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Influence?

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Daynor
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Founded: Dec 25, 2008
Capitalist Paradise

Influence?

Postby Daynor » Fri Sep 04, 2009 3:13 pm

I was asked by another nation who I helped a long time ago for a favor.

Their region isn't much what it used to be, and they have no delegate (plus the founder CTE). There are three nations within the region, two that are really inactive plus my friend. He wants to refound because it's been 10 months since the founder CTE and several months since the last delegate. (several months without the ability to even change a RMB)

His problem is, the two other nations won't look at their telegrams/ignore him/don't want to refound, so he wants me to endorse him and let him be delegate long enough to eject both nations. How much influence would it take for him to eject a envoy and a Eminence Grise?

(If it's way more influence than he has, I'll say no, since I don't want to tie myself up for that long.)
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Daynor

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Daynor
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Founded: Dec 25, 2008
Capitalist Paradise

Re: Influence?

Postby Daynor » Fri Sep 04, 2009 5:18 pm

Anyone know?
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Jovian Empire
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Founded: Apr 12, 2006
Ex-Nation

Re: Influence?

Postby Jovian Empire » Fri Sep 04, 2009 5:35 pm

How much Influence does your friend have?

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Daynor
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Founded: Dec 25, 2008
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Re: Influence?

Postby Daynor » Fri Sep 04, 2009 5:44 pm

Envoy as well. (But again, it's a region with three members so I think he can gain a lot with less endos)

And, the other two aren't in the WA. They aparently just log in enough to keep their nation alive (every 2-3 weeks)
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Spartan Philidelphia
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Founded: Sep 12, 2008
Ex-Nation

Re: Influence?

Postby Spartan Philidelphia » Fri Sep 04, 2009 5:46 pm

Here is a list of the influences from most to least.

1.Hermit
2.Hegemony
3.Dominator
4.Superpower
5.Power
6.Powerbroker
7.Eminence Grise
8.Enforcer
9.Dealmaker
10.Instigator
11.Contender
12.Negotiator
13.Auxiliary
14.Ambassador
15.Diplomat
16.Envoy
17.Duckspeaker
18.Handshaker
19.Truckler
20.Vassal
21.Minnow
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Daynor
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Founded: Dec 25, 2008
Capitalist Paradise

Re: Influence?

Postby Daynor » Fri Sep 04, 2009 5:50 pm

Spartan Philidelphia wrote:Here is a list of the influences from most to least.

1.Hermit
2.Hegemony
3.Dominator
4.Superpower
5.Power
6.Powerbroker
7.Eminence Grise
8.Enforcer
9.Dealmaker
10.Instigator
11.Contender
12.Negotiator
13.Auxiliary
14.Ambassador
15.Diplomat
16.Envoy
17.Duckspeaker
18.Handshaker
19.Truckler
20.Vassal
21.Minnow


Right, but my question is, how much influence do you need to eject an Envoy and an Eminence Grise? If he's going to have to be a Hegemony or something I don't want to waste the time...
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Neasmyrna
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Founded: Mar 09, 2007
Anarchy

Re: Influence?

Postby Neasmyrna » Fri Sep 04, 2009 6:11 pm

As far as I know you need more influence than that person to eject someone... maybe one step less... but you need to be pretty close.
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Daynor
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Founded: Dec 25, 2008
Capitalist Paradise

Re: Influence?

Postby Daynor » Fri Sep 04, 2009 6:26 pm

Neasmyrna wrote:As far as I know you need more influence than that person to eject someone... maybe one step less... but you need to be pretty close.

Okay he'd need to be close to an Eminent Grise then, and after he ejected that one would he be back to minow? (I think his plan is to do it at one time, that way, he can just eject them before an update and not have to worry about banning them, or them making puppets or such)

It's sounding like this is actually going to take way to much time for me. I'll just have to tell him no, it sounds like it'd take months. Agreed?
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Spartzerina
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Founded: May 26, 2008
Ex-Nation

Re: Influence?

Postby Spartzerina » Fri Sep 04, 2009 7:45 pm

In my region, I'm a Contender. Using almost all my influence, I'd be able to eject and ban an Eminence Grise. I'd guess I'd have to be an Instigator or a Dealmaker to eject and ban both an Eminence Grise and an Envoy.

If it's only ejecting, it's a different story. Ejecting an Eminence Grise uses about half of my influence, so I'd guess either diplomat or ambassador to only eject both.
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Daynor
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Founded: Dec 25, 2008
Capitalist Paradise

Re: Influence?

Postby Daynor » Fri Sep 04, 2009 7:50 pm

That dosen't sound to bad. I'll give it a go I think.

I'm just going to make him wait a week or two anyway, to give them another chance not to get ejected. (Don't want to step on toes if I don't have to.)
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Political Compass: (2.63,-1.44)
Delegate of the Conservative Coalition
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Oh my Days
Diplomat
 
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Founded: Nov 20, 2008
Ex-Nation

Postby Oh my Days » Wed Sep 09, 2009 8:35 am

It will only take a few days, in a small region your influence can shoot up if you have an endorsement.
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