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Waging War via Telegrams

Bug reports, general help, ideas for improvements, and questions about how things are meant to work.
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New NY
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Founded: Aug 14, 2009
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Waging War via Telegrams

Postby New NY » Wed Sep 02, 2009 4:32 am

This is a rough-draft idea I've been playing around with. Before the article gets deleted, I'm curious about what you guys think.

http://nswiki.net/index.php?title=War_Games

Two questions:

Do you think there should be a rule based battle system? Also, what do you think of this particular way of going about it?
Last edited by New NY on Wed Sep 02, 2009 4:42 am, edited 1 time in total.

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United Gordonopia
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Founded: Aug 04, 2008
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Re: Waging War via Telegrams

Postby United Gordonopia » Thu Sep 03, 2009 5:01 pm

New NY wrote:This is a rough-draft idea I've been playing around with. Before the article gets deleted, I'm curious about what you guys think.

http://nswiki.net/index.php?title=War_Games

Two questions:

Do you think there should be a rule based battle system? Also, what do you think of this particular way of going about it?


Why do we ever need this? This is what we have the forums for.
If you ever have an RPing question, please TG me about it.
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Nord Osterland
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Founded: Jun 01, 2009
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Re: Waging War via Telegrams

Postby Nord Osterland » Thu Sep 03, 2009 9:36 pm

I agree, this can be done on the forums.

Anyways, I think this thread is better off in Gameplay. Technical is more for code-related aspects of gameplay (i.e. raiding/defending)
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New NY
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Founded: Aug 14, 2009
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Re: Waging War via Telegrams

Postby New NY » Thu Sep 03, 2009 11:50 pm

Why do we ever need this? This is what we have the forums for.


No it's not needed, more than anything I just think it would be fun to play these through the telegrams. Although, it could provide a system for resolving a conflict if a set in stone system were ever desired. Also, if you read the article I don't think it should be used instead of the forums. Any conflict where something is going to be gained or lost should be played out on the forums.


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