you don't. Sure, there are some signs that might tip a wary delegate off. But otherwise?
And then it's simply a method of waiting, until enough raiders are in, and then they switch to WA, and they take over the delegacy, etc.
Elke and Elba wrote:The Blaatschapen wrote:
Raiders can be very persistent.
They use the "sleeper" method for various regions (including my former region of Belgium). So, slowly but surely, they can trickle in nations through invites, and it will happen regardless.
Which thus remains the imperative of the founder and exec delegate to screen people as they do now, which shouldn't be a problem.
The problem is that now for raiders to succeed, they just need to succeed in getting the password once and then passing it around to fellow raiders to raid.
Ratateague wrote:NationStates seems to hate the Geneva Convention. I've lost count in how many times someone has tried to introduce something like it. Why they don't like it is a mystery to me. Probably a lot of jingoist wingnuts.
Ardchoille wrote:When you consider that (violet) once changed the colour of the whole game for one player ... you can understand how seriously NS takes its players.

by Cata Larga » Sat Jul 05, 2014 2:09 am
Capital: Puerte-de-Liberete | Largest City: Kapa-Trinieta | Population: 97,370,679

by Aeratia » Sat Jul 05, 2014 2:13 am
Bentus wrote:The Blaatschapen wrote:
Oh, founders/delegates can eject and ban other nations from the region. But founders are irrelevant, since raiders tend to not really be able to irreversibly grief such a region.
So that leaves founderless regions with delegates.
And then comes the question "How do you recognize a raider before it is too late".
And well, you don't. Sure, there are some signs that might tip a wary delegate off. But otherwise?
And then it's simply a method of waiting, until enough raiders are in, and then they switch to WA, and they take over the delegacy, etc.
Hmm, I see what you mean then. I'd argue maybe that RP regions could screen them more effectively if there's a group who are particularly inactive or what-not (just a guess here, can't speak with certainty). But that does leave out any non-RP non-R/D regions.

by Elke and Elba » Sat Jul 05, 2014 2:14 am
Ratateague wrote:NationStates seems to hate the Geneva Convention. I've lost count in how many times someone has tried to introduce something like it. Why they don't like it is a mystery to me. Probably a lot of jingoist wingnuts.
Ardchoille wrote:When you consider that (violet) once changed the colour of the whole game for one player ... you can understand how seriously NS takes its players.

by The Blaatschapen » Sat Jul 05, 2014 2:29 am
Elke and Elba wrote:RP regions (and usually those are the ones tend to be locked) usually are higher in standards in accepting people, such as Astyria (they have some probation group if my memory is correct)
As for the case of Belgium - I'm not sure what was then (but it's not locked now) - if raiders are freely able to enter and exit, this isn't the point of invitations. Invitations only wish to ensure that those with a password are properly protected (since, they are already password-protected) by giving it another choice to get people it without divulging the password, which if incorrectly done once is enough to get an entire region to be overtaken and overrun as this password can be passed on to other members of the raiding party.

by Leutria » Sat Jul 05, 2014 6:36 am

by Elke and Elba » Sat Jul 05, 2014 6:40 am
Leutria wrote:What I see here is a system where it does offer higher security (possibly harder for enough raiders to get in in the first place), but where liberation would be nearly impossible if raiders do manage to take the region.
Ratateague wrote:NationStates seems to hate the Geneva Convention. I've lost count in how many times someone has tried to introduce something like it. Why they don't like it is a mystery to me. Probably a lot of jingoist wingnuts.
Ardchoille wrote:When you consider that (violet) once changed the colour of the whole game for one player ... you can understand how seriously NS takes its players.
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