________________________________________
[Title] Ships Overboard!
[issue]
After the launch of The Unsinkable by Albionia, a missile ship that is faster, stealthier, and more precise than any ship built before, rendered ships worldwide obsolete, you find yourself with an agitated admiral staff.
[Option 1 if low military]
"Quite frankly, this is our golden opportunity," exclaims Admiral @@RANDOMNAME@@ excitedly rubbing their hands. "Despite having only a few ships at our disposal, we can make seas ours by simply building enough ships similar to The Unsinkable. I suggest we start with producing two ships of this type for every three ships Albionia produces."
[Result]
@@NAME@@ finds itself entrenched in a naval arms race with Albionia.
[Option 1- if high/medium military]
A sweaty Admiral @@RANDOMNAME@@ sits in front of you, taking a break before nervously talking: "I don't know how to explain that but to say that all of our previous ships are basically scrap metal now. We need considerable investment in retooling our docks and producing enough ships similar to the unsinkable to be able to maintain our reputation as a major sea power."
[Result]
Rows of @@DEMONYMADJECTIVE@@ ships are waiting to be scrapped.
[Option 2]
"Now now..." calmly answers the Albionian ambassador. "Let us not jump the shark, and commit to a race that will achieve nothing but wasting resources and heightening tensions. I am certain we can come to an agreement that would prevent that, while also ensuring that our nations will be strong enough to fend off threats to our security."
[Result]
Control is good, trust is better is the new @@DEMONYMADJECTIVE@@ armament policy.
[Option 3]
"Blergh. The whole investment into a naval presence was a waste of money." snobbishly exclaimed retired general @@RANDOMNAME@@. "The army needs the steel for actual the actual military that matters. These fancy ships are nothing but play toys for the fancy admirals. Besides, vehicles and guns can be used for equipping sympathetic factions across the globe. The same can't be said about ships."
[Result]
Sailors watch with envy the new tanks while paddling along the shoreline.
[Option 4]
"This got me thinking." carefully whispers your advisor for naval armament "It's just a question of time until a new ship gets developed that renders this ship obsolete. So instead of committing resources into building this ship that will be out of date in ten years, let us commit to developing the next generation that will change the face of naval war."
[Result]
War. War always changes while fighting @@NAME@@.
After the launch of The Unsinkable by Albionia, a missile ship that is faster, stealthier, and more precise than any ship built before, rendered ships worldwide obsolete, you find yourself with an agitated admiral staff.
[Option 1 if low military]
"Quite frankly, this is our golden opportunity," exclaims Admiral @@RANDOMNAME@@ excitedly rubbing their hands. "Despite having only a few ships at our disposal, we can make seas ours by simply building enough ships similar to The Unsinkable. I suggest we start with producing two ships of this type for every three ships Albionia produces."
[Result]
@@NAME@@ finds itself entrenched in a naval arms race with Albionia.
[Option 1- if high/medium military]
A sweaty Admiral @@RANDOMNAME@@ sits in front of you, taking a break before nervously talking: "I don't know how to explain that but to say that all of our previous ships are basically scrap metal now. We need considerable investment in retooling our docks and producing enough ships similar to the unsinkable to be able to maintain our reputation as a major sea power."
[Result]
Rows of @@DEMONYMADJECTIVE@@ ships are waiting to be scrapped.
[Option 2]
"Now now..." calmly answers the Albionian ambassador. "Let us not jump the shark, and commit to a race that will achieve nothing but wasting resources and heightening tensions. I am certain we can come to an agreement that would prevent that, while also ensuring that our nations will be strong enough to fend off threats to our security."
[Result]
Control is good, trust is better is the new @@DEMONYMADJECTIVE@@ armament policy.
[Option 3]
"Blergh. The whole investment into a naval presence was a waste of money." snobbishly exclaimed retired general @@RANDOMNAME@@. "The army needs the steel for actual the actual military that matters. These fancy ships are nothing but play toys for the fancy admirals. Besides, vehicles and guns can be used for equipping sympathetic factions across the globe. The same can't be said about ships."
[Result]
Sailors watch with envy the new tanks while paddling along the shoreline.
[Option 4]
"This got me thinking." carefully whispers your advisor for naval armament "It's just a question of time until a new ship gets developed that renders this ship obsolete. So instead of committing resources into building this ship that will be out of date in ten years, let us commit to developing the next generation that will change the face of naval war."
[Result]
War. War always changes while fighting @@NAME@@.
________________________________________________________________
[issue]
After the launch of The Unsinkable by Albionia, a missile ship that is faster, stealthier, and more precise than any ship built before, rendered ships worldwide obsolete, you find yourself with an agitated admiral staff.
[Option 1 if low military]
"Quite frankly, this is our golden opportunity," exclaims Admiral @@RANDOMNAME@@ excitedly rubbing their hands. "Despite having only a few ships at our disposal, we can make seas ours by simply building enough ships similar to The Unsinkable. I suggest we start with producing two ships of this type for every three ships Albionia produces."
[Result]
@@NAME@@ finds itself entrenched in a naval arms race with Albionia.
[Option 1- if high/medium military]
A sweaty Admiral @@RANDOMNAME@@ sits in front of you, taking a break before nervously talking: "I don't know how to explain that but to say that all of our previous ships are basically scrap metal now. We need considerable investment in retooling our docks and producing enough ships similar to the unsinkable to be able to maintain our reputation as a major sea power."
[Result]
Rows of @@DEMONYMADJECTIVE@@ ships are waiting to be scrapped.
[Option 2]
"Now now..." calmly answers the Albionian ambassador. "Let us not jump the shark, and commit to a race that will achieve nothing but wasting resources and heightening tensions. I am certain we can come to an agreement that would prevent that, while also ensuring that our nations will be strong enough to fend off threats to our security."
[Result]
Control is good, trust is better is the new @@DEMONYMADJECTIVE@@ armament policy.
[Option 3]
"Blergh. The whole investment into a naval presence was a waste of money." snobbishly exclaimed retired general @@RANDOMNAME@@. "The army needs the steel for actual the actual military that matters. These fancy ships are nothing but play toys for the fancy admirals. Besides, vehicles and guns can be used for equipping sympathetic factions across the globe. The same can't be said about ships."
[Result]
Sailors watch with envy the new tanks while paddling along the shoreline.
[Option 4]
"This got me thinking." carefully whispers your advisor for naval armament "It's just a question of time until a new ship gets developed that renders this ship obsolete. So instead of committing resources into building this ship that will be out of date in ten years, let us commit to developing the next generation that will change the face of naval war."
[Result]
War. War always changes while fighting @@NAME@@.
After the launch of The Unsinkable by Albionia, a missile ship that is faster, stealthier, and more precise than any ship built before, rendered ships worldwide obsolete, you find yourself with an agitated admiral staff.
[Option 1 if low military]
"Quite frankly, this is our golden opportunity," exclaims Admiral @@RANDOMNAME@@ excitedly rubbing their hands. "Despite having only a few ships at our disposal, we can make seas ours by simply building enough ships similar to The Unsinkable. I suggest we start with producing two ships of this type for every three ships Albionia produces."
[Result]
@@NAME@@ finds itself entrenched in a naval arms race with Albionia.
[Option 1- if high/medium military]
A sweaty Admiral @@RANDOMNAME@@ sits in front of you, taking a break before nervously talking: "I don't know how to explain that but to say that all of our previous ships are basically scrap metal now. We need considerable investment in retooling our docks and producing enough ships similar to the unsinkable to be able to maintain our reputation as a major sea power."
[Result]
Rows of @@DEMONYMADJECTIVE@@ ships are waiting to be scrapped.
[Option 2]
"Now now..." calmly answers the Albionian ambassador. "Let us not jump the shark, and commit to a race that will achieve nothing but wasting resources and heightening tensions. I am certain we can come to an agreement that would prevent that, while also ensuring that our nations will be strong enough to fend off threats to our security."
[Result]
Control is good, trust is better is the new @@DEMONYMADJECTIVE@@ armament policy.
[Option 3]
"Blergh. The whole investment into a naval presence was a waste of money." snobbishly exclaimed retired general @@RANDOMNAME@@. "The army needs the steel for actual the actual military that matters. These fancy ships are nothing but play toys for the fancy admirals. Besides, vehicles and guns can be used for equipping sympathetic factions across the globe. The same can't be said about ships."
[Result]
Sailors watch with envy the new tanks while paddling along the shoreline.
[Option 4]
"This got me thinking." carefully whispers your advisor for naval armament "It's just a question of time until a new ship gets developed that renders this ship obsolete. So instead of committing resources into building this ship that will be out of date in ten years, let us commit to developing the next generation that will change the face of naval war."
[Result]
War. War always changes while fighting @@NAME@@.