
by Dexterra » Tue Jul 06, 2021 11:51 am

by Keira » Tue Jul 06, 2021 11:56 am

by Bears Armed » Tue Jul 06, 2021 11:59 am


by Westinor » Wed Jul 07, 2021 10:11 pm
Hulldom wrote:Can’t really say I see this one considering I’m Top 1% in both statistics.

by Bears Armed » Thu Jul 08, 2021 12:54 am
Hulldom wrote:Can’t really say I see this one considering I’m Top 1% in both statistics.
by SherpDaWerp » Thu Jul 08, 2021 2:35 am
) in which you can find some interesting things about the weather stat - and from [v], no less. The information is about 6 years old now, so ymmv, but in my experience it's still decently accurate.Candlewhisper Archive wrote:Weather is a funny old stat, and we don't take it into consideration when coding issues. Therefore, you should not expect any narrative consistency in the movement of this stat.

by Hulldom » Thu Jul 08, 2021 10:54 am

by Merconitonitopia » Thu Jul 08, 2021 5:12 pm
SherpDaWerp wrote:Because weather always works in integer increments (+2, -3, whole numbers) it's quite possible to maximise it alongside stats that should work against it. Still, top 1% for both is pretty difficult... I've been inching towards that goal for ages now and I'm still only 5 & 5. Doubly cool is the fact that you're also maintaining decent intelligence and education, both of which were mentioned as "inverse" factors to weather in the past.
For anyone who's interested, here's an old thread (in fact, probably the one Bears was talking about) in which you can find some interesting things about the weather stat - and from [v], no less. The information is about 6 years old now, so ymmv, but in my experience it's still decently accurate.
The most up-to-date weather information (now that just makes me sound like a meteorologist!) is from the Unusual Issue Effects megathread, which states:Candlewhisper Archive wrote:Weather is a funny old stat, and we don't take it into consideration when coding issues. Therefore, you should not expect any narrative consistency in the movement of this stat.
But if you look at options that increase weather, as a general standard they're mostly +environment, +health, (etc.) sort of options, so that might just be a bit of "what? no... Weather's totally random, we swear!"

by Jabberwocky » Thu Jul 08, 2021 5:14 pm

by Merconitonitopia » Thu Jul 08, 2021 5:24 pm
Jabberwocky wrote:How does one reduce weather? It's always there.


by Bears Armed » Thu Jul 08, 2021 5:42 pm
Jabberwocky wrote:How does one reduce weather? It's always there.

by SherpDaWerp » Fri Jul 09, 2021 12:44 am
Merconitonitopia wrote:If you look at Trot's site, you see that issue options change weather and culture by fixed increments that are the same for every nation
Merconitonitopia wrote:It may be the case that options that raise one tend to reduce the other (though I do doubt that this relationship, if true, is particular strong).
Merconitonitopia wrote:[v] mentions in that thread that weather used to be random. The idea of a purely random stat does appeal to some part of me. It would be an amusing reminder that no matter your efforts, some things belong to fate alone.


by Bears Armed » Fri Jul 09, 2021 2:07 am
SherpDaWerp wrote:Merconitonitopia wrote:If you look at Trot's site, you see that issue options change weather and culture by fixed increments that are the same for every nation
Huh. I knew Weather was like that, but Culture doing that is new to me. I've known Culture was absolute increments (i.e. +1 or +2 depending on base stat) for a while, but not constant absolute increments (i.e. always +2). It's probably not even that new a change, tbh, I've just not noticed it before now. I wonder if anyone's been focusing Culture in the same way people often focus Weather.


by Dexterra » Fri Jul 09, 2021 6:16 pm
Bears Armed wrote:EDT: I've just checked 3 more Issues for this nation _ +1.00 to Culture, Dismissed (no options would have affected Culture), +3.00 to Culture; still "only" at 14th in the world, but closing nicely now on 13th place...

by Bears Armed » Fri Jul 09, 2021 6:33 pm
Dexterra wrote:Bears Armed wrote:EDT: I've just checked 3 more Issues for this nation _ +1.00 to Culture, Dismissed (no options would have affected Culture), +3.00 to Culture; still "only" at 14th in the world, but closing nicely now on 13th place...
In my very recent experience I found that hitting 83.00 on the Snufflebottom-Wiggendum Pentatonic Scale gets you in the top 10

by Dexterra » Sat Jul 10, 2021 11:03 am
Bears Armed wrote:And it seemed to me that the default value for new nations is already somewhere around 60, so reaching that threshold of 83 could be done with fewer than 24 suitable options received...
by Trotterdam » Sat Jul 10, 2021 2:56 pm

by Jutsa » Mon Jul 12, 2021 4:27 am


by Land Without Shrimp » Mon Jul 12, 2021 7:57 am
Bears Armed wrote:SherpDaWerp wrote:Huh. I knew Weather was like that, but Culture doing that is new to me. I've known Culture was absolute increments (i.e. +1 or +2 depending on base stat) for a while, but not constant absolute increments (i.e. always +2). It's probably not even that new a change, tbh, I've just not noticed it before now. I wonder if anyone's been focusing Culture in the same way people often focus Weather.
Yes.
I was at #12 with this nation before pandemic-related 'lockdown' matters kept me offline altogether for about half a year & then left me with only greatly reduced internet access (including another, shorter, period of full 'lockdown') until a few weeks ago.
On my initial return I found that the country had been overtaken by enough other nations during my absence to push me down to #15, and another one also over-took me (causing a drop to #16) during the subsequent period of reduced activity as well... and the nations climbing the table then are still climbing, to some extent, so so that it's taken me almost this long (at four issues per day) to regain the first two steps back upwards.
And I had already been in the top 01% for a while before this nation was commended, as that resolution actually mentions, which was quite some time ago itself by now: The fact that it's taken me so long since then to reach my current level shows the extent of competition for the top places.
IIRC, it was being notified that this nation had entered the the top 05% -- which is actually quite easy to do, because it seems that most nations whose players aren't deliberately trying to boost this stat don't rise far above the mean value -- that inspired me to start making a deliberate effort in this direction.
EDT: I've just checked 3 more Issues for this nation _ +1.00 to Culture, Dismissed (no options would have affected Culture), +3.00 to Culture; still "only" at 14th in the world, but closing nicely now on 13th place...

by Bears Armed » Mon Jul 12, 2021 10:17 am
Land Without Shrimp wrote:Bears Armed wrote:Yes.
I was at #12 with this nation before pandemic-related 'lockdown' matters kept me offline altogether for about half a year & then left me with only greatly reduced internet access (including another, shorter, period of full 'lockdown') until a few weeks ago.
On my initial return I found that the country had been overtaken by enough other nations during my absence to push me down to #15, and another one also over-took me (causing a drop to #16) during the subsequent period of reduced activity as well... and the nations climbing the table then are still climbing, to some extent, so so that it's taken me almost this long (at four issues per day) to regain the first two steps back upwards.
And I had already been in the top 01% for a while before this nation was commended, as that resolution actually mentions, which was quite some time ago itself by now: The fact that it's taken me so long since then to reach my current level shows the extent of competition for the top places.
IIRC, it was being notified that this nation had entered the the top 05% -- which is actually quite easy to do, because it seems that most nations whose players aren't deliberately trying to boost this stat don't rise far above the mean value -- that inspired me to start making a deliberate effort in this direction.
EDT: I've just checked 3 more Issues for this nation _ +1.00 to Culture, Dismissed (no options would have affected Culture), +3.00 to Culture; still "only" at 14th in the world, but closing nicely now on 13th place...
And here I thought I had good Culture. It's definitely one of the stats I focus on, but I see I have a long way to go now...
And I do think I have a reasonably nice nation, but my Weather is abysmal and continually getting worse, no matter that I have decently good Environment, etc. I am in awe of you nations that have top 1% Culture and Weather. *applauds*


by Merconitonitopia » Mon Jul 12, 2021 5:08 pm
Jutsa wrote:I'm also almost certain you can achieve extremely low levels of both.

by Candlewhisper Archive » Wed Jul 28, 2021 4:46 am
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