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by Creepwood » Wed Oct 14, 2015 8:55 am
by Mousebumples » Wed Oct 14, 2015 9:53 am
1302 wrote:Question: When I as founder give my non-executive delegate extra powers (appearance f.i.) is that change kept when a new nation becomes delegate?
by 1302 » Wed Oct 14, 2015 10:58 am
Mousebumples wrote:1302 wrote:Question: When I as founder give my non-executive delegate extra powers (appearance f.i.) is that change kept when a new nation becomes delegate?
If you look on the Regional Admin page, under officers, any powers that are designated for the "World Assembly Delegate" will be given to any World Assembly Delegate. If your current WAD loses that position, they will lose the associated powers.
If you want to maintain a non-exec WAD, I'd suggest a similar setup to what I've arranged in Monkey Island, where I control the founder puppet.
Regional Admin Page
If you look at the WAD position, Separatist Peoples only has WA powers there, which is unchangeable. However, I also added him as an Officer for the elected position we term "Top Banana," where I basically gave him exec powers.
If someone wants to raid Monkey Island, they could vote on behalf of their endos and reset the "time served" clock, but they wouldn't get any other abilities. Something to be cautious of - and something I expect Raiders to start targeting at some point, as those "Non-Exec WADs" still have a fair bit of powers if they aren't allocated in a particular way.
by United German Regions » Wed Oct 14, 2015 1:15 pm
United German Regions is supplying medical aid to numerous nations recovering from war | UGR investigators discovered the presence of slavery in Cresenthia to manufacture teddy bears | The leader of UGR has just eaten a samich
by The Freehold of Caelton » Wed Oct 14, 2015 1:21 pm
by The Blaatschapen » Wed Oct 14, 2015 1:23 pm
United German Regions wrote:I have a few questions:
1)Is there any order in which regions are getting the feature, or just random? (Asking because I mostly see GCRs and big, well known regions with the abilities)
2)Is there any estimates yet on how long until all regions have regional officers activated?
The Freehold of Caelton wrote:So, I have a question: does annexation make it harder for outsiders to wrest control from a region? If so I can see how this could actually HELP defenders... even if the same help also goes towards raiders...
How? Preemptively requesting annexation from a defender region to prevent ease of access FOR raiders...
by The Freehold of Caelton » Wed Oct 14, 2015 1:57 pm
The Blaatschapen wrote:United German Regions wrote:I have a few questions:
1)Is there any order in which regions are getting the feature, or just random? (Asking because I mostly see GCRs and big, well known regions with the abilities)
2)Is there any estimates yet on how long until all regions have regional officers activated?
1. You can request RO in another thread viewtopic.php?f=15&t=356845
2. A few days, we're testing right now. After [v] is comfortable that most bugs are out, it will be deployed to all regionsThe Freehold of Caelton wrote:So, I have a question: does annexation make it harder for outsiders to wrest control from a region? If so I can see how this could actually HELP defenders... even if the same help also goes towards raiders...
How? Preemptively requesting annexation from a defender region to prevent ease of access FOR raiders...
Annexation?
That's not the topic of this thread I think. But our ideas about annexation are discussed in the R/D summit (at the top of Technical). And as of yet there are no final details known about how it will exactly work, so the question cannot be answered.
by The Stalker » Wed Oct 14, 2015 3:21 pm
by Kaboomlandia » Wed Oct 14, 2015 3:36 pm
by Zemnaya Svoboda » Wed Oct 14, 2015 4:25 pm
by [violet] » Wed Oct 14, 2015 4:27 pm
Ravania Ultra wrote:What is the reasoning behind the fact that an RO keeps his powers in a region when he's not there at update-time?
by Kaboomlandia » Wed Oct 14, 2015 6:30 pm
by The Silver Sentinel » Wed Oct 14, 2015 7:00 pm
by Sad-States » Wed Oct 14, 2015 7:32 pm
The Stalker wrote:One quick thought on the ROs, it be cool if we had the option to shorten the nation names, as in remove the pre-tittle.
Some people have really long pre-tittles for their nation and it looks a bit clustered having them, be cool to opt out of them.
- Former Magister to The East Pacific | Former Officer to the EPSA | Former Officer of HR to The Rejected Realms | -
- Former Evocatus to Legio Pacifica -
Proud Warden to the Order of The Grey Wardens
by Melon feud » Wed Oct 14, 2015 8:31 pm
by Zemnaya Svoboda » Wed Oct 14, 2015 9:00 pm
by TheStonedSurfers » Thu Oct 15, 2015 12:57 am
by Ravania Ultra » Thu Oct 15, 2015 1:38 am
[violet] wrote:Ravania Ultra wrote:What is the reasoning behind the fact that an RO keeps his powers in a region when he's not there at update-time?
It wasn't asked for. According to my Summit notes, one representative raised the question but no-one responded to it.
I imagine that if you're not playing R/D, it's annoying to have to reappoint your Diplomacy Officer every time they miss being back in the region at update time. But there's no real prior discussion about this.
by Pierconium » Thu Oct 15, 2015 2:14 am
Zemnaya Svoboda wrote:I will also agree regarding the pretitles. Like once in the past with Regional Message Boards, I suspect this would be a good switch to have in regoinal controls to see how people prefer to use it.
by The King of Albion » Thu Oct 15, 2015 2:54 am
by Canton Empire » Thu Oct 15, 2015 4:18 am
[violet] wrote:Ravania Ultra wrote:What is the reasoning behind the fact that an RO keeps his powers in a region when he's not there at update-time?
It wasn't asked for. According to my Summit notes, one representative raised the question but no-one responded to it.
I imagine that if you're not playing R/D, it's annoying to have to reappoint your Diplomacy Officer every time they miss being back in the region at update time. But there's no real prior discussion about this.
by Oakplumington » Thu Oct 15, 2015 1:57 pm
Mousebumples wrote:1302 wrote:Question: When I as founder give my non-executive delegate extra powers (appearance f.i.) is that change kept when a new nation becomes delegate?
If you look on the Regional Admin page, under officers, any powers that are designated for the "World Assembly Delegate" will be given to any World Assembly Delegate. If your current WAD loses that position, they will lose the associated powers.
If you want to maintain a non-exec WAD, I'd suggest a similar setup to what I've arranged in Monkey Island, where I control the founder puppet.
Regional Admin Page
If you look at the WAD position, Separatist Peoples only has WA powers there, which is unchangeable. However, I also added him as an Officer for the elected position we term "Top Banana," where I basically gave him exec powers.
If someone wants to raid Monkey Island, they could vote on behalf of their endos and reset the "time served" clock, but they wouldn't get any other abilities. Something to be cautious of - and something I expect Raiders to start targeting at some point, as those "Non-Exec WADs" still have a fair bit of powers if they aren't allocated in a particular way.
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