Mallorea and Riva wrote:Kanaia wrote:The idea, as I see it, is to change R/D so that triggering is not the Number 1 deciding factor on success or failure.
As it stands today, triggering is the be all and end all of successful raid/liberation. I believe there is a problem with that, and this would change it.
That's not correct. You're making blanket statements regarding the state of R/D with no evidence to back it up. Timing is important of course, no denying that. But this change does not seek to mitigate the importance of timing as far as I can tell, it merely makes it more difficult.
I can have the best damn trigger in the whole universe but if I don't have numbers, or if people don't jump on time it doesn't matter.