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by General Halcones » Wed Sep 19, 2012 11:52 pm
by Cormac Stark » Thu Sep 20, 2012 2:05 am
Unibot II wrote:This situation we have now is being masked as a technical problem because that's the easiest thing to blame, but the technical disadvantages are simply a problem kicking us further into a cycle of problems caused by dysfunctional interorganizational relations.
by Mahaj » Thu Sep 20, 2012 9:15 am
<Koth> I'm still going by the assumption that Mahaj is Unibot's kid brother or something
Kandarin(Naivetry): You're going to have a great NS career ahead of you if you want it, Mahaj. :)
<@Eluvatar> Why is SkyDip such a purist raiderist
<+frattastan> Because his region was never raided.
<+maxbarry> EarthAway: I guess I might dabble in raiding just to experience it better, but I would not like to raid regions of natives, so I'd probably be more interested in defense and liberations
by Unibot II » Thu Sep 20, 2012 9:46 am
Mahaj wrote:I'm with Cormac.
Some of the things can be fixed without admin intervention, but there are also very real problems that *do* require admin support.
Vocenae wrote:Unibot, you have won NS.
General Halcones wrote:Look up to Unibot as an example.
by Eist » Thu Sep 20, 2012 10:05 am
Unibot II wrote:The major thing that needs to be fixed: lack of defender solidarity.
Unibot III wrote:Frankly, the lows that people sink to in this game is perhaps the most disturbing thing about NationStates Gameplay.
by Ballotonia » Thu Sep 20, 2012 10:28 am
Unibot II wrote:The major thing that needs to be fixed: lack of defender solidarity.. which causes most of our other problems and will continue to be a problem. If we get admin intervention now, many of us will not see a serious need for defender solidarity and horizontal intergovernmental and organizational cooperation [...]
by Sichuan Pepper » Thu Sep 20, 2012 12:28 pm
Mallorea and Riva wrote:Yeah but no one here can read. Literacy is a tool used by fendas, like IRC or morals.
by General Halcones » Thu Sep 20, 2012 12:34 pm
by Andacantra » Thu Sep 20, 2012 12:40 pm
by General Halcones » Thu Sep 20, 2012 12:47 pm
by Unibot II » Thu Sep 20, 2012 12:54 pm
Ballotonia wrote: Withholding Admin 'intervention' isn't a tool to force something to happen in game. Stuff happening in the game is left to the players themselves, and if two defender groups fail to cooperate then they will simply have to stand on their own.
Vocenae wrote:Unibot, you have won NS.
General Halcones wrote:Look up to Unibot as an example.
by Improving Wordiness » Thu Sep 20, 2012 12:59 pm
Klaus Devestatorie wrote:I'm a massive tool. ;)
by Unibot II » Thu Sep 20, 2012 1:14 pm
Improving Wordiness wrote:What change are you arguing against?
Vocenae wrote:Unibot, you have won NS.
General Halcones wrote:Look up to Unibot as an example.
by Improving Wordiness » Thu Sep 20, 2012 1:19 pm
[violet] wrote:
The best proposal we have at the moment, in my opinion, is Ballotonia's idea about postponing Delegate elections for X seconds after someone moves in to the region. As discussed earlier, the benefit here is that it allows us to impose a minimum on the amount of time between someone moving in and the region updating. It might only need to be a small floor, e.g. 30 seconds, but this would narrowly target our main problem, that the system encourages raiders to launch unstoppable invasions that occur within a few seconds of a region's update time.
I'd like to hear more comments around this. E.g. how might players react and adapt? How might they abuse it? What if someone moves in and out every 30 seconds for several hours?
Klaus Devestatorie wrote:I'm a massive tool. ;)
by General Halcones » Thu Sep 20, 2012 1:20 pm
I think (1) is becoming increasingly rare (Halcones is lying in Technical as usual, update is becoming inconsistent not less and his update-time margins are less and less prolific)
by Frisbeeteria » Thu Sep 20, 2012 1:37 pm
by Unibot II » Thu Sep 20, 2012 1:43 pm
General Halcones wrote:I think (1) is becoming increasingly rare (Halcones is lying in Technical as usual, update is becoming inconsistent not less and his update-time margins are less and less prolific)
Incorrect. The variance is considerably less nowadays than before. I am being absolutely honest. Perhaps your calculation methods are just awful, Uni?
Vocenae wrote:Unibot, you have won NS.
General Halcones wrote:Look up to Unibot as an example.
by Mallorea and Riva » Thu Sep 20, 2012 2:01 pm
by Gest » Thu Sep 20, 2012 2:03 pm
Unibot II wrote:Improving Wordiness wrote:What change are you arguing against?
I don't think the locking would be particularly helpful, it'd be a patch fix that would cause defenders not to do what needs to be done: adjustment and cooperation. If it were simply a lock that made sure raids and liberation could not be conducted in anything under a 4 second margin (with that as a -set- minimum), I think that'd be fine -- since that would simply stop invasions from happening that aren't possible to actually defend against -at all-.. often 2-3 second raids are too quick for your refresh to even show the invasion in time.
What I'd advocate for is update to occur for anyone in a region during the entirety of it's update plus a mandated four seconds. I called it a "ghost update" that trailed the actual update and counted endorsements and changed the delegate, four seconds after update occurs in the region. While the actual update for issues and stuff ran at the same speed as usual.
by Mahaj » Thu Sep 20, 2012 2:05 pm
Frisbeeteria wrote:I think that if the interpersonal snarkiness continues, this thread will become useless and the idea will be dumped. Get back on topic, and knock off 100% of the flamebaiting.
<Koth> I'm still going by the assumption that Mahaj is Unibot's kid brother or something
Kandarin(Naivetry): You're going to have a great NS career ahead of you if you want it, Mahaj. :)
<@Eluvatar> Why is SkyDip such a purist raiderist
<+frattastan> Because his region was never raided.
<+maxbarry> EarthAway: I guess I might dabble in raiding just to experience it better, but I would not like to raid regions of natives, so I'd probably be more interested in defense and liberations
by Eist » Thu Sep 20, 2012 2:30 pm
Mallorea and Riva wrote:If Unibot is correct then this problem will soon resolve itself. I haven't triggered recently so I don't know if he is. Someone could get some hard numbers on this, Ballo is there any kind of record that is kept that could indicate whether variance is on the rise?
Unibot III wrote:Frankly, the lows that people sink to in this game is perhaps the most disturbing thing about NationStates Gameplay.
by Unibot II » Thu Sep 20, 2012 2:33 pm
Gest wrote:If I were on the other side I would hold out for a bigger number. 10 seems like a solid number to me but who knows. Frankly anything seems better than a nation being able to move back and forth between a region and thus extending the delegate change of a region indefinitely. There's no "skill" , a word thrown around far too often and frankly demeaned by both sides, involved in such a maneuver.
Vocenae wrote:Unibot, you have won NS.
General Halcones wrote:Look up to Unibot as an example.
by General Halcones » Thu Sep 20, 2012 2:43 pm
by Unibot II » Thu Sep 20, 2012 3:04 pm
General Halcones wrote:Triggers are certainly never placed a few seconds before a target.
Vocenae wrote:Unibot, you have won NS.
General Halcones wrote:Look up to Unibot as an example.
by [violet] » Thu Sep 20, 2012 4:20 pm
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