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by Harenhime » Fri Sep 02, 2016 11:49 pm
Eas Sment wrote:That feel when this thread has seen more admin attention than the summit changes.
by Vanishing Island » Sun Dec 18, 2016 10:25 pm
Ballotonia wrote:After part 1 implementation stuff happened and this got put on the back burner.
It's now back on the front burner, FYI.
Ballotonia
by Luna Amore » Tue Dec 20, 2016 11:59 pm
by Vanishing Island » Thu Dec 22, 2016 1:31 am
by Vanishing Island » Fri Dec 23, 2016 2:21 am
by Altmoras » Fri Dec 23, 2016 7:48 am
Vanishing Island wrote:Nor was I simply requesting a response to my questions.
It was about five years ago now when some players began to seriously come to technical and bring forth imbalance issues that they saw in R/D. Over the months following more players began to take that position, until a little over four years ago there was a broad consensus amongst gameplayers from all backgrounds that R/D was no longer balanced and that something needed to be changed. It was about this time that we were given a bandaid and a promise of change to come.
But the summit was a washout and never fully finished. Of the fifteen invitees almost all have since retired, either from the game or from gameplay. Hope came in the form of Sedge who just over three years ago posted a list of seven changes to be discussed and implemented “as soon as possible”. This was expanded upon to be meaning all changes implemented by the end of 2014, a goal that has since been revised, and revised, and revised. ‘Updates’ across the years have said that delegate elect is next, or that estimated update times is nearly done, but what do we have? A tweak to influence that has had no impact on day to day R/D , and Regional Officers that didn’t address any of the underlying balance issues and caused a greater imbalance upon release. And whenever other ideas to change gameplay were brought up people were told that the summit changes would come first, until eventually people stopped seriously suggesting other changes. The summit became a symbol of stagnation rather than the change it should have been.
It’s been over four years now since admin acknowledged that there was change needed in the R/D dynamic to bring some balance. What do we have to show for it? It’s been eight months since Ballotonia and several mods said estimated update times was weeks away, just around the corner. What do we have to show for it? And now the summit forum has been archived. Are these summit changes still on the table? Is it worth bringing fresh ideas to technical? Would they even be considered, let alone coded? Are admin interested in providing support for R/D at all? If the answer to that last question is no, like it has been for the last four years, then at least be honest with gameplayers so we can be honest with our recruits. There’s no reason for such failures in communication as we’ve seen in the past to continue for the next four years.
So no, Luna. I will continue to bump this thread until admin can provide some kind of actual response as to why we are still right here, five years on.
by Sedgistan » Fri Dec 23, 2016 8:08 am
by Tinhampton » Fri Dec 23, 2016 9:31 am
by Caelapes » Fri Dec 23, 2016 1:34 pm
by Frisbeeteria » Fri Dec 23, 2016 1:54 pm
Caelapes wrote:Is there a way people in Gameplay who have found enjoyment in programming to get involved in making any of these changes happen?
by Cormactopia II » Fri Dec 23, 2016 2:00 pm
Sedgistan wrote:None of the proposed summit changes should be considered definite any more. It's disappointing, but they were too many big projects, and admin time too few for them all to be implemented. This remains the one most likely to be implemented, but I cannot give any indication of when that might be - it's in Ballo's hands, and he hasn't been particularly active of late.
by Ever-Wandering Souls » Fri Dec 23, 2016 2:44 pm
The Alicorns (Equestria) wrote:Let them stay, no need to badmouth them...From our view a bunch of nations just came in, seized the delegate position, and changed a few superficial things...we play NationStates differently...there's really no reason for us to be butthurt.
http://www.nationstates.net/page=rmb/postid=8944227
http://www.nationstates.net/page=rmb/postid=8951258
Reploid Productions wrote:Raiders are endlessly creative
by Cormactopia II » Fri Dec 23, 2016 4:38 pm
Ever-Wandering Souls wrote:It's been well discussed that this can benifit either side, based almost entirely on how wide the window/margin is. If it's wider than the average trigger we can set now, it benefita a holding a region, but also stopping active raids. If it's a narrow/precise one, it makes raids harder to stop, but also makes liberations/atrittion runs harder to stop.
Ever-Wandering Souls wrote:That's also been my main objection to this - it adds another arbitrary admin-imposed limit (like rate limits on ejects and surpressions slower than someone could do them naturally) and removed what's currently one of the main aspects of individual skill in gameplay. How well you can set and call a trigger can make or break any op in GP. Tools aren't even used to call triggers anymore, Becuase other modifications to update has made them unreliable for anything more than helping set manual triggers. Yes, the up side is that you lower the barrier of entry into GP...but I'm not sure that's worth that cost of removing an aspect of skill and replacing it with a glorified round of slots.
by Tim-Opolis » Fri Dec 23, 2016 8:03 pm
Cormactopia II wrote:If the Estimated Update Times feature were offset by something like Delegate-Elect, it might be acceptable, but without an offset it's too imbalanced when you look at the effect on each side's most important operations.
<Koth - 06/30/2020> I mean as far as GPers go, Tim is one of the most iconic
by Klaus Devestatorie » Fri Dec 23, 2016 9:02 pm
by Ever-Wandering Souls » Fri Dec 23, 2016 9:48 pm
The Alicorns (Equestria) wrote:Let them stay, no need to badmouth them...From our view a bunch of nations just came in, seized the delegate position, and changed a few superficial things...we play NationStates differently...there's really no reason for us to be butthurt.
http://www.nationstates.net/page=rmb/postid=8944227
http://www.nationstates.net/page=rmb/postid=8951258
Reploid Productions wrote:Raiders are endlessly creative
by Vanishing Island » Sat Dec 24, 2016 1:35 am
Sedgistan wrote:None of the proposed summit changes should be considered definite any more. It's disappointing, but they were too many big projects, and admin time too few for them all to be implemented. This remains the one most likely to be implemented, but I cannot give any indication of when that might be - it's in Ballo's hands, and he hasn't been particularly active of late.
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