Page 104 of 114

PostPosted: Sat Apr 25, 2020 11:50 am
by Omigodtheykilledkenny
Do you mean that the issue was accepted after the author had already CTE'd?

PostPosted: Sat Apr 25, 2020 12:16 pm
by Sanctaria
Omigodtheykilledkenny wrote:Do you mean that the issue was accepted after the author had already CTE'd?

It depends. It could have been submitted, then the author CTE'd, and was picked up and put in game, or it could have been accepted while the author was alive but was still being worked on when they CTE'd (as editing can take a while).

The badge only gets applied when we physically press the button to put it in-game, so the CTE'd aspect of the author only comes into play then.

Typically we don't check if an author is still around or not when we're working on an issue unless we want to do some heavy edits and then we usually check to make sure it's ok or else ask them to work on it again.

PostPosted: Sat Apr 25, 2020 3:53 pm
by Tinhampton
Sanctaria wrote:
Omigodtheykilledkenny wrote:Do you mean that the issue was accepted after the author had already CTE'd?

It depends...

Actually, #1214 was first sighted on SPOILER ALERT last May - so after Endraas CTEd. I made the Endraas request because their population was under 500 million but their name should have been reserved on other grounds.

PostPosted: Sun May 03, 2020 6:39 am
by NoniLand
What does Disgraced mean in the boneyard

PostPosted: Sun May 03, 2020 6:42 am
by LiberNovusAmericae
NoniLand wrote:What does Disgraced mean in the boneyard

The nation was deleted by a moderator or administrator for rules violations.

Former Dictator returns, but forgot password

PostPosted: Mon May 04, 2020 10:24 am
by Farinacci
Hello after a long break (9 years) i play nationstates again I played with the peoples protectorate of le caldreaux... i was wondering if you can restart your nation?

Greetings Volker.

PostPosted: Mon May 04, 2020 11:26 am
by Luna Amore
Farinacci wrote:Hello after a long break (9 years) i play nationstates again I played with the peoples protectorate of le caldreaux... i was wondering if you can restart your nation?

Greetings Volker.

You can't restart that nation, but you should be able to reset the password using the email that is on file for that nation.

https://www.nationstates.net/page=forgot_password

Hmmm

PostPosted: Mon May 04, 2020 11:48 am
by Farinacci
Think I abandoned that email adress

PostPosted: Mon May 04, 2020 11:53 am
by Awesomeland012345
[violet] wrote:
Under the proposed rules, a name would be available for re-use unless the former owner:
  1. is mentioned in the History of an existing region
    How would a nation be mentioned in the history of an existing region? In a factbook?
  2. authored or was the subject of a WA resolution (incl. Historical ones)
    What is a historical resolution, and how would you author one?

PostPosted: Mon May 04, 2020 12:36 pm
by Zizou
Awesomeland012345 wrote:
[violet] wrote:
Under the proposed rules, a name would be available for re-use unless the former owner:
  1. is mentioned in the History of an existing region
    How would a nation be mentioned in the history of an existing region? In a factbook?
  2. authored or was the subject of a WA resolution (incl. Historical ones)
    What is a historical resolution, and how would you author one?

I think the history of an existing region part is referring to the regional history page.
And by historical resolutions, I believe they mean nations who authored resolutions in the UN before it became the WA.

PostPosted: Mon May 04, 2020 12:37 pm
by Awesomeland012345
Zizou wrote:
Awesomeland012345 wrote:

I think the history of an existing region part is referring to the regional history page.
And by historical resolutions, I believe they mean nations who authored resolutions in the UN before it became the WA.

Thanks!

PostPosted: Sun May 10, 2020 2:28 pm
by Ostrovskiy
Awesomeland012345 wrote:
Zizou wrote:I think the history of an existing region part is referring to the regional history page.
And by historical resolutions, I believe they mean nations who authored resolutions in the UN before it became the WA.

Thanks!

I always thought the history meant in a regional factbook

PostPosted: Mon May 25, 2020 8:00 pm
by The Perpetual Peace
Hi guys, curious to who the guy was, when that person had the good nation names around (Korea, China, California, Israel, Russia, Cambodia, Uzbekistan, Ukraine, Thailand etc?), but all of sudden, was disgraced / DoSed around 2014. I'm not asking for the nation names at all, but a mere curiosity, and the reason behind the person being DoSed, on what rule did that person breach?

Not sure if this is the correct place, nor should I ask this at all.

Thanks!

*Leaves hand sanitizers and N95 Masks in front of the Moderator' Door*

PostPosted: Mon May 25, 2020 10:19 pm
by Frisbeeteria
The Perpetual Peace wrote: what rule did that person breach?

I don't recall the specifics and can't / won't share them with anyone other than the player involved in any event. I do recall that they were puppetswept and lost several hundred nations, including many real nation names.

PostPosted: Tue Aug 18, 2020 8:58 am
by Corinthina
[violet] wrote:Q: "250M population is too low." / "Five years is too long."
A: If the release goes well, we might look at loosening the restrictions in the future1 to make nations with slightly larger populations or more recent CTE dates available. But that's something to consider later.

I'm know this has been mentioned before, but is there ever going to be a further loosening of restrictions of some nations? Some CTE nations who had populations between 500 million and 1 billion have ceased to exist over 15 years ago. Surely now would be a good time to consider a loosing to perhaps 750 million or 1 billion, as the last loosening of restrictions was made back in 2013. I don't feel like this is an unreasonable thing to be considered. Thank you.

A question

PostPosted: Thu Sep 03, 2020 9:10 pm
by Tech Support URL
[violet] wrote:As long threatened, we're going to open up old nation names for re-use.

For a sneak preview, use this page to see if/when a particular nation name would become available:

http://www.nationstates.net/page=boneyard

Under the proposed rules, a name would be available for re-use unless the former owner:
  1. is active
  2. ceased to exist less than 5 years ago
  3. accumulated a population of 500 million or more (changed from 250 million in Spring 2013)
  4. founded an existing region
  5. is mentioned in the History of an existing region
  6. authored or was the subject of a WA resolution (incl. Historical ones)
  7. authored an Issue
  8. was a moderator or admin
  9. was deleted by a mod
  10. is marked by a Game Mod as reserved blocked from being reused

There are a very large number of nation names that were used only briefly, and whose former owner is highly unlikely to ever return, so the feeling is that we should make those available for people who want them. Nations that hung around for a reasonable length of time, however, or ceased to exist relatively recently, or did something of particular note, should remain reserved in case the former owner one day wants to revive them.

If an old nation has its name re-used, it cannot be resurrected, even if the newer nation ceases to exist.

Please let me know your thoughts! There is some time before this will go live, and we can tweak in the meantime.

To anticipate a couple of questions:

Q: "250M population is too low." / "Five years is too long."
A: If the release goes well, we might look at loosening the restrictions in the future1 to make nations with slightly larger populations or more recent CTE dates available. But that's something to consider later.

Q: "Why does the Boneyard say different names will become available on different days?"
A: Just to spread things out, so we don't get hammered by everyone trying to reclaim an old name at once.

Q: "I really, really want this one name. Can't you make a special exemption and let me have it?"
A: No.

1Limit raised to 500M in Spring 2013


if a nation is deleted by a mod why can't it be restored? if it is deleted can't there be a first warning or second warning? the third time the nation does (something very wrong) it can be deleted, that system would help a lot! right???

PostPosted: Thu Sep 03, 2020 9:36 pm
by Sysillia
[violet] wrote:As long threatened, we're going to open up old nation names for re-use.

For a sneak preview, use this page to see if/when a particular nation name would become available:

http://www.nationstates.net/page=boneyard

Under the proposed rules, a name would be available for re-use unless the former owner:
  1. is active
  2. ceased to exist less than 5 years ago
  3. accumulated a population of 500 million or more (changed from 250 million in Spring 2013)
  4. founded an existing region
  5. is mentioned in the History of an existing region
  6. authored or was the subject of a WA resolution (incl. Historical ones)
  7. authored an Issue
  8. was a moderator or admin
  9. was deleted by a mod
  10. is marked by a Game Mod as reserved blocked from being reused

There are a very large number of nation names that were used only briefly, and whose former owner is highly unlikely to ever return, so the feeling is that we should make those available for people who want them. Nations that hung around for a reasonable length of time, however, or ceased to exist relatively recently, or did something of particular note, should remain reserved in case the former owner one day wants to revive them.

If an old nation has its name re-used, it cannot be resurrected, even if the newer nation ceases to exist.

Please let me know your thoughts! There is some time before this will go live, and we can tweak in the meantime.

To anticipate a couple of questions:

Q: "250M population is too low." / "Five years is too long."
A: If the release goes well, we might look at loosening the restrictions in the future1 to make nations with slightly larger populations or more recent CTE dates available. But that's something to consider later.

Q: "Why does the Boneyard say different names will become available on different days?"
A: Just to spread things out, so we don't get hammered by everyone trying to reclaim an old name at once.

Q: "I really, really want this one name. Can't you make a special exemption and let me have it?"
A: No.

1Limit raised to 500M in Spring 2013


this could also be a rule in influence, because we can link the population standards with influence and it could make influential situations more stable onwards. in this case, its not only for population it could be for influence also

PostPosted: Thu Sep 03, 2020 9:40 pm
by Merni
Tech Support URL wrote:if a nation is deleted by a mod why can't it be restored? if it is deleted can't there be a first warning or second warning? the third time the nation does (something very wrong) it can be deleted, that system would help a lot! right???

Mods already give a lot of warnings, both unofficial and official, and then bans, before taking the drastic step of deletion. Once that's done it's assumed that the offence was that bad. (the deletion can also be appealed). The exception is obvious adbots and adspammers, which are deleted immediately.

PostPosted: Thu Sep 03, 2020 10:07 pm
by Tech Support URL
noted.

new issue

PostPosted: Thu Sep 03, 2020 10:12 pm
by Sysillia
The following is the Unlocater paradox

Names Re-use

PostPosted: Fri Sep 04, 2020 12:19 am
by Sysillia
A re-use section has been quoted below by Merni and Sysillia.

I have no idea what im doing because its my first day in FORUM.

1 solution of 100s...

PostPosted: Fri Sep 04, 2020 1:37 am
by Tech Support URL
Sysillia wrote:the region of the North Pacific, the largest region in NationStates, has 7-10,000 nations. only 17% of new nations decided to stay in the North, west, East, south or any other COMMON spawner for nations. some tend for their own region, or move. this is due to them being a past player or simply just want to rule by them selves. so, it is rare for regions to go this way: region starts, then it becomes bigger, stars growing, reaches 1000+ nations, and decline. but it is more common for regions like this: Region starts, stays small, gains 1-20 nations.
this weird coincidence has been named the Unlocater Paradox and it yet to be solved in nationstates. for example;
If a region has 1,000 nations when it is formed, only 170 nations will remain over time. so large regions need to be very careful to
stop losing nations or it will be the next Run-away flood. EXAMPLE:

if the Pacific changed government, 92% of the region would vanish leaving 8% of what the pacific is today. this is just an example and should not be taken into consideration. and this post is getting too long...

Thank you for reading,
Regards,

Capitalist Republic of Sysillia


that is a brilliant idea, and I have a solution! how about we make a law that;

only 1 nation can leave a region per 30 seconds and there, it fixes the paradox by 40% but the large region problem is still to br solved... and maybe Tech Support can help you on that!

and, this is my first times on the FORUM and i did not know i could post here but i guess its very efficient in terms of messaging.

:clap: :clap: ;) Thanks for the Idea Sysillia!

PostPosted: Fri Sep 04, 2020 4:25 am
by Merni
Sysillia wrote:snip

Tech Support URL wrote:snip

Not sure what either of you are saying, but it doesn't seem to be related to this thread's topic (re-use of nation names after nations are CTE for some period) in any way.

Also, imposing arbitrary limits on nations leaving regions would not only hamper nations' ability to choose a region they want to be in (most people don't want to stay in the feeders), but also make R/D gameplay pretty much impossible.

BRAND NEW IDEA

PostPosted: Fri Sep 04, 2020 4:57 am
by Sysillia
Merni wrote:
Sysillia wrote:snip

Tech Support URL wrote:snip

Not sure what either of you are saying, but it doesn't seem to be related to this thread's topic (re-use of nation names after nations are CTE for some period) in any way.

Also, imposing arbitrary limits on nations leaving regions would not only hamper nations' ability to choose a region they want to be in (most people don't want to stay in the feeders), but also make R/D gameplay pretty much impossible.


yes it would so I'm stopping this topic, by the way, i have a question, if mods delete a nation, why cant they be restored...?
like just why???

here is an idea:

moderators can delete a nation but it can be restored, but when the nation is restored all progress is lost and the newly restored nation starts with 5 million citizens and is spawned in the feeders. this could particulary apply to deletion of nations and i think this could lower abuse and it also applies to name usage as deletion does the same thing too! :)

also im thanking Tech support for support, check out their region!

Region; Tech Support URL

[[[this is my first time on FORUM so i have totaly no idea what im doing]]]

PostPosted: Fri Sep 04, 2020 1:40 pm
by Aikoland
Sysillia wrote:
Merni wrote:
Not sure what either of you are saying, but it doesn't seem to be related to this thread's topic (re-use of nation names after nations are CTE for some period) in any way.

Also, imposing arbitrary limits on nations leaving regions would not only hamper nations' ability to choose a region they want to be in (most people don't want to stay in the feeders), but also make R/D gameplay pretty much impossible.


yes it would so I'm stopping this topic, by the way, i have a question, if mods delete a nation, why cant they be restored...?
like just why???

here is an idea:

moderators can delete a nation but it can be restored, but when the nation is restored all progress is lost and the newly restored nation starts with 5 million citizens and is spawned in the feeders. this could particulary apply to deletion of nations and i think this could lower abuse and it also applies to name usage as deletion does the same thing too! :)

also im thanking Tech support for support, check out their region!

Region; Tech Support URL

[[[this is my first time on FORUM so i have totaly no idea what im doing]]]

I mean, the mods can restore nations, I've seen it happen a couple times in my nearly 12 years on this hellsite (on my main, before anyone goes 'but you joined in 2011'). It's very rare because deletion typically only happens after a nation gets multiple warnings, temp bans, etc and they've still shown no signs of being willing to follow the site rules, so it's not all too often that someone successfully gets their nation restored, it's usually only in cases of moderator mistakes (one case I know of was how, last year, the nation Gigaverse got deleted when the mods puppetswept all the accounts of the user Asigna because that user did have access to that account in the past, but their account was restored, presumably when the mods checked that Asigna's IPs hadn't accessed that account in years and therefore wasn't part of their current crop of alt-accounts)

Now as to why they won't do what you're saying: releasing deleted nation names and let people start all over with them. Well, the simple reason why is because nation deletion is a punishment, the nation name has been soiled and won't be released because that would kind of defeat the purpose. (Especially so because tons of nations that get deleted are just trolls who think it'd be funny to name their account something to do with genitalia, or swearing, or racial slurs, etc. What would the point in letting names like 'Fuk the Mods' back into the game?)