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Nation name release!

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United German Regions
Envoy
 
Posts: 317
Founded: Dec 09, 2014
Ex-Nation

Postby United German Regions » Wed Apr 26, 2017 10:31 am

The Blaatschapen wrote:
USS Monitor wrote:
Not surprised about the bad login attempts. I used to get those when I was using Nazi Flower Power as my main, and I always figured it was because someone liked the name.


Just a note, please report bad login attempts through ghr

Though the just might have the record of bad login attempts. Roughly 1 every 36 hours :(

I hate that nation because I randomly mention it when I forget underscores in the RMB. I am happily waiting for a nation I want though :) Nobody shall get it because nobody should care as much as me.
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Laneige
Diplomat
 
Posts: 876
Founded: Mar 14, 2010
Ex-Nation

Postby Laneige » Wed Apr 26, 2017 6:39 pm

United German Regions wrote:
The Blaatschapen wrote:
Just a note, please report bad login attempts through ghr

Though the just might have the record of bad login attempts. Roughly 1 every 36 hours :(

I hate that nation because I randomly mention it when I forget underscores in the RMB. I am happily waiting for a nation I want though :) Nobody shall get it because nobody should care as much as me.


I just wished the admins can release nation names that were being soiled by another nation before. Especially real world nations like Ireland, Russia, and Korea.

They could really make a great comeback.

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Aglrinia
Minister
 
Posts: 2848
Founded: Jul 02, 2009
Ex-Nation

Postby Aglrinia » Wed Apr 26, 2017 7:09 pm

Laneige wrote:I just wished the admins can release nation names that were being soiled by another nation before. Especially real world nations like Ireland, Russia, and Korea.

They could really make a great comeback.


That would completely ruin the point of disgracing a nation. When a nation's been soiled by a former user it's the administrators and game moderators way of taking away your toy for good because you chose to use it incorrectly. You're practically always given warnings, and then temporary bans before something like that happens. Taking away the concept of a disgraced nation would allow that person to have at it again.
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Baxten
Ambassador
 
Posts: 1916
Founded: Jan 06, 2014
Ex-Nation

Postby Baxten » Wed Apr 26, 2017 7:12 pm

Laneige wrote:
United German Regions wrote:I hate that nation because I randomly mention it when I forget underscores in the RMB. I am happily waiting for a nation I want though :) Nobody shall get it because nobody should care as much as me.


I just wished the admins can release nation names that were being soiled by another nation before. Especially real world nations like Ireland, Russia, and Korea.

They could really make a great comeback.

Germany got reused one time, but the last nation was a few billion, so I couldn't get him now

Man, I wish I could have Germany
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Laneige
Diplomat
 
Posts: 876
Founded: Mar 14, 2010
Ex-Nation

Postby Laneige » Wed Apr 26, 2017 7:26 pm

Aglrinia wrote:
Laneige wrote:I just wished the admins can release nation names that were being soiled by another nation before. Especially real world nations like Ireland, Russia, and Korea.

They could really make a great comeback.


That would completely ruin the point of disgracing a nation. When a nation's been soiled by a former user it's the administrators and game moderators way of taking away your toy for good because you chose to use it incorrectly. You're practically always given warnings, and then temporary bans before something like that happens. Taking away the concept of a disgraced nation would allow that person to have at it again.


So the concern is allowing the person who disgraced the nation in the beginning to have it back? But that also means all of us, who are serious in RP'ing and developing an actual nation to be punished too. T.T

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Tarsonis Survivors
Post Marshal
 
Posts: 15693
Founded: Feb 03, 2009
Ex-Nation

Postby Tarsonis Survivors » Wed Apr 26, 2017 7:27 pm

The real issue is the 5 year wait time for nations to become available, even if they were only around for a day. Far too long.

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Laneige
Diplomat
 
Posts: 876
Founded: Mar 14, 2010
Ex-Nation

Postby Laneige » Wed Apr 26, 2017 7:33 pm

Tarsonis Survivors wrote:The real issue is the 5 year wait time for nations to become available, even if they were only around for a day. Far too long.


Perhaps we could implement a wait time that is relative to their population size? Like 1 month for every 20 million?

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Aglrinia
Minister
 
Posts: 2848
Founded: Jul 02, 2009
Ex-Nation

Postby Aglrinia » Wed Apr 26, 2017 7:37 pm

Laneige wrote:
So the concern is allowing the person who disgraced the nation in the beginning to have it back? But that also means all of us, who are serious in RP'ing and developing an actual nation to be punished too. T.T


I've said it before and I'll say it again being the owner of Norway, Luxembourg, Mozambique, and Anguilla you're extremely constricted into a tight box once you login to them. The thought of RPing is an immediate turn off. You feel as though you have to stick to the real world mentality and characteristics of the nation. The nation's constitution, allies and enemies.

It's much more interesting when you let things unfold under your own nation, and make your own constitution. Make your own allies and enemies. Make your own map, develop roleplays that help you create and mold personalities for your nation's government figures to the point where you can picture them in your head and you know how they'd react to every situation.
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Laneige
Diplomat
 
Posts: 876
Founded: Mar 14, 2010
Ex-Nation

Postby Laneige » Wed Apr 26, 2017 7:45 pm

Aglrinia wrote:
Laneige wrote:
So the concern is allowing the person who disgraced the nation in the beginning to have it back? But that also means all of us, who are serious in RP'ing and developing an actual nation to be punished too. T.T


I've said it before and I'll say it again being the owner of Norway, Luxembourg, Mozambique, and Anguilla you're extremely constricted into a tight box once you login to them. The thought of RPing is an immediate turn off. You feel as though you have to stick to the real world mentality and characteristics of the nation. The nation's constitution, allies and enemies.

It's much more interesting when you let things unfold under your own nation, and make your own constitution. Make your own allies and enemies. Make your own map, develop roleplays that help you create and mold personalities for your nation's government figures to the point where you can picture them in your head and you know how they'd react to every situation.


I see it differently. I don't see any reason why I should stick with real world situations and scenarios. I don't have to follow its constitutions, political structure, language, or people. There is no rules that states I must do so by owning an actual nation name.

For example, I could play a fascist Korea instead of a democratic or a communist one. I could say make Koreans speak more Japanese than Korean itself, or create a Great Korean Empire that survives till the 21st century. An alternate reality/history you might say.

In the end, it all comes down to how creative you are with it. Furthermore, I have never seen a nation with a real name that is modeled 100% exactly the same as the real world (unless they're just puppets and the owner just log ins to keep the nation alive, RP wise, no).

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Aglrinia
Minister
 
Posts: 2848
Founded: Jul 02, 2009
Ex-Nation

Postby Aglrinia » Thu Apr 27, 2017 5:09 am

Laneige wrote:I see it differently. I don't see any reason why I should stick with real world situations and scenarios. I don't have to follow its constitutions, political structure, language, or people. There is no rules that states I must do so by owning an actual nation name.

For example, I could play a fascist Korea instead of a democratic or a communist one. I could say make Koreans speak more Japanese than Korean itself, or create a Great Korean Empire that survives till the 21st century. An alternate reality/history you might say.

In the end, it all comes down to how creative you are with it. Furthermore, I have never seen a nation with a real name that is modeled 100% exactly the same as the real world (unless they're just puppets and the owner just log ins to keep the nation alive, RP wise, no).


I thought that way too, but like I said something comes over once you login to the nation. You feel constricted a need to respect it, the people and it's heritage. You can just as easily do what you want with your nation name. You don't have a bad nation name and it's not very hard to create be creative about one if you don't like your current situation.
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Bears Armed
Postmaster of the Fleet
 
Posts: 21475
Founded: Jun 01, 2006
Civil Rights Lovefest

Postby Bears Armed » Thu Apr 27, 2017 10:08 am

Aglrinia wrote:
North Rom wrote:I personally own;

Meh. I personally own Everywhere.
:p
Last edited by Bears Armed on Thu Apr 27, 2017 10:09 am, edited 1 time in total.
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Lord Dominator
Powerbroker
 
Posts: 8900
Founded: Dec 22, 2016
Right-wing Utopia

Postby Lord Dominator » Thu Apr 27, 2017 10:29 am

Bears Armed wrote:
Aglrinia wrote:

Meh. I personally own Everywhere.
:p

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NationHelper
Envoy
 
Posts: 247
Founded: Mar 27, 2017
Ex-Nation

Postby NationHelper » Thu Apr 27, 2017 2:59 pm

I wish The mods would raise the population for not going ancient higher. like maybe 5 billion. Because 5 years is a lot, and There are lots of good names that could be used.


How was I the first to the to South Korean Communists?
Last edited by NationHelper on Thu Apr 27, 2017 3:09 pm, edited 1 time in total.

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Chrinthanium
Post Marshal
 
Posts: 15545
Founded: Feb 04, 2006
Democratic Socialists

Postby Chrinthanium » Thu Apr 27, 2017 3:33 pm

Bears Armed wrote:
Aglrinia wrote:

Meh. I personally own Everywhere.
:p

One of my nations is just a work of Fiction.

I get what some people say about RL Nations and the feeling of having to play them roughly analogous to RL. However, who is to say that your Germany or Russia or Poland had the same history as its RL counterpart? Lots to contemplate that way.
Last edited by Chrinthanium on Thu Apr 27, 2017 3:38 pm, edited 2 times in total.
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Drasnia
Minister
 
Posts: 2601
Founded: Feb 02, 2012
Ex-Nation

Postby Drasnia » Thu Apr 27, 2017 3:38 pm

NationHelper wrote:I wish The mods would raise the population for not going ancient higher. like maybe 5 billion. Because 5 years is a lot, and There are lots of good names that could be used.


How was I the first to the to South Korean Communists?

5 billion only takes a little bit over 2 years to reach.
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USS Monitor
Retired Moderator
 
Posts: 30747
Founded: Jul 01, 2015
Inoffensive Centrist Democracy

Postby USS Monitor » Thu Apr 27, 2017 11:26 pm

Drasnia wrote:
NationHelper wrote:I wish The mods would raise the population for not going ancient higher. like maybe 5 billion. Because 5 years is a lot, and There are lots of good names that could be used.


How was I the first to the to South Korean Communists?

5 billion only takes a little bit over 2 years to reach.


He was referring to the 5 year wait before the name is released, saying it's a long window for the player to come back and reclaim their puppet.
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Nebraska
Secretary
 
Posts: 38
Founded: Mar 13, 2013
Ex-Nation

Postby Nebraska » Fri Apr 28, 2017 4:33 am

Chrinthanium wrote:
Bears Armed wrote:Meh. I personally own Everywhere.
:p

One of my nations is just a work of Fiction.

I get what some people say about RL Nations and the feeling of having to play them roughly analogous to RL. However, who is to say that your Germany or Russia or Poland had the same history as its RL counterpart? Lots to contemplate that way.


My Nebraska has diverged significantly from the RW Nebraska, but it's still a US-based English speaking nation. To me, a RL nation is a framework. They aren't exactly like the real thing, but they are based on them. I feel more free with my original-named nations.

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Aglrinia
Minister
 
Posts: 2848
Founded: Jul 02, 2009
Ex-Nation

Postby Aglrinia » Fri Apr 28, 2017 6:08 am

USS Monitor wrote:
Drasnia wrote:5 billion only takes a little bit over 2 years to reach.
.

He was referring to the 5 year wait before the name is released, saying it's a long window for the player to come back and reclaim their puppet.


I don't know how old nationhelper is, but the older I get the smaller five years feel. I joined in 2009 which frankly feels like yesterday sometimes. I just feel like there's a point in life you reach where the days feel long, the length of weeks are fickle, but months and years always fly before your eyes. Maybe that's just me.
Jakker wrote:TBH is Pro-bring Life to GP

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NationHelper
Envoy
 
Posts: 247
Founded: Mar 27, 2017
Ex-Nation

Postby NationHelper » Fri Apr 28, 2017 7:38 am

Aglrinia wrote:
USS Monitor wrote:.

He was referring to the 5 year wait before the name is released, saying it's a long window for the player to come back and reclaim their puppet.


I don't know how old nationhelper is, but the older I get the smaller five years feel. I joined in 2009 which frankly feels like yesterday sometimes. I just feel like there's a point in life you reach where the days feel long, the length of weeks are fickle, but months and years always fly before your eyes. Maybe that's just me.

NationHelper was originally a puppet. My older nation is much older than NH, which is about 1-2 months old.

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Laneige
Diplomat
 
Posts: 876
Founded: Mar 14, 2010
Ex-Nation

Postby Laneige » Fri Apr 28, 2017 8:08 am

Aglrinia wrote:
Laneige wrote:I see it differently. I don't see any reason why I should stick with real world situations and scenarios. I don't have to follow its constitutions, political structure, language, or people. There is no rules that states I must do so by owning an actual nation name.

For example, I could play a fascist Korea instead of a democratic or a communist one. I could say make Koreans speak more Japanese than Korean itself, or create a Great Korean Empire that survives till the 21st century. An alternate reality/history you might say.

In the end, it all comes down to how creative you are with it. Furthermore, I have never seen a nation with a real name that is modeled 100% exactly the same as the real world (unless they're just puppets and the owner just log ins to keep the nation alive, RP wise, no).


I thought that way too, but like I said something comes over once you login to the nation. You feel constricted a need to respect it, the people and it's heritage. You can just as easily do what you want with your nation name. You don't have a bad nation name and it's not very hard to create be creative about one if you don't like your current situation.


I like my current nation but I would like it even more if I can get to play a real nation. And so would countless others.

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Leutria
Ambassador
 
Posts: 1724
Founded: Oct 29, 2012
Left-wing Utopia

Postby Leutria » Fri Apr 28, 2017 8:52 am

Laneige wrote:
Aglrinia wrote:
I thought that way too, but like I said something comes over once you login to the nation. You feel constricted a need to respect it, the people and it's heritage. You can just as easily do what you want with your nation name. You don't have a bad nation name and it's not very hard to create be creative about one if you don't like your current situation.


I like my current nation but I would like it even more if I can get to play a real nation. And so would countless others.

Meaning even if real nation names were released the moment they CTE you would still have more people wanting a real nation then there are real nations available.
Last edited by Leutria on Fri Apr 28, 2017 8:53 am, edited 1 time in total.

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Luna Amore
Issues Editor
 
Posts: 15751
Founded: Antiquity
Benevolent Dictatorship

Postby Luna Amore » Fri Apr 28, 2017 9:05 am

Leutria wrote:
Laneige wrote:
I like my current nation but I would like it even more if I can get to play a real nation. And so would countless others.

Meaning even if real nation names were released the moment they CTE you would still have more people wanting a real nation then there are real nations available.

And unless they were released at the same moment, you'd get a handful of puppetmasters snagging them like before.

Basically, your average player will never get a RL nation name no matter the circumstances.

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United German Regions
Envoy
 
Posts: 317
Founded: Dec 09, 2014
Ex-Nation

Postby United German Regions » Fri Apr 28, 2017 9:08 am

Luna Amore wrote:
Leutria wrote:Meaning even if real nation names were released the moment they CTE you would still have more people wanting a real nation then there are real nations available.

And unless they were released at the same moment, you'd get a handful of puppetmasters snagging them like before.

Basically, your average player will never get a RL nation name no matter the circumstances.

We would never do such a thing, they would be left alone for everybody to have. Seriously though, good point, releasing all the real names would serve no value as within the first hour none would be left and this discussion would arise again.
Founder of The Insane Region/Founder of The Embassy/Raider for few/Defender for all/International Contender/Conqueror of The Black Riders
I stand against CAIN
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Aglrinia
Minister
 
Posts: 2848
Founded: Jul 02, 2009
Ex-Nation

Postby Aglrinia » Fri Apr 28, 2017 9:22 am

NationHelper wrote:
Aglrinia wrote:
I don't know how old nationhelper is, but the older I get the smaller five years feel. I joined in 2009 which frankly feels like yesterday sometimes. I just feel like there's a point in life you reach where the days feel long, the length of weeks are fickle, but months and years always fly before your eyes. Maybe that's just me.

NationHelper was originally a puppet. My older nation is much older than NH, which is about 1-2 months old.
I meant the person behind the nation.
Jakker wrote:TBH is Pro-bring Life to GP

User avatar
NationHelper
Envoy
 
Posts: 247
Founded: Mar 27, 2017
Ex-Nation

Postby NationHelper » Fri Apr 28, 2017 10:52 am

NationHelper wrote:
Aglrinia wrote:
I don't know how old nationhelper is, but the older I get the smaller five years feel. I joined in 2009 which frankly feels like yesterday sometimes. I just feel like there's a point in life you reach where the days feel long, the length of weeks are fickle, but months and years always fly before your eyes. Maybe that's just me.

NationHelper was originally a puppet. My older nation is much older than NH, which is about 1-2 months old.

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