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Security Council Rush Decisions

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Connatopia
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Founded: Jun 28, 2011
Ex-Nation

Security Council Rush Decisions

Postby Connatopia » Tue Apr 03, 2012 10:06 am

I've been a member of the NationStates community for a decent amount of time now and I personally feel that everything about the website is great. I enjoy playing it and it is certainly easy to use. One minor issue that I have though is that for World Assembly decisions, voting takes place over the course of four days. I understand that this is in place to give as many members as possible the chance to cast their vote for a specific issue. However, I was wondering if it would be possible to create an option for at least the Security Council and possibly the General Assembly to allow for rushed votes than end after possibly 1 or 2 days instead of 4. In situations in which regions need liberation this could be extremely helpful in reducing the amount of time that they are under an enemy control. This would effectively reduce time between issues, allowing for more to come up, and also increase the frequency with which players ought to check the World Assembly. All of this is just a suggestion. Let me know what any of you think.

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North Wiedna
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Postby North Wiedna » Tue Apr 03, 2012 10:22 am

Connatopia wrote:I've been a member of the NationStates community for a decent amount of time now and I personally feel that everything about the website is great. I enjoy playing it and it is certainly easy to use. One minor issue that I have though is that for World Assembly decisions, voting takes place over the course of four days. I understand that this is in place to give as many members as possible the chance to cast their vote for a specific issue. However, I was wondering if it would be possible to create an option for at least the Security Council and possibly the General Assembly to allow for rushed votes than end after possibly 1 or 2 days instead of 4. In situations in which regions need liberation this could be extremely helpful in reducing the amount of time that they are under an enemy control. This would effectively reduce time between issues, allowing for more to come up, and also increase the frequency with which players ought to check the World Assembly. All of this is just a suggestion. Let me know what any of you think.

I doubt this'll be implemented, people are going to be mad if they miss too much legislation while on vacation etc and raiders might get mad that one of the checks against liberations (the long time required to pass) will be eliminated.
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Swkoll
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Postby Swkoll » Tue Apr 03, 2012 11:40 am

This seems like a good idea. The person submitting the legislation could have an option of the full time on the floor or half of it. I feel that there would have to be some disadvantage to the shorter time though.
Last edited by Great Nepal on Sun Dec 21, 2012 12:59 pm, edited 1 time in total.


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Mallorea and Riva
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Postby Mallorea and Riva » Tue Apr 03, 2012 11:48 am

Swkoll wrote:This seems like a good idea. The person submitting the legislation could have an option of the full time on the floor or half of it. I feel that there would have to be some disadvantage to the shorter time though.

It's a terrible idea. They would only need to convince one voting block to go a certain way, then the debate would end before everyone had a chance to lobby/vote.
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Unibot II
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Postby Unibot II » Tue Apr 03, 2012 12:09 pm

I don't like this suggestion but I think one thing that could be suggested though is Liberations should have priority in the Security Council's queue.
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Mallorea and Riva
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Benevolent Dictatorship

Postby Mallorea and Riva » Tue Apr 03, 2012 12:15 pm

Unibot II wrote:I don't like this suggestion but I think one thing that could be suggested though is Liberations should have priority in the Security Council's queue.

Why?
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Retired Major of The Black Hawks
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Retired Colonel of DEN Central Command, now defunct
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Unibot II
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Founded: Jan 10, 2011
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Postby Unibot II » Tue Apr 03, 2012 12:51 pm

Mallorea and Riva wrote:
Unibot II wrote:I don't like this suggestion but I think one thing that could be suggested though is Liberations should have priority in the Security Council's queue.

Why?


Because by nature of their category, liberations are most important than C&Cs, if a liberation had been in the queue after "Commend Unibot II" and it looked like the community could be destroyed within eight days, I would have strongly advised the author of "Commend Unibot II" to withdrawal the proposal.
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Sedgistan
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Postby Sedgistan » Tue Apr 03, 2012 12:59 pm

That sounds like there's already a solution to the 'problem'.

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North Wiedna
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Postby North Wiedna » Tue Apr 03, 2012 2:11 pm

Sedgistan wrote:That sounds like there's already a solution to the 'problem'.

Not really, there's no guarantee that it'll be pulled.
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Sedgistan
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Anarchy

Postby Sedgistan » Tue Apr 03, 2012 2:21 pm

So lobby delegates to withdraw approvals.

Liberations have a significant effect, and should be considered carefully, hence the need for 4 days voting. Prioritising them over other proposals reduces politicking - something that the WA is built around. Besides, there isn't even a problem with the timing of Liberations - these are both solutions in search of a problem.

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Ballotonia
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Postby Ballotonia » Wed Apr 04, 2012 3:03 am

If time waiting for a proposal going to vote is the issue, then one could always make it so that instead of the 'next in line' proposal getting to the floor, it is the one with the most delegate approvals. That way it is in the hands of the players what the order of voting is. Could be fun for competing proposals: instead of rushing to submit first (at possible the cost of proposal quality), one would have to lobby to get more delegate approvals.

Voting for a shorter time period has problems: less time to debate, and high-endorsement delegates having an even bigger voice in the final outcome. Perhaps this could be fixed by placing requirement on cutting the voting time short. For instance at least 80% approval, minimum of X votes cast, or a certain amount of support from non-delegate voters, all to indicate that the final outcome is highly likely to be the same anyway. But... is there a need for this? Can someone refer to cases where the current Liberation process was tried but turned out to not be fast enough as is? The concern strikes me as rather theoretical in nature.

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Mallorea and Riva
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Founded: Sep 29, 2010
Benevolent Dictatorship

Postby Mallorea and Riva » Wed Apr 04, 2012 7:26 am

Ballotonia wrote:If time waiting for a proposal going to vote is the issue, then one could always make it so that instead of the 'next in line' proposal getting to the floor, it is the one with the most delegate approvals. That way it is in the hands of the players what the order of voting is. Could be fun for competing proposals: instead of rushing to submit first (at possible the cost of proposal quality), one would have to lobby to get more delegate approvals.

Voting for a shorter time period has problems: less time to debate, and high-endorsement delegates having an even bigger voice in the final outcome. Perhaps this could be fixed by placing requirement on cutting the voting time short. For instance at least 80% approval, minimum of X votes cast, or a certain amount of support from non-delegate voters, all to indicate that the final outcome is highly likely to be the same anyway. But... is there a need for this? Can someone refer to cases where the current Liberation process was tried but turned out to not be fast enough as is? The concern strikes me as rather theoretical in nature.

Ballotonia

I can't think of any examples, but I'll let the more ancient gameplayers answer that one. As far as your first suggestion, that would raise it's own host of problems.
Ideological Bulwark #253
Retired Major of The Black Hawks
Retired Charter Nation: Political Affairs in Antarctic Oasis
Retired Colonel of DEN Central Command, now defunct
Former Delegate of The South Pacific, winner of TSP's "Best Dali" Award
Retired Secretary of Defense of Stargate
Terror of The Joint Systems Alliance
Mall Isaraider, son of Tram and Spartz, Brother of Tal and apparently Sev the treacherous bastard.
Frattastan quote of the month: Mall is following those weird beef-only diets now.


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