NATION

PASSWORD

NationStates++ | Browser Extension for NationStates

Bug reports, general help, ideas for improvements, and questions about how things are meant to work.

Advertisement

Remove ads

User avatar
[violet]
Site Admin
 
Posts: 16050
Founded: Antiquity

Postby [violet] » Thu Jun 05, 2014 12:16 am

Request: Perhaps you could develop a logo or use a consistent identifier for when you insert messages into the site that are you directly speaking to NS++ users. Sometimes players think those messages are from us, which is confusing for all concerned. For example, we periodically get questions about the text NS++ inserts into issues you don't like telling the player to dismiss them. Most experienced players will realize this is personal Afforess commentary, of course, since it wasn't there before, but there's actually nothing to identify it as such, so it fools some people. We would like players to be able to tell when it's you speaking to them.

User avatar
Soldati Senza Confini
Post Kaiser
 
Posts: 86050
Founded: Mar 11, 2013
Ex-Nation

Postby Soldati Senza Confini » Thu Jun 05, 2014 12:34 am

Holy Trek wrote:No matter how many times its explained to me.....all I can see is flim-flammery. I'm not comfortable using something that someone can use to piggyback their way to hacking my information (in-game and real-life), so sorry...but no.


Security is 90% the user's fault, the other 10% is a program with a backdoor.

Think about that for a second before throwing sling at an open-source project.
Soldati senza confini: Better than an iPod in shuffle more with 20,000 songs.
Tekania wrote:Welcome to NSG, where informed opinions get to bump-heads with ignorant ideology under the pretense of an equal footing.

"When it’s a choice of putting food on the table, or thinking about your morals, it’s easier to say you’d think about your morals, but only if you’ve never faced that decision." - Anastasia Richardson

Current Goal: Flesh out nation factbook.

User avatar
Toronina
Negotiator
 
Posts: 6660
Founded: Oct 06, 2011
Ex-Nation

Postby Toronina » Thu Jun 05, 2014 12:37 am

Can I trust NS++ because I have no anti-virus at the moment, and I'm suspicious of all things downloadable
Now I'm back in the ring to take another swing

User avatar
Brithenia
Secretary
 
Posts: 30
Founded: May 23, 2014
Ex-Nation

Postby Brithenia » Thu Jun 05, 2014 12:40 am

I got NS++ but I'm not sure how to make it work..? :erm: It'll show it's added on to Firefox but then I don't know if it's running or how to make it run... S

After I add it on, there doesn't seem to be any difference to the look or function of NA. There's no extra options or anything. So I just end up deleting it... :?
Republic
of
Brithenia

Brithenia is my alternative history of the British Isles. The Roman invasion worked, but the Anglo-Saxon and Norman invasions didn't. The monarchy fell to the 1848 revolutions across Europe and the country was the People's Republic of Brithenia between the end of WWII in 1945 until 1979.

I'm a humanist. I want you to be happy as much as I want myself to be happy. If your happiness means that my happiness must suffer, we will have problems. If, however, you can be happy for me and not interfere with me or my life then I will give you the same courtesy.

Why believe in a heaven we cannot see, touch or experience until after death, when we could all be better people and create a heaven on Earth by being decent human beings to one another?

User avatar
Soldati Senza Confini
Post Kaiser
 
Posts: 86050
Founded: Mar 11, 2013
Ex-Nation

Postby Soldati Senza Confini » Thu Jun 05, 2014 12:42 am

Toronina wrote:Can I trust NS++ because I have no anti-virus at the moment, and I'm suspicious of all things downloadable


It can be trusted.

I downloaded the Chrome version for NS++ and it never gave me any issues while I was running it.
Soldati senza confini: Better than an iPod in shuffle more with 20,000 songs.
Tekania wrote:Welcome to NSG, where informed opinions get to bump-heads with ignorant ideology under the pretense of an equal footing.

"When it’s a choice of putting food on the table, or thinking about your morals, it’s easier to say you’d think about your morals, but only if you’ve never faced that decision." - Anastasia Richardson

Current Goal: Flesh out nation factbook.

User avatar
Soldati Senza Confini
Post Kaiser
 
Posts: 86050
Founded: Mar 11, 2013
Ex-Nation

Postby Soldati Senza Confini » Thu Jun 05, 2014 12:43 am

Brithenia wrote:I got NS++ but I'm not sure how to make it work..? :erm: It'll show it's added on to Firefox but then I don't know if it's running or how to make it run... S

After I add it on, there doesn't seem to be any difference to the look or function of NA. There's no extra options or anything. So I just end up deleting it... :?


If the left side where everything is staying on screen while scrolling down the page then you do have NS++ active.
Last edited by Soldati Senza Confini on Thu Jun 05, 2014 12:44 am, edited 1 time in total.
Soldati senza confini: Better than an iPod in shuffle more with 20,000 songs.
Tekania wrote:Welcome to NSG, where informed opinions get to bump-heads with ignorant ideology under the pretense of an equal footing.

"When it’s a choice of putting food on the table, or thinking about your morals, it’s easier to say you’d think about your morals, but only if you’ve never faced that decision." - Anastasia Richardson

Current Goal: Flesh out nation factbook.

User avatar
-The Unified Earth Governments-
Postmaster-General
 
Posts: 12215
Founded: Aug 25, 2013
Ex-Nation

Postby -The Unified Earth Governments- » Thu Jun 05, 2014 12:44 am

Brithenia wrote:I got NS++ but I'm not sure how to make it work..? :erm: It'll show it's added on to Firefox but then I don't know if it's running or how to make it run... S

After I add it on, there doesn't seem to be any difference to the look or function of NA. There's no extra options or anything. So I just end up deleting it... :?

Did you make sure you enabled the plugin?
FactbookHistoryColoniesEmbassy Program V.IIUNSC Navy (WIP)InfantryAmmo Mods
/// A.N.N. \\\
News - 10/27/2558: Deglassing of Reach is going smoother than expected. | First prototype laser rifle is beginning experimentation. | The Sangheili Civil War is officially over, Arbiter Thel'Vadam and his Swords of Sanghelios have successfully eliminated remaining Covenant cells on Sanghelios. | President Ruth Charet to hold press meeting within the hour on the end of the Sangheili Civil War. | The Citadel Council official introduces the Unggoy as a member of the Citadel.

The Most Important Issue Result - "Robosexual marriages are increasingly common."

User avatar
Toronina
Negotiator
 
Posts: 6660
Founded: Oct 06, 2011
Ex-Nation

Postby Toronina » Thu Jun 05, 2014 12:45 am

Soldati senza confini wrote:
Toronina wrote:Can I trust NS++ because I have no anti-virus at the moment, and I'm suspicious of all things downloadable


It can be trusted.

I downloaded the Chrome version for NS++ and it never gave me any issues while I was running it.

Well I use Firefox, can it be trusted on all browsers it runs on. Sorry but I like to be safe than sorry
Now I'm back in the ring to take another swing

User avatar
Soldati Senza Confini
Post Kaiser
 
Posts: 86050
Founded: Mar 11, 2013
Ex-Nation

Postby Soldati Senza Confini » Thu Jun 05, 2014 12:48 am

Toronina wrote:
Soldati senza confini wrote:
It can be trusted.

I downloaded the Chrome version for NS++ and it never gave me any issues while I was running it.

Well I use Firefox, can it be trusted on all browsers it runs on. Sorry but I like to be safe than sorry


Yea, NS++ is safe to use in my experience. Also, afforess' code is pretty clean so it's not a virus or malware.
Soldati senza confini: Better than an iPod in shuffle more with 20,000 songs.
Tekania wrote:Welcome to NSG, where informed opinions get to bump-heads with ignorant ideology under the pretense of an equal footing.

"When it’s a choice of putting food on the table, or thinking about your morals, it’s easier to say you’d think about your morals, but only if you’ve never faced that decision." - Anastasia Richardson

Current Goal: Flesh out nation factbook.

User avatar
-The Unified Earth Governments-
Postmaster-General
 
Posts: 12215
Founded: Aug 25, 2013
Ex-Nation

Postby -The Unified Earth Governments- » Thu Jun 05, 2014 12:50 am

Toronina wrote:
Soldati senza confini wrote:
It can be trusted.

I downloaded the Chrome version for NS++ and it never gave me any issues while I was running it.

Well I use Firefox, can it be trusted on all browsers it runs on. Sorry but I like to be safe than sorry

Yup its okay.
FactbookHistoryColoniesEmbassy Program V.IIUNSC Navy (WIP)InfantryAmmo Mods
/// A.N.N. \\\
News - 10/27/2558: Deglassing of Reach is going smoother than expected. | First prototype laser rifle is beginning experimentation. | The Sangheili Civil War is officially over, Arbiter Thel'Vadam and his Swords of Sanghelios have successfully eliminated remaining Covenant cells on Sanghelios. | President Ruth Charet to hold press meeting within the hour on the end of the Sangheili Civil War. | The Citadel Council official introduces the Unggoy as a member of the Citadel.

The Most Important Issue Result - "Robosexual marriages are increasingly common."

User avatar
Toronina
Negotiator
 
Posts: 6660
Founded: Oct 06, 2011
Ex-Nation

Postby Toronina » Thu Jun 05, 2014 12:54 am

-The Unified Earth Governments- wrote:
Toronina wrote:Well I use Firefox, can it be trusted on all browsers it runs on. Sorry but I like to be safe than sorry

Yup its okay.

Just worried since I don't have an anti virus. I'll most likely download it another, since I'm forced to use a shite Optus Modem that has only like 6 GB of data
Now I'm back in the ring to take another swing

User avatar
Soldati Senza Confini
Post Kaiser
 
Posts: 86050
Founded: Mar 11, 2013
Ex-Nation

Postby Soldati Senza Confini » Thu Jun 05, 2014 12:56 am

Toronina wrote:
-The Unified Earth Governments- wrote:Yup its okay.

Just worried since I don't have an anti virus. I'll most likely download it another, since I'm forced to use a shite Optus Modem that has only like 6 GB of data


The antivirus won't detect it, and in my experience anti-viruses can only give false positives if it uses code like that found on a key generator.

NS++ doesn't use that so you're safe.
Soldati senza confini: Better than an iPod in shuffle more with 20,000 songs.
Tekania wrote:Welcome to NSG, where informed opinions get to bump-heads with ignorant ideology under the pretense of an equal footing.

"When it’s a choice of putting food on the table, or thinking about your morals, it’s easier to say you’d think about your morals, but only if you’ve never faced that decision." - Anastasia Richardson

Current Goal: Flesh out nation factbook.

User avatar
Shadow Afforess
Ambassador
 
Posts: 1270
Founded: Nov 06, 2013
Ex-Nation

Postby Shadow Afforess » Thu Jun 05, 2014 7:05 am

[violet] wrote:Request: Perhaps you could develop a logo or use a consistent identifier for when you insert messages into the site that are you directly speaking to NS++ users. Sometimes players think those messages are from us, which is confusing for all concerned. For example, we periodically get questions about the text NS++ inserts into issues you don't like telling the player to dismiss them. Most experienced players will realize this is personal Afforess commentary, of course, since it wasn't there before, but there's actually nothing to identify it as such, so it fools some people. We would like players to be able to tell when it's you speaking to them.


I believe that is currently the only instance of commentary that I insert into the game, and I agree, It should be more clear it's not from the game. I'll fix that.
In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.

User avatar
Capisaria
Senator
 
Posts: 3749
Founded: Sep 16, 2010
Ex-Nation

Postby Capisaria » Thu Jun 05, 2014 7:43 am

Shadow Afforess wrote:
[violet] wrote:Request: Perhaps you could develop a logo or use a consistent identifier for when you insert messages into the site that are you directly speaking to NS++ users. Sometimes players think those messages are from us, which is confusing for all concerned. For example, we periodically get questions about the text NS++ inserts into issues you don't like telling the player to dismiss them. Most experienced players will realize this is personal Afforess commentary, of course, since it wasn't there before, but there's actually nothing to identify it as such, so it fools some people. We would like players to be able to tell when it's you speaking to them.


I believe that is currently the only instance of commentary that I insert into the game, and I agree, It should be more clear it's not from the game. I'll fix that.



I've never seen these commentaries, what issues in particular are there that have this?

User avatar
Shadow Afforess
Ambassador
 
Posts: 1270
Founded: Nov 06, 2013
Ex-Nation

Postby Shadow Afforess » Thu Jun 05, 2014 8:15 am

Capisaria wrote:
Shadow Afforess wrote:
I believe that is currently the only instance of commentary that I insert into the game, and I agree, It should be more clear it's not from the game. I'll fix that.



I've never seen these commentaries, what issues in particular are there that have this?


Only one issue does, issue #230: viewtopic.php?f=13&t=88#230
In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.

User avatar
[violet]
Site Admin
 
Posts: 16050
Founded: Antiquity

Postby [violet] » Thu Jun 05, 2014 5:12 pm

Shadow Afforess wrote:
[violet] wrote:Request: Perhaps you could develop a logo or use a consistent identifier for when you insert messages into the site that are you directly speaking to NS++ users. Sometimes players think those messages are from us, which is confusing for all concerned. For example, we periodically get questions about the text NS++ inserts into issues you don't like telling the player to dismiss them. Most experienced players will realize this is personal Afforess commentary, of course, since it wasn't there before, but there's actually nothing to identify it as such, so it fools some people. We would like players to be able to tell when it's you speaking to them.


I believe that is currently the only instance of commentary that I insert into the game, and I agree, It should be more clear it's not from the game. I'll fix that.

Ah okay, thanks, I thought there were more. I know there have been a couple of kerfuffles in the past (commentary on a WA resolution, I think, and marshalling people to invade or defend a region?), and a lot of that angst will be avoided if it's clear to all who the messages are coming from.

User avatar
[violet]
Site Admin
 
Posts: 16050
Founded: Antiquity

Postby [violet] » Thu Jun 05, 2014 5:26 pm

Shadow Afforess wrote:
[violet] wrote:Since NS++ already flips the RMB upside down, what about simply shifting the ad that's currently below it to above it?


Will do. (And done. I had to reposition it with CSS, you can't actually move ads)

Thanks for this, but the ad is now positioned in a pretty bad way. Sometimes it's halfway off the page, causing the browser to add a horizontal scrollbar:

http://i.imgur.com/REwrwSn.png

And the rest of the time it's extremely close to the RMB's title text, and partially obscures the little jump-to-top-button:

http://i.imgur.com/NZVZedb.png

This makes the ad quite a bit more annoying than it needs to be, which probably discourages people from leaving them on.

User avatar
Shadow Afforess
Ambassador
 
Posts: 1270
Founded: Nov 06, 2013
Ex-Nation

Postby Shadow Afforess » Thu Jun 05, 2014 6:22 pm

[violet] wrote:
Shadow Afforess wrote:
Will do. (And done. I had to reposition it with CSS, you can't actually move ads)

Thanks for this, but the ad is now positioned in a pretty bad way. Sometimes it's halfway off the page, causing the browser to add a horizontal scrollbar:

http://i.imgur.com/REwrwSn.png

And the rest of the time it's extremely close to the RMB's title text, and partially obscures the little jump-to-top-button:

http://i.imgur.com/NZVZedb.png

This makes the ad quite a bit more annoying than it needs to be, which probably discourages people from leaving them on.


Hm, I will look into the horizontal issue. The real problem is you can not move the ads in the DOM, at all, once the page is served to the user (by NS). Doing so prevents the ad from appearing at all. So I am forced to use JS + CSS to reposition the ad manually, which is quite painful.
In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.

User avatar
[violet]
Site Admin
 
Posts: 16050
Founded: Antiquity

Postby [violet] » Thu Jun 05, 2014 6:42 pm

You could just not block ads! :D Since there are already browser extensions for that. What NS++ does is entirely redundant. And, of course, cuts off our revenue from people who don't mind ads enough to install an ad blocker, but like NationStates enough to install NS++.

User avatar
Shadow Afforess
Ambassador
 
Posts: 1270
Founded: Nov 06, 2013
Ex-Nation

Postby Shadow Afforess » Thu Jun 05, 2014 7:23 pm

[violet] wrote:You could just not block ads! :D Since there are already browser extensions for that. What NS++ does is entirely redundant. And, of course, cuts off our revenue from people who don't mind ads enough to install an ad blocker, but like NationStates enough to install NS++.


That ad is at the bottom of the region page, which is never visible due to infinite scroll. Doesn't have anything to do with ad blocking, and everything to do with page layout.

As a further aside, I have a fundamental hatred of advertisements and see them as a symbol of everything horrible about postmodern society. ;)
Last edited by Shadow Afforess on Thu Jun 05, 2014 7:24 pm, edited 1 time in total.
In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.

User avatar
[violet]
Site Admin
 
Posts: 16050
Founded: Antiquity

Postby [violet] » Thu Jun 05, 2014 7:33 pm

Shadow Afforess wrote:I have a fundamental hatred of advertisements and see them as a symbol of everything horrible about postmodern society.

As a capitalist!?

How come you run ads on NSwiki, then? And NS++ doesn't block those. It only blocks our ones.

User avatar
[violet]
Site Admin
 
Posts: 16050
Founded: Antiquity

Postby [violet] » Thu Jun 05, 2014 7:35 pm

[violet] wrote:How come you run ads on NSwiki, then? And NS++ doesn't block those. It only blocks our ones.

Btw I just noticed you do that frozen sidebar thing there, which means your sidebar ad often can't fully display. You will get a nastygram from Google about that.

User avatar
Shadow Afforess
Ambassador
 
Posts: 1270
Founded: Nov 06, 2013
Ex-Nation

Postby Shadow Afforess » Thu Jun 05, 2014 8:58 pm

[violet] wrote:
Shadow Afforess wrote:I have a fundamental hatred of advertisements and see them as a symbol of everything horrible about postmodern society.

As a capitalist!?


We are on a tangent now... but what the heck. Advertisements are not capitalist in nature, they are corporatist. Advertisements are a form of pollution. Like air pollution, they ignore borders and real estate boundaries. If you erect a giant billboard ad on your property, that is fine. What is not fine is that I, a person not on your property, am forced to see it because your billboard occupies space formerly used by the natural skyline. You have effectively stolen my view. (Much like a coal power plant steals your clean air)

Online advertisements are just as sinister. Advertisements don't just advertise merchandise to you. They track your behavior online. Dozens of companies are informed about each page you visit. (Visiting nytimes.com sends information about my visit to 12 different companies) You did not sign up for this. You can not opt out, short of blocking all advertisements in a scorched-earth policy.

What are advertisements, really? Manipulation. Advertisements exist to convince people to purchase a product they don't need. Or vote for a certain interest group. Or to consume more. Or be afraid. Advertisements often prey on our tribal nature, us vs them, fear and pleasure, sex and innocence. Advertisements manipulate everyone - even people who think they are too smart to be manipulated. They work at a subconscious level. You can't "opt out" of the manipulation. Every time you look at an ad, your mind has been subtly altered. It is impossible to avoid this - so ads are also a form of "mental pollution".

Make no mistake, Advertisements do work. If they didn't, ad companies would be out of business.

So advertisements are pollution, they track you without consent, and they manipulate you at a subconscious level. If I built a magical widget that could do all 3 of those things, it would be decried as pure evil. So too, I believe, with Advertisements.

The saddest thing about advertisements is that the best minds of our generation spend their time optimizing Google's adsense algorithms. I know brilliant people, easily 2-3x smarter than I am, who are now working for Google, tweaking adsense. What a waste.

[violet] wrote:How come you run ads on NSwiki, then? And NS++ doesn't block those. It only blocks our ones.


Originally, I thought a single ad might be able to cover the expenses, as NSWiki does not use much resources. But it doesn't even come close (Its made $9 and cost me $40 in the same time period). I don't want to add more advertisements.

Am I a hypocrite? Definitely. At least I'm an honest hypocrite. ;)
(Advertisements are also a tragedy of the commons)

[violet] wrote:
[violet] wrote:How come you run ads on NSwiki, then? And NS++ doesn't block those. It only blocks our ones.

Btw I just noticed you do that frozen sidebar thing there, which means your sidebar ad often can't fully display. You will get a nastygram from Google about that.

That's standard mediawiki behavior. But I would rather just remove the ad entirely. *poof*
Last edited by Shadow Afforess on Thu Jun 05, 2014 9:08 pm, edited 8 times in total.
In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.

User avatar
Natanian DRNR
Spokesperson
 
Posts: 142
Founded: Aug 18, 2013
Ex-Nation

Postby Natanian DRNR » Fri Jun 06, 2014 3:03 pm

Afforess, is there a way you can add something to NS++ that allows us to know which nations are puppets?

User avatar
The Republic of Lanos
Post Marshal
 
Posts: 17727
Founded: Apr 17, 2009
Ex-Nation

Postby The Republic of Lanos » Fri Jun 06, 2014 3:06 pm

Natanian DRNR wrote:Afforess, is there a way you can add something to NS++ that allows us to know which nations are puppets?

"What's privacy on NationStates?"
"I don't know son, we're NS++ users."

That's a very very bad idea on multiple levels.

PreviousNext

Advertisement

Remove ads

Return to Technical

Who is online

Users browsing this forum: Tombolo, Zukchiva

Advertisement

Remove ads