by Hobbes City and Lanos » Wed Sep 30, 2009 8:02 pm
by Goobergunchia » Wed Sep 30, 2009 8:11 pm
by Mikertaz Kein » Wed Sep 30, 2009 9:39 pm
by Kandarin » Wed Sep 30, 2009 9:44 pm
Mikertaz Kein wrote:If there were separate WA pages for voting this would be much better. The Security Council page would have all of those weird 'commend/condemn/liberate' ones and General could have the actual important votes.
I wish I remember who wrote:Games like Nationstates are like a big cardboard box, and there are two kinds of people in the world. The kind who look at the empty void inside the box and ask "Where the hell is it?" and the kind who jump into the box with their friends and make it into a fort, or a spaceship.
by Omigodtheykilledkenny » Thu Oct 01, 2009 8:52 am
by Frisbeeteria » Thu Oct 01, 2009 3:51 pm
Hobbes City and Lanos wrote:only a select few should vote
by Boro and Teeside » Thu Oct 01, 2009 4:02 pm
by Rolamec » Thu Oct 01, 2009 4:12 pm
Hobbes City and Lanos wrote:To prevent tying up WA time on worthless repeals and whatnot, i propose that only a select few should vote on such SC resolutions, much like the RLUN SC.
*just a suggestion, look at the 4th repeal for SCR#3!*
by Kandarin » Thu Oct 01, 2009 4:46 pm
Omigodtheykilledkenny wrote:How especially does that refute the argument that the voting queues should be separate? Surely if gameplay is as important as roleplay, the gameplayers ought to be able to discuss their own issues without constant interruption from irrelevant GAers?
I wish I remember who wrote:Games like Nationstates are like a big cardboard box, and there are two kinds of people in the world. The kind who look at the empty void inside the box and ask "Where the hell is it?" and the kind who jump into the box with their friends and make it into a fort, or a spaceship.
by The Blaatschapen » Thu Oct 01, 2009 9:12 pm
by Omigodtheykilledkenny » Fri Oct 02, 2009 11:33 am
by Mikertaz Kein » Tue Oct 06, 2009 8:26 am
by Frisbeeteria » Tue Oct 06, 2009 3:14 pm
Mikertaz Kein wrote: For those who still don't quite grasp the concept, let me illustrate it:
Mikertaz Kein wrote:I am taking a web design class right now, heck I could build a link page in my sleep. I will screen-shot a preview later.
by Krioval » Tue Oct 06, 2009 3:56 pm
Kandarin wrote:Omigodtheykilledkenny wrote:It is a refutation if the basis of separate queues is the notion that each side believes that what it does is "the actually important part" and that what the other side does is "irrelevant". This is simply not the case for the bulk of the membership of each camp. It must be said that both Gameplay and RP have their share of zealots who believe that only what they do matters, but the number of such zealots still is a bare handful even if they are quite vocal. The sort of vast, popular disdain for the other camp that would call for them to be hidden away from each other simply does not exist in either camp. There is plenty of apathy for the other side, yes, but not the sort of attitude that calls for it to be removed from sight. GPers certainly do not believe GAers to be 'irrelevant', nor do they hold them in contempt. If the opposite is true (and you would know better than I whether it is) the question that should be asked is not how to perpetuate that sentiment but whether the sentiment should be perpetuated at all.
by Omigodtheykilledkenny » Thu Oct 08, 2009 6:57 pm
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