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by Cerian Quilor » Thu Jan 30, 2014 9:51 am
by Nephmir » Thu Jan 30, 2014 9:58 am
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The 300 Endorsements of Nephmir
"100 by land, 100 by air, 100 by sea."
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by Cerian Quilor » Sun Feb 02, 2014 9:43 pm
by Astarial » Mon Feb 10, 2014 3:31 pm
[violet] wrote:I've been thinking perhaps we should let regions set this for themselves, rather than imposing a global algorithm. So each region would have an option like "[X] Enable Delegate-Elect," and could specify the time period to elapse before a new delegate received his/her powers.
by Americans » Wed Feb 12, 2014 3:27 am
by Improving Wordiness » Fri Feb 21, 2014 6:25 pm
Klaus Devestatorie wrote:I'm a massive tool. ;)
by Nephmir » Thu Apr 03, 2014 1:27 pm
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The 300 Endorsements of Nephmir
"100 by land, 100 by air, 100 by sea."
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by New Stellonia » Sun Dec 06, 2015 3:13 pm
by Flanderlion » Sun Dec 06, 2015 5:55 pm
by Aurum Rider » Tue Mar 29, 2016 7:16 pm
Flanderlion wrote:So with the powers a Delegate-Elect gains, what sort of powers should they/would they get?
Obviously they would need to be able to dismiss RO's, but be unable to appoint them.
Would they have power over anything else, be it polls, or the WFE?
by Evil Wolf » Thu Mar 31, 2016 4:52 pm
Aurum Rider wrote:It basically means that Regions with border control ROs are invulnerable to invading forces that don't have the endorsements at the initial invasion to eclipse the defending delegate.
Kryozerkia wrote:In the good old days raiding was illegal
Crazy Girl wrote:Invading was never illegal
[violet] wrote:There is supposed to be an invasion game.
by Common Territories » Mon Apr 04, 2016 12:18 pm
by Flying Circus 6 » Thu Apr 07, 2016 6:53 am
by Zacherie » Thu Apr 07, 2016 10:23 am
Flying Circus 6 wrote:Can someone reiterate this simpler please?
Unlike the other proposals, this is confusing.
by Eluvatar » Fri Apr 08, 2016 5:32 am
by Zacherie » Fri Apr 08, 2016 9:02 am
Eluvatar wrote:I think the right way to do this would be to give the Delegate-elect executive powers but not give them Border controls, and prevent them from granting anyone (including themselves) Border controls for the appropriate amount of time. Once the time is up, they would be able to grant 1 nation Border controls, and from then on gain one more every 26 hours as currently.
by NOrTh pAcIfiC spY » Fri Apr 08, 2016 7:31 pm
Eluvatar wrote:I think the right way to do this would be to give the Delegate-elect executive powers but not give them Border controls, and prevent them from granting anyone (including themselves) Border controls for the appropriate amount of time. Once the time is up, they would be able to grant 1 nation Border controls, and from then on gain one more every 26 hours as currently.
by Canton Empire » Thu Nov 24, 2016 7:43 pm
by NOrTh pAcIfiC spY » Thu Nov 24, 2016 9:31 pm
Canton Empire wrote:How will this work with annex?
by Canton Empire » Thu Nov 24, 2016 10:32 pm
North Pacific Spy wrote:Canton Empire wrote:How will this work with annex?
I think all but Estimated Update Times are on hold atm. pending decision on a certain other topic that has been deliberately buried. If said topic that shall not be named happens, then this is likely all up in the air, rather than a long way down the massive to-do/look at list. All of annexation/R/D summit isn't concrete, and is more peoples ideas. Mine personally would be that it would work exactly the same in an annexed region, if it triggers, then WFE goes neutral, RO's are removed (or powers suspended and removed from the WFE). Either annexed regions wouldn't have delegate elect status possible in the region, or only if the other nation had more than the Governors endorsements and in the range that delegate elect would be triggered.
So if the Governor had 10 endorsements and the delegate elect triggers were set to 10%, then if the challenger had 8 or less endorsements delegate elect wouldn't trigger, both in a normal region and an annexed region. If the challenger had 9 or 10 endorsements, despite in a normal region this triggering delegate elect, it wouldn't in an annexed region. If the challenger had 11 endorsements, they would have more endorsements than the Governor, and be in delegate elect range so it would trigger. If they had 12 or more endorsements, delegate elect wouldn't trigger and the world would continue on. Vice versa, if the Governor had less endorsements than the Challenger (who now has delegacy) but enough to trigger delegate elect, then delegate elect status would happen. If the Governor had equal to or more endorsements than the challenger, the challenger would just lose delegate status like normal. If a region is in the process of being annexed and delegacy changes or delegate elect status happens, the process of annexing the region is reset, and if the region is in the process of gaining independence, the process would also be reset.
But this is all kind of hypothetical and my views atm. rather than anything concrete - of the seven, two have already been implemented (the easiest one, and the one that helps every region rather than just the R/D communities), one is in progress (the one that reduces the barriers of entry to R/D for everyone) - although not exactly at lightspeed despite assertions post-Predator, and the other four are in semi limbo, with one not officially cancelled, but pretty much in that space. I wouldn't expect to see any of these in the short term, and I don't expect multiple to come out at once, so we can figure out how exactly one would work with others once they actually happen.
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